SPSTEAMPULSELIVE ANALYTICS
Dixotomia

Dixotomia Steam metadata

DeepMatrix | Jan 22, 2026 | game

Released

0players observed · 5 October 2026 - 16:51:51 UTC

ActionAdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score53% positive

Dixotomia metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score53% positive
  • Total reviews17
  • Release dateJan 22, 2026
  • DeveloperDeepMatrix
  • PublisherDeepMatrix

Genres: Action, Adventure, Indie

Company pages: Developer: DeepMatrixPublisher: DeepMatrix

Top Steam chartsTop 100 gamesGame directorySteam Store page

Dixotomia Steam metadata

Dixotomia metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1367710/metadata
Steam Storehttps://store.steampowered.com/app/1367710/
Steam Communityhttps://steamcommunity.com/app/1367710
PCGamingWiki search
IGDB searchSearch IGDB for Dixotomia

Reviews, pricing, and metadata

Review summary

Mixed

53% positive, 9 positive, 8 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Tracked Controller Support, VR Only, Custom Volume Controls, Adjustable Difficulty, Playable without Timed Input

Achievements

Not available

Platform releases
  • Steam 22 January 2026

Latest Steam announcements

  • Dixotomia is available in Full Release - 22 January 2026

    After all these years, we’ve finally built the VR experience we always dreamed of sharing. And now it’s officially here!What started as a solo dream project many years ago has grown into a huge game with lots of levels, mechanics, guns, abilities, enemies, bosses, and fun! The development was an interesting path to take and overcome.Thank you, our dear players, for your continuous support on this long journey. None of this would have been possible without you.Karna Colony awaits its hero. If you won’t embrace the dark path… will you? Enjoy the game!

  • Dixotomia releases on January 22nd - 20 January 2026

    Dixotomia will be available in Full Release on January 22nd at 1 PM PSTWe've been waiting a long time for this day. We really hope you'll enjoy the final experience!

  • Full Release in just a few days - 9 January 2026

    Hello everyone!The development path was long and full of obstacles, but we are almost here.The final build was packed and sent for review some time ago. So we are extremely close to the Full Release.Be prepared to land on planet Karna and uncover shady schemes with your shotgun very soon!

  • From Struggle to Strength | Preparing for Full Release - 11 December 2025

    When we launched our game into Early Access at the end of August, we were full of hope. But the reception was a wake-up call. Many players rightly pointed out that the game wasn’t where it needed to be in terms of polish, balance, or content. Even by Early Access standards. It was disappointing to realize we’d missed the mark.But instead of backing down, we got to work. We’ve spent the past months addressing every issue, implementing major overhauls, and reworking core systems based on your feedback.To all of you who stayed with us and believed – thank you. Your bug reports, suggestions, and encouragement helped shape what the game is becoming. We’re proud to say the game has improved dramatically, and we’re finally approaching something we believe is truly worthy of Full Release. In fact, we hope to share news on that very soon. Possibly later this month.Here's a summary of what we’ve…

  • Dixotomia 2024 Development Recap 🦇🎮 - 22 January 2025

    We're back in the game with huge news Hey, fellow vampire slayers and sci-fi enthusiasts! First of all, let’s address the bat in the room 🦇—yeah, we’ve been quiet for a while. But it wasn’t the silence of a coffin; it was the kind of silence where you’re furiously hammering away at a masterpiece. 2024 was a massive year for Dixotomia! Behind the scenes, we were busy battling bugs, conjuring up weapons, and crafting new ways for you to bite (or get bitten). But today, we’re breaking the silence with HUGE news about the progress we’ve made. Spoiler alert: we’re ridiculously close to release! Development Highlights (Sink Your Fangs In) Listening to the Community (And Actually Doing Something About It!) We’ve taken your feedback from the demo and turned it into action. More than 500 improvements (yep, we stopped counting at some point) were made to polish the gameplay experience. From mech…

