SPSTEAMPULSELIVE ANALYTICS
Uphold The Realm

Uphold The Realm Steam metadata

Alkaline Development LLC | Jan 15, 2021 | game

Released

0players observed · 16 October 2026 - 00:48:13 UTC

ActionAdventureCasualIndieSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)570
  • Revenue (VGI)$2,318
  • Review score89% positive

Uphold The Realm metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)570
  • Revenue (VGI)$2,318
  • Review score89% positive
  • Total reviews18
  • Release dateJan 15, 2021
  • DeveloperAlkaline Development LLC
  • PublisherAlkaline Development LLC

Genres: Action, Adventure, Casual, Indie, Simulation

Company pages: Developer: Alkaline Development LLCPublisher: Alkaline Development LLC

Top Steam chartsTop 100 gamesGame directorySteam Store page

Uphold The Realm Steam metadata

Uphold The Realm metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1322370/metadata
Steam Storehttps://store.steampowered.com/app/1322370/
Steam Communityhttps://steamcommunity.com/app/1322370
PCGamingWiki search
IGDB searchSearch IGDB for Uphold The Realm

Reviews, pricing, and metadata

Review summary

Positive

89% positive, 16 positive, 2 negative

Price and discount

$6.99

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Online Co-op, Steam Achievements, Tracked Controller Support

Achievements

10

Platform releases
  • Steam 15 January 2021

Latest Steam announcements

  • New Ability Tower, Level 7, Multiplayer is now public! - 13 April 2021

    Patch Notes This update makes the previously opt-in multiplayer beta branch the new default branch. This update also fixes a variety of bugs that were introduced with the multiplayer branch. New Content / Features Level 7 is now available! -> Includes a new Level Completion Achievement & Leaderboard. New Magic Ability Tower -> This new tower has a long cooldown but will spawn a fireball on top of the tower which you can pick up while in room-scale(Not on the Map) and you can throw it at the map to deal massive AOE damage in a large range. New Status Effect: Healing -> The monster plant has a new ability that has a 20% chance to provide a healing effect to nearby monsters that last for a short period of time. Other Changes Added a new animation for the Boat on the campaign map. Improvements to the NonVR Version of the game. There is still a lot of work to be done before this is added as…

  • Multiplayer Update: Beta Branch! (Early NonVR Support) - 18 March 2021

    Once again I would like to thank every who has taken the time to play my early access game! I'm extremely grateful to everyone who has written a review or left me feedback about the game! One of the most popular suggestions was to add multiplayer into the game. This is something I really wanted to work on personally but I had very zero experience with networking games. Since my previous game update at the beginning of February, I have spent the last month and a half working on adding multiplayer into the game. I decided to do this early on in the development process because with each and every feature that I add it would take more work down the line to backport into multiplayer. Now that I have the update ready in its beta form I will be getting back to adding more levels and features! As a solo developer, with only one VR headset I'm at the point where I've done all the testing I can a…

  • Multiplayer Update Progress #2 - 9 March 2021

    I've made great progress in regards to multiplayer. There are some visual bugs for a few things due to network position syncing, but it's mostly bug-free in regards to the internal code. I haven't decided on it yet, but if you have any interest in having beta access to a private Multiplayer build leave a comment below. Performance seems to be fine on my end, but it might be helpful to have a range of computer configurations. I've been testing the game out by running both a Server/Host Client with a 2nd Client on the same PC. Performance should still be just a solid as it was before. In the previous post, I mentioned I was targeting this multiplayer patch to be released this week and that it would also accompany a Week-Long Sale @ 40% Off. I will most likely still have the patch ready this week, but since a Steam Week-Long Sale has to start on a Monday, I will probably push the update ba…

  • Multiplayer Update Progress / News - 23 February 2021

    Hello! I would like to thank everyone who has continued to leave me feedback and suggestions! If you haven't already, please leave a review! I had my wisdom teeth removed on Feb 8th and was out of commission for about two weeks. I wasn't able to get much work done or be as active in the community threads as I would have liked. But I'm happy to say I'm feeling better and started back on the next update! If you haven't seen it already, check out the previous Development Roadmap! https://steamcommunity.com/games/1322370/announcements/detail/3019069421682253534 While I have a few of the below ideas already implemented, I would like to have the alpha build of multiplayer ready as well. Next Update Progress Multiplayer Alpha One of the most popular suggestions and something I would love to add. I have begun rewriting the internal codebase to support multiplayer. I only have limited experience…

