Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 1243550 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | To be announced |
| Developer | Guedin |
| Publisher | Guedin |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
SILKROAD Project blends a dynamic combat system, where players control two characters, with a guesthouse management experience filled with unique activities. Chain spectacular combos, welcome your guests, plan their daily routines, and help your caravanserai thrive.
About this game
SILKROAD Project is a dynamic character action game that incorporates guesthouse management elements, and is made by Guedin, a solo dev . It blends 2 game genres : Tense and challenging action game with complex combat mechanics , with a smart system that lets the player easily control two characters simultaneously . A unique management game where mini-games deliver surprising depth rarely found in the genre. Think of this game as a blend Fast-Paced, Aggressive Combat Inspired by Bayonetta and Devil May Cry , combat rewards constant pressure and aggressive play. Dual-Character Gameplay Fight alongside a spirit companion controlled in parallel to create combos, positioning plays, and crowd control. Movement & Timing Focused Master dodges, repositioning, and enemy reads to control the tempo of every encounter. Daily Routine Start each day by welcoming a new guest, negotiating their stay, then talking with them to understand their needs and desires. Time Management Manage your day efficiently and end it with a good meal that grants buffs and debuffs for the following day. Guest Satisfaction The more satisfied a guest is with their stay, the greater your rewards: larger tips, new skills, and reputation gained through word of mouth. Gameplay Variety Each mini-game introduces classic mechanics, reimagined through unexpected situations tied to guesthouse management. Classic Gameplay, Unique Situations Fish as if you were fighting in a turn-based battle, cook by combining flavors like a Match-3 game, or entertain guests by using a card deck to build captivating stories. Guest Synergy Guests can join activities to improve outcomes and unlock unique bonuses.
Supported languages
English * , French, Simplified Chinese * languages with full audio support
