Devastation 2 - Repatriation news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review scoreNot available
- Total reviews1
- Release dateJan 13, 2021
- DeveloperMyke Wills
- PublisherEnfenyx Games
Company pages: Developer: Myke WillsPublisher: Enfenyx Games
Devastation 2 - Repatriation Steam news
Devastation 2 - Repatriation news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Devastation II Build 81 Patch - 7 January 2022
Dev Log: 01/07/22 Fixed issue with controller "B" button not working on profile menu. Added a better warp effect when transitioning to the next level. Changed/Updated current business logos Some sound effects were reworked because of clicking noises. Took off transcoding for videos to appear at best quality.
- Game Update Build 80.1 New Profile Manager, game fixes, patches - 13 April 2021
Log - 4/13/21 Build Version 80.1 Game Patch Notes: Players can now create their own profiles. The game no longer relies on one save file and one name at a time saved to the leaderboards. You can now login, logout, create or delete profiles. This allows for players to pick and choose names that are already listed, Each profile can be affected by cheats, although cheats activated will disable any achievements that are obtainable. The profile with used cheats will be flagged as "Cheats Active" other profiles can gain a completion percentage which is viewable by mouse hovering or selecting a profile in the manager. Each player will have their own respective settings and unlocks. The leaderboards and survival stats are now game based and not profile based, so each profile will contribute to them. Steam cloud didn't work, which is now working. Ship camera on game start randomly stuck at zero…
- Game Update Build 79.0 - 21 March 2021
Log - 3/21/21 Build Version 79.0 Compatibility with V-Sync off, high end systems with high frame rate caused pieces of the game to not smooth out properly. Look sensitivity with v-sync off & smoothing off will cause a very fast look rotation, turning on smoothing fixes this issue. Fixed while in upgrade menu, accessing options sub menus and backing out caused the button event selector to choose the upgrade menu "Continue" button leaving options open and no selection to it. Fixed plasma cannon weapon selection when enigma cannon was equipped. This caused the plasma cannon weapon model to select the "machine gun" and enigma cannon remained active, after the plasma weapon was unequipped the enigma cannon remained as the only weapon you could use. Fixed when player released the trigger the enigma cannon overclock bar would not drain, resulting in the player to over heat and take damage. Fix…
- Achievement & Game Fixes - 5 February 2021
Log - 2/5/21 Build Version 78.4 Fixed achievement, this unlocks but then returns to false, resulting in the achievement menu as "locked". Fixed retro music not active when unlocking achievement. Fixed issue with turbo mode breaking on second playthrough. Tuned down the amount of energy that the rail carbine uses. Total number of kills for machine, spread, and rail weapons now saves, restarting the game, the player doesn't start back at 0. Multiplier sometimes doesn't change to RGB when over 300. Steam Overlay can sometimes cause a possible game lockup which causes the application to close. Megabyte's saber beam state glitches randomly, plays beam sound every frame, will not fire beam and will continue to charge forever. (unable to replicate it) Performance slow down on level 7, due to all the texture scrolling in the level. Giga blaster takes a bit of performance due to the manipulating…
- Build Version 78.3 Final - Added absorb & enigma cannon UI + fixes - 31 January 2021
Log - 1/31/21 Build Version 78.3 Major Gameplay Update - Added UI Elements for Core Absorb ability and Enigma cannon Overheat meter. Now the player can keep track of damage taken during absorb mode and be able to obtain the achievement correctly. Enigma Cannon Overclock meter allows better visual on keeping the heat down. Enigma Cannon doesn't kill you instantly it just takes 1 shield or core respectively when reaching 100%. Enigma timer was removed and added into the primary weapon UI bar. Fixed issue with crosshair not setting to the original rotation or parented object. Fixed warning icon for overlock over 60%. Fixed issue with enigma cannon projectile explosions over playing sounds to cut audio off. Enlarged projectile explosions for both devastator and enigma cannons. Fusion cannon now does more damage. Tuned down the damage of the Terminus Missile. Changed the enigma project tile…
- Build Version 78 - New Continue Feature, game play updates - 29 January 2021
Log - 1/29/21 Build Version 78.2 Major Gameplay Update - Added Continue Function, Depending on difficulty, when a player has lost all lives, an option to continue will appear allowing the player to restart the current level instead of restarting the entire game. Trainee Difficulty = 3 continues Mayhem Difficulty = 2 continues Chaos Difficulty = 1 continues Nightmare Difficulty = 0 continues Issue on game continue on final boss, would still be active in coroutine and firing but "invisible". Changed the enemy position closer to the player so they are not so far way. Added a range cap on enemies that move towards player on level 12, enemies will stop when they are close enough instead of running into the player. Enemies chase the player down more quickly in level 12. Increased the look sensitivity values by 0.5 and expanded the max range from 5 to 10. Re-transcoded all videos, some where m…
