SPSTEAMPULSELIVE ANALYTICS
MEGAJUMP

MEGAJUMP Steam metadata

Laptop gaming | Oct 19, 2020 | game

Released

0players observed · 5 October 2026 - 14:55:59 UTC

AdventureCasualIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak205
  • Units sold (VGI)4,140
  • Revenue (VGI)$3,010
  • Review score75% positive

MEGAJUMP metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak205
  • Units sold (VGI)4,140
  • Revenue (VGI)$3,010
  • Review score75% positive
  • Total reviews144
  • Release dateOct 19, 2020
  • DeveloperLaptop gaming
  • PublisherLaptop gaming

Genres: Adventure, Casual, Indie

Company pages: Developer: Laptop gamingPublisher: Laptop gaming

Top Steam chartsTop 100 gamesGame directorySteam Store page

MEGAJUMP Steam metadata

MEGAJUMP metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1397240/metadata
Steam Storehttps://store.steampowered.com/app/1397240/
Steam Communityhttps://steamcommunity.com/app/1397240
PCGamingWiki search
IGDB searchSearch IGDB for MEGAJUMP

Reviews, pricing, and metadata

Review summary

Mostly Positive

75% positive, 108 positive, 36 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Steam Leaderboards, Family Sharing

Achievements

18

Platform releases
  • Steam 19 October 2020

Latest Steam announcements

  • MEGAJUMP IS NOW FREE. Boy what a week - 1 February 2023

    You heard that right MEGAJUMP is now FREE forever. DLC or Microtransactions for skins maybe in future but not ATM. Most expensive game on steam As some of you know, I discovered an exploit in Valves new pricing engine. This lead me to push the price as high as I could as a joke (inspired by hidden and unknown) The game costed a whopping 505000$ to buy for a while, I got called Tang Xiaolong the money launderer and this has been a pretty stressful experience (I wish I had enough money to need to worry about laundering it) Why free? The game has been out for 2 years and I want most people to experience the game to breathe new light into the speedrunning leaderboards for the time trial maps. I am currently in the process of making the 3rd and final challenge level but cannot confirm when it will release, but in the meantime you can play the existing challenge levels! Thank you all Thanks f…

  • CHALLENGE MAP 2 RELEASED NOW - 28 January 2022

    Rocky road here As you all know the path here has been rocky with the game files getting corrupted and tons of other work outside of this game so this update is long overdue but its finally here! Challenge Level 2 Lore Challenge Level 2 takes place in the City of Batou in China. This High-rise environment houses some of the wealthiest and greatest people in all of china all the way from the great street merchants to the wealthy venture capitalists this city unites the people of the nation. Mr. Mega is here to uncover information about a top secret missile project orchestrated by the HOLYSNAKE to get an edge in the Battle of Eternal Control. New Mechanics Blue Field https://i.imgur.com/o9xaobW.png As you all know, hitting walls in MEGAJUMP decreases your speed. However, if you hit a wall inside of a Blue Field you Gain speed. Think of it as a Speed boost bounce. Just remember to not hold…

  • Influx of new Players and some promising news - 4 January 2022

    Hello Jumpers! Good News! We have not updated you in quite some time now because we have had difficulties with the source code for the game being corrupted and have been trying hard to "uncorrupt" them but we come with good news today. We have successfully uncorrupted the source code and are running tests to see if everything is up to par and ready for further development. This means that if everything checks out we can start developing Challenge map 2 and 3 as promised in the Season 2 announcement! Recent Influx of Players We have seen a recent spike in players and it has come to our attention that a couple of streamers have checked out the game. We find this really cool and welcome all new players to the game with open arms. If anyone has any questions or wish to give feedback the community tab for the game has a forum that people usually respond to as new topics are created! Also fee…

  • NOMINATE MEGAJUMP FOR THE GAME AWARDS! - 24 November 2021

    Hello MEGAJUMPERS! We would absolutely love it if you all were to nominate MEGAJUMP for the "Labor of Love" category for the Game Awards! We strive to add more updates to the game and the updates aren't stopping for a while. We are still working hard on making the Steam Inventory system to work with skins so that we can have even more community interaction (maybe even workshop skins for modding). We absolutely love the community we have created and would be nothing without you all! Share this news with all your friends and ask them to Nominate MEGAJUMP for the Labor of Love category as it may help grow the MEGAJUMP community to new heights. I'm sure all the Runners of this game would love some more competition in the Time Trial maps! Thank you all for all the support along the way! Have fun Jumping, and try not to fall!

