SPSTEAMPULSELIVE ANALYTICS
Vectromirror 0™

Vectromirror 0™ Steam metadata

The Vectromirror Initiative | Jul 2, 2020 | game

Released

0players observed · 5 October 2026 - 05:07:35 UTC

ActionFree To PlayIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak30
  • Units sold (VGI)13,980
  • Revenue (VGI)No data available
  • Review score86% positive

Vectromirror 0™ metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak30
  • Units sold (VGI)13,980
  • Revenue (VGI)No data available
  • Review score86% positive
  • Total reviews458
  • Release dateJul 2, 2020
  • DeveloperThe Vectromirror Initiative
  • PublisherBurnout Game Ventures

Genres: Action, Free To Play, Indie

Company pages: Developer: The Vectromirror InitiativePublisher: Burnout Game Ventures

Top Steam chartsTop 100 gamesGame directorySteam Store page

Vectromirror 0™ Steam metadata

Vectromirror 0™ metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1296560/metadata
Steam Storehttps://store.steampowered.com/app/1296560/
Steam Communityhttps://steamcommunity.com/app/1296560
PCGamingWiki search
IGDB searchSearch IGDB for Vectromirror 0™

Reviews, pricing, and metadata

Review summary

Very Positive

86% positive, 395 positive, 63 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Full controller support, Family Sharing

Achievements

Not available

Platform releases
  • Steam 2 July 2020

Latest Steam announcements

  • Vectromirror 0 Sequel Released! - 27 May 2023

    Dear Test Subjects, Thank you for playing our game! Following our last post, the day has arrived, and Vectromirror (Vectromirror 0’s sequel) is out of Early Access. This means you can enjoy the full experience, including new levels and visuals, the complete narrative (told through voice acting), and new mechanics. Check out the Vectromirror Steam Page (if you haven’t done it yet). Join our Discord server. If you are looking for a place to chat about the game and join other speedrunners, that’s the place! To remain up-to-date with news from Vectromirror, connect with us here: Official Website Facebook Twitter Instagram Have fun! The Vectromirror Initiative

  • Vectromirror (Sequel) - Release Date - 10 May 2023

    Dear Test Subjects, First and foremost, thank you for playing our game! We’re happy to announce that the sequel, Vectromirror, will be out on May 27th. It’s been a long journey, and having you all play Vectromirror 0 helped immensely on the next title of the series. Check out the Vectromirror Steam Page (if you haven’t done it yet). Features New Aesthetics Each level has it’s own art, based on each of the (6) emotions that you’ll go through during the narrative. Narrative This sequel includes a much deeper narrative about AI and human emotions, telling the full story of the series, all through Voice Acting (includes English subtitles). More gameplay The game is longer, includes new mechanics, and also non-linear levels to explore. Join our Discord server. If you are looking for a place to chat about the game and join other speedrunners, that’s the place! To remain up-to-date with news f…

  • Patch Notes #8 - Jan 13th, 2022 [V0.1649] - 13 January 2022

    Dear Test Subjects, First and foremost, thank you for playing our game. Version: 0.1649 What’s New Epilepsy Warning Due to the game having flashing lights, we decided to add this warning, so that those who suffer from epilepsy are informed about this aspect of the game. The warning appears as soon as you start the game. Developer’s Notes Future of Vectromirror 0 We’ve been working hard on the premium version and sequel, Vectromirror, which is getting a big update soon. Our team has been focusing on that version of the project, and therefore we haven’t made a lot of updates for this version. That being said, we’d like to mention that we do have more plans for Vectromirror 0, which we can’t comment yet (but rest assured that more content is in our plans =D). Make sure to check it out! LINK Please let us know your thoughts in our Discord server. If you are looking for a place to chat about…

  • Patch Notes #7 - Jun 19th, 2021 [V0.1478] - 19 June 2021

    Dear Test Subjects, First and foremost, thank you for playing our game. Version: 0.1478 What’s New Coyote Jump Delay for still being able to jump after leaving a platform (a.k.a. Coyote Jump) added. This addition will help players not skip the first jump, which sometimes can bring the perception that the second jump is not working, where in fact the player had left the platform (late jump). Vectromirror Update New levels, major bug fixes, subtitles and more The premium version of Vectromirror, which is the sequel of this version, just received A HUGE UPDATE! The new levels are doubling the duration of the experience, at no extra cost. =D Added 2 new levels: Love and Rage, making the experience more wholesome. Added voice-over for all levels, including the new ones. Subtitles system added for the voiceovers New mechanics added: Grapple Cube and Overclock New area inside the level Trust V…

  • Patch Notes #6 - Dec 11th, 2020 - 11 December 2020

    Dear Test Subjects, First and foremost, thank you for playing our game. Version: 0.1129 What’s New Main Menu Inside the Main Menu, we added two ways for players to be taken to the Vectromirror game (premium version with new levels, narrative, visuals and mechanics), which is currently in Early Access. Added a clickable banner at the bottom-right that takes you to the Vectromirror Steam Store page. Added a button called ‘Store Page’, which also leads you to the Steam Store page of the premium game. Please let us know your thoughts in our Discord server. If you are looking for a place to chat about the game and join other speedruns, that’s the place! To remain up-to-date with news from Vectromirror, engage us here: Official Website Facebook Twitter Instagram Have fun! The Vectromirror Initiative

