Anord news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID1288910
- PriceNo longer available on Steam Store
- Release dateTo be announced
- DeveloperAuteur Theory
- PublisherAuteur Theory
- Parent gameNot available
Genres: Action, RPG, Early Access
Company pages: Developer: Auteur TheoryPublisher: Auteur Theory
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Anord Steam news
Anord news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Updates - 19 March 2023
Hello everyone, Here are what we've been working on: -New Level generator with more capabilities such as procedural terrains. Anord will have playable levels with procedurally generated terrains. So expect levels that take place in forests, mountains. Also levels that have internal spaces (buildings and such) have been upgraded with more capabilities as well. -We've re-worked the inventory system. New system supports items with different sizes. So inventory management is a thing now. It is also compatible with gamepads -We've a new internal tool for Anord now. Besides its many uses this tool allows us automate game builds. Which means we'll be able to deliver faster once Anord is out. -We've added inventory item crafting. -Re-designed upgrade system -Re-designed main menu -Input customization and binding is in. -Localization system is in. We'll post more announcements on those features.โฆ
- Uncover hidden secrets and accomplish quests though-out the Anord' environment. - 23 August 2022
- Ready to explore? - 22 August 2022
- You have a difficult mission. - 19 August 2022
- You'll encounter various enemies as you explore the furthest reaches of Earth - 15 August 2022
- Play as a cyborg in a post-war era. - 11 August 2022
- Build up your inventory with many different item types, weapons, ammo, component - 17 July 2022
- Look for weapon components throughout the game to make stronger weapons. - 5 July 2022
- Hey Cyborg! ๐๐ป - 3 July 2022
- Last day of Steam Next Fest! - 20 June 2022
- Steam Next Fest has began! - 13 June 2022
- Get ready for the Anord Demo! - 11 June 2022
- Anord is a dark, horror focused indie game ๐ฎ Full of action and excitement ๐ฅ - 5 June 2022
- You can now upgrade your character abilities in Anord ๐ฎ - 30 May 2022
- UI - Gamepad and Demo - 17 October 2021
Hi ya! We've been busy with UI code and graphics + adding support for gamepads. We have several different types of in-game User Interface in Anord. -Informational UIs help with the lore. -Vendor and Loot UIs let use buy/sell items. -UI for Moving Platforms that have interaction. -UI for Weapon Crafting is where you open weapon component slots and attach a dropped weapon to component to it. - Upgrades UI is where you use your hard earned XP to power up your character. beside those we also have Inventory, Minimap and some smaller ones. Gamepads are a thing now. It needs a bit more testing but it is in at the moment. We want to release a demo in the coming month and get some feedback from everyone. Not to mention we're extremely excited about that! See you all in the next announcement!
- FX - 8 August 2021
Hello everyone! We've been working hard on this update. On the visual/audial side we've added footstep, bullet impact, headshot sound and particle effects. We can play fx based on surface type. On the other side we've revamped our save system and scene loading system. We also added few more new animations for the player' abilities. The most important feature we're missing for demo release is related to the random level generation. We need to work on navigation surface generation after the level is generated. If you want to see and hear a video of this post, please go to: https://twitter.com/anord_game/status/1424431146323095554 You'll hear from us again in a while :) Take care. Cheer!
- New Player Animations and Stun - 27 June 2021
Hello once more! This weeks update is pretty big. We started changing the Player Character' movement animations and added new abilities as well! You can now use Wall Cling, Wall Jump and Ledge Hang! All of those make traversing a level much smooth and also gives a more action packed combat. You can now stun enemies! When an enemy is stunned Player can get close to that enemy and perform "Stun Attack". We'll be adding the various Stun Attack animations in coming weeks. Also in the works for the next update: Sound and particle effects for Player animations. See you in the next update!
- Turrets and Shields - 20 June 2021
Hi! We continue revamping the combat system with new features. We've added turrets and shield for player. Currently Player' shield consumes energy and it reduces certain percentage of the damage player would take. Coming up next, we want to show the Combat finisher / Stun attack feature. We'll be updating the demo publish with all those features when we're ready. See you in a bit.
- Procedural Levels in Anord - 3 May 2021
Hey ya! We've been working so hard for this feature. It is somehow big for us. Anord will have procedurally generated levels while keeping all of its current features. We can generate levels with locks and doors, can increase number of enemies as you progress in a level, can have main and alternate paths. All the previous features like ladders, elevators, random loot, changing Time of Day-Weather, Minimap...etc currently stays. We're still working on having Teleporters on levels. Also we've changed many things regarding weapons. No more ammo drops, weapons generate their own ammo. Weapons have durability. It effects weapons damage and can be fixed from a Weapon Station. Stay tuned for more!
- What's Next - 7 March 2021
Hello Everyone, Thanks to the feedback we got during the Steam Game Festival we started working on a few things: -New UI. -Combat overhaul. -Better controls. We also added a hit reaction animation based on body parts. That also means after some testing we'll add headshot to Anord. We also did a big code refactoring which will help in the long run. Thanks for following!
Patch notes and updates
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