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Chesnakisnak

Chesnakisnak Steam news

Schirwindt | Oct 19, 2020 | game

Released

0players observed · 5 October 2026 - 20:04:22 UTC

CasualSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score57% positive

Chesnakisnak news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score57% positive
  • Total reviews14
  • Release dateOct 19, 2020
  • DeveloperSchirwindt
  • PublisherSchirwindt

Genres: Casual

Company pages: Developer: SchirwindtPublisher: Schirwindt

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Chesnakisnak Steam news

Chesnakisnak news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Blackwoods launched! - 18 July 2024

    My next game "Blackwoods" has just launched on Steam and will be released on the 7th of August. Feel free to add it to your wishlist and try it out when it releases- it will be completely free with no in-app purchases. Blackwoods is a cold-war FPS focusing on a resistance movement in the Baltic states so if alternate history, fun gun-play, a wide selection of guns or a cast of intriguing, fully voiced characters interest you, be sure to take a look!

  • The Courier Standalone expansion - 6 March 2021

    Hello! The courier standalone expansion has now been released. Originally it was to be an add-on for Chesnakisnak but I decided to try uploading to itch.io. I'm still learning so trying new things is always good. Anyway- if you would like to explore the world of Chesnakisnak a bit more with an entirely new gameplay loop- you can find the Courier here. Have fun and let me know what you think.

  • The J.U.I.C.E. update 1.05 is here! - 26 November 2020

    The Joint User Integration Central Experience update (JUICE 1.05) is here! It brings several new features and improvements to Chesnakisnak: An all new achievement system The option to change your loading screen style (Art created by various community artists) Music volume option An easier way to distinguish the most important responses in mail Various new systems and activities around the world More interaction with items around the apartment Yung Dhale Various bug fixes I hope you all enjoy this new update as I continue to work on this game.

  • 1.04 Update is live! - 28 October 2020

    Hello! The 1.04 update has just been released and it features a new mini-game for Halowe'en as well as some holiday flair. There is also a new screen displayed upon starting a new game which gives some tips on how to get the most out of the game. Small QOL updates are also included. P.S. The mini-game is not to be taken as a serious attempt at a horror game- it's based on a recurring nightmare I had as a kid as well as an actual historical event. I thought it was quite a bit of fun to make, the solution is stupid but not knowing it fits the nightmare much better than solving it immediately.

  • Chesnakisnak is released on the 20th of October - 7 October 2020

    Hello all! Thank you for your interest in Chesnakisnak. This will be the first game I have developed and as such it is neither very long nor perfect by any standard. I would like to thank everyone who has helped me with the development of this game, including the musicians and artists who made this possible. But not Ben. Please be aware that I know of one issue that may affect your gameplay severely: Upon loading from the load screen, it is possible under specific conditions that the game will return you to the main menu OR crash completely. This seems to be an issue with how Unreal handles blueprints and levels (Or the placement of levels within the project- I don't understand it completely, to be honest.) - I have attempted to fix this in several ways but I may have coded myself into a corner. If this happens to you, please attempt to load the file again (perhaps even twice or three t…

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