  • Minor patch - 19 November 2021

    Made the main game easier but Time Trial remains the same as before. Made hitting the wall while jumping more consistent. Now if your speed is low enough you glide along the wall instead of bouncing back or stopping dead.

  • Added Timetrial Records to the ingame maps! - 13 November 2021

    Hello, Minor update to the game. We have updated the Steam engine that Unity uses to better get data from the Steam servers. With this we were able to add the timetrial records at runtime to the maps so Updated scores should be visible at the start of every Time Trial map. We also increased the speed of which the text in the tutorial gets written to the screen! We are working on the "skin" update but we don't have any ETA on when its done. thanks for staying patient!

  • Tutorial added, Sensitivity options and New skeleton - 6 November 2021

    Hello fellow Jumpers! He heard you loud and clearly, some people were struggling with the concept of the game so we decided to create a brand new Tutorial level which you get asked if you want to play before loading into the main game. We have also added the Tutorial Level as a separate Time Trial map for you to play and compete for the best time on with an accompanying global steam leaderboard. In addition to this we figured out how to dynamically change the sensitivity of the camera so we have added options in the menu to change both the X axis and Y axis sensitivities. These settings will be saved automatically when you close out of the settings menu. Lastly we have done a complete rework of the animation infrastructure of the Character making it so that we in the future can much more easily add more models, characters and of course skins to the game as some people have wished for al…

  • 09/10-2021 MAJOR BUG FIXED - Performance improvement - 9 October 2021

    Major bugfix There was a bug in the games programming where it would create a sound file every frame the game was running which caused the sound engine to use more and more of the machines resources until it crashed and the sound would stop. This also caused the game to use a lot more of the RAM and CPU than required. I have now fixed this issue so performance should be better than before and the sound should not stop after about 30 minutes of gameplay anymore. Thanks for the patience.

  • October 4th 2021 Patch notes - 4 October 2021

    We found a bug with the Leaderboard Scoring where it would only publish your Leaderboard Scores if you got a time better than the achievement limit but this has now been changed so whenever you beat a time trial map your time will automatically be uploaded to the Global Steam Leaderboards. Also changed some of the back end files so performance should be a bit better on lower end systems. Again, Thank you all for playing the game. We really hope you are enjoying the game and we are happy to announce that Challenge Level 2 is in full development.

  • Global Time Trial Leaderboards!!! - 22 September 2021

    Hello fellow Jumpers! We are happy to announce that Global Steam leaderboards for the Time Trial modes are now visible on the Community tab. Whenever you complete any Time Trial level under 60 minutes it records your score and uploads it to the Steam Leaderboards so that you can always see who has the best time and which time you need to beat! Currently there is only one person with a time on the Leaderboards so there is plenty of space to try and take the Speedrun Records for each level. To get to the Leaderboards you need to navigate to the community hub and press the "View Stats" button as shown in the image below. Here you can navigate through all the different Time trial Leaderboards. https://i.imgur.com/JbS0na4.png As the rest of the Challenge levels are added to the game the Leaderboards will be active. We can already inform that Challenge Level 2 is in works so you can look forw…

  • MEGAJUMP SEASON 2 UPDATE - 3 September 2021

    HERE WE GO! Friday is a huge day. After 4 over months of development SEASON 2 of MEGAJUMP will release + an all new Time Trial mode unlocked after beating the game once. Not only that, the graphics engine has been completely overhauled to better represent the modern aesthetic of Mega Jumping Graphics We have completely rebuilt the entire map from the ground up with PBR textures and new Geometry. There is also an Overworld which can be accessed by using a secret teleporter somewhere on the map. Time Trial Mode Once you beat the game once (or change the save file) you unlock the brand new Time Trial mode where you get to race against your friends in trying to beat the game with the fastest time possible. Your best time gets submitted to a Global steam leaderboard in milliseconds so people can much easier check who has the best time. In time trial mode you can pause the game at any time an…

  • 4th. of June 2021 Update - 4 June 2021

    Quality of Life update. - Added full XBOX 360 / ONE controller support (maybe PS4/5 controller works, idk I dont have one) - Settings are now saved in a file so that they are preserved through exits. - Added Vsync option to settings for lower end machines

  • 21/11/2020 Changelog - 21 November 2020

    Since the twitch streamer Forsen manages to break every game he yet again discovered a bug that has not been discovered once during the creation of the game. An excellent feat indeed. - Made it so if you are stuck you get unstuck after about 10 seconds or something like that, you should not get stuck in the 1st place but now if you just wait while being stuck you should get free after a while.

