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Shikari Rising

Shikari Rising Steam news

BlosSum Games | Jun 25, 2020 | game

Released

0players observed · 26 September 2026 - 02:01:31 UTC

ActionAdventureIndieRPGEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Shikari Rising news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews3
  • Release dateJun 25, 2020
  • DeveloperBlosSum Games
  • PublisherBlosSum Games

Genres: Action, Adventure, Indie, RPG, Early Access

Company pages: Developer: BlosSum GamesPublisher: BlosSum Games

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Shikari Rising Steam news

Shikari Rising news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • New Area and mini-Boss Update and new sub weapon - 8 September 2021

    You may have to defeat the Masamune boss again to obtain the Key to proceed to the new Area (Heavy Door near the first mini-Boss in the Pit area. You will also get another subweapon that can hit enemies at a distance and consumes only 1 shard ^^ And then fight the mini-boss battle in the new area (still a lot of progress to come)

  • Update for June 2021 - 28 June 2021

    Dodge roll added and a quick access feature to quickly use potions even in a middle of a battle ^^ A couple of enemies added and more to come! ^^ Looking to add achievement system as well in the future ^^ Wish me luck, friends! :'D

  • Lieutenant Update coz its not Major yet :D - 27 March 2021

    I'm sending this distress signal to all of you whom I've had the pleasure of knowing that you played the game... Let me just say... "You guys rock! Thank you so much for playing the game!" This update contains new Tutorial scene before the real start of the game instead of the read-only tutorial before which everyone just skips anyway. This update includes a new low tier enemy, Full controller support (99%) because you'll still need a mouse to save in the sanctuary :') This update is a prequel to the major update I'd like to release in the future which will contain new areas, new enemies, new boss and mini-boss. If you wish to support the game development, then don't! It's kinda hopeless but since this is my passion, I'll probably keep going and finish it anyway. follow me on youtube and twitter and spread the word guys! or not X'D yeah never mind :D twitter: https://twitter.com/GamesBl…

  • Added Fire-Potion Sub-weapon and Rising Dragon Skill and other improvements - 30 July 2020

    In this update, you'll be able to use the Fire-potion sub-weapon that deals 40 HP damage to enemies for upto 3 times. After your first playthrough, you'll also be able to use Sword Drive and Rising Dragon which are powerful skills that will send your opponents flying upwards or across the area. Some improvements include a lower attack speed of the skeleton soldier and added bonus gold or shards when you reach certain number of combos. Below is short recording demonstrating the added features and skills. It's also a sort of combo exhibition which will only expand and explode as you help me to continue developing the game :') Please don't forget to write a review about your experience or feedback on the game. And if you feel like supporting the game development, please visit Shikari Rising website and checkout my crowd funding rewards. :') http://shikari-rising.com/donate

  • Added a Tutorial at the start of the game - 5 July 2020

    I'm happy to announce that I finally got a little tutorial added at the start of a new game. There you will learn the basic moves of our protagonist, Novak. You'll soon know that he is capable of more than just swinging his sword. You will also learn how to use and buy items to aid you in your journey. Just take your time get familiar with the controls you set up in the configuration in the main menu and try to make use of the new knowledge you learned from the tutorial. ^^

  • Adding new Skill to the Skill Window when toggled - 27 June 2020

    After your first playthrough with the Early Acess version, you will get a new skill which will appear in the Skills Window when you press TAB. Important: this feature may be changed in the future as more progress on the game is done. Stay tuned for more updates! :)

Patch notes and updates

S.noRelease datePatch nameGID number
18 September 2021New Area and mini-Boss Update and new sub weapon4020014731790159239
228 June 2021Update for June 20214032392655077821777
327 March 2021Lieutenant Update coz its not Major yet :D4026754911353455571
427 June 2020Adding new Skill to the Skill Window when toggled3444639924499873668

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