  • Pumpkin Carving Contest 2020 - 23 October 2020

    Hey Test Subjects! A testing trial of a different sort is coming your way and there is treats to be had this holiday season! Come join the test, here is how to participate: 1) Carve a pumpkin with the best video game scene, character, or symbol you can. 2) Make a post on Twitter, Facebook, or Instagram with the image. Make sure to like our page, tag us, and use #BGVPUMPKINCONTEST so we register the entry! Submissions will be accepted from now until 10/30 At 11:59pm. (Alternatively, submissions can be sent to [email protected]) 3) The top 5 submissions will be selected by BGV and the top 3 winers will be randomly selected 4. winners will be announced on October 31st 1st Place: $25 on Steam, Not Without You Game, VectroMirror Game 2nd Place: Not Without You Game, VectroMirror Game 3rd Place: VectroMirror Rules: NO PURCHASE NECESSARY. APPLICANTS MUST BE 18 OR OLDER. MUST BE A UNITED S…

  • Join The Burnout Game Ventures Community! - 22 October 2020

    The Burnout Game Venture's Community is live! Head to our Website and sign-up to join our community. You'll get access to additional content, announcements, and a lot more! Our community is constantly growing and we want you to be a part of it. Don't forget to join the BGV Discord too, to connect with the game developers, marketers, and players like you who also enjoy and play our games! Click here to join our Discord!

  • Vectromirror is Now Live on Steam Early Access! - 13 October 2020

    The full game is now out on Steam Early Access! Get the Full Game Here! New levels, new features, new world! The game will be less than $5 for the first week so get it early and save!

  • Patch Notes #5 - Oct 5th, 2020 - 5 October 2020

    Dear Test Subjects, First and foremost, thank you for playing our game. Version: 0.890 What’s New Speedrun Timer Options Inside the Main Menu, under Options, players can enable the “Timer Options”, which allows players to have an in-game timer. The timer will be present throughout the levels, providing feedback in real-time. When enabled, the Main Menu will keep track of your Total Time, as well as per level. After your first run with the timer, it will keep track of your best run, as well as your last run, so players can have the feedback on which levels they need to improve. Only full playthroughs will update the Total Time. New Vectromirror™ Endgame Reward Our full game, Vectromirror™ is releasing October 13th, 2020. We’ve added a special endgame reward to those able to beat Vectromirror 0™. We’ve added something special to the endgame after the final level. Visual Improvements Level…

  • Patch Notes #4.1 - Sep 28th, 2020 - 28 September 2020

    Dear Test Subjects, First and foremost, thank you for playing our game. Version: 0.823 Improvements Reset Object System When a player died, sometimes there were objects that would not respawn, so we overhauled the system to ensure these objects are resetting properly. Please let us know your thoughts in our Discord server. If you are looking for a place to chat about the game and join other speedruns, that’s the place! Also, if you want to keep up-to-date with news from Vectromirror, engage us here: Official Website Facebook Twitter Instagram Have fun! The Vectromirror Initiative

  • Watch Streamers Play On The Store Page - 19 September 2020

    Join us as DeniseBRR starts us out streaming VectroMirror followed by Tryyton and more to come! If you hadn't had a chance to check out the game, you should watch these Streamers have fun and rampage in the game Join us on the store page: https://store.steampowered.com/app/1296560/Vectromirror_0/

  • Vectromirror™ Steam Page Live - 16 September 2020

    Dear Test Subjects, Our new game page is now live on Steam! We're launching in Early Access, so the earlier you get involved, the more you're going to save on the full game. Check out the new game page here!

  • Patch Notes #4 - Sep 4th, 2020 - 4 September 2020

    Dear Test Subjects, First and foremost, thank you for playing our game. Version: 0.701 Improvements Save System Previously, when the player used a Level Select option to enter a level, sometimes the player would not enter the correct place inside of the level or game. Optimization Removed motion blur, which will improve the experience for players by increasing the frame rate. Optimized game files to decrease load and build size (was 4.4gb and now is 2.9gb) Tutorial Messages In-game readable texts were slightly increased, to improve readability. Bug Fixes Save System Player won’t lose any progress when updating the game. Player Interaction with Physics Objects Adjustments that were still needed have now been made, and overall stability is improved. Audio Music tracks now play correctly. This issue has been fixed Please let us know your thoughts in our Discord server. If you are looking f…

  • Patch Notes #3 - Aug 16th, 2020 - 16 August 2020

    Dear Test Subjects, First and foremost, thank you for playing our game. Improvements Player Interaction with Physics Objects There was some instability when The Subject steps onto a Physics Object. Player can step onto Physics Objects with more stability. Some adjustments are still being done to improve these interactions. Input Mapping Options We received requests to allow the player more options for Control key assignment. In the Main Menu, go to Options, and then Input Mapping, to change the buttons/keys. We are still improving this feature. Wallrun Video Tutorial (in-game) Some versions of The Subject were having difficulty understanding how the Wallrun mechanic works. In the Tutorial level’s Wallrun section, there’s a video showing how to properly activate the Wallrun (as well as how ‘not to do it’) Adjustments Player has more air control. Speed was slightly increased Bug Fixes Mov…