  • Level 6, Status Effects, New VFX, Game Changes! - 5 February 2021

    This update contains some of the ideas from the Development Roadmap post. It also has includes a new level and many bug fixes and changes. Patch Notes New Features / Content Quick Mode - This new mode is identical to normal mode except that monsters spawn 20% faster. Added Level 6 - With new Achievement and Leaderboard. Wizard - This new monster appears on level 6. Towers do little damage making in a primary target of the player. Faresthest Arrow Shot - This new leaderboard tracks your farthest arrow shot. Game Speed / Time Scale Option - This new option found in the menu lets you switch the games speed from: 1x -> 1.25x -> 1.5x Status Effects / Damage over Time - Various Towers and Monsters now have abilities. Pyro Tower: Has a 10% chance to inflict burning. This lasts for 10 seconds and does 1-3 damage every 3 seconds. Poison Tower: Has a 20% chance to inflict poison. This lasts for 1…

  • Roadmap - Ideas/Concepts/Plans! - 27 January 2021

    I would like to thank everyone who has taken the time to play my early access game so far! If you haven't already, please leave a review. Early feedback has been phenomenal! I'm honestly surprised how well people seem to like the concept of the game. I appreciate everyone who took the extra time to leave me feedback. I continue to read every comment and encourage anyone who has feedback or ideas to make a community post. With the latest Leaderboards Update - I have finished implementing the last of the core ideas I wanted to have in the game. Now that everything is implemented in its base form I can switch back to improving and developing new content. I have taken all of the future concepts/ideas I originally had and combined them with everything the community has suggested so far. I tried my best to include everything but I did prune some suggestions that either: didn't fit the current…

  • Leaderboards Update! - 27 January 2021

    Patch Notes Leaderboards Track your skill with the new leaderboards! There is currently a leaderboard for the fastest completion time for each level. There is also a leaderboard for the total number of monsters you have personally killed with your bow. This is still an early attempt. If you notice any bugs please let me know asap. Changes Achievements are now retroactive as long as you still have your saved data. Just relaunch the game and you should be given them. Added a slider for adjusting the Snap Rotation Delay. The tabs in the settings menu now change color when hovering to help indicate where you touching. The level info popup now shows a different color for the stars earned for a hard mode level. Bug Fixes Fixed an issue where some achievements weren't properly being tracked. Hot Fix - 8am EST The monster kills leaderboard wasn't properly tracking. This has been fixed. I'm stil…

  • More Achievements & Bug Fixes - 23 January 2021

    If you haven't already, please take a look at the development roadmap! If you have any feedback drop a comment in that thread! I will be making another post soon with a list of all the outstanding ideas/concepts and encourage anyone to comment in that post with what they would like to see implemented first. In-game Leaderboards are in development and will be released soon! Edit: Currently these new achievements aren't retroactive. I should be able to make these retroactive in a future patch as long as you still have your saved data. All achievements are now retroactive via the patch on 1/26/21 Patch Notes New Achievements Added an achievement for completing each individual level Added an achievement for earning 3 stars on any single level Added an achievement for earning 3 stars on ALL available levels. Added an achievement for completing any level on Hard Mode Changes The Level Info Po…

  • More Quality of Life Improvements! - 21 January 2021

    These last few updates have all been about addressing the early feedback I have gotten since the launch of the early access build on 1/16/21. Ranging from quality of life improvements, new mechanics, and bug fixes. With this latest patch, I've squashed the last few remaining bugs and implemented all of the biggest suggestions so far. If you haven't already, please take a look at the development roadmap! If you have any feedback drop a comment in that thread! I will be making another post soon with a list of all the outstanding ideas/concepts and encourage anyone to comment in that post with what they would like to see implemented first. Patch Notes New Features Added an option in the settings to auto equip the bow when teleporting to the map. Added an option to hide empty tower slots while on the map. Added an option to show the current wave along with the existing arrow combo counter.…

