SPSTEAMPULSELIVE ANALYTICS
Beyond the Storm

Beyond the Storm Steam metadata

LeandroGabriel.net | Oct 3, 2022 | game

Released

0players observed · 5 October 2026 - 08:15:14 UTC

ActionAdventureIndieFree To PlaySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)1,050
  • Revenue (VGI)$7,148
  • Review score76% positive

Beyond the Storm metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)1,050
  • Revenue (VGI)$7,148
  • Review score76% positive
  • Total reviews33
  • Release dateOct 3, 2022
  • DeveloperLeandroGabriel.net
  • PublisherLeandroGabriel.net

Genres: Action, Adventure, Indie, Free To Play

Company pages: Developer: LeandroGabriel.netPublisher: LeandroGabriel.net

Top Steam chartsTop 100 gamesGame directorySteam Store page

Beyond the Storm Steam metadata

Beyond the Storm metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1473760/metadata
Steam Storehttps://store.steampowered.com/app/1473760/
Steam Communityhttps://steamcommunity.com/app/1473760
PCGamingWiki search
IGDB searchSearch IGDB for Beyond the Storm

Reviews, pricing, and metadata

Review summary

Mostly Positive

76% positive, 25 positive, 8 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Full controller support, Steam Cloud, Family Sharing

Achievements

Not available

Platform releases
  • Steam 4 October 2022

Latest Steam announcements

  • Reminder: Beyond the Storm will be free! - 27 September 2025

    Hello everyone, Leandro here!Just dropping a quick announcement to remind you that Beyond the Storm will become free next week—on October 3rd!Once again, I want to thank everyone who purchased the game during this time. As a token of appreciation, I’ll be releasing a small update exclusively for those who bought the game. It’s a minor visual enhancement—a little gift—but it’s meant to recognize and celebrate your support over these past three years!

  • It's time to move forward! - 29 August 2025

    --- RECEIVING BROADCAST FLUX-LETTER --- Hello, everyone!On October 3rd, Beyond the Storm will celebrate its 3rd anniversary since launch. To mark this meaningful date, I’ve decided to make the game permanently free on Steam. This choice is not just symbolic — it carries a deep sense of gratitude, closure, and renewal.Beyond the Storm was born from an old dream, fueled by years of passion for games and the desire to create something that could resonate with others. It was a project developed almost entirely on my own, with limited resources but total dedication. Countless sleepless nights, technical and emotional challenges, and a journey that took a toll on my mental health. Despite all the effort, the game didn’t gain much visibility, and trying to profit from it became a source of frustration rather than fulfillment.That’s why I’ve decided it’s time to set Beyond the Storm free to the…

  • Update 0.9.0.1 - Squashing a small bug with a four-legged contraption - 4 October 2023

    Just a small update, which fixes a crash after defeating the Sector B boss on Vulom IV

  • Anniversary Update! - 4 October 2023

    Hey everyone, it's Leandro here. I hope this update finds you well! :) It's hard to believe, but it's already been a year! Wow! I still remember this very day last year, sweating bullets while coding every tiny detail of Beyond the Storm to release it on Steam! Clearly, the launch didn't go as planned, requiring numerous, and I mean numerous, bug fixes and adjustments. But I want to extend a heartfelt thank you to the Beyond the Storm community: From the depths of my little game developer heart, I appreciate how hard you've worked to keep the game alive, even during my "absence" on Steam. A lot has happened in this past year, and I thought I'd have more time to work on the game, but unfortunately, that wasn't the case. On the flip side, I've seen community members helping each other, folks writing fantastic (truly fantastic!!) reviews about the game, praising it on podcasts, and even ki…

  • Merry X-mas, and a happy new year! - 16 December 2022

    Hi everyone, Leandro here! I think that maybe I've been thanking you all a little too much, but I NEED to do that. You know, develop games is hard, developing games in Brazil is harder, and developing games alone is the hardest. And still, receiving good reviews like the ones I've been receiving (either online or in person, as it was in Brazil Game Show) it's incredible, so I *must* say: OBRIGADO! (And don't forget to leave a review! They warm my little dev heart! ♥) I know that Beyond the Storm isn't the *perfect* game, and some of you by now are wondering if the game is dead since there were not updates. The answer is: No, it's not! What is happening is, actually, a lot of things in the real world: I still have one year to get my master's degree, while I'm working full time, working also on weekends and taking care of my family. This all, mixed up, gives me little or no available time…

