SPSTEAMPULSELIVE ANALYTICS
Nominal

Nominal Steam metadata

Offworld Systems LLC | Feb 9, 2021 | game

Released

0players observed · 22 September 2026 - 01:25:01 UTC

ActionIndieSimulation

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)330
  • Revenue (VGI)$2,184
  • Review score82% positive

Nominal metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)330
  • Revenue (VGI)$2,184
  • Review score82% positive
  • Total reviews11
  • Release dateFeb 9, 2021
  • DeveloperOffworld Systems LLC
  • PublisherOffworld Systems LLC

Genres: Action, Indie, Simulation

Company pages: Developer: Offworld Systems LLCPublisher: Offworld Systems LLC

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Nominal Steam metadata

Nominal metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1454190/metadata
Steam Communityhttps://steamcommunity.com/app/1454190
PCGamingWiki search
IGDB searchSearch IGDB for Nominal

Reviews, pricing, and metadata

Review summary

Positive

82% positive, 9 positive, 2 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Shared/Split Screen Co-op, Shared/Split Screen, Family Sharing

Achievements

41

Platform releases
  • Steam 9 February 2021

Latest Steam announcements

  • v1.2.2 - The Modifiers Update is available on the Testing Branch - 13 June 2022

    v1.2.2 - Game Modifiers Changelog The Game Modifiers feature has been rolled out to our Testing branch! Rather than waiting for all of v1.2 to be completed (along with its entire features list), I'm switching to releasing features as they're ready for wider-scale testing. Once all features for v1.2 are in the Testing branch and any issues have been ironed out, v1.2 will move to the Main branch. New Feature: Game Modifiers: 27 unique modifiers that change the game's underlying systems and values. Looking to spice up the challenge, or maybe make things a bit easier? Now you can! New baked-in logging solution: Prioritizes user anonymity, creates and manages log files and log file rollover. This new logger stores its output in the game's install directory at the following location: ./Nominal/GameLogs. Various bug fixes Bug Fixes Fixed ultrawide monitor support missing in the in-game Escape…

  • March Dev Update: Feature Highlight: Game Modifiers - 1 March 2022

    v1.2.2 Nominal Classic, Feature Highlight: Game Modifiers As we enter March, I want to give everyone a glimpse into what has been in the works for v1.2.2 since the last update/announcement on February 7. Despite some much-needed vacation time, a lot has been completed or, at the very least, planned out. This announcement will primarily go into detail about the upcoming Game Modifiers feature, but includes some other fun bits of information. Without further delay... Update on the Status of the Update As soon as the Optimization Update (v1.2.1) was pushed to the Testing Branch on Steam, work on v1.2.2 - Nominal Classic began. I hit the ground running on all of the planned features (see the roadmap in the previous announcement/storage page/the Offworld Systems website), and I also planned out a few more quality of life features that aren't on the roadmap for design/aesthetics's sake. A hug…

  • Nominal v1.2.1.1 - Hotfix - 22 February 2022

    Nominal v1.2.1.1 - Hotfix This is a quick hotfix for various bugs and issues that are present in v1.2.1b. Note: some of these bugs may exist in earlier versions of the game, but are only addressed for v1.2.1.X and higher (currently available on the Testing Branch in Steam) Changelog - Bug Fixes Fixed a major bug in the round ending logic that was causing the Results/Game Over screen to never show and leaving the player staring into the void of space Fixed a bug in the audio logic causing the Effects Volume to be quieter than intended regardless of the value set in the Options Menu (this could give the impression that there is no audio at all once loaded into a game, even with the default value of 50) Fixed a bug in the Options Menu causing the Apply button and the 'Changes will not be saved' warning to always be visible, even if changes hadn't been made Fixed a bug in the Options Menu c…

  • Nominal v1.2.1b - The Code Optimization Update - is LIVE on the Testing Branch - 7 February 2022

    Nominal v.1.2.1b - The Code Optimization Update is Live on the Testing Branch This has easily been Nominal's biggest update yet. Not necessarily in terms of content additions, but in terms of scope and effort. With v1.2.1b, roughly 95% of the original codebase has been completely rewritten to achieve better performance, stability, and maintainability. Each and every script was brought up to modern C# programming standards and patterns. A lot of unused scripts and methods (artifacts from beta and alpha testing) have been removed, reducing the game's overall footprint (code-wise at least). As Nominal has essentially been rewritten from the ground up, I've done thorough Quality Assurance testing, but I still am putting this update onto the Testing Branch, just to be sure nothing escaped my singular pair of eyes. That said, with v1.2.1b taking over the Testing Branch, v1.2.0b (The Code Refa…

  • v1.2.0.1b Hotfix - 10 December 2021

    Changelog: + Fix missing editor reference rendering the Back button in the Mode Select menu to be inoperable.

