SPSTEAMPULSELIVE ANALYTICS
The Infected

The Infected Steam metadata

DigX Studios | Aug 6, 2020 | game

Released

51players observed · 23 September 2026 - 03:26:45 UTC

ActionCasualIndieSimulationEarly AccessSteam Store

  • Latest observed players51 · 23 September 2026 - 03:26:45 UTC
  • SteamPulse tracked peak572
  • Units sold (VGI)163,000
  • Revenue (VGI)$1,700,000
  • Review score84% positive

The Infected metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players51 · 23 September 2026 - 03:26:45 UTC
  • SteamPulse tracked peak572
  • Units sold (VGI)163,000
  • Revenue (VGI)$1,700,000
  • Review score84% positive
  • Total reviews6,915
  • Release dateAug 6, 2020
  • DeveloperDigX Studios
  • PublisherDigX Studios

Genres: Action, Casual, Indie, Simulation, Early Access

Company pages: Developer: DigX StudiosPublisher: DigX Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

The Infected Steam metadata

The Infected metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1360000/metadata
Steam Storehttps://store.steampowered.com/app/1360000/
Steam Communityhttps://steamcommunity.com/app/1360000
PCGamingWiki search
IGDB searchSearch IGDB for The Infected

Reviews, pricing, and metadata

Review summary

Very Positive

84% positive, 5,840 positive, 1,075 negative

Price and discount

$10.39 (35% off from $15.99)

Platforms

Windows

Categories

Single-player, Full controller support, DualShock Controller Support, DualShock Controller Support, DualSense Controller Support, DualSense Controller Support

Achievements

Not available

Platform releases
  • Steam 6 August 2020

Latest Steam announcements

  • V24 Live Branch Update! - 8 May 2026

    Heya Folks! The latest patch is now live on the main game branch, bringing new content including the Clay Mixer, Melon Crates, new furniture pieces, Trader Jobs for earning tech points, and a variety of gameplay tweaks and fixes.This update also adds environmental storytelling, with scattered lore notes and new points of interest for players to discover throughout the world.We hope you enjoy the new content and improvements!Please Note! A fresh start is necessary for lore notes to spawn.Start your journey by reading the first note in the new Lore Journal, located in the Tutorial tab (J key)AdditionsLore AddedNew POIs with lore notes/environmental storytelling.New Settings OptionsToggle to hide POI map iconsToggle to disable loot respawnNew Items & FurnitureMelon Crate (holds up to 20 melons)Clay MixerAdvanced Clay Mixer (requires new trader tech)Walk in Freezer, place storage chests or…

  • Beta Branch Update V24.5! - 5 May 2026

    Hi everyone,This beta branch update includes localization for all the missing text (including story notes) and tweaks the Jobs feature based on community feedback. Assuming no issues come up, V.24 will move to the public branch this Friday.Added: Missing text across all cultures is now fully localized.Change: We've removed or tweaked some of the harder-to-get items to make job completion easier. To compensate, certain techs now require more tech points.

  • V24.3 Beta Branch Update! - 25 March 2026

    Hey everyone! New content has been added to the V24 beta branch. We’d love to hear your thoughts as you play, so check out our dedicated beta feedback subforum and share your feedback on the tech changes and Trader Jobs. (Also the lore notes, if it's your first time checking them out!)Thanks for testing with us. How to access a Steam beta branchOpen Steam and go to your LibraryRight-click The InfectedClick Properties…Go to the Betas tabUnder Beta Participation, pick Beta Branch from the dropdownClose the window - you're good to go! ChangesTech CostTech progression has been reworked - some technologies now require multiple points to unlock.Tech PagesTech pages now spawn randomly in POIs, both inside buildings and on props such as tables, barrels, etc.Tech Point Acquisition Recovered tech pages will no longer grant enough tech points to unlock every technology. Players will instead need t…