  • Changelog 1/11/2020 - 1 November 2020

    -Saves load more consistent now -Fixed some text parsing

  • CHANGELOG 21/10/2020 - 21 October 2020

    -Added Ingame timer ----Time from last play session will be saved and displayed on the Main menu. Timer stops when exiting ----or when entering the trigger for GOD. (Alt+F4 to skip god cutscene won't make time shorter) -Mr. Bog now talks whenever you land on the floor -General bugfixes Future plans. Adding a switch to show current session time on UI Saving settings so they don't reset on every launch

  • CHANGELOG 19/10/2020 - 19 October 2020

    Patch 1 - Added voice to BOG npc - "Inverted" cam - Tried to fix GOD achievement Patch 2 - General bugfixes Patch 3 - Added Voice to Bordie - Added Bordie and MEGALUL to End Credits - Made one easter egg a bit more TOS friendly

  • Changelog - 19 October 2020

    Changed textures in put to better comply with bitrate settings on twitch

Patch notes and updates

S.noRelease datePatch nameGID number
119 November 2021Minor patch4227186657145519535
24 October 2021October 4th 2021 Patch notes3938951840895669203
34 June 20214th. of June 2021 Update4093189347047123350
421 November 202021/11/2020 Changelog3856732771960594398
51 November 2020Changelog 1/11/20203884878205225373267
621 October 2020CHANGELOG 21/10/20203895010671334636026
719 October 2020CHANGELOG 19/10/20205422856308626960547
819 October 2020Changelog5422856308626953810

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1397240
Live current players0
SteamPulse tracked peak205
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD—
Current price USDFree
Release dateOct 19, 2020
DeveloperLaptop gaming
PublisherLaptop gaming
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent75%
Positive reviews108
Negative reviews36
Total reviews144
Steam recommendationsNot available
Achievements18
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1397240/

Short description

Only some will reach the top. Will you be one of them? in this precision 3D platformer where every jump is a risk and easy to learn-hard to master controls you will certainly feel rewarded once you start climbing from the Pit of Despair. Just don't fall. FREE NOW

About this game

What was once the most expensive game on steam by a mile is now free. Story Escape the Pit of Despair. Jump by jump you stray closer to G̶̡̟͈͎̳͕̬̝͕̹͈̣̎̑̽̾̓̌̈́O̸͙͓͙̪͍̮̲͇̲͙̾̀̓͆̓̓̋̕͝ͅD̴̡̨̛̟̼͍̯̦̹̰̟̜̩̑͑͑̑̈́. Reach G̶̡̟͈͎̳͕̬̝͕̹͈̣̎̑̽̾̓̌̈́O̸͙͓͙̪͍̮̲͇̲͙̾̀̓͆̓̓̋̕͝ͅD̴̡̨̛̟̼͍̯̦̹̰̟̜̩̑͑͑̑̈́ and À̵̡͖̝͎̖̻̤̻̜͇̘̫̈̓̈́͑̀̏́̍͑̾̇̎̕ͅŞ̸̦͍̣͑͆̃̎͝C̶̢̥̦̞̆̔Ḛ̸͔͇̩̞̗͍̈́̽̇̃̿̆̌̓͆̋͆͘͝N̷̡̧̰̞̫͙͕̟̙̝͔̞͕̰̈́̎̈͐̔̀̋̏̂̈́͑̕D̴̦̦̪̰̲͗͌͑̔̋̒̎̒͑̎̄̂̚̚. You will face many challenges along the way and meet a lot of new friends, And if you fall, just remember this. Just jump up, Just jump up. Mechanics In this precision 3D platformer you will fall a lot, but its important to remember that you just need to jump up. Every jump is a carefully through out Mega Jump which needs to be planned out according to the height and length needed for the Mega Jump. The longer you charge your jump, the higher you go but you also go shorter . Same for the opposite, charge for less and you go further but lower . Will you Megajump to the top? or will you mega jump and fail. Megafall

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: Free
  • Highest observed: Free

MEGAJUMP's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

MEGAJUMP's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records MEGAJUMP at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-10-05FreeFreeNo discountSteam Store

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Indie

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Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.