  • Nominal v1.2.0b Is Live on new Testing Branch - 10 December 2021

    v1.2.0b Changelog: Refactor, clean, standardize, and organize all existing code to match C# development standards Fixed bugs with the Steam API handling that caused null reference errors if the player was not actively logged into Steam Fixed a bug causing null reference errors when dying to a High Temperature Hazard and the achievements controller trying to unlock an achievement that doesn't exist. Accessing the New Testing Branch: As v1.2.0b is very experimental, I've completed thorough quality assurance on my side to ensure that everything works just as it did (if not better) before the codebase refactor. That said, humans are fallible so there may be bugs or unintended issues here or there. Because of this, v1.2.0b has been set to Live for all players but only on a new Testing branch on the Steam backend. There is no password for this branch, so you can update to v1.2.0b by following…

  • Nominal Reenters Active Development. - 1 December 2021

    Nominal Reenters Active Development: Hello, commanders! After about six months of being on a Range Safety Hold, I am happy to announce that Nominal is back under active development. While my last post in May was very serious and sad to have to write, at that point I really did need to step away from Nominal. It was my first game. I learned a lot of hard lessons. And, I was trying to figure out how to keep making games as a career. There were just so many unknowns, and while I have a background as a full-stack developer for enterprise systems, I just didn't have the gamedev skills necessary to do justice to Nominal. So, I set out to try other concepts, learning and improving my skills as I went. And I did learn. A lot. And all of that learning led me back to where I started: Nominal. So, if you're up to it, keep on reading to see what all I learned, what I have planned for Nominal, and h…

  • Nominal v1.1.6 - Small Update - 22 November 2021

    In an effort to better connect players, I've added a call-to-action to join the Nominal Discord server on the Main Menu for players who are looking to connect with others and play the game. Add CTA for Main Menu Discord button

  • Letter from the Developer - 20 July 2021

    First, I give my sincerest thanks and appreciation to everyone who has given Nominal a chance. You all have helped immensely with your feedback, bug reports, requests, suggestions, and more. I really can't understate my thanks. Nominal is the very first game that I've developed, so this entire experience has taught me so, so much: how to manage social media, how to get everything set up on Steam's backend, how to moderate a community, how to support a product, and so on and so forth. I'm incredibly grateful for Nominal, what it's taught me, what it's done for me, and for this little community that it has brought together. All this said, I have to get to the tough part of this message. Things have been quiet, because on top of real life matters (like moving and taking care of my mental health), I have been trying to figure out how to best proceed, not just for Nominal, but also Offworld…

  • Nominal v1.1.5 - Ship Computer and UX improvements - 20 April 2021

    Nominal v1.1.5 TLDR Changelog Reduced ENTR key redundancy. Pressing the Prog, Verb, or Noun key will immediately put the computer into input mode, removing the need to press enter twice; e.g. Press PROG, Press ENTR, Enter value, Press ENTR can now be done as follows: Press PROG, Enter value, Press ENTR. Shorthand for '00' (Prog, Verb, Noun) and '0000' has been implemented; when the input field reads '--' or '----', the ENTR key can be pressed to immediately set the active field value to 0. Added new NOUN to the ANNUNCIATOR computer PROG: 'Signmode,' this allows players to enter a sign number and get the mode the sign is currently using (OFF, ON, Mode 1, Mode 2, Mode 3) Added a new option to the Options Menu: Zoom FOV. This option will allow players to adjust how zoomed in the camera gets when using the zoom mouse button (lower Zoom FOV values = more intense zoom) Ship Manual has been up…

