SPSTEAMPULSELIVE ANALYTICS
Floppy Heroes 2

Floppy Heroes 2 Steam news

Matthew Kania | Apr 17, 2020 | game

Released

0players observed · 6 October 2026 - 00:17:48 UTC

ActionCasualIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive

Floppy Heroes 2 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive
  • Total reviews20
  • Release dateApr 17, 2020
  • DeveloperMatthew Kania
  • PublisherMatthew Kania

Genres: Action, Casual, Indie

Company pages: Developer: Matthew KaniaPublisher: Matthew Kania

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Floppy Heroes 2 Steam news

Floppy Heroes 2 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Version 1.0.0 + Thank you - 17 April 2020

    Added dragon (including one example armor set). Multiplayer: Added free-for-all mode, where each player is against every other player. Added ability to upload language translations to Steam Workshop (guide here: https://steamcommunity.com/sharedfiles/filedetails/?id=2063591671) Fixed issue where armor pieces with blank limbs (ie. chestpiece without arms) would still generate an invisible piece of armor on the respective limbs. Fixed issue where limb symmetry would sometimes be enabled even when checkbox is not ticked. ItemCreator: Keyboard shortcuts are now disabled while modifying a textbox. Improved character spawning to help reduce overlapping with allies. Replaced Item Creator skybox. ItemCreator: Fixed alignment of certain UI elements. In addition to the update notes above, I want to give a brief status update. Firstly, I want to say thanks to everyone who has supported Floppy Hero…

  • Version 0.4.2 - 10 April 2020

    Fixed an issue where item chests could not be opened. Minor tweaks and optimizations to uploading/downloading Workshop items.

  • Version 0.4.0 - 5 April 2020

    Steam Workshop is now available. Item Creator: Added "Delete Item Project" button. Battle Setup: Fixed issue with image transparency in loadout thumbnails. Settings: Fixed refresh rate not being saved. Settings: Fixed issue where quality preset would not update.

  • Version 0.3.0 - 26 March 2020

    Item Creator: Removed trait system, as it made it difficult to achieve interesting stat combinations and take into account certain attributes (such as the item's size and shape). Item stats can now be manually configured using sliders. Existing user-made items will load with default stats. Due to the removal of item traits, the stats of all official weapons and armor have been updated. Added keyboard shortcuts to the Item Creator. Damage numbers now display the team color of the player who inflicted the damage.

  • Version 0.2.2 - 18 March 2020

    Added time limit option to multiplayer. When the timer reaches zero, 'Sudden Death' occurs and every living player will take periodic damage until only one team remains. Added slow motion and weapon freeze sliders to multiplayer so you can adjust how much players can use them (or disable them completely). Slightly reduced the accuracy of bots with ranged weapons.

  • Version 0.2.1 - 16 March 2020

    Menus can now be scrolled using the right stick on gamepads. You can now use the left/right arrow keys to spin, in case you want to play using only the keyboard. Fixed bug where singleplayer enemies could equip user-made items.

  • Version 0.2.0 - 15 March 2020

    To make aiming a bit easier I've added a button that, when held down, freezes the rotation of your weapons. This way you can line up your ranged shots, or hold your weapon in front of you while you charge at an enemy. The button is Shift on keyboards, and B or Right Bumper on gamepads. Slowmo and weapon freeze now each have a 5 second limit, which is represented with blue and red meters (respectively) next to your player icon during gameplay. The meters will recharge when the button is released. Added "Show Cursor" option to the settings menu. Enabling this will keep the mouse cursor visible and unlocked during gameplay, which may be useful if you're having any cursor-related software issues. Fixed framerate hiccup when battle starts. Fixed some stage colliders.

Patch notes and updates

S.noRelease datePatch nameGID number
117 April 2020Version 1.0.0 + Thank you4654976078208579591
210 April 2020Version 0.4.23112492477888796517
35 April 2020Version 0.4.02978509755355236313
426 March 2020Version 0.3.02984138620246427337
518 March 2020Version 0.2.22698159409968179901
616 March 2020Version 0.2.13893864668623080649
715 March 2020Version 0.2.03893864668620353483

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