Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 1408420 |
| Live current players | 0 |
| SteamPulse tracked peak | 2 |
| Live count (today's peak floor) | 0 |
| Price | $14.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $14.99 |
| Current price USD | $14.99 |
| Release date | Dec 9, 2020 |
| Developer | Aleksander Ciesielski |
| Publisher | Aleksander Ciesielski |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | 5 user reviews |
| Positive review percent | 60% |
| Positive reviews | 3 |
| Negative reviews | 2 |
| Total reviews | 5 |
| Steam recommendations | Not available |
| Achievements | 2 |
| Average playtime forever | 230 minutes |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/1408420/ |
Short description
Rewrite history and rule Ancient Egypt in this retro-inspired city-building game.
About this game
Rewrite history and rule Ancient Egypt in this retro-inspired city-building game. You have to construct prospering cities alongside The Nile. Evolve households to higher levels by providing them goods and services. Design and beautify complex cities. Defend your empire from invading armies. A small shortage of goods or an overlooked district might bring your city to ruins. Features: Walker system: Instead of an area of effect, the base of the game is focused on the so-called walker system. The majority of the buildings have to be connected with roads, over which your people will move. You will have to design city districts so that all the buildings receive goods and services in time. Service walkers will provide goods and services to houses. Delivery walkers will retrieve resources from storage and deliver them to producers. Military units that you can move freely around the map. The paths of road walkers can be controlled by placing roadblocks or setting their custom paths manually. Housing: The heart of the city are the people. Evolve your households by providing them with goods and services. The better living conditions, the more people can be housed. Currently, there are 15 housing levels. Elite Housing: Elite class does not work, but they are an important part of your empire. Satisfying them will be harder as they want more luxurious items and an appealing area to live in. Currently, there are 5 elite housing levels. Resources and goods: Currently, there are 25 goods available, which can be harvested, mined, bought, or produced. Often you will have to use all of those methods, as not all maps provide you with everything you need from the beginning. The Nile: The Nile floods once a year, during that time it is not possible to grow crops and any structures that were placed over floodplains will be destroyed. (except for roads and farms) Services: In addition to providing your people with goods, you will also have to provide them with access to religious facilities, doctors, courthouses, entertainment, and others. Risks: You will have to make sure that all the buildings are well maintained. If they are not, they could collapse or set on fire. Addition…
Supported languages
English * * languages with full audio support
