SPSTEAMPULSELIVE ANALYTICS
Endless Furry Killer 2020

Endless Furry Killer 2020 Steam news

Tegridy Made Games | Sep 23, 2020 | game

Released

0players observed ยท 24 September 2026 - 22:12:12 UTC

ActionAdventureCasualIndieStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak9
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive

Endless Furry Killer 2020 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak9
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive
  • Total reviews229
  • Release dateSep 23, 2020
  • DeveloperTegridy Made Games
  • PublisherTegridy Made Games

Genres: Action, Adventure, Casual, Indie, Strategy

Company pages: Developer: Tegridy Made GamesPublisher: Tegridy Made Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Endless Furry Killer 2020 Steam news

Endless Furry Killer 2020 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Custom Controls & More - 22 November 2025

    Added rebind-able custom controls. Fixed music audio not saving on main menu. Added custom cursor toggle to control rebind menu.

  • Grenades & Save/Load Volume - 22 November 2025

    Added grenades, should be a fun "end-game" item to throw at furries. Be careful, they do 150 dmg for 300$ each! Also volume for music and effects now save/loads.

  • Steam Inventory Items! - 17 July 2025

    I figured out steam items. We won't talk about what stopped me for so long. Lets just say I was about 10mins of patience and two clicks away a long time ago. Enjoy

  • Boss Fixed - 25 February 2024

    Fixed the boss ( Nebraska gov ) attack distance, increased by 10% to hit player more accurately. Fixed the boss ( Nebraska gov ) text to disable instead of destroy, removing a nasty bug. Fixed versions mixed up in 1.7.7 & 1.7.8 (Replaced by 1.7.9)

  • Upload Leaderboard On Death! - 17 November 2022

    Upload Leaderboard On Death! Leaderboard scores are now instantly uploaded on death!

  • Attack Cursor Added! - 8 November 2022

    Attack Cursor Added: When attacking enemies your cursor will change

  • Fixed Railgun Unlock Bug - 28 October 2022

    Fixed Railgun Unlock Bug

  • Fixed Health Upgrade Achievement - 28 October 2022

    Fixed Health Upgrade Achievement

  • Find Player Highscore - 21 October 2022

    Find player in leaderboards button added to each level

  • Pooling Fixed (Again) - 10 May 2022

    What did I say just a few hours ago? Seems like I never do anything fully right the first time. I removed the life time from enemies so they no longer are destroyed (deleted) after 2 minutes. This was causing an issue where the pool would stop filling if enemies were not killed. List: 1. Pooling fixed (again) enemies no longer are deleted after 2 minutes which would remove them from the pool permanently (stop spawning them if not killed)

  • Object Pooling Fixed | Enemy Movement No Longer Tied To Frame Rate - 10 May 2022

    "With Great Power Come Great Respoinsibility" This is definitely true with code, seems like I never do anything fully right the first time anymore. Objects were not returning to pool correctly, which results in no enemies spawning after a while. This has been fixed. Also enemy movement have been moved to a FixedUpdate like player movement was to prevent it being tied to physics or FPS. Short list: 1. Pooling fixed, enemies now returned to pool (correctly) and are like-wise able to be pooled again. This is a method to re-use objects instead to creating new ones every time an enemy spawns. 2. Enemy movement fixed, no longer tied to game physics or FPS.

  • MAJOR IMPROVEMENTS! Movement Speed Finally Fixed! Object Pooling Added! - 10 May 2022

    So when you start making bigger games you realize all the things you did wrong in your smaller games... I've (successfully this time) added object pooling which will increase performance and reduce crashes. But mileage may vary between PC's. Movement speed is finally fixed. The problem was not using a FixedUpdate with deltaTime, this was a simple error on my part for not understanding physics yet fully. Also camera flashing has been fixed on game start. And I removed the 300 fps frame rate limit. Here's a short list: 1. Player movement no longer tied to FPS (higher fps was making the player slower!) 2. Object pooling added for all standard enemies, this should help performance 3. 300 fps limit removed when v-sync is off 4. Red flash is now enabled on game start, use pause menu > camera FX off to disable this setting

  • MAJOR IMPROVEMENTS! Movement Speed Finally Fixed! Object Pooling Added! - 10 May 2022

