- Steam App
- HexiHashi (1219070)
- Event type
- patch note
- Published
- 20 January 2021 - 00:21:30 UTC
- Source
- steam_community_announcements
Hey Launch Day Crew! I got some fresh patches for you! So, I think I may have finally found the problem with the achievements bug. I fixed two things, either of which might have been causing it in my estimation. 1. In the steam achievements configuration, each of those stats was tied to a reported stat, but for some reason, the range on the stat was zero to zero. I hypothesize this might be the cause of getting achievements without having even downloaded the game. 2. The default value for a lot of the stats (by in-game reckoning) is -1, and -1 is always less than whatever time trial threshold you may want. I was, like a big dummy, using an equality comparison to check if the value was -1 or not, but I was comparing it to an integer, not a float (which is the native data type of these parameters.) I have changed it to an inequality comparison, which should be stable. At some point in the ...