SPSTEAMPULSELIVE ANALYTICS
Idle Armada

Idle Armada Steam metadata

Corfe83 | Sep 23, 2020 | game

Released

0players observed · 5 October 2026 - 17:55:40 UTC

StrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak56
  • Units sold (VGI)1,920
  • Revenue (VGI)$5,608
  • Review score86% positive

Idle Armada metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak56
  • Units sold (VGI)1,920
  • Revenue (VGI)$5,608
  • Review score86% positive
  • Total reviews64
  • Release dateSep 23, 2020
  • DeveloperCorfe83
  • PublisherCorfe83

Genres: Strategy, Early Access

Company pages: Developer: Corfe83Publisher: Corfe83

Top Steam chartsTop 100 gamesGame directorySteam Store page

Idle Armada Steam metadata

Idle Armada metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1408060/metadata
Steam Storehttps://store.steampowered.com/app/1408060/
Steam Communityhttps://steamcommunity.com/app/1408060
PCGamingWiki search
IGDB searchSearch IGDB for Idle Armada

Reviews, pricing, and metadata

Review summary

Very Positive

86% positive, 55 positive, 9 negative

Price and discount

$3.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Cloud, Family Sharing

Achievements

Not available

Platform releases
  • Steam 23 September 2020

Latest Steam announcements

  • 0.21.0.4 - Alleviate Late Game Limits, Add New Job, Many QOL & Bugfixes - 1 October 2026

    Upgrade to golang v1.27.1. Upgrade to ebiten v2.9.11. Android: Upgrade to android build tools 37.0.0 and NDK 30.0.16138531. Make resources and resource costs use big.Float instead of float64, to be limitless, including exp. Make battle stats also virtually limitless. This should allow very late game players to push to higher levels than before. New job: Inventor, a military job focused on powering up insights, with a new ship to draw fire from enemies - decoy. New ship (for Merchant job): Crystal cargo. Fix bug where trade tab button timer wasn't counting down as it should. Make science center only appear later in runs (except for scientist) so it doesn't become a noob trap for people who can't prestige yet and have no ration/alloy/circuit income. Improve the experience resource tooltip to show benefit ratios. Make ration/alloy/circuit/lore income buildings also grant some of that resou…

  • 0.20.3.2 - Tutorial Fix, Late Game Offline Calc Optimization / Reliability - 24 May 2026

    Clarify tutorial text that referred to a fast forward button in the battle screen that isn't there anymore, it now describes what farm&push does instead. Fix one scenario that can cause offline calculations / farm calculations to spin out of control forever until game is restarted. Also add a defensive guard in case they do start to spin out of control, military upgrades will no longer try to queue farm calculations. General optimizations to avoid redundant calculations related to targeting, which makes combat simulations and offline calculations faster.

  • 0.20.3.1 - Late Game Fixes - 16 May 2026

    Fix issue where in extremely late game, the enemy level scaling ability can cause battle levels to actually get easier after a certain point due to overflow, and then enemy mark reduction applied. This caused offline calc to also spin forever searching for a farm level, among other problems. Now this whole codepath is much smarter with regard to very late game saves.

  • 0.20.3.0 - Reliability Fixes, Minor QOL / Balance Tweaks - 10 May 2026

    Upgrade to go lang 1.26.3. Upgrade to ebiten 2.9.9. Android: Improve reliability and clarity when google cloud save is extremely slow or cannot be reached on startup. Militia ship type is now correctly categorized as a civilian ship (previously, it was mistakenly a 'flagship'). Fix bug where some buildings granted you the wrong amount of resources when you built them with the 'start with building' prestige abilities. Bugfix for 'json: unsupported value: NaN' errors seen by some users. Fix an old bug where offline calculations can rarely spin forever. Fix bug where the new subverter boss was supposed to have reduced damage taken from offensive ships, but didn't. General safety guard rails for when values get extremely high in the very late game.

  • 0.20.2.1 - Add Ship Bugfix, Minor Perf Fix - 23 January 2026

    Fix regression from last patch where add ship button on military tab wouldn't work. Improve performance of 'remove all ships' button on military tab when your fleet is large.

  • 0.20.2.0 - QOL Improvements, Crash Fix - 23 January 2026

    Upgrade to go lang 1.25.6. Upgrade to ebiten 2.9.7. Upgrade more golang dependencies to latest. Show 'Toggle Dev Stats' button when dev stats are open, so it's easy to close. Remake: Improve middle purchase button to only be lit up when it poses an interesting choice. Remake: Don't show most tabs when picking map for the next runs. Fix bug in military tab where removing the last ship on a page could make the UI screw up until you changed tabs away and back. Fix crash that can occur in certain situations when removing a ship on military tab. Fix Z-order bug where the upgrade or fleet loadout selection UI was drawn above most military tab buttons, but behaved as if below.