  • Nominal V1.1.4 - Ship Computer Update - 5 April 2021

    A Landmark Moment for Nominal Our first Community Feature Election was held way back in February (which feels like forever!). The community decided that, of all the candidates, the next major feature the game should have is a fully-functioning ship computer. With the release of v1.1.4, we're not only adding a huge element to Nominal's gameplay, but we're also hitting a huge landmark: our first Community Feature Election Candidate that has been implemented! So, I give all of my thanks to our budding community for your input and support in getting this update out! New Gameplay Aspect: the Human-Ship Interface (HSI) With v1.1.4, the Offworld Systems Human-Ship Interface computer (HSI) has been added to the cockpit of the quirky Odyssey spacecraft. Players can now interact with existing systems in new ways, opening up more avenues to troubleshoot failures and problems . . . and also maybe a…

  • Nominal v1.1.3 - Hotfixes, cockpit updates, and versioning schema change - 8 March 2021

    Changelog Added a new Failure Selection drop-down menu to the Mode Select menu for Normal Mode (this should make achievement hunting, or practicing specific failures, much easier! The ship computer from the first Community Feature Election has been added to Normal Mode and Simulator Mode, with a helpful sticky note labeled 'INOP,' to allow players to get used to the re-arranged panels and components in the meantime Lowered camera POV in Normal Mode to make the player feel more 'seated' in the craft and give a better perspective of controls Backend tweaks, fixes, and optimizations Regarding the version number: previous version was 1.0.1.2. The initial version schema was overly ambitious and had an extra needless field (the above '0'). This has been simplified to X.Y.Z. From now on: X = Major version/overhauls/game-changing expansions Y = Major update/feature release Z = Hotfix version

  • v1.0.1.2 Hotifx - Patch Notes - 22 February 2021

    Nominal v1.0.1.2 Hotfix Changelog Fixed a bug preventing Hazard and Failure-related achievements from occurring at the same time Fixed a bug with the MFD Hazard TTL resetting prior to fading out on game over Update round failure redundancy checking to also prevent failures with similar procedures (but not necessarily the same system) from being chosen back-to-back

  • Hotfixes - Nominal v1.0.1.1 - 18 February 2021

    Some quick hotfixes for some higher-priority issues recently uncovered. Changelog Bus Failures/Overloads: Added logic to allow the non-failed Bus indicator to come on only if the offending bus has been isolated per procedures Steam Achievements: Fixed issue causing achievements to only be able to unlock on the first round of gameplay if the 'Play Again' button was clicked Mission Reports: Fixed various typos/mismatches

  • Community Feature Election #1 - 18 February 2021

    Community Feature Election #1 With Nominal v1.0.1.0 out, that means it's time to determine the next *big* step for the game! This heralds the first (of hopefully many) of what I'm calling 'Community Feature Elections' (pardon me, if this phrase has been used elsewhere and I've missed it)! What are Community Feature Elections? These are an opportunity for Nominal players to voice their opinion on which, or in which order, features are added to the game. They will be held on the Nominal Official Discord server and on the Steam Community Hub for Nominal. How does this work? Each Community Feature Election will feature 3 candidate features. They will be posted as a part of the announcement (see following messages). Players can only vote for *ONE* candidate per election. If you are viewing this on Discord, to vote for your desired feature simply add a reaction emoji to the picture in the pos…

  • Nominal v1.0.1.0 - Add Steam Achievements - 17 February 2021

    Nominal v1.0.1.0 - Add Steam Achievements TLDR Changelog: Implemented Steam API, enabling Steam Overlay functionality Added 41 Steam Achievements to unlock in-game (some are hidden :)) Lots of backend code optimization & cleanup Details: Version 1.0.1.0 is Nominal's first non-hotfix update. So, yay! With this version, a lot of the backend code has been cleaned up, which will make it easier to maintain and expand in the future, and optimized, which will make the whole thing run smoother :). This version adds 41 Steam Achievements to unlock through gameplay. As this is my first game released on Steam (let alone ever), these weren't in-game at launch, as I figured there would be a much smoother way to get them implemented post-launch. Unfortunately, Steam makes achievements public (even if they're set to Hidden) so testing them and tweaking them is a public affair. Some of you may have not…

  • Patch Notes - Nominal v1.0.0.8 Hotfix & Ship Manual Revision 1.0.10 - 11 February 2021