  • Dixotomia: results for April! - 23 May 2024

    We don't disappear from the radar! Today the Dixotomia VR team is sharing the development totals for April! 📃 Game Design In game design, we've got a lot of updates again: Vampire's new ability, Blood Spear. The ability will form a spear in front of your hand that will fly in a straight line and deal damage to enemies. The trick of this mechanic will be the damage, it will increase depending on the number of targets killed by the ability.The ability can be upgraded to a charged attack. The charged attack will have a high damage initial damage, but it will not pierce the enemy, his target is only one. The ability of the first mission's boss, Duncan, has been finalized. New mechanics, increasing difficulty and dynamics of the first boss fight. Duncan will use his energy revolver with laser sight to deal impressive damage to the player. Duncan will aim the scope at the player for a while,…

  • Dixotomia: results for March! - 13 April 2024

    New month - new month's results! Here are the latest Dixotomia VR development notes 📝 Game Design April was rich in new systems for our project! Enemy spamming system The essence is to create a challenge for the player, in which he takes turns eliminating waves of enemies eager to destroy him. The system can contain several modes: Mode 1. Spavn opponents after the last opponent is eliminated. at the same points; Mode 2. Spavn opponents after the destruction of the last enemy, in other points; Mode 3. Spar opponents on a timer, in the same points; Mode 4. Spavn opponents on a timer in new points; Which mode would be the most interesting? Dialog System The very thing that all decent games have, but it is not as easy to implement as it seems! And we, as self-respecting developers, are obliged to add it! For greater immersion in the game world, interaction with it and obtaining key game it…

  • Dixotomia: results for February! - 11 March 2024

    February has passed with its frosts and warm days are ahead, so it's time to tell you what new things we managed to do last month! Game Design As we know, every mechanic or feature starts with a concept document. February was productive for working out the gameplay component. So, what we came up with: 1. Falling ammunition from enemies and crates We did not depart from the classical standards, we decided to realize them in the form of boxes. At the moment in the game there are three types of ammo for different weapons. The boxes will differ in appearance and color. 2. New weapon - Duncan's Revolver (possible uber gun for the player) A special weapon that the player will get as he progresses through the game. The revolver has two firing modes. Normal shot uses up one cartridge and kills a normal enemy at a time (if hit), powerful shot uses the entire magazine, but the damage will be much…

  • Dixotomia: development results for January! - 18 February 2024

    Another month of development has passed and once again we keep catching the feeling that the more you know, the more you realize you don't know anything. Along the way we've tried to keep up with the times and if we saw an engine update come out, we wanted to sooner install everything new and start using it. However, there are pitfalls everywhere. We've done this more than once and usually everything went well, but this time we felt the pain when we saw how the old version of Anril worked better than the new one ) Also, the transition process went in parallel with us posting demos to the oculus store, where there are a lot of requirements for the app that we have to meet. And it seems now we just have to be perfect about what objects we have in the scene, what textures they are made of, how many will be in the scene in one frame. Any deviations are strictly penalized by the store itself…

  • News! - 24 December 2023

    🌟 3D Art Innovations: • We're thrilled to reveal that we're expanding our in-game arsenal with a variety of weapons. • Following the introduction of a customizable pistol, we're now developing an automatic rifle. We're currently finalizing its geometry before moving on to the painting phase. • This addition is set to enhance the combat experience with more tactical options for players. 🎨 Level Design Breakthroughs: • Our team has revisited the modeling of one of the upcoming locations, refining its design and layout. • We've updated the Whitebox models, adding vibrant colors and meticulously planning architectural elements and props. • We've also introduced interactive gameplay scenes, further immersing players in our dynamic game world. 💻 Coding Advancements with GAS Integration: • We've successfully adapted the Gameplay Ability System (GAS) to suit the unique requirements of our pr…

  • Wow! News! - 30 November 2023

    🎨 3D Art and Visuals Update from 3D-Den: • Our 3D artist "Den" reimagined a game location from scratch after initial trials. • The new location boasts superior optimization, achieved through the extensive use of tyl textures and trips. • Props have also been redesigned, using a single texture set for enhanced visual coherence. 🌟 Level Design Improvements: • We've dedicated considerable effort to refining lighting and spatial arrangements in the Laborotoria location. • These enhancements mark a significant step forward in our level design, paving the way for the next stages of development. Stay tuned for more updates as we continue to bring the dark and thrilling world of Dixotomia to life! 🎮 Indie Festival Visit in August: • Our team had an exciting visit to a local indie festival celebrating anime, games, and subculture. • We introduced VR to many enthusiasts, and even one of our de…

  • Stream with developers: new demo Dixotomia VR - 27 October 2023

    Hello, on October 27 at 21:00 we will show you the gameplay of our games, updated models, weapons and interface. See you on the stream!

