SPSTEAMPULSELIVE ANALYTICS
Ether Loop

Ether Loop Steam news

Moon Lens | Jan 21, 2020 | game

Released

0players observed · 24 September 2026 - 17:21:48 UTC

ActionAdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak153
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score70% positive

Ether Loop news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak153
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score70% positive
  • Total reviews314
  • Release dateJan 21, 2020
  • DeveloperMoon Lens
  • PublisherMoon Lens, Pleasant Rain Ltd

Genres: Action, Adventure, Indie

Company pages: Developer: Moon LensPublisher: Moon Lens, Pleasant Rain Ltd

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Ether Loop Steam news

Ether Loop news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Ether Loop is excellent, and I am terrible - 12 February 2020

    It is my estimation, as someone who has played literally ones of such games, that a good bullet hell should make you say two things. The first: “This is fun!” The second: “I am so bad at this!” I arrived at this conclusion after reviewing the hasty observations I’d scrawled during an hour playing top-down roguelite bullet hell Ether Loop , and realising that every single one of them could be categorised under one of these two headings. (more…)

  • Update notes #4 - 3 February 2020

    Update notes (2/3): - Added 4 items (2 new status effects) - Added the option to disable projectile shadows in advanced settings - Killing the final boss should no longer freeze the game in some rare cases - Various balance changes - Weapons can no longer drop in lava - Fixed a bug causing tentacles in the last floor to spawn in walls - Other minor bug fixes

  • Update notes #3 - 30 January 2020

    Update notes (1/30): - Added a new encounter - Added an item - Improved the visibility of text in the ice level - Fixed a bug causing final boss taking minimal damage from piercing weapons - Advanced settings now save upon restart - Added the display of range in the weapon info box

  • Update notes #2 - 29 January 2020

    Update notes (1/29): - Added a new weapon - Added an indicator of the centipede's position - Added advanced options, allows to modify your projectiles' opacity/lighting/particles - Improved the firerate system - Fixed rare instances of crashes - Item balancing - Added a quick restart, hold "R" to respawn (Only works on the first floor)

  • Update notes #1 - 28 January 2020

    Post-endless mode update (1/28) - Endless mode now scales properly, removed additional item drops - The Black Dice item now correctly inflicts the burning status effect - Added a minimum damage cap (Can no longer heal mobs lul) - Added hearts/item icons on the minimap - Balance changes - Steam screenshots now function properly Pre-endless mode update - Fixed visual glitches when entering/exiting rooms (like character duplicating) - Fixed final boss interaction with electrocution/ricochet - Fixed various game crashes from occuring - Changed projectiles colors on the 3rd floor (ice floor) to make them stand out more - Improved the dashing interaction near walls, for keyboard and gamepad - Modified the burn status effects (damage now scales with hit damage) - Fixed final boss lag/projectile hits getting registered multiple times - Some items now require interaction to pickup - Improved sho…

  • Endless mode - 26 January 2020

    Hey everyone! As promised, here is the first content update: an end-game endless mode. To access it, you'll have to beat the final boss. The items and and weapons you've beaten the boss with will carry on into the new mode. If you have any feedback, let me know in the steam discussions or the discord. Next update will feature new weapons, events and items! - Moon Lens

  • What's coming next? - 22 January 2020

    Hey everyone! First off, so happy with the release (no game-breaking bugs, phew), congrats to the 2 people that already managed to beat the final boss (Megatherium and 莫笑笙歌)! I'm currently making an end-game mode that will make things even more interesting once you beat the final encouter: An endless mode in which you fight as long as you can with the loot you've accumulated previously. This will spice things up as you'll be able to "hunt" for the best loot in the base game and then battle to the death in an incredibly intense mode. Along with that, will also be adding new weapons and events. The update will drop right on time for the week-end! Have a great day

  • Ether Loop is out! - 21 January 2020

    Hey everyone! Ether Loop is now available for purchase and download, and will be running a discount launch for a week. Have fun and enjoy! If you encounter any issues or have feedback, you can post it in the steam discussions or in this Discord. I will do my best to fix any issues quickly and listen to feedback! - Moon Lens

  • Ether Loop is about to release! - 17 January 2020

    Hey Everyone! Release date is approaching very quickly, next Tuesday at 10 am PST. I think this is the perfect time to give you guys some info on how things will unfold post-release. I've very recently added leaderboards rankings for the time taken to beat each boss, if you're interested in speedrunning or just competing with your friends you'll like this feature a lot! Could lead to adding a game mode geared towards that if the community enjoys it. I created a discord today, make sure to join if you have questions, want to provide feedback after release or participate in future events: Discord Link As to what's planned right after release, which can change depending on community feedback: - New weapons, items and random encounters - The addition of a "cursed" modifier to weapons and items - Release on Mac - A new game mode? - And more! Have a great weekend =)

Patch notes and updates

S.noRelease datePatch nameGID number
13 February 2020Update notes #42609208878395397008
230 January 2020Update notes #32609208878380220763
329 January 2020Update notes #22609208878376306333
428 January 2020Update notes #12597949245063283171

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