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Victory At Sea Ironclad

Victory At Sea Ironclad Steam news

Evil Twin Artworks | Apr 25, 2023 | game

Released

0players observed · 25 September 2026 - 17:26:14 UTC

ActionIndieSimulationStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak8
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score48% positive

Victory At Sea Ironclad news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak8
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score48% positive
  • Total reviews27
  • Release dateApr 25, 2023
  • DeveloperEvil Twin Artworks
  • PublisherEvil Twin Artworks

Genres: Action, Indie, Simulation, Strategy

Company pages: Developer: Evil Twin ArtworksPublisher: Evil Twin Artworks

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Victory At Sea Ironclad Steam news

Victory At Sea Ironclad news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update 1.0.4 - 12 September 2023

    We have been listening to your ideas and opinions, (as always keep them coming) and we are proud to announce that the latest update! With Victory At Sea Atlantic moving forward we are not forgetting our older games, Atlantic has allowed us to change the way some of Pacific works (it has led us down new paths) as well as getting in some new ships and planes to use! We have been listening to player feedback on allowing for greater number ranges when it comes to allowing for greater differences in ship types (Including weapons etc). We have been stuck on this for a while as any change would mean a major change to the backend and would break everyone's MODs. We have, thanks to Atlantic, come to an (obvious) solution! We needed to step back and look at how Atlantic worked to see a way to do it. So now when players MOD, and where appropriate, you are no longer stuck using whole numbers. For i…

  • Victory At Sea Ironclad has officially launched! - 25 April 2023

    Dear gamers, We are thrilled to announce that Victory At Sea Ironclad has officially launched! After a successful run in Early Access, we have finally reached a point where we feel confident in the quality of the game and are excited to share it with all of you. During the Early Access period, we received invaluable feedback from the community and worked tirelessly to address any issues and improve the game. We listened to your feedback, tweaked the gameplay mechanics, added new features, and fixed bugs. As a result of these efforts, we're confident that Victory At Sea Ironclad offers an immersive and engaging experience that captures the excitement and intensity of naval warfare during the late 19th century. Players can now take command of their own ironclad fleets and engage in epic sea battles across a range of environments, from shallow coastal waters to deep ocean expanses. Featuri…

  • 1.0.3 Patch - 17 April 2023

    Here is the latest update for Victory At Sea Ironclad! To play Ironclad with this latest patch before it goes live to everybody, right click Victory At Sea Ironclad in your Steam library, click "Properties...", and click the BETAS tab. From the dropdown menu, choose "firstlook". There is no password required. Please keep sending us your feedback as we will be tweaking and fixing beyond the bugs. We try to monitor all your conversations and suggestions but if you think that we are not addressing a feature please post on the community forum either in General Discussions or Bug Reports and let us know what specifically is causing you issues. 1.0.3 Patch Notes Gameplay: Improved the movement of ships in river currents, and reduced the strength of all currents. Bug fixes: Fixed a mistake in the weapon stats display. Visuals: Improved water displacement around ships to prevent it washing over…

  • New locations, more tactics! - 8 March 2023

    We are proud to announce the latest update for Victory At Sea Ironclad, which includes a host of new features and improvements that will make your naval warfare experience even better (In order to play this update go into your library, right click on the name Victory At Sea Ironclad and click Properties. under BETAS, select “First Look” there is no password required). Firstly, we have updated all ship classes with new textures, making them look more stunning than ever before. From the formidable ironclads to the nimble gunboats, every vessel has received a visual upgrade. But it's not just about looks. We've also added currents to rivers, which will affect your ship's speed depending on the direction you're headed. This new dynamic element adds another layer of strategy to battles, forcing you to consider the terrain and adapt your tactics accordingly. We've also made some adjustments t…

  • 0.2.2 Historical and randomised campaign events! - 25 July 2022

    0.6.0 Patch Notes Now campaign events, both historical and randomised, have been added to Ironclad! As you progress events may take a shift for the better or the worse, you may be able to turn circumstances to your advantage, but ignore them at your peril! We have been listening to your ideas and opinions, and as always please keep them coming! Gameplay: Added historical and randomised campaign events, giving temporary bonuses or penalties. Confederates can potentially hire independent privateer ships via campaign events. The Union can potentially cause foreign navies to intervene via campaign events. Added a campaign option to ignore the successful blockade run limit in the Union campaign. Slowed ship acceleration and deceleration. Bug fixes: Docked ship list elements unhighlight when selecting another element. The Mohican-class fore gun can fire in a symmetrical arc. Fixed a bug where…

  • Update 0.5.1 - 10 January 2022

    Please keep sending us your feedback as we will be tweaking and fixing beyond the bugs. We try to monitor all your conversations and suggestions but if you think that we are not addressing a feature please post on the community forum either in General Discussions or Bug Reports and let us know what specifically is causing you issues. Fixes and Tweaks general bug fixes Fixed a bug that could cause errors and missing text when using some system languages.