    Patch Notes for Nominal v1.0.0.8 Hotfix & Ship Manual Revision 1.0.10 Nominal v1.0.0.8 - The Mode Select menu has been updated so that the desired mode can be selected by just clicking on its 'card' rather than just the checkbox - Minor backend optimizations - Removed some deprecated code Ship Manual Revision 1.0.10 - Removed a blank page after Section - Fix procedures in - Fix procedures in :"Debug/Reboot Mode"

  • Ship Manual Revision 1.0.9 - 10 February 2021

    TLDR Patch Notes - Ship Manual, Revision 1.0.9 Added disclaimer regarding 'engage LAUNCH ABORT MANUAL' instructions to section Details I have received feedback from multiple people expressing confusion regarding the manual's references to 'engage LAUNCH ABORT MANUAL' in some procedures/instructions. I wanted to take this opportunity to do two things: (1) address why this was done, and (2) update the manual to be more clear regarding these references. Essentially, where the LAUNCH ABORT MANUAL is referenced is the manual's way of saying that "maybe this isn't the right place you're looking for." Because the manual is as much an instruction guide as it is an in-universe lore piece, keeping those references in there was done intentionally to make the manual feel real and read realistically. To remedy this confusion, as of this morning the Ship Manual has been updated to include a disclaime…

  • Tiny Hotfix - v1.0.0.7 - 9 February 2021

    Nominal v1.0.0.7 - Tiny hotfix Update player preferences logic to default 'Invert Y-Axis' to ON when the game is ran for the first time

  • Welcome to Nominal! - 9 February 2021

    Welcome to Nominal! On behalf of Offworld Systems LLC, I am ecstatic to have Nominal released and live on Steam! I wanted to come to the community hub on launch day to initialize communication with our players. For starters, thank you for being an early player of Nominal! This is the result of a life goal being actualized, and it's been a crazy adventure to get to this point. You being here means more than I can put into words. So, welcome to Nominal on launch day! Things are going to only get better from here! As I see it, a huge part of being able to make Nominal fun for players and interesting in the long term is establishing a healthy line of communication with its community. As an independent developer, I want to stress that I'm here to make Nominal an awesome experience, not just a cash grab, and I'm going to support, develop, and expand it as long as it's feasible for me to do so…

Patch notes and updates

S.noRelease datePatch nameGID number
113 June 2022v1.2.2 - The Modifiers Update is available on the Testing Branch4480532686362717526
222 February 2022Nominal v1.2.1.1 - Hotfix4246335198911498812
310 December 2021v1.2.0.1b Hotfix4224936849655254996
422 November 2021Nominal v1.1.6 - Small Update4227186657156643306
58 March 2021Nominal v1.1.3 - Hotfixes, cockpit updates, and versioning schema change4057152305727708287
622 February 2021v1.0.1.2 Hotifx - Patch Notes4059402835325006079
718 February 2021Hotfixes - Nominal v1.0.1.14059402835310853036
811 February 2021Patch Notes - Nominal v1.0.0.8 Hotfix & Ship Manual Revision 1.0.104703417046200476725
910 February 2021Ship Manual Revision 1.0.94053772703630001073
109 February 2021Tiny Hotfix - v1.0.0.74051520458188550408

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1454190
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateFeb 9, 2021
DeveloperOffworld Systems LLC
PublisherOffworld Systems LLC
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent82%
Positive reviews9
Negative reviews2
Total reviews11
Steam recommendationsNot available
Achievements41
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Push buttons, flip switches, and race against the clock. Climb into the cockpit of an alternate history, 1960’s era spacecraft: the Odyssey. Challenge your critical thinking skills playing solo, or let your friends play as your Mission Control in an asymmetric game of crisis communication!