  • V24.2 Beta Branch Update! - 24 December 2025

    Hey Folks, the latest patch is now live in the Public Testing Branch, including new content like the Clay Mixer, Melon Crates, furniture pieces, and several gameplay tweaks and fixes.This update also introduces environmental storytelling: scattered lore notes and POIs are now available for players to discover.Please Note: Lore notes are currently in English onlyYou must start a fresh save: notes will not appear correctly in old savesStart your journey by accessing the Lore Journal in the Tutorial tab (J key)Please post any feedback or issues in the Public Beta Hub forum section. Thanks for testing with us, and wherever you are in the world, we hope you have a safe and happy holiday!!How to access a Steam beta branchOpen Steam and go to your LibraryRight-click The InfectedClick Properties…Go to the Betas tabUnder Beta Participation, pick Beta Branch from the dropdownClose the windowAddit…

  • Infected Progress Report - 3 November 2025

    Hey everyone, quick update on where we’re at!We’ve been working on story mode and tackling some quality-of-life fixes based on your feedback in the Mega Thread. But we’ve been hitting engine-level issues and performance bottlenecks that keep breaking the changes we're trying to implement.That brought us back to the idea of moving to UE5. We actually looked into it over a year ago (back when 5.3 or 5.4 was current), but it just wasn’t viable at the time. Since then, Epic’s made a lot of solid improvements - async loading, better world performance, cleaner tick handling - and UE5 now offers tools that could make some of your most-requested features actually possible.Over the next few weeks (maybe up to a month), we’re testing whether a UE5 port is actually doable for The Infected. We’re checking what breaks, what carries over, and whether the move solves more problems than it causes. We w…

  • V23.1 Small Update! - 22 August 2025

    Hi everyone! We're rolling out a minor update to address a few issues before announcing a larger update in the next month. ADDED3 new music videos to the TV and extended sound attenuation falloff distanceNew POI for the upcoming story modeBUG FIXESFixed an issue where double door frames could be upgraded to wall typesFixed AI dodging attacks while stuck in trapsFixed food backpack auto-opening when using food prep tablesFixed the settings menu staying open when starting a new game or loading a saveFixed missing localization — some text was still showing in English CHANGESBody temperature now updates more slowly (reduced speed by 3), making fluctuations less extreme.Added the ability to shift-click food into the barnRemoved the waterfall from the large cave (temporary change, restoration planned, but no ETA).Made various under-the-hood adjustments in preparation for the upcoming story mo…

  • Community Feedback Thread - 17 May 2025

    We’re putting together a one-time feedback thread to gather all your thoughts in one place—issues, suggestions, balance gripes, things that still feel off, stuff that feels great, wishlist ideas, you name it. Creators, give us a hand and let your viewers know about the thread- we'd appreciate it! Why this thread? We know not everyone browses the subforums, and while we’re still actively using the Feedback and Wishlist sections, we wanted one giant catch-all for players to speak up—including folks who’ve never posted before. A few ground rules: Keep it focused. While you can post more than once, please avoid spamming. Edit your post when possible to help us track feedback more easily. This thread is for intake only. No back-and-forth debates please—we’re here to read, not moderate arguments. I will remove spam, troll posts, etc. Be clear and specific. "X is bad" isn’t as helpful as "X fe…

  • V23.0 Is Now Live On the Public Branch! - 14 May 2025

    Hey folks, Today's Update: This patch brings major improvements to early-game flow, loot balance, control quality-of-life, and sets the foundation for future story mode content. Many of these changes affect early systems and may only be noticeable with a fresh save. Thank you to everyone who helped test and gave feedback during the beta cycle—we genuinely appreciate the support! Coming Friday: We’re opening a one-time community input thread to influence our next Beta Cycle. Everyone will be heard—your chance to give feedback, suggestions, or critiques about any part of the game. Think about the full experience: what works, what doesn’t, what still needs tuning. The more actionable, the better. Keep it focused, keep it clear—and keep an eye out Friday. V23 Patch Notes Additions: Save file stats now display in both the main menu and in-game menu. New tutorial and quest systems implemented…