  • 0.5.0 Boarding, more ports and more ways to fight! - 27 October 2021

    In this update we have added short and long range options for attack as well as being able to board an enemy ship in the same way you can take ports. Plus we have added Fort Pillow & Memphis! In order to play this game go into your library, right click on the name Victory At Sea Ironclad and click Properties. under BETAS, select “First Look” there is no password required. Please keep sending us your feedback as we will be tweaking and fixing beyond the bugs. We try to monitor all your conversations and suggestions but if you think that we are not addressing a feature please post on the community forum either in General Discussions or Bug Reports and let us know what specifically is causing you issues. Gameplay: Ships may board and capture hostile ships. Added orders to attack at long or short range. Added Fort Pillow and Memphis as Confederate-held ports. Moved Cairo to its accurate pos…

  • 0.4.0 Mods and much more! - 28 July 2021

    In order to play this game go into your library, right click on the name Victory At Sea Ironclad and click Properties. under BETAS, select “First Look” there is no password required. Please keep sending us your feedback as we will be tweaking and fixing beyond the bugs. We try to monitor all your conversations and suggestions but if you think that we are not addressing a feature please post on the community forum either in General Discussions or Bug Reports and let us know what specifically is causing you issues. Gameplay: Enabled mods. Manually steered ships under a turn command will stick to their heading. Manually steered ships under other orders will try and follow a smooth curve to their target. Added the ability to choose weather conditions in custom battles. Squadrons in custom battles are limited to 10 ships each. Shrank the popup for commencing a custom battle. Randomly-named s…

  • Ironclad 0.2.3 Custom Battles! - 10 June 2021

    We've been battling through to get you this new update and we are pleased to bring you Custom Battles! Along side being able to choose your own fleets and locations this update continues to bring graphical and optimisation improvements. To play Ironclad with this latest patch before it goes live to everybody, right click Victory At Sea Ironclad in your Steam library, click "Properties...", and click the BETAS tab. From the dropdown menu, choose "firstlook". There is no password required. As always please keep sending us your feedback as we will be tweaking and fixing beyond the bugs. We try to monitor all your conversations and suggestions but if you think that we are not addressing a feature please post on the community forum either in General Discussions or Bug Reports and let us know what specifically is causing you issues. We sometimes miss specific things in long conversations and…

  • Ironclad update 0.2.2 - Weather goes live! - 10 May 2021

    We have been listening to your ideas and opinions, (as always keep them coming) and we are proud to announce that the latest update brings the interactive weather that will affect the combat zones to the main branch! This update improves the accessibility and optimisation of these weather effects. (it has taken us longer than hoped to work all this in but hopefully it is worth it!) Remember to check out the Confederate campaign and try and change the course of history! Please keep sending us your feedback as we will be tweaking and fixing beyond the bugs. We try to monitor all your conversations and suggestions but if you think that we are not addressing a feature please post on the community forum either in General Discussions or Bug Reports and let us know what specifically is causing you issues. We sometimes miss specific things in long conversations and don’t tend to read comments o…

  • 0.2.0 Patch Notes - 9 April 2021

    To play Ironclad with this latest patch before it goes live to everybody, right click Victory At Sea Ironclad in your Steam library, click "Properties...", and click the BETAS tab. From the dropdown menu, choose "firstlook". There is no password required This update comes with a visual overhaul of the environment, and a switch to a new rendering model, with improved lighting and effects. Gameplay: Battles may take place in mist or fog, reducing the maximum range of guns. Battles may take place in rough weather, reducing the accuracy of guns. Bug Fixes: Prevented fleets potentially getting stuck in inland lakes where they're not supposed to be. Fixed occasionally misleading victory or defeat labels in post-battle logs. Fixed the number of buildings razed displayed in post-battle logs. UI: Resource gain bonus for controlled states is displayed in port tooltips.

  • Improved graphics and weather coming next week! - 31 March 2021

    We have been listening to your ideas and opinions, (as always keep them coming) and we are proud to announce that our next update will see a jump in the graphical quality as well as interactive weather that will affect the combat zones! Check out the screenshots to see where we are going with the game!