    So when you start making bigger games you realize all the things you did wrong in your smaller games... I've (successfully this time) added object pooling which will increase performance and reduce crashes. But mileage may vary between PC's. Movement speed is finally fixed. The problem was not using a FixedUpdate with deltaTime, this was a simple error on my part for not understanding physics yet fully. Also camera flashing has been fixed on game start. And I removed the 300 fps frame rate limit. Here's a short list: 1. Player movement no longer tied to FPS (higher fps was making the player slower!) 2. Object pooling added for all standard enemies, this should help performance 3. 300 fps limit removed when v-sync is off 4. Red flash is now enabled on game start, use pause menu > camera FX off to disable this setting

  • Boss Spawn Rate Reduced - 5 April 2022

    1. Boss spawn rate reduced from 10 seconds to 30 seconds on each difficulty. That's it!

  • BOSS ADDED! (Nebkraskan Governor) - 5 April 2022

    1. Spawn rate clamp changed from 0.1 to 0.5 (higher = less enemies spawning) - this should stop crashing (I hope...) 2. Boss added! Will spawn every 30 seconds after wave 50!!!!! 3. Killing the bosses = big score

  • BOSS ADDED! Nebkraskan Governor! - 5 April 2022

    1. Spawn rate clamp changed from 0.1 to 0.5 (higher = less enemies spawning) 2. Boss added! Will spawn every 10 seconds after wave 50!!!!! 3. Killing the bosses = big score

  • Disclaimer "Space" To Skip "Fix/Test" - 30 December 2021

    Disclaimer "Space" To Skip "Fix/Test" 1. You can now press "Space" key to skip disclaimer 2. This might fix a bug where some people are stuck on disclaimer menu 3. Mac packages wont be updates past version 1.3.0!

  • Camera VFX Toggler - 27 December 2021

    Camera VFX Toggler: 1. Camera VFX now adds a red flash when player is hit 2. Toggler (in pause menu) now turns all camera effects off/on (not just blood!) 3. Mac packages will never be updated past version 1.3.0!!!!!

  • Additional Player Hit Effects - 26 December 2021

    Additional Player Hit Effects: 1. Added effects when player is hit by enemies: Chromatic abrasion, Camera Flex/Shake. 2. Next update will allow to turn this function on/off 3. MAC PACKAGES WILL NEVER BE UPDATED PAST VERSION 1.3.0!

  • Right-Fire Unlock Version 2 - 16 December 2021

    Right-Fire Unlock Version 2: 1. right-fire unlock is now needed to right-firing machine and railgun unlocks. 2. Small UI bug fixed where it would show the single pistol instead of dual pistol after unlocking machine gun or railgun before right-fire unlock. 3. More minor bugs fixed.

Patch notes and updates

S.noRelease datePatch nameGID number
117 July 2025Steam Inventory Items!1805431065350525
217 November 2022Upload Leaderboard On Death!4789043687472635728
38 November 2022Attack Cursor Added!4732747437220020157
428 October 2022Fixed Railgun Unlock Bug4706851091175946442
528 October 2022Fixed Health Upgrade Achievement4706851091175580281
621 October 2022Find Player Highscore4714731755414102928
710 May 2022Pooling Fixed (Again)4288001105330281840
810 May 2022Object Pooling Fixed | Enemy Movement No Longer Tied To Frame Rate4348799082209857847
910 May 2022MAJOR IMPROVEMENTS! Movement Speed Finally Fixed! Object Pooling Added!4348799082207449605
105 April 2022Boss Spawn Rate Reduced4347669995479137480
115 April 2022BOSS ADDED! Nebkraskan Governor!4347669995477974552
1230 December 2021Disclaimer "Space" To Skip "Fix/Test"4224938027323709218
1327 December 2021Camera VFX Toggler4224938027312618013
1426 December 2021Additional Player Hit Effects4224938027308371054
1516 December 2021Right-Fire Unlock Version 25320438099034324202
1613 December 2021Right-Click Shooting Not Working Bug Fix4224936849666218532
1713 December 2021Red Eye Version 24224936849664732632
1812 December 2021Right-Click Fire Now Unlockable | Enemies Eyes Turn Red4224936849660367946
192 December 2021Camera Blood Toggle4224936215383722124
202 December 2021Improved Blood Overlay Effect | Health Upgrade Updated4224936215382113182

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