About this game

Nominal is a light-sim, puzzle game that puts you in the merciless cockpit of an alternate-history, 1960’s spacecraft. Played either solo, or via asymmetric multiplayer, you must step into the cockpit of the Odyssey, a beautifully delicate and superbly particular piece of machinery, budget parts, and try to survive. In the (probable) event of a failure, you or your Mission Control (friends) must turn to the Odyssey’s Ship Operator’s Manual, which details each of the ship’s core and sub-systems, how they’re wired, what they do, and how to troubleshoot any problem. Work against Murphy’s Law to save the ship, the mission, and your life! Features In the mood for an engineering-based, challenging puzzle game? Brave the Odyssey capsule on your own! More into yelling at your friends in a hectic critique of everyone’s crisis communication skills? Play asymmetrically with the Ship Operator’s Manual in the hands of your friends, family, or even frenemies and let the chaos ensue! Nominal was designed from the ground up to be as challenging as you’re up for and played how you want to play it (walkie-talkies & hard-copy printouts are definitely recommended). The Odyssey, while effective, is a delicate spacecraft, and things will go wrong. Each round, a random failure will occur, and you must work to resolve it before the failure is irrecoverable, environmental hazards set in, or the pilot is lost. Every part of the Odyssey spacecraft has been meticulously thought out: starting with paper, and ending in the game. Every switch, button, and dial belongs to a fully-simulated electrical system that’s part of a larger network of intertwining core and sub-systems. Any vehicle, car, boat, plane, or spacecraft has an owner's/operator's manual. The Odyssey spacecraft is no exception. Carefully planned, the Odyssey Spacecraft Operator's Manual (available online and in PDF format, allowing it to be loaded on a second monitor, the Steam Overlay, or any mobile device) has been modeled after actual procedures manuals from Apollo-era craft. The Operator's Manual includes detailed diagrams, a bit of humor, and pre-launch, hazard, and emergency procedures, all done in an authentic 60's, gove…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus12Violência

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Nominal's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Nominal's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Nominal at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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Tom Clancy's Rainbow Six Siege78,21022 September 2026 - 01:47:41 UTC200,4761,547,383Ubisoft Montreal
Overwatch®69,91622 September 2026 - 01:46:14 UTC164,636420,984Blizzard Entertainment, Inc.
Apex Legends™67,37022 September 2026 - 01:46:13 UTC624,4731,047,228Respawn
Team Fortress 261,78522 September 2026 - 01:46:14 UTC253,2251,230,475Valve
Palworld54,24422 September 2026 - 01:55:48 UTC2,101,535451,088Pocketpair

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS253,85122 September 2026 - 01:46:14 UTC399,748Not availableBULKHEAD
Valheim149,72922 September 2026 - 01:46:13 UTC498,478533,888Iron Gate AB
Bongo Cat144,46222 September 2026 - 01:48:02 UTC193,859108,446Marcel Zurawka, Julius Krüger
TBH: Task Bar Hero71,55622 September 2026 - 01:46:14 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 255,77422 September 2026 - 01:46:14 UTC574,638199,438Mega Crit
Palworld54,24422 September 2026 - 01:55:48 UTC2,101,535451,088Pocketpair
Rust51,71822 September 2026 - 02:17:06 UTC259,6461,359,516Facepunch Studios
Wallpaper Engine49,31622 September 2026 - 01:46:14 UTC150,2711,008,495Wallpaper Engine Team
Project Zomboid46,94822 September 2026 - 02:15:54 UTC122,811467,999The Indie Stone
Stardew Valley40,46122 September 2026 - 01:46:14 UTC236,6141,016,067ConcernedApe
Geometry Dash38,02822 September 2026 - 01:06:14 UTC108,707590,977RobTop Games
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS253,85122 September 2026 - 01:46:14 UTC399,748Not availableBULKHEAD
Bongo Cat144,46222 September 2026 - 01:48:02 UTC193,859108,446Marcel Zurawka, Julius Krüger
Project Zomboid46,94822 September 2026 - 02:15:54 UTC122,811467,999The Indie Stone
VRChat44,44222 September 2026 - 01:47:29 UTC74,217261,953VRChat Inc.
Stardew Valley40,46122 September 2026 - 01:46:14 UTC236,6141,016,067ConcernedApe
EA SPORTS FC™ 2634,96722 September 2026 - 01:05:03 UTC159,35063,186EA Canada, EA Romania
War Thunder31,51222 September 2026 - 02:01:56 UTC125,317781,076Gaijin Entertainment
RimWorld21,59222 September 2026 - 00:33:19 UTC95,851239,107Ludeon Studios
The Sims™ 421,41422 September 2026 - 00:20:38 UTC96,185193,399Maxis
Hearts of Iron IV21,04122 September 2026 - 02:17:06 UTC93,196366,107Paradox Development Studio
Once Human19,81422 September 2026 - 02:00:01 UTC231,343179,110Starry Studio
Garry's Mod18,64822 September 2026 - 00:48:45 UTC73,7501,258,308Facepunch Studios

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