  • 0.1.4 Patch Notes - 18 March 2021

    To play Ironclad with this latest patch before it goes live to everybody, right click Victory At Sea Ironclad in your Steam library, click "Properties...", and click the BETAS tab. From the dropdown menu, choose "firstlook". There is no password required. Gameplay: Confederate campaign is now available. Ship stat adjustments/fixes. Ship value now determined by their stats rather than just point value. Bug Fixes: Possible fix for some troop values becoming NaN. Additional measures to prevent the game becoming stuck in a paused state.

  • 0.1.3 Patch Notes - 10 March 2021

    To play Ironclad with this latest patch before it goes live to everybody, right click Victory At Sea Ironclad in your Steam library, click "Properties...", and click the BETAS tab. From the dropdown menu, choose "firstlook". There is no password required. Gameplay: States in which all ports are held by one faction have a 5% bonus to resource generation. Fleets with immobile ships can still slowly move, as long as the fleet has at least one mobile ship. Coastal guns prioritise firing on ironclads in autoresolve calculations. The direction in which fleets start a battle better reflects the way they were heading. Status effects granted by actions such as Master of the High Seas do not stack. Fleets are better at avoiding hostile ports when they wish to avoid combat. Improved enemy ships' ramming behaviour. Stricken ships sink more quickly. Ships are less able to tilt at extreme angles. Bug…

  • 0.1.2 Patch Notes - 3 March 2021

    To play Ironclad with this latest patch before it goes live to everybody, right click Victory At Sea Ironclad in your Steam library, click "Properties...", and click the BETAS tab. From the dropdown menu, choose "firstlook". There is no password required. Gameplay: Ships and coastal fortifications will not try firing on a target through terrain. Adjusted ship movement behaviour when attacking with broadside guns, and when bombarding coastal structures. Adjusted ship movement behaviour when following a column formation. Ship AI may attempt to turn to use alternative weapons when their preferred weapon is reloading. Increased the radius at which fleets enter combat with other fleets. Ships may now be renamed in the fleet screen. The CSS General Sumter starts the campaign in New Orleans. The tutorial clarifies different methods of rotating the camera. Screen edge rotation is enabled by def…

  • Ironclad 0.1.1 Hotfix Patch notes - 26 February 2021

    Please keep sending us your feedback as we will be tweaking and fixing beyond the bugs. We try to monitor all your conversations and suggestions but if you think that we are not addressing a feature please post on the community forum either in General Discussions or Bug Reports and let us know what specifically is causing you issues. We sometimes miss specific things in long conversations and don’t tend to read comments on the announcements (as it’s hard to directly reply to people on there) so it’s good to have it’s own thread, we would rather have more than one thread on a subject than not have one at all. Gameplay: The point value of ships are displayed in the shipyard window. The cargo capacity of each ship is displayed on the fleet screen. Renamed Cancun to Puerto Juarez. Bug fixes: Fixing a bug where popups could cause the game to be stuck in the paused state. Fixed a bug where th…

  • Victory At Sea Ironclad LiveStream 3! - 22 February 2021

    As part of the build up to the launch of Ironclad this Thursday, we will be playing another round of our upcoming game, Victory At Sea Ironclad. You can catch the Stream this Tuesday at 11pm GMT/ 3pm PST so set a reminder now! This time round we'll take a deeper look at the controls and campaign as we head towards Early Access! If you can't catch this stream then don't worry we will upload it to our YouTube channel, so keep an eye out there.

  • Victory At Sea Ironclad LiveStream 2! - 8 February 2021

    As part of the Steam games Festival, we will be playing another round of our upcoming game, Victory At Sea Ironclad. You can catch the Stream this Tuesday at 2pm GMT/ 06:00 PST so set a reminder now! This time round we'll take a deeper look at the controls and campaign as we head towards Early Access! If you can't catch this stream then don't worry we plan to do another one, so keep an eye out for an announcement.

  • Victory At Sea Ironclad LiveStream - 3 February 2021

    In honour of the launch of the demo of our Latest game Victory At Sea Ironclad, we will be streaming live for the Steam Game Festival: February 2021. The first of these Streams will be this Friday so set a reminder now! We are aiming to livestream at other times during the festival so if you are unable to attend keep an eye out for other streams over the coming days!

Patch notes and updates

S.noRelease datePatch nameGID number
110 January 2022Update 0.5.14224939386891155285
29 April 20210.2.0 Patch Notes4117954073003018197
318 March 20210.1.4 Patch Notes4048146376709930930
410 March 20210.1.3 Patch Notes4058278841273637734
53 March 20210.1.2 Patch Notes4057152305709466941
626 February 2021Ironclad 0.1.1 Hotfix Patch notes4060529371706669365

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