Death Drives A Bus news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews13
- Release dateSep 18, 2020
- DeveloperTallbeard Studios LLC
- PublisherTallbeard Studios LLC
Genres: Action, Casual, Indie, Strategy
Company pages: Developer: Tallbeard Studios LLCPublisher: Tallbeard Studios LLC
Death Drives A Bus Steam news
Death Drives A Bus news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update for Steam Deck compatibility! - 3 March 2024
I recently was (finally) able to afford a Steam Deck and I could properly test and update this game so it runs butter smooth on it. Mostly, it was changing some stuff around so the screen's resolution didn't clip off the edges of the game. Now I gotta talk with Valve and get it verified.
- Small update (v20240111-01) - 12 January 2024
Very small update to the game based off feedback from a Steam player (thank you!): End screen at Death Inc. now displays the proper end screen if you have all 50 gold stars (sometimes it didn't) Bug relating to the blue ghosts where they would sometimes be treated as angels instead of neutral
- Update notes for June 15th - 15 June 2022
I've gotten a few comments on Linux builds that Steam isn't recognizing the achievements. I have switched to a different Steamworks library and I believe they are working as expected now. Please reach out if you run into problems on any OS and I'm happy to help! :)
- Death Drives A Bus update (v2.3.4) - 22 August 2021
Kind of a minor update, but I put in a fix for some windowed mode users so the screen doesn't go BANANAS. I also made windowed mode a little bit bigger. I also included my name on the main menu from a really cool and interesting GDC talk I watched. Thanks for playing
- Death Drives A Bus (v.2.3.4) - 19 June 2021
Very smol update, a few people suggested it would be nice if it was easier to count tiles between places to plan your moves better. I've changed it so each road tile has one dash in it so it's easier to count :)
- Fixed the Forty Stars achievement! - 3 October 2020
Was brought to my attention that the "Forty Stars" achievement wasn't triggering in Steam. Turns out I had a silly typo on the Steam achievement ID where I spelled it "Fourty". Should work now, and the next time you open the game, it should trigger the achievement. If not, just beat any level (even one you've already beaten) and it should refresh the achievements you've made. Thanks for your feedback! :)
- Death Drives A Bus v2.3 Update - 2 October 2020
I've gotten a bit of feedback from people over the past week. In the process of updating the game, I created a neat automated system to build and deploy the game automatically to Steam and itch as well! So that's definitely a win :) v2.3 updates Resetting the game now clears the spirit card as well When you deliver spirits to the last portal on the map, but spirits still exist on the map, you game over (no more weird soft locks) Windowed mode functions a bit better now and doesn't crop off the game on wide monitors Added more context-sensitive prompts for keyboard/controller support A few really minor tweaks I probably forgot about I know I keep saying it, but this will likely be the last update for a while. I've got some more projects in the works that are really exciting. Right now it's using "developer art", which is to say it's not pretty to look at. I'm hoping to fix that up and…
- Death Drives A Bus update! - 25 September 2020
Hello friends! A few post-launch updates that I wanted to share with you all! Thanks so much for your support with this game! I'm so pleased with the reception it's gotten over the past week. v2.2 updates: Linux and Mac builds shouldn't crash on load now (see below) Had some requests to include windowed mode so put that option in the main menu. Discovered some issues with the controller prompts where the confirm and cancel buttons were swapped. Added a prompt to back out of the credits and tutorial pages. OK, so related to Linux and Mac builds. Apparently the library I'm using to connect to Steam is having some issues with certain Linux and Mac builds. I'm working on finding a fix for that, but the current workaround is that if it tries to connect and fails, it just falls back to local save data. This unfortunately means that you won't have cloud saves for the moment, but I'll keep an e…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 3 March 2024 | Update for Steam Deck compatibility! | 5688680204382166240 |
| 2 | 12 January 2024 | Small update (v20240111-01) | 6300039510121511959 |
| 3 | 15 June 2022 | Update notes for June 15th | 4480533160882781942 |
| 4 | 22 August 2021 | Death Drives A Bus update (v2.3.4) | 4022264629320244069 |
| 5 | 19 June 2021 | Death Drives A Bus (v.2.3.4) | 4056035920060402602 |
| 6 | 3 October 2020 | Fixed the Forty Stars achievement! | 3807188575857221394 |
| 7 | 2 October 2020 | Death Drives A Bus v2.3 Update | 3807188575850608547 |
| 8 | 25 September 2020 | Death Drives A Bus update! | 3715990047698354981 |
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