  • Patch Notes #2 - Aug 1st, 2020 - 1 August 2020

    Dear Test Subjects, This update includes changes in the narrative notes, adjustments in lighting and a minor visual adjustment in Level 1. Version: 0.531 Narrative Notes Tutorial note texts have been updated, to offer greater clarity to new players and improve understanding of how to best utilize core mechanics. Optimization Some lights have been removed to optimize processing. Level 1 - Visual Improvements One of the curved walls in Level 1 was adjusted to improve aesthetics Please let us know your thoughts in our Discord server. If you are looking for a place to chat about the game and join other speedruns, that’s the place! Also, if you want to keep up-to-date with news from Vectromirror, engage us here: Official Website Facebook Twitter Instagram Have fun! The Vectromirror Initiative

  • Patch Notes #1 - July 17th 2020 - 17 July 2020

    Dear Test Subjects, First and foremost, thank you for playing our game. This first update includes performance improvements (via graphics options), improved wall-running, and options for sprinting (either toggle or hold). Version: 0.495 Wall Run Improvements We heard your feedback and decided to improve this mechanic. It is now easier to attach to the wall with increased stability. Player can also move the camera freely during the wall run without unsnapping from most walls. Other minor tweaks to improve the movement flow. Graphics Options Depending on your PC’s specs, you may benefit from lowering the graphics quality, to get a smoother running experience. Through the Main Menu, you are now able to change the Graphics quality in these options: Epic (default) High Medium Low Sprint Options We decided to add a new option (“Hold”), for those who are not big fans of the “Toggle.” The optio…

Patch notes and updates

S.noRelease datePatch nameGID number
113 January 2022Patch Notes #8 - Jan 13th, 2022 [V0.1649]4224939931828719106
219 June 2021Patch Notes #7 - Jun 19th, 2021 [V0.1478]4056035920063006078
311 December 2020Patch Notes #6 - Dec 11th, 20203879252510636113545
45 October 2020Patch Notes #5 - Oct 5th, 20203807188575864836284
528 September 2020Patch Notes #4.1 - Sep 28th, 20203715990047709426517
64 September 2020Patch Notes #4 - Sep 4th, 20203819571008260793139
716 August 2020Patch Notes #3 - Aug 16th, 20204828375451930273487
81 August 2020Patch Notes #2 - Aug 1st, 20203664193578967193302
917 July 2020Patch Notes #1 - July 17th 20204738301002604816262

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1296560
Live current players0
SteamPulse tracked peak30
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD—
Current price USDFree
Release dateJul 2, 2020
DeveloperThe Vectromirror Initiative
PublisherBurnout Game Ventures
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent86%
Positive reviews395
Negative reviews63
Total reviews458
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1296560/

Short description

Become the Test Subject and attempt to complete a challenging experiment to awaken emotional responses in your Artificial Intelligence. Jump, wall-run, and parkour your way through the free-to-play prequel to the upcoming game.

About this game

The store page for Vectromirror™ is live! If you enjoy our free game, Vectromirror 0™, you're going to love the next chapter, Vectromirror. New levels, new features, Virtual Reality support, and more! Head to our new store page and add the game to your Steam Wishlist to get it when it releases October 13th! Click here to go to our new store page! Experiment Report #279 Our primary objective continues to be to establish an emotional response from an artificially intelligent life form. The goal is to trigger a set of “anthropomorphic” behavioral patterns by extrapolating data through a shared experience with the Test Subject. In lieu of prior failures, we will force-engage the Subject to traverse through a series of virtual perils in hopes of optimizing its potential to process emotional stimuli at the homosapien level. Our research team is developing two separate platforming simulation programs, dubbed Vectromirror, in which to test our hypothesis. This first program has been designated "Vectromirror 0" as the starting point to test the functionality of the Subject inside the simulation. We will be monitoring the Extrapolator A.I.'s ability to comprehend as the Subject traverses a set course of static and movable obstacles utilizing several skills resembling parkour, such as wall-running. This will require the Test Subject to demonstrate significant levels of athleticism utilizing jumps and other physical techniques while also testing its advanced cognitive functioning. It will be required to adjust its approach to our designed puzzles and physics-based challenges. We have provided the Subject with the ability to manipulate its environment to provide a more favorable outcome in these iterations by defying normal physics to push and pull objects. While we are not anticipating the Subject to develop emotional responses within Vectromirror 0, it is worth noting that we have designed each course in a way that would evoke a specific emotion as if a human were running the course. We will be monitoring every action for indications of success in this design choice. To recap our current progress on the Extrapolator A.I. and it's developments, the Test Subject currently…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
28Full controller support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: Free
  • Highest observed: Free

Vectromirror 0™'s USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Vectromirror 0™'s tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Vectromirror 0™ at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-10-05FreeFreeNo discountSteam Store

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Free To Play

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Indie

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