- Event type
- patch note
- Published
- 29 January 2021 - 22:06:34 UTC
- Source
- steam_community_announcements
Log - 1/29/21 Build Version 78.2 Major Gameplay Update - Added Continue Function, Depending on difficulty, when a player has lost all lives, an option to continue will appear allowing the player to restart the current level instead of restarting the entire game. Trainee Difficulty = 3 continues Mayhem Difficulty = 2 continues Chaos Difficulty = 1 continues Nightmare Difficulty = 0 continues Issue on game continue on final boss, would still be active in coroutine and firing but "invisible". Changed the enemy position closer to the player so they are not so far way. Added a range cap on enemies that move towards player on level 12, enemies will stop when they are close enough instead of running into the player. Enemies chase the player down more quickly in level 12. Increased the look sensitivity values by 0.5 and expanded the max range from 5 to 10. Re-transcoded all videos, some where mi...