  • Significant Balance Changes & Custom Damage Colors! - 20 January 2021

    New Features Custom Damage Colors - You can now customize the colors used across the game for various types of damage. You can customize -> (Weak Damage, Normal Damage, Critical Damage, Long Range Bonus Damage, Tower Damage). You will find this in the settings menu under the tab "Colors". This is still experimental. For now, it's best to change these while in the room. You may still change these on the map but the accuracy of selecting colors is slightly reduced. Monster Changes Bat health increased from 12 to 18 Orc armor increased from 30% to 45% Spider health increased from 28 to 32 Spider speed increased from 6 to 7 Giant spider health increased from 48 to 52 Giant spider speed increased from 6 to 7 Spider matriarch health increased from 200 to 240 Spider matriarch speed increased from 5 to 6 Tower Changes Archer Tower Level 2 gold cost increased from 110 to 120 Archer Tower Level 3…

  • Various Arrow Damage Multipliers! - 18 January 2021

    I have received a ton of great feedback so far and I would like to thank everyone who took their time to do so! One of the most common suggestions I have received thus far is that there should be damage multipliers to the various aspects of shooting arrows. Both to add another layer of skill and to prevent some of the more spammy shots that are possible from close range. By popular demand, I have added my first attempt at these mechanics to the game. Details can be found below. Bow Mulitplers (Additive percentages) Consecutive Shot Multiplier - The more accurate your shots the higher damage you do! The current breakdown is the following -> 0-6 shots is regular damage. 7-18 shots provides a 10% damage boost. 19+ shots provide a 25% damage boost. Bow Draw Distance Multiplier - To prevent spamming shots there is now arrow damage scaling based on how much you draw your bow before firing. Th…

  • Bug fixes, Balance Changes, Input Bindings Update - 16 January 2021

    A game update with the following changes: Updates Added a Wave Counter / total number of waves to the Wave Info Popup that's shown on a map. Balance Changes Increased shooting delay for Archer Tower Level 2 from 0.6s to 0.8s Increased shooting delay for Archer Tower Level 3 from 0.5s to 0.7s Reduced Ogre health from 640 to 480 Input Bindings Swapped the Menu Open & Menu Selection buttons for the Vive Controller. Potentially added a full mapping for the Windows Mixed Reality HP Reverb G2 controllers. The game still does NOT have a binding for the original Mixed Reality controllers. Bug Fixes Fixed an issue that occurred when trying to update Monster stats with the modding tools. If the game detects that you've used the modding tool and have created a custom config and a new game update has a newer config it will now rename your modified config to "config_old" and generate the latest one.…

  • Smooth Locomotion Update - 15 January 2021

    New Features Added Smooth Locomotion as an alternative to Teleporting. You can find this in the Settings Menu along with a slider to adjust the default movement speed. Currently, the Forward direction is based on the player's head but I will be adding an option to use the player's hand this weekend. This is a Work In Progress feature so if you run into any issues, please leave a comment below. Bug Fixes Fixed an issue with sliders not working in the Settings Menu when on the map. Check out the included modding tools for full game customization!

  • Bug Fixes & Updates #2 - 12 January 2021

    A small game update containing the following changes: Fixed an issue with popups not properly scaling. Fixed an issue where popups didn't close when teleporting to/from the room or map. The Upgrade button on the TowerPopup now says "Upgrade For $XX" to be more clear. Check out the included modding tools for full game customization!

  • Bug Fixes & Updates - 12 January 2021

    A small game update containing the following changes: Snap Rotation delay has been lowered to 0.25seconds from 0.5seconds. The Sell button on the TowerPopup now says "Sell For $XX" to be more clear. Talents Popup now has a close button to be more in line with the other popups. Stage Clear Popup now also has a button to quit back to the main campaign map. Added an option to the settings menu that determines if you stay on the map after finishing a wave. Bug Fixes: Fixed an issue where talent points did not properly save upon stage completion. API Changes: Updated Unity SteamVR Plugin to 2.7.2 (SDK 1.14.15) (OpenVR v1.1.4) Updated Unity Platform to Unity 2020.2.1f I've gotten a report that this update has caused a scaling issue with the Talent popup menu. There should be a patch out later tonight that fixes this. Edit: It appears this bug also occurs sporadically with the Settings and Wav…

  • Small Game Update - 10 January 2021

    A small game update containing the following changes: Improved Controller Hints / Tutorials Quality of Life changes to various popups. Improved various ToolTips messages. Revamped the default SteamVR Input Bindings. If you've changed any bindings, make sure you switch back to default in order to have it recreate the new settings. An early attempt at an input binding for the HTC Vive Cosmos Controllers. Check out the included modding tools for full game customization!

