Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 1322330 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Jun 18, 2020 |
| Developer | Big Dumb Fun Games |
| Publisher | Big Dumb Fun Games |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | 6 user reviews |
| Positive review percent | 100% |
| Positive reviews | 6 |
| Negative reviews | 0 |
| Total reviews | 6 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
SALVAGE is a highly replayable and atmospheric first-person survival horror game. Each play-through takes about 30 minutes, but with dynamically generated environments and a variety of challenges, you will never have quite the same experience twice.
About this game
SALVAGE is a highly replayable and atmospheric first-person sci-fi survival horror game. Each play-through takes about 30 minutes to complete, but with dynamically generated environments and a variety of storylines and challenges, you will never have quite the same experience twice. SALVAGE is influenced by and pays homage to some of the greatest stories from the sci-fi horror genre, including ALIEN and THE THING. See if you can spot the other references. "I have approached the derelict vessel and secured the boarding umbilicus. No response to hails since initial contact six hours ago. No evidence of life aboard the vessel either. Confirmed atmosphere within the vessel is human-normal, so at least Life Support isn't the problem. No trace of toxins either. Commencing sweep to establish salvage rights. Marking vessel entry in log as Zero Hour." -- Salvage operation, J Conrad mission log, initial entry You play as J Conrad, a salvage operator working commercial shadowspace lanes. In SALVAGE, the environment and important item locations will be different each time you play. Even the story you experience and the threats you face can be different. You will never have quite the same experience twice. Each story is designed to take around 30 minutes to complete—assuming you survive, that is. Current features All of the features listed below are available to play right now in the current release: A mix of short survival-horror stories that will test your senses and your wits The facility layout is randomly generated, and locations of important items and clues will be different each time you play Interact with your environment—an important item might be buried under that innocuous pile of boxes Noise mechanics—certain actions in the game generate noise, as do certain objects when they move (such as automatic doors) Combine certain items to enhance and improve them—such as replacing the batteries of a flashlight, or creating new items like a Molotov cocktail Additional features in development The following additional features are currently in development for SALVAGE to further enhance its replayability: Additional story beats to provide a greater mix of plots, so e…
Supported languages
English * * languages with full audio support