  • V23.0 Beta Branch New Update Cycle! - 7 April 2025

    Hey folks, Welcome to another Beta Build Cycle! This update brings big changes to early-game flow, loot balance, controls, and sets the foundation for future story mode content. While a new save isn’t strictly required, we’d really appreciate it if folks started a fresh playthrough for this cycle. A lot of the updates target the early experience, and feedback from clean saves helps us dial things in more effectively and get a better read on how the changes feel for players. Thank you for all the feedback during the beta cycle—and as always, we appreciate your continued support. Reminders: Centralized Patch Notes: Every time we release a new Preview Build, we’ll edit this post to include the latest changes by day. You can track the progress of the update in one place. Translations: Translations will only be added once the entire update is complete. Feedback and Bug Reports: To keep thing…

  • V22.3 Small Patch Update! - 6 March 2025

    Hey everyone, Just another small patch to fix some bugs and a small change to the map/environment. Best regards ADDED - New cave and some changes to the landscape near the new City POI. CHANGE - Changes to the map image to reflect the new environment. BUGFIX - Cart could end up underground in some spots in the new POI. CHANGE - Reworked the large cliffs to have less vertices and more aggressive LODs. This will result in an increase in FPS in some environment spots. BUGFIX - Deletion of map markers would sometimes not work.

  • V22.1 Mini Patch - 2 March 2025

    Hi everyone, just a few changes and fixes. Best Regards CHANGE - AI in city POI will not drop coins. Since the AI respawn on death it became to easy to mass gather coins. ADDED - Elevator settings panel that allows you to add tooltips to your floors and disable unwanted floors. BUGFIX - Could not upgrade the half pillar to concrete.

  • V22.0 Update is now Live! - 28 February 2025

    Hey folks, Below is a breakdown of the new features, fixes, and changes live in V22. This build is heavily focused on build parts and some end-game advanced placeables. Thanks for all the community feedback and suggestions during this beta cycle! Your input has been invaluable in shaping the game, and we appreciate your support. If you've been enjoying the updates, we’d love to see your reviews—it really helps! A quick note: The Beta Hub will close soon as this cycle wraps up, but don’t worry—it’ll return for the following public beta phase. Reminder: If you have suggestions, feedback, or bug reports, please post them in the Steam Forums. That’s where both the community and the developer check regularly. Head over to the forums here to share your thoughts - or visit us in Discord! We hope you enjoy the new additions and improvements! Build Part Additions: New set of Wooden foundations a…

  • V22.0 Beta Branch New Update Cycle! - 23 January 2025

    Hey everyone, Welcome to the Beta Test Cycle for V22! Suggestions are especially valuable during this phase, as we can implement and test them directly—so if there’s something you’ve been wanting to see in the game, now is the time to share it! Here’s how it works: Preview Builds: Updates on the beta branch will be released as Preview Builds (e.g., Preview Build 1, Preview Build 2, etc.). Players can test new content, provide feedback, and report bugs as we develop the patch. Centralized Patch Notes: Every time we release a new Preview Build, we’ll edit this post to include the latest changes by day. This means you can track the update’s progress all in one place. Translations: Please note that translations will only be added once the full update is complete. Feedback and Bug Reports: To keep things organized, we've set up a dedicated subforum on Steam specifically for the public beta b…

  • V21.0 Update is now Live! - 17 December 2024

    Hey folks, Below is a breakdown of the new features, fixes, and changes live in V21. We hope you enjoy the new additions and improvements. Additions: Stone Crate Rack – Store up to six stone crates for better organization. Electric Furnace – Offers 20 slots and consumes 200 power. Power consumption stops when no ores are smelted. (Locked behind trader tech.) Trader Tech for the Electric Furnace – Cost: 750 coins. Cooler – Preserves a small amount of food, ideal for livers or other perishables while on the go. Can be placed on the Truck. (Max 2 can be built per save.) Advanced Mixer – Requires 100 power to run. (Locked behind trader tech.) Advanced Mixer Trader Tech – Cost: 1000 coins. Brick Half Wall Slanted – Now includes the missing Dark Brick version. Wooden Corner Railing Open and Concrete Corner Railing Open. Wooden Window 2 – Can now be opened and closed. Iron Window – Can now be…

