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HexiHashi

HexiHashi Steam news

NCC Moore, Steve McRae | Jan 19, 2021 | game

Released

0players observed · 6 October 2026 - 07:29:30 UTC

CasualIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score78% positive

HexiHashi news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score78% positive
  • Total reviews18
  • Release dateJan 19, 2021
  • DeveloperNCC Moore, Steve McRae
  • PublisherDevonian Interactive

Genres: Casual, Indie

Company pages: Developer: NCC Moore, Steve McRaePublisher: Devonian Interactive

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HexiHashi Steam news

HexiHashi news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch 3 - 20 January 2021

    Hey Launch Day Crew! I got some fresh patches for you! So, I think I may have finally found the problem with the achievements bug. I fixed two things, either of which might have been causing it in my estimation. 1. In the steam achievements configuration, each of those stats was tied to a reported stat, but for some reason, the range on the stat was zero to zero. I hypothesize this might be the cause of getting achievements without having even downloaded the game. 2. The default value for a lot of the stats (by in-game reckoning) is -1, and -1 is always less than whatever time trial threshold you may want. I was, like a big dummy, using an equality comparison to check if the value was -1 or not, but I was comparing it to an integer, not a float (which is the native data type of these parameters.) I have changed it to an inequality comparison, which should be stable. At some point in the…

  • Patch 2 - 17 January 2021

    A new version is up with the following changes: "Resume" button is disabled after having performing a data wipe, because "you wouldn't want to end up in the middle of invalid memory!" Squashed the bug with the time attack (and other modes) not triggering best stage achievements. Turns out I had used > when I meant

  • Patch 1 - 12 January 2021

    New version up, here are the changes: Bug Fixes Windowed mode - Game should no longer pop you back into fullscreen mode, and windowed mode should be consistent across sessions. Achievements Bug - You should not get all the completion time less than x achievements by default upon starting anymore. You'll just have to EARN THEM. Leaderboards - Maybe these are fixed now? Hard for me to tell, I need some data coming in from players to be sure. Might have to contact Valve for support actually... New Features: Windowed mode hotkey - Press "F4" at any time to toggle windowed mode. That's it folks! More changes to come! Gotta get all the bugs fixed by launch day! NCC Moore PS: If there are any Mac users out there, I would really appreciate if you could try it out and see if there are any bugs outstanding. Normally I would borrow someone else's for this, but, ya' know... global pandemic and all…

Patch notes and updates

S.noRelease datePatch nameGID number
120 January 2021Patch 34043637702542023615
217 January 2021Patch 24483864038811427669
312 January 2021Patch 13942305442264440450

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