  • New Demo «Dixotomia» - 25 October 2023

    "The most important change - the Demo version has become completely standalone! Previously, a PC was required to play it. But now you can simply download it to your headset. You can play it on Oculus Quest 2/3/Pro and Piko 4. The game weighs only 400 MB - because optimization is one of the key elements of the project. FPS Developing applications for Oculus Quest, and for VR in general, requires maintaining a stable high FPS. To determine the exact figures, we used Unreal Insights in conjunction with RenderDoc - and achieved excellent results. We also increased FPS in the most complex location by about 100% thanks to occlusion optimization. 3D The optimization process wouldn't be complete if there were still high-polygon 3D models in the project. That's why we completely redesigned the locations: Lobby, Hall, Training room. We built all the walls-floors-ceilings from scratch. We created…

  • News - 8 August 2023

    "The third intense month of development is coming to an end! Let's share our impressions and thoughts. The main focus of our work remains on optimization, location assembly, lighting setup, modeling-remodeling, and other small tasks. It's a daily effort that involves all project participants 😅 Nobody is left without work! "LOBBY" Last month, we transferred elements of previously completed locations to a new repository. We also created many things from scratch. In addition to new architectural objects such as walls, ceilings, floors, and columns, we expanded the variety of props, so the locations now feature updated furniture and environment items. We worked on the Training Room and the Lobby. And now, we can proudly say, "mission completed"! In August, we will start something new)) Besides props, lighting plays an important role. The lighting in the "Lobby" underwent a complete overhau…

  • News - 5 July 2023

    Dichotomy. Bullet 2/18 First things first! The month of June marked the beginning of migrating old locations to a new repository. The first one to undergo the transition was the starting location codenamed "Training Room." We worked hard and voila! Now it can be experienced on the Oculus Quest 2 without being connected to a computer! We put a lot of effort into maintaining a stable frame rate, which is crucial for a smooth immersion into the world of virtual reality, and it seems like we succeeded! "Training Room" During the transfer process, the entire location was completely reworked. We used new textures, created new environmental elements, and improved the lighting sources. The core concept of the map remained mostly unchanged, but the visual aspect came alive with more vibrant and saturated colors. To start, our 3D artist extracted all the unique objects from the location to unders…

  • News - 1 June 2023

    The first summer month has arrived, and with it, we burst in with our news! Our dream team has had a very joyful addition - we now have fantastic hard-surfers, a level designer, and an incredible programmer ☝️ This means we are even closer to the release. By the way, we are looking for a game designer - all you need is to be skilled in balancing and VR. Every day is filled with work. Models are being drawn and animated, new concepts are being created, new bugs are appearing and getting fixed, builds are being tested, and chats are bursting at the seams 😅 But the most exciting part is yet to come! One of the most significant things we are working on is bringing Dixotomia to Oculus Quest 2. This means our cool vampire shooter will be available not only on PC with specific requirements - which, by the way, are not very high - but it will also be playable autonomously on the headset! Have…

  • Dixotomias' Developers Stream | Demo Gameplay - 19 June 2022

    Hi gamers! Today, June 19 at 20:00, we are going to show you the Dixotomia's gameplay, tell you about our main characters, points of the plot and future plans. See you soon on the stream!

  • Stream with developer - 17 June 2022

    Hi gamers! Tomorrow, June 18 at 20:00, we are going to show you the Dixotomia's gameplay, tell you about our main characters, points of the plot and future plans. See you soon on the stream!