  • V21.0 Beta Branch New Update Cycle! - 19 November 2024

    Hey everyone, We’re trying something new with how we handle updates, and we’re excited to share it with you! Starting now, players can actively participate in the current update cycle while it’s still in progress—rather than waiting until it’s fully finished. Here’s how it works: Preview Builds: Updates on the beta branch will be released as Preview Builds (e.g., Preview Build 1, Preview Build 2, etc.). Players can test new content, provide feedback, and report bugs as we develop the patch. Centralized Patch Notes: We’ll post a patch specific news update on Steam, and every time we release a new Preview Build, we’ll edit that same post to include the latest changes by day. This means you can track the update’s progress all in one place. Translations: Please note that translations will only be added once the full update is complete. Feedback and Bug Reports: To keep things organized, we'…

  • V20.4 Small Patch update! - 8 November 2024

    Hey everyone, Sorry for all these small patches, I know it can be annoying but I want to fix all the lingering issues reported before moving on to V21, BUGFIX - Issue with Mike nav mesh when building certain build pieces above his house or townhall that would result in him remaining idle/stuck. BUGFIX - Could not move all items to and from the garbage container. BUGFIX - Both fireplaces would not register as a heat source for plant beds and resulting in the plants dying. BUGFIX - Fixed Cypress tree collisions in the swamp, they were too large. ADDED - Snap ability for all the ore shelves. Best regards and thank you very much for the continued support, I love this community.

  • V20.3 Small Patch Update! - 6 November 2024

    Hey everyone, Just a few more fixes and changes. BUGFIX - Finally fixed the issue with the storage chest names flipping from lower to upper case letters. BUGFIX - Lootable coins placed on a table in a POI where sometimes de-spawning, BUGFIX - Spawning of animals within large boulders and cliffs should now be resolved. BUGFIX - When destroying boulders, items that drop would collide with each other resulting in some of them to fly far away. I have now fixed all their collisions to ensure they land close to the point of impact. CHANGE - Animals in the barn will no longer die if no food is available for them to eat. However, any drops will be paused until food is added. Kind regards

  • Bugfix Update V20.2 - 22 October 2024

    Hi Everyone, Just a small patch to fix a few bugs. BUGFIX - Battery rack issue, could not place batteries after moving the rack. BUGFIX - Fixed a few floating cliffs and boulders found. BUGFIX - Mike would get stuck on doors when open/closing them. BUGFIX - Could not craft items from itempedia when interacting with the Food Prep Counter. BUGFIX - Water would fill in water basins even when indoors and covered. BUGFIX - Moving the water basin would reset the quantity of water in it to 0. CHANGE - Water filling in the water basins will now slightly fill slower. Best regards

  • V20.1 Bugfix Update! - 9 October 2024

    Hi everyone, Just a bug fix and a couple of changes. - BUGFIX: After moving a chest rack, players were not able to place chests back into it. - CHANGE: The garage can now be used to seal a base in the winter. Some players like to attach the garage to the base and use it as walls and that would result in freezing temperatures in their bases in the winter. - CHANGE: Players with bases built close to POIs would reload their games and hear the newly added ambient music when approaching POIs. I found this to be annoying to hear it every time.

  • V20.0 Update! - 7 October 2024

    Hey folks, Back at the end of August, we asked for your feedback on The Infected, and we received tons of responses. We’ve been working hard on making changes based on what you told us, and today’s update reflects a lot of that input. Below is a breakdown of the new features, fixes, and changes coming in V20. We hope you enjoy the new additions and improvements. Additionally wanted to post a quick PSA: We've switched our wiki from Fandom to Wiki.gg, which gives us access to better backend tools and more customization options. However, the wiki is a bit behind on updates right now. If you're interested in helping maintain it, feel free to reach out to Sifner on Discord! Highlights of this update: Removed the landclaim pole, so there are no more building restrictions. Tweaked the humanoid AI for better interactions. New military tent POI added for exploration. Autosave system to back up y…