  • Custom Modding Support - 9 January 2021

    Hello! In the games installation folder, there is a folder called "Modding Tools" inside you will find a ConfigEditor tool that allows you to completely customize all Monster, Tower, and Level data. Make sure you run the game at least once before using this tool. The program should automatically detect the games config folder. After making any changes, you can click File -> Save and then overwrite the file named "Config.json". The game will automatically use the most recent config file in this folder if you don't overwrite the existing one. Do not edit the config file itself. If you do there's a good chance that you could make the file invalid when parsing. If this happens, follow the below instructions. If you would like to revert to the original config - Simply delete the config.json file and restart the game. It will recreate this file with all the original settings. This tool is a w…

  • Looking For Beta Testers! - 7 January 2021

    This beta window is now closed. Keep an eye out for future beta windows. Hello! Thanks for following the community page. I'm currently looking for around 9 (9 redeemed) that would like to participate in an early access beta of the game. This is an early build so you should expect bugs and rough edges but most everything is working as it should. It's also lacking in some regards to polished tutorials. I'm looking for someone who owns one of the following headsets: Oculus Rift S Oculus Rift HTC Vive Original Valve Index The game currently doesn't support Mixed Reality Controllers or the Vive Cosmos Controllers. I'm working on creating bindings for these controllers but I don't currently own these headsets. If someone has either of these headsets I might be able to send you a beta key and explain how to go about creating an official binding via the SteamVR Input Binding tool that you could…

Patch notes and updates

S.noRelease datePatch nameGID number
112 January 2021Bug Fixes & Updates #23942305442264509330
212 January 2021Bug Fixes & Updates3942305442261156013
310 January 2021Small Game Update3942305442257271553

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1322370
Live current players0
SteamPulse tracked peak4
Live count (today's peak floor)0
Price$6.99
Free to playNo
Discount0%
Original price USD$6.99
Current price USD$6.99
Release dateJan 15, 2021
DeveloperAlkaline Development LLC
PublisherAlkaline Development LLC
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent89%
Positive reviews16
Negative reviews2
Total reviews18
Steam recommendationsNot available
Achievements10
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1322370/

Short description

Uphold The Realm is a VR Tower Defense game that lets you take command of your wargames style campaign map to interact with levels and manage towers. When your ready - Shrink down onto the table and use your archery skills to defend against the oncoming hordes.

About this game

WARNING: This game does NOT support Windows Mixed Reality Headsets with Original Controllers. It DOES have support for the HP Reverb G2 controllers. If you own the original headset and buy the game you will need to create your own Input Bindings for the controller. A guide can be found pinned in the Steam Community Discussions. Link to pinned thread with a list of supported Headsets & Controllers. Windows 10 is REQUIRED. Uphold The Realm is a tower defense game that leverages VR to provide a uniquely immersive experience. Take all of your standard tower defense tropes and mix in the ability to experience it all in First-Person. Take command of your wargames style campaign map to interact with levels and manage towers. When your ready - Shrink down onto the table and use your archery skills to defend against the oncoming hordes. Inspired by Sanctum and KingdomRush. Features Multiplayer - Up to 4 Players Build and Upgrade Towers - 4 Towers with 3 Upgrade Levels Full Modding Tools - Customize everything! (Monster Stats, Tower Stats, Levels, Waves) Use your Archery skills to defend your base Manage your towers from above and then Shrink down to attack the oncoming horde Over 20 different monsters - Land & Flying ( 10 out of 20 Implemented ) Diverse Campaign Map - ( 7 available out of 13 for the first Campaign ) Talent System - Customize your strategy Level Ranking System Multiple Difficulties Smooth Locomotion or Teleporting Leaderboards Modding Tools Link: Guide for game modding tools can be found here.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
22Steam Achievements
52Tracked Controller Support
54VR Only
15Stats
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany12Not available
igrs3Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 16, 2026 to Oct 16, 2026
  • Lowest observed: $6.99
  • Highest observed: $6.99