  • Devlog #2 - 12 April 2022

    CyberHeads is here and this is the second part of the Developer's Diary! The month has been eventful! Core We added a mighty boss at the end of the DEMO. Yes, it's coming! A number of minor bugs were fixed, the visual part was improved. The bots also got it - now they shoot more accurately and respond better to stimuli. Spund Design The main boss now knows how to step loudly, swing and beat with his hands) In general, a pleasant interlocutor :D Game Design The head of the details - Ivan - again joined the workflow after a short break, and this is what he managed to please us with: "During the time that I've been in the team, I managed to work on two types of mechanics: the main abilities of the main character and the mechanics of the bosses that you have to fight. In short: the hero got the opportunity to use not only technological, but also superpowers that are balanced relative to eac…

  • Devlog #1 - 14 February 2022

    Greetings! This is CyberrHeads and here we have our first Developer's Diary! In this feature, we explain what we have been working on, what is already done and what still remains to do. Let's start with where we are. Considering the messages from the community we receive, many are concerned with what they should expect in general and, most importantly, when? Today we will touch upon it and reveal, on what stage of development we are. What's happening? The game story is unraveling on a human-colonized planet, Carna, colonized relatively recently, just one hundred years ago. In the span of one century the company kept on thriving, reporting back incredible KPIs. Which became a source of suspicion for the higher ups... Could it really be such a utopia, and, if so, how long would it remain such a perfect colony? Ron Adams and Johnny Foster are sent to the planet with a secret mission of dis…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1367710
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateJan 22, 2026
DeveloperDeepMatrix
PublisherDeepMatrix
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent53%
Positive reviews9
Negative reviews8
Total reviews17
Steam recommendationsNot available
AchievementsNot available
Average playtime forever132 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1367710/

Short description

Dixotomia is a VR shooter in a world of a sci-fi dystopia. Become a SpecOps contractor, fight vampire cult and its vile bosses. Experience immersive action with brutal guns and vampiric abilities. Can you uncover dark secrets of a distant planet and return back unchanged?

About this game

Hordes of Vampires & Their Masters Take on relentless bloodthirsty vampires and their powerful shadow masters in intense combat. Battle cultists, androids, mercenaries, and other deadly foes along the way. Sci-Fi Arsenal & Vampiric Powers Mix and match two unique playstyles – sci-fi guns and vampiric abilities, both with deep upgrade trees. Customize your combat experience and dominate enemies your way. Immersive Story & Environments Step into the boots of a SpecOps contractor stranded on a threatened distant colony. Uncover the mysteries of a sinister cult and decide the fate of an entire planet. Challenging Boss Fights Face off against unforgettable antagonists who gradually turn against you as the story unfolds. Every battle is a test of skill, strategy, and survival. Intense Action Adrenaline-fueled cinematic moments keep the blood pumping. Face off against bloodthirsty vampires and their powerful masters in fast-paced, action-packed storyline. Diverse Locations Explore expansive, richly detailed environments with full freedom of movement – venture through massive industrial complexes, Martian landscape quarries, towering skyscrapers, and eerie research facilities with occult influences. A Story That Shapes Your Fate As Ron Adams, a SpecOps contractor, you'll forge alliances, face deadly foes, and determine the fate of those around you. Every decision carves your destiny and shapes the future of the planet. Will you remain human or embrace the dark side?

Supported languages

English * , French, German, Spanish - Spain, Simplified Chinese, Korean, Russian, Japanese * languages with full audio support

Steam categories

Category IDCategory
2Single-player
52Tracked Controller Support
54VR Only
68Custom Volume Controls
78Adjustable Difficulty
74Playable without Timed Input
69Stereo Sound
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany16Drastische Gewalt
igrs18Kekerasan Horor

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Dixotomia's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Dixotomia's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Dixotomia at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$19.99$19.99No discountSteam Store

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Wallpaper Engine95,3965 October 2026 - 16:17:05 UTC150,2711,008,495Wallpaper Engine Team
Slay the Spire 283,3185 October 2026 - 15:16:17 UTC574,638199,438Mega Crit
TBH: Task Bar Hero67,2325 October 2026 - 16:34:34 UTC546,13043,714Nugem Studio, Tesseract Studio
The Outlast Trials62,1205 October 2026 - 16:21:06 UTC90,646101,323Red Barrels
Project Zomboid61,5415 October 2026 - 16:17:27 UTC122,811467,999The Indie Stone
Stardew Valley60,7935 October 2026 - 16:55:06 UTC236,6141,016,067ConcernedApe
Geometry Dash54,7785 October 2026 - 16:53:56 UTC108,707646,789RobTop Games
Palworld53,2765 October 2026 - 16:34:55 UTC2,101,535451,088Pocketpair

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