Patch notes and updates

S.noRelease datePatch nameGID number
15 May 2026Beta Branch Update V24.5!1831432155581460
225 March 2026V24.3 Beta Branch Update!1827626365769123
322 August 2025V23.1 Small Update!1808601382486399
46 March 2025V22.3 Small Patch Update!1793384379385522
52 March 2025V22.1 Mini Patch1792751526118668
68 November 2024V20.4 Small Patch update!6148070194801643198
76 November 2024V20.3 Small Patch Update!6148070194801551765
822 October 2024Bugfix Update V20.26212244583192906351
99 October 2024V20.1 Bugfix Update!6360862737590938917
1022 December 2023V17.01 Hotfix!5410576585132327021
1113 November 2023V16.23 Hotfix and Change!5302486388013570543
1210 November 2023V16.22 HOTFIX!5302486388002528068
136 November 2023V16.21 Mini Update!5288974951222538205
146 September 2023V15.03 Beta Branch Update!5141476355680725767
1519 June 2023V14.13 Hotfixes5896948309854919489
1616 June 2023V14.12 Builders Update!5896948309844449777
1729 May 2023V14.11 Hotfix update!5151600576604056219
1825 May 2023V14.10 Hotfix update!5151600576589254020
1924 May 2023V14.09 Mini update!5151600576585875196
2020 May 2023V14.08 Mini update!5140340943311074531

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1360000
Live current players51
SteamPulse tracked peak572
Live count (today's peak floor)51
Price$10.39 (35% off from $15.99)
Free to playNo
Discount35%
Original price USD$15.99
Current price USD$10.39
Release dateAug 6, 2020
DeveloperDigX Studios
PublisherDigX Studios
Owners estimatedNot available
SteamSpy owner estimate minimum200,000
SteamSpy owner estimate maximum500,000
Review typeVery Positive
Positive review percent84%
Positive reviews5,840
Negative reviews1,075
Total reviews6,915
Steam recommendations6,586
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1360000/

Short description

The Infected is a sandbox, first-person, open-world survival game. Build bases, craft, farm, hunt, and survive changing seasons. Choose whether to face the hybrid “Vambies” or turn them off for a pure survival experience.

About this game

The Infected is a sandbox, first-person, open-world survival crafting game. Build and expand your base, farm crops, raise animals, and manage power and resources through dynamic seasons and weather conditions. Hunt wildlife, mine ores, and craft advanced items. Choose whether to face the hybrid “Vambies” or turn them off entirely for a pure survival-building experience. Current Features : Singleplayer sandbox experience Deep base building with power and water systems Farming, hunting, and animal husbandry Crafting, cooking, and food preservation Mining and refining of ores Dynamic seasons, weather, and day/night cycle Player needs: hunger, thirst, body temperature, health Wildlife encounters and combat Optional AI enemies (“Vambies”) Vehicles Lore: The world’s collapse and the origins of the Infected are still being developed. For now, the focus is on survival systems and giving players freedom in how they play. Disclaimer (Early Access): The Infected is in active Early Access development. Some features are still being added and balanced, and you may encounter bugs or performance issues. We’re a small team building this game with the help of community feedback. If you’re looking for a complete experience, you may wish to wait. However, if you want to help shape the development, we welcome you now! Goals: The aim is to deliver a feature-rich survival crafting game with more systems and player choice than most of the genre. Survival can mean farming, base-building, or facing hostile AI — the choice is yours.

Supported languages

English * , French, Italian, German, Spanish - Spain, Finnish, Korean, Portuguese - Brazil, Simplified Chinese, Swedish, Turkish, Russian, Czech, Greek, Japanese, Polish * languages with full audio support

Steam categories

Category IDCategory
2Single-player
28Full controller support
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany16Drastische Gewalt
igrs18Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $10.39
  • Highest observed: $10.39

The Infected's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $10.39, the highest is $10.39, and the first visible tracked price is $10.39. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -35%
  • Latest sale window: Sep 23, 2026 to Sep 23, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -35%, with a lowest recorded final price of $10.39 during rows named Steam sale. The latest recorded window starts Sep 23, 2026 and ends Sep 23, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $10.39, from Sep 23, 2026 through Sep 23, 2026. The latest run records $10.39 for 1 day of uninterrupted daily tracking with a listed discount from $15.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $10.39
  • Current list price: $15.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records The Infected at $10.39 in USD, with a listed base price of $15.99 and a -35% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$10.39$15.9935%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $10.39.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$10.39$10.39No change35% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $10.39.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$10.39$15.9935% (Steam sale)Steam Store - Steam sale

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Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.