  • 0.20.1.0 - Various Bugfixes - 30 July 2025

    Fix crash regression when adding a 'Specific' automation upgrade item. Fix auto add ships feature to add ships if you manually built at least one building of the corresponding factory. Fix military tab bug where adding a militia didn't show that it was added in some situations. Fix bug where removing all militia with the red X would inadvertently refund your farms. Fix bug where offline calculations could rarely run more than they should, and even get in an infinite loop. Fix bug that was making it harder to click the plus/minus buttons on military tab because the ship name tooltip was getting in the way. Android: Upgrade to target Android SDK 35, as will be required soon by Google. Upgrade Java 11->17 and gradle 4.2.2->8.1.4 to match. Android: Fix issue that was making the install / download size bigger than it needed to be.

  • 0.20.0.2 - Crash Fix - 12 July 2025

    Fix crash when editing a loadout that is not selected.

  • 0.20.0.1 - Bugfixes - 9 June 2025

    Steam: Stop popping up a command line window with game launch. Fix a regression in behavior on military tab that can cause unresponsive UI and crashes. Android: Fix memory leaks in the go java interface code. Android: Recompiled app with 16 KB native library alignment for compatibility with more devices.

  • 0.20.0.0 - New Ships, New Boss, New Automation Option, Graphical Improvements! - 8 June 2025

    Implement a new automation feature that allows more fine-grained control, dividers. They may not be placed below any upgrade preference that has no max level set. They will make sure that automation buys everything above the divider to the set levels, before buying anything below it. Add a 2nd boss to the game, the Subverter. Boss battles now have a planet in the background that is specific to each boss level and stays the same across playthroughs, and as you get close to each boss battle, you see it in the distance. Instead of a bunch of round particles, destroyed ships now break apart into visible pieces of the original ship that float away and disappear. Give job-specific units to Artillerist and Citizen (Artillery and Militia). Now the only job missing its own ship is the Merchant. Artillery ships are a bit like gulls. Slower, more powerful shots, but shorter range. Militia is the f…

  • 0.19.8.0 - New Setting To Disable Text Spam - 4 May 2025

    Upgrade to ebiten v2.8.8. Fix resolution switcher UI to work again after recent resizable window changes. New setting to disable popup message spam (because it annoys some players, and anyway late game it gets crazy).

  • 0.19.7.9 - Bugfixes (Including Android Crash Fix!) - 11 March 2025

    Upgrade to golang 1.24.1 for windows and MacOS. Fix a crash bug affecting older versions of android (and perhaps linux too) by downgrading to golang v1.22.12 on those platforms. Fix some other references to dole out that were supposed to be renamed, and weren't. Make game startup in a more defensive way to detect certain crashes, such as when failing to initialize Steam integration. Update mark bias stats that intend to maintain level difficulty balance for different enemy ship type combos. Render shields under units to make the battle easier to see what's going on.

  • 0.19.7.8 - Bugfixes - 5 February 2025

    Fix bug where auto-collect autopilot ability was not benefitting gold income the way it should have (it now benefits battle gold drop rate as intended). Fix bug where some trade UI elements would appear above the trade tab help screen. Fix issue where the mark-up screen 'benefits' display would sometimes show the same benefit multiple times. Fix bug where 'dole out' button did not light up as intended if the ship you could afford was only in your loadout, but not also in your current fleet. Rename 'dole out' button and its counterpart 'remove' to longer, more descriptive names: 'Remove All Ships' and 'Auto Add Ships'.

  • 0.19.7.7 - Window Resizable, and Fix Gamebreaking Exploit - 25 January 2025

    Upgrade to golang 1.23.5, which has performance improvements for CGO which benefits MacOS, Linux and Android (but not Windows). Support maximizing or resizing the window on windows/mac/linux. If you resized the window and wish the window would be snapped to the way it used to be, press the H button (or close and reopen the game). Fix exploit where refunding factories on military tab would sometimes give you many more resources than it was supposed to (in fact, more resources than it cost you to build those factories).

  • 0.19.7.6 - Better Freeze Workaround To Reduce RAM Usage - 15 January 2025

    This patch simply uses a better workaround for the freeze issue. Instead of Idle Armada delaying the garbage collector as much as possible (which increased memory usage), we found a specific feature of the go runtime to disable to prevent the GC from freezing. This may be a bug in either steam or in go, but in the meantime this better workaround was suggested in this go runtime issue: https://github.com/golang/go/issues/71242

  • 0.19.7.5 - Changes to Address Freezing on Windows - 13 January 2025

    I finally found a way to reproduce the freezing behavior that many users are seeing on windows. It turns out the key is to run it with steam overlay. I understand it's some interaction between ebiten engine, steam overlay, and the go garbage collector. If I disable the go garbage collector, it doesn't happen at all. I don't deeply understand the issue yet, but with that new understanding I've been able to apply some tweaks that dramatically reduce the frequency of the hangs, while I investigate how to get the root cause fixed. Steam Windows Version: Applied a workaround for the hangs/freezing that some users have been seeing. It doesn't solve the root cause yet, because the root cause is outside of Idle Armada, but it applies settings that dramatically reduce the rate of these issues, at the cost of running the GC much less often (which makes Idle Armada use more RAM). If you don't care…

  • 0.19.7.4 - Perf Improvements, V-Sync Option - 9 January 2025

    Prefer discrete GPU on windows to make sure we aren't getting slowed down by an integrated GPU. Make v-sync a visible setting, and show v-sync status on dev stats page. Reduce the maximum windowed size because it was sometimes so big it was hard to close the changelog screen and resize it. Use single thread option in ebiten which we should already support, which both improves performance and reduces locking.