- Build Version 77 - Mouse + keyboard game play fix and game patches - 21 January 2021
Log - 1/21/21 Build Version 77 Major Gameplay Update - mouse movement was jittery as well as hyper sensitive. Player had lack of control during normal game play. mouse movement system for Level 12 was changed. Camera rotates towards direction player is facing and re-adjusts to the center of aim, this give a more 3D space movement simulation as well as the added smoothing for better quality aim. Player can now move the camera while locked on to an enemy to adjust field of view. Both Keys are buttons for Turbo now Key for turbo was removed due to interference with dashing. Locking on or activating absorb ability will stop the ship from moving forward even when turbo is active giving the player some control to dodge/absorb projectiles . Fixed emp bomb not working in survival. Fixed spreader rotator attachment not working in survival. Fixed super multiplier status still active after combo l…
- Build Version 76 - Bug fixes & additions - 18 January 2021
Log - 1/18/21 Build Version 76 Fixed issue where damage critical sprite is still absorb sprite. Fixed issue with mouse selection ray cast with options menu. Title video wasn't looping. Player was still starting with full shields even after being damaged previously. Title animation missing wave effect. Issue with logged in user not displaying. Updated achievement to 50,000,000. Updated Color Concept unlocks via: beating a developer score per level. Added alt title for people who beat on nightmare. Added feature to see "super score" when player reaches a great score on a level. Added feature to see "super multiplier" when player reaches a multiplier of over 300. Added shield and core change yellow when player is invincible. Added ping sound to getting hit with invincibility active. Steam Overlay can sometimes cause a possible game lockup which causes the application to close
- Final Boss Issues & Upgrade Menu Fix - 17 January 2021
Log - 1/17/21 Issue with scores showing 0 values in the leaderboards Final Boss 2- MonoIcosebyte saber beams were unassigned to damage player. Final Boss 1- Icosebyte saber beams were unassigned to damage player. Added rotation to both Icosebyte and monoicosebytes saber beams. Added when monoicosebyte gets damaged spawns a small amount of enemies. Fixed issues when beating the game and going right to survival mode the Upgrade menu would still be active causing survival mode to be unplayable. Plasma cannon projectile only chases after bosses. Made enemies chase the player on level 12 a bit faster. Steam Overlay can sometimes cause a possible game lockup which causes the application to close Issue with Logged in user not displaying. Issue fixed in newer build, name is still saved in memory and doesn't affect saving scores.
- Achievement, boss & Primary Weapon UI Fixes - 16 January 2021
Log - 1/16/21 Weapons Depot Achievement unattainable due to "devastatorObtained" boolean in wrong place. Devastator Weapon UI in Primary Weapons section will not activate due to "devastatorObtained" boolean. Looped all music smoothly. Boss 9 - Hellabyte muzzle didn't rotate on charging/firing. Boss 9 - Hellabyte wouldn't begin firing until after saber beam. Boss 9 - Hellabyte Saber beam model was enlarged. Enemy 13 - MegaByte Saber beam model was enlarged. Updated About Video in Tutorial 36. Steam Overlay can sometimes cause a possible game lockup which causes the application to close.
- Trainee Difficulty and UI Issues - 14 January 2021
Log - 1/14/21 Adjusted ship hud Fixed bug - unable to purchase nuclear warhead due to missiles being full. Fixed bug - nuclear warhead button still would open purchase menu even if it was locked. Slightly adjusted enemy to ship distance closer. Adjusted size of enemy missile & collider. Fixed - issue where bullet would not touch the ship but still do damage Fixed - issue where videos would remain in texture before next video was played. Fixed - issue where enemy missile would disappear before it reached player on trainee difficulty. Steam Overlay can sometimes cause a possible game lockup which causes the application to close.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 7 January 2022 | Devastation II Build 81 Patch | 4224939386879150585 |
| 2 | 29 January 2021 | Build Version 78 - New Continue Feature, game play updates | 4050393736343329538 |
| 3 | 18 January 2021 | Build Version 76 - Bug fixes & additions | 4483864038815850612 |
| 4 | 17 January 2021 | Final Boss Issues & Upgrade Menu Fix | 4483864038814508499 |
| 5 | 16 January 2021 | Achievement, boss & Primary Weapon UI Fixes | 4483864038811184982 |
| 6 | 14 January 2021 | Trainee Difficulty and UI Issues | 4483864038802155181 |
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