- Weapon Pickup & Equip Update - 10 October 2026
A small quality-of-life update focused on making weapon collection smoother. Collected weapons now auto-equip when appropriate. Improved the flow when picking up new/better weapons. Reduced unnecessary inventory management immediately after collecting a weapon. Added clearer feedback around weapon collection and equipped state. General fixes and polish to weapon pickup behaviour. This is a small update, but it should make the early game feel noticeably less fiddly.
- Small environment update - 9 October 2026
Replaced several props that were causing lighting and shader issues.
- Early Game Improvements - 9 October 2026
Important chests now have a pulsing outline, making them easier to spot in dark environments. Added navigation hints to the early game to help players find their way and understand where to go next.
- 4 October - Healing & Enemy Targeting Fixes. - 4 October 2026
Fixed an issue with healing not saving correctly. Fixed an issue where enemies could lose their target and stop attacking after player death
- Preparing Hell Heroes for Multiplayer - 2 October 2026
This update is mostly under-the-hood work ahead of the upcoming multiplayer build.Changes include:Removed remaining AI-generated content from the game Added some new blood effectsRefactored parts of the game to support the upcoming multiplayer updateGeneral clean up and fixes in preparation for networked playThe multiplayer work is still being tested, but the foundations are now being moved into the main build.Next up: getting the dedicated server build tested properly, expanding the networked enemy roster, and getting two players into Hell Heroes together without immediately breaking reality.More soon.
- Remount / Lock on Fix - 6 July 2026
Bug fix - Fixed an issue where pressing F to lock on after getting off the bike could sometimes remount you or teleport you back to the rider. Lock-on should now behave normally after dismounting.
- The Blessed Bicycle Awaits - 3 July 2026
🚲 The PilgrimageTo prove yourself worthy, you must first seek out the Shrine of St. Velocitus.Your holy duties are simple:🙏 Kneel before the shrine and receive your calling.💰 Gather an offering of 17 quid.⛪ Return to St. Velocitus and make your donation.✨ Witness the Blessed Bicycle descend through the sacred summoning portal before claiming your divine reward.St. Velocitus asks only for 17 quid.He has never asked where the money came from.Also in this updateAdded the foundations of the Quest System.Added the Quest Journal and objective tracking.Introduced the first church quest, The Blessed Bicycle.Layout for the Summoning Portal for future SummonsAdded the framework for future quests, NPCs, rewards and story content.The Blessed Bicycle awaits.May St. Velocitus guide your handlebars.(If you discover somewhere the developers didn't intend, please enjoy the view)
- Hell Heroes Quests Update - 27 June 2026
This update introduces the foundations of the new Quest System, giving players clearer objectives and progression throughout the world. It's still a work in progress, with more quests, dialogue, rewards, and polish to come over the next few updates. Added Added the first version of the Quest System. Quest journal and objective tracking are now in-game. Initial quests and NPC interactions have been integrated. More quests, rewards, and story content will be added in future updates. Bugfix Fixed enemies sometimes losing their target after the player died.
- Pre-Bike Update - 21 June 2026
A smaller but important update this time, mostly focused on making the game feel smoother, clearer, and a bit less cursed in the wrong ways. Most Important Changes Improved death and respawn visuals with a new greyout/desaturation effect when the player dies. Fixed a respawn issue where the player could briefly hover or get pushed upward during fade-in. Fixed loading screen fade images so they now fill the screen properly without stretching or warping across different screen sizes. Improved the loading screen scene with stronger contrast, more realistic lighting, better post-processing, and a new high-resolution screenshot workflow (foundations for future "loading screen hints"). Menu / Save Slot Prep Updated the main menu returning-player panel so it now supports the new “Continue” / “Start New Game” flow, ready for future save slot support. Visual Improvements Added coloured penumbra…
- 💥Hell Heroes - NEW Update! 💥 - 16 May 2026
Unity 6.3 update — lighting, church, swimming, and moreHell Heroes has been rebuilt on Unity 6.3 and URP 17.3. This patch is a big pass on how the world looks, how water plays, and how the game runs on older hardware. Water & swimming Swimming — you can now swim on the surface and underwater: dedicated swim movement, camera and post-process underwater effects, and land/water state switching (walk → swim → walk again). Crashing into water (e.g. from a fall) can drop you straight into swim mode. Underwater caustics — moving light patterns on the seabed and underwater surfaces, timed with when you (and the camera) are below the surface and tinted to match the water and underwater colour grade. Mermaids — aquatic enemies stay in the water instead of beaching or chasing you onto dry land. World & content The Summoning Church — extensively reworked: new layout and detail, decal work, and ligh…
- Easier to use Lantern ⬆️ up arrow / d-pad up to toggle the lantern on or off - 15 February 2025
From player feedback, rather than having to equip the lantern in the left hand, it now has its own dedicated slot. Simply press the ⬆️ up arrow / d-pad up to toggle the lantern on or off.
- Victory Unlocked: Monk Loot Bug Fixed! - 18 November 2024
Good news, adventurers! We’ve addressed a critical issue where battling the Monk occasionally resulted in inconsistent loot drops, blocking progress to the Sewer level. With this latest update, the path forward is clear—loot away and conquer new challenges without a hitch! Ready your gear and dive back in; the Sewer level awaits...
- 🔥 NEW Game SALE: Hell Heroes 50% off 🔥 - 30 October 2024
This Halloween, dive into darkness with exclusive RPG savings up to 50%! Limited-time features and haunting upgrades await—until 7th November!
- Game Update: Save & Load Feature Now Available! - 14 October 2024
I'm excited to announce a highly-requested feature: the Save & Load system is now live! You can now save your progress and load it anytime, allowing you to pick up exactly where you left off. Whether you're taking a break or want to try different strategies, this new system gives you the freedom to explore the game at your own pace. To game will save anytime you use the fast travel system and will save your loadout, inventory and discovered locations. Just now there is only 1 save slot, although I'm planning to add more in future updates. Happy gaming, and stay tuned for more updates!
- 🔥 NEW Game Launch: Hell Heroes! 🔥 - 14 August 2024
Dive into Hell Heroes! Discover diverse areas and face formidable bosses in this brand-new adventure.
- Update Notes for 21/07/24 - 21 July 2024
Thanks for all your feedback, I'm working through it all now after a short mental health break. In this update, I've added Occulsion culling to larger areas and reduced the camera draw distance. This means theres less lag in large areas now. More updates to come, thanks for your patience.
- 🔥 New Game Launch: Hell Heroes! 🔥 - 11 July 2024
Dive into Hell Heroes! Discover diverse areas and face formidable bosses in this brand-new adventure.
- *NEW* Hell Heroes Launch - 18 June 2024
Hell Heroes game is now launched, run through of the various areas and bosses in Hell Heroes.
- Hell Heroes Launch - 17 June 2024
Hell Heroes game is launched, run through of the various areas and bosses in Hell Heroes.
- Hell Heroes Developer Stream - 21 June 2023
Another chance to catch up with the Hell Heroes developers and run through the various areas in the game.