Uphold The Realm's USD price history spans from Oct 16, 2026 to Oct 16, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $6.99, the highest is $6.99, and the first visible tracked price is $6.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Uphold The Realm's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $6.99, from Oct 16, 2026 through Oct 16, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $6.99. The latest run records $6.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $6.99
  • Current list price: $6.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Uphold The Realm at $6.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$6.99$6.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $6.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$6.99$6.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $6.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-16$6.99$6.99No discountSteam Store

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Dressmaker28,02715 October 2026 - 23:47:25 UTC39,143Not availableelyaradine, raithza, oomsarel
[WoG] War of Genesis: Idle Loot21,95915 October 2026 - 15:46:21 UTC22,936253New Normal Soft Inc.
The Sims™ 419,95815 October 2026 - 23:57:04 UTC96,185201,248Maxis
Garry's Mod18,57716 October 2026 - 00:48:54 UTC73,7501,258,308Facepunch Studios
MARVEL Tōkon: Fighting Souls OPEN BETA13,32625 July 2026 - 05:54:20 UTC33,233Not availableARC SYSTEM WORKS CO., LTD
Transport Fever 313,09715 October 2026 - 21:48:27 UTC42,161Not availableUrban Games
MapleStory11,91716 October 2026 - 00:42:05 UTC17,65515,380NEXON Korea Corporation

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS252,20015 October 2026 - 23:50:45 UTC399,748Not availableBULKHEAD
Bongo Cat160,74916 October 2026 - 00:51:26 UTC193,859110,826Marcel Zurawka, Julius Krüger
Valheim75,02816 October 2026 - 00:08:10 UTC498,478533,888Iron Gate AB
Rust66,72416 October 2026 - 00:53:33 UTC259,6461,403,838Facepunch Studios
Geometry Dash50,53115 October 2026 - 23:41:40 UTC108,707646,789RobTop Games
TBH: Task Bar Hero46,28415 October 2026 - 23:57:58 UTC546,13043,714Nugem Studio, Tesseract Studio
Enshrouded44,90716 October 2026 - 00:44:20 UTC160,361100,084Keen Games GmbH
Project Zomboid44,10016 October 2026 - 00:40:16 UTC122,811486,203The Indie Stone
Slay the Spire 243,26016 October 2026 - 00:51:57 UTC574,638199,438Mega Crit
Wallpaper Engine40,50116 October 2026 - 00:02:52 UTC150,2711,008,495Wallpaper Engine Team
Deskrawl: Idle ARPG35,03015 October 2026 - 23:48:49 UTC47,772Not availableFirst Day Games
Stardew Valley32,77215 October 2026 - 23:56:33 UTC236,6141,042,631ConcernedApe

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS252,20015 October 2026 - 23:50:45 UTC399,748Not availableBULKHEAD
Bongo Cat160,74916 October 2026 - 00:51:26 UTC193,859110,826Marcel Zurawka, Julius Krüger
Project Zomboid44,10016 October 2026 - 00:40:16 UTC122,811486,203The Indie Stone
EA SPORTS FC™ 2737,40216 October 2026 - 00:14:47 UTC90,7063,191EA CANADA, EA Romania
VRChat36,81315 October 2026 - 23:51:43 UTC74,217269,026VRChat Inc.
Stardew Valley32,77215 October 2026 - 23:56:33 UTC236,6141,042,631ConcernedApe
War Thunder28,26415 October 2026 - 23:49:05 UTC125,317789,542Gaijin Entertainment
Dressmaker28,02715 October 2026 - 23:47:25 UTC39,143Not availableelyaradine, raithza, oomsarel
EA SPORTS FC™ 2622,91115 October 2026 - 22:52:50 UTC159,35063,186EA Canada, EA Romania
RimWorld22,47016 October 2026 - 00:50:49 UTC95,851239,107Ludeon Studios
Mount & Blade II: Bannerlord22,15915 October 2026 - 20:18:30 UTC248,034298,531TaleWorlds Entertainment
The Sims™ 419,95815 October 2026 - 23:57:04 UTC96,185201,248Maxis

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