  • Update 0.8.3.1 - Bugs fixing bugs fixing bugs - 19 October 2022

    A little update just fixing some annoying bugs, as follows: Credits screen now works as intended A fix on alternate endings, which weren't working properly Executable version now updated (I forgot everytime about this) It's a small update, which maintains the main fixes from 0.8.3.0. The next updates should focus on content updates!

  • Update 0.8.3.0 - Be besties with your generators - 16 October 2022

    Newest update, with changes from 0.8.2.x to 0.8.3.0, because of GENERATORS, WE LOVE'EM! in the title menu doesn't work as intended, almost 's the entire universe. Add borderless fullscreen option {?} Bind mouse wheel to change the weapons levels {Maybe useless, now that the arrows are working} Add menu option to reduce or disable screen shaking Change the flashes of the loading screen, along with the background, to something less aggressive. Make key remapping function in menus Make a BUGship... I'm wondering what special moves it could do... Brasil Game Show is over and, once I got home, COVID got here too. Now that I'm feeling well, it's time to update! Once again, thank you all for the feedback on the game. Also, I've got a HUGE and IMPORTANT feedback from Kris Asick (the guy from Pixelmusement) about how some things can be improved on the game, and I'll be working on every little on…

  • Update 0.8.2.4 - More fixes, more data, more smash, more more - 7 October 2022

    Version 0.8.2.4 fixes: Bunmer, sector D, now ends properly upon defeating boss. Bosses that has no datacubes send now a Warp Cell as prize. Datacubes that appeared in levels that was already got (more datacubes in level than it appears on database) now changes to a warp cell. Upon level start, shields now have "full - 1" charge. Nebula levels wasn't draining the shields, only the shield recharge. Nerfed enemy frequency generation in Lunia 3, sector D. Hryiat IX's sectors C and F no longer locked when got the proper datacubes. Corrected several datacubes referencing DPE in dates, changed to AGS, which stands for "After Galactic Standardization". Wormholes now working as intended. Corrected miselading information on the datacube "You did it!", directioning the player to Yrillis instead of Hryiat IX In menus between levels, mouse now works on database and modification screens. The AI on De…

  • Beyond the Storm on Brasil Game Show 2022 - 6 October 2022

    Hi everyone! We're now attending the Brasil Game Show, which starts TODAY and goes until October 12th, here on São Paulo, Brazil, at Expo Center Norte. If you're passing by, come visit us! We're at the Indie Avenue, booth 35! Come meet me in person, have a little chat and, OF COURSE, play Beyond the Storm: We're with two game stations to play it, along with a "Instant Action" mode: Just come and play! #BGS2022 #DeVoltaAoJogo #Tyrian #Remake #BeyondTheStorm

  • Update 0.8.1.0 - Full of bugs. Someone call pest control! - 5 October 2022

    Version 0.8.1.0 fixes: Mouse movement ingame. The nature of the movement of the game being connected to the ship power cells made me make an approach more link "go-to-there" than 1:1 mouse movement, although I must confess that even I, that prefer kebyoard/game than mouse, liked to control the ship. Hryiat IX: Sector B had a crash problem at start (GMS2 duplicated the player somehow) Some levels hangs on finish: This happens because of some collectibles that are still out there to collect. The problem was that some of these were going offscreen and didn't disappeared at all. Some datacubes didn't parse the strings and shows %1, %2 or %3 mid text. Plutenia Station, sector D, is blocking the player totally, making impossible to complete. A typo in the first comm datacube collected in Tarwen: Sector A. (Something about warp cells being in beta version only) Some equips datacubes didn't com…

  • We have launched! - 4 October 2022

    Hi everyone, Leandro here! I'm a bit tired, I must confess. In these last days, sleeping late to make everything done, and now it's time to fix the little bugs (that probably has!) and continue injecