Ancient Worlds: Egypt news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score60% positive
- Total reviews5
- Release dateDec 9, 2020
- DeveloperAleksander Ciesielski
- PublisherAleksander Ciesielski
Genres: Indie, Simulation, Strategy, Early Access
Company pages: Developer: Aleksander CiesielskiPublisher: Aleksander Ciesielski
Ancient Worlds: Egypt Steam news
Ancient Worlds: Egypt news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Military, Elite Housing, Desirability, Music - 4 February 2021
New tutorial missions Elite Housing Military New scenario category "Military" with following missions: Trade Route Invasion Greenlands Great Pyramid Elite Houses Elite Houses can be placed the same way as regular houses, however, they occupy 3x3 tiles instead of 2x2. Elite Houses require all the resources that a maximum level of the regular house requires, plus extra ones and a desirability level. (right-click over the elite house to see what it requires currently) Elite Houses will be required to complete missions in future campaigns. Military You can now build walls, gates, and towers, which require stone to be constructed. You can place swordsmen and archer's legions. A Recruiter building is required to train military units. This is the base for the military aspect of the game, it will be worked on, improved and more features will be added in the future, including water transportatio…
- Steam Workshop support and improved Map Editor - 27 December 2020
It is now possible to upload and subscribe to maps on Steam Workshop. New Scenarios category has been added. (Workshop) In that category, you can find maps that you have subscribed to in Steam Workshop. The game will try to download those maps every time it is launched. Map editor was slightly reorganized and missing features have been added. An official guide on how to use Map Editor has been posted and can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2337029413 An official guide on currently available cheat codes has been posted here: https://steamcommunity.com/sharedfiles/filedetails/?id=2337018267
- Bugfix #3 - 21 December 2020
Added camera speed setting as some users reported that the camera moves way too fast for them and they can't change it. Fixed warehouses not displaying resources properly after loading the game. Fixed in-game menu buttons not disappearing when pressing ESC in the options screen. Game settings will now not be overwritten with each update.
- Bugfix #2 - 19 December 2020
Fixed crash when loading the game that was happening on some machines. I have removed the campaign map "Sandbox" in the "Monuments" category which also seemed to crash the game for some players. This is far from a perfect solution and I will work on fixing this properly in upcoming updates, however, I want to make sure that the game launches at all for everyone. Thank you for your understanding.
- Monuments and land trade update - 18 December 2020
I am happy to announce that monument construction and land trade have now been added to the game. Currently available monuments are: small/medium/big plain stone pyramid (requires the stone to be constructed) small/medium/big limestone pyramid (requires stone and limestone to be constructed) small/medium/big smooth pyramid (requires stone and limestone to be constructed) mastaba (requires bricks to be constructed) obelisk (requires granite and wood to be constructed) New resource: Bricks New production building: Brickmaker (requires clay to produce bricks) New tutorial mission: Monuments New scenarios category: Monuments New maps: (in Monuments category) Dahshur Saqqara Giza Sandbox Note on the new "Sandbox" map: It is the first time that I introduce an enormous map. (1024x1024 tiles) The loading times might be slower on older machines. If immigrants are not coming to houses, consider p…
- Bugfix #1 - 13 December 2020
Changes: - Fixed trade on Memphis map - Added notifications indicating where some of the buildings can be placed - Fixed error where buildings were not being placed on the correct tile - Now it is possible to move the camera by moving the mouse to the edge of the screen - Removed resolutions higher than 1920x1080. Will be added back in the future when the issue is resolved. - Mountains can not be deleted now.
- Ancient Worlds: Egypt now in Early Access! - 9 December 2020
I am happy to announce that Ancient Worlds: Egypt is now available for purchase! The current version is focused mostly on sandbox features, with more content coming soon. Want to stay updated? Stick around on Steam forums or come to our discord! https://discord.gg/EWsvNyx
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 21 December 2020 | Bugfix #3 | 4090922416510685471 |
| 2 | 19 December 2020 | Bugfix #2 | 4090922416503325364 |
| 3 | 13 December 2020 | Bugfix #1 | 3879252510641655235 |
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