  • 0.19.7.2 - Add Profiling Mode - 6 January 2025

    Add -profile commandline, which when passed outputs various detailed performance information compatible with the go tool pprof (see details on settings -> dev stats page, or by hitting slash button on keyboard). Change the inner workings of how we tell ebiten what graphics library to use (stop using environment variables which is deprecated).

  • 0.19.7.1 - Minor Tweaks, Perf Telemetry - 5 January 2025

    Reduce CPU somewhat for farm rate calculations. Fix bug where the visible battle would pause when a computer's clock time is adjusted backwards. Add various counters in dev stats screen that will be used to help diagnose hangs / freezes seen by some users.

  • 0.19.7.0 - Fix hang / stutter that can occur sometimes - 1 January 2025

    Fix bug where game could hang for a little while when doing background push / farm rate calculations. Upgrade to ebiten v2.8.6.

Patch notes and updates

S.noRelease datePatch nameGID number
11 October 20260.21.0.4 - Alleviate Late Game Limits, Add New Job, Many QOL & Bugfixes1845383656383731
224 May 20260.20.3.2 - Tutorial Fix, Late Game Offline Calc Optimization / Reliability1833334318574741
316 May 20260.20.3.1 - Late Game Fixes1832700592795101
410 May 20260.20.3.0 - Reliability Fixes, Minor QOL / Balance Tweaks1832065502818497
523 January 20260.20.2.1 - Add Ship Bugfix, Minor Perf Fix1822556746163122
623 January 20260.20.2.0 - QOL Improvements, Crash Fix1822556746160628
730 July 20250.20.1.0 - Various Bugfixes1806698490652718
812 July 20250.20.0.2 - Crash Fix1805065414281442
99 June 20250.20.0.1 - Bugfixes1801617199507463
108 June 20250.20.0.0 - New Ships, New Boss, New Automation Option, Graphical Improvements!1801617199482770
114 May 20250.19.8.0 - New Setting To Disable Text Spam1798454487699753
1211 March 20250.19.7.9 - Bugfixes (Including Android Crash Fix!)1793384379524944
135 February 20250.19.7.8 - Bugfixes1790848102590898
1425 January 20250.19.7.7 - Window Resizable, and Fix Gamebreaking Exploit1789580505356203
1515 January 20250.19.7.6 - Better Freeze Workaround To Reduce RAM Usage1788945554764704
1613 January 20250.19.7.5 - Changes to Address Freezing on Windows1788311419128451
179 January 20250.19.7.4 - Perf Improvements, V-Sync Option1788311419006278
186 January 20250.19.7.2 - Add Profiling Mode1787858252833674
195 January 20250.19.7.1 - Minor Tweaks, Perf Telemetry1787858252819376
201 January 20250.19.7.0 - Fix hang / stutter that can occur sometimes1786573931019579

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1408060
Live current players0
SteamPulse tracked peak56
Live count (today's peak floor)0
Price$3.99
Free to playNo
Discount0%
Original price USD$3.99
Current price USD$3.99
Release dateSep 23, 2020
DeveloperCorfe83
PublisherCorfe83
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent86%
Positive reviews55
Negative reviews9
Total reviews64
Steam recommendationsNot available
AchievementsNot available
Average playtime forever21,876 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1408060/

Short description

Deep idle game with NO ads, NO in-app-purchases. Watch your fleet battle automatically. Collect items and upgrade your buildings and fleet to reach progressively higher levels!

About this game

Deep idle game with NO ads, and NO in-app-purchases! Watch your pixelated fleet battle in real-time. Build up your economy, upgrade your ships, and collect a variety of loot from dead enemy ships to assist your ships in battle! Balance resources such as food, metal, crystal, gold, rations, alloy, circuits, and more! Build Gulls, Armored Cruisers, Bombers, Guards, and more to fight for you! Once you get far enough, prestige into a multi-layered "job" system, where each job has a different play style, and offers unique purchasable prestige bonuses that benefit ALL jobs! How many jobs can you master? What level can you reach?

Supported languages

English

Steam categories

Category IDCategory
2Single-player
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslViolência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $3.99
  • Highest observed: $3.99

Idle Armada's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $3.99, the highest is $3.99, and the first visible tracked price is $3.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Idle Armada's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $3.99, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $3.99. The latest run records $3.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $3.99
  • Current list price: $3.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Idle Armada at $3.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$3.99$3.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $3.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$3.99$3.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $3.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$3.99$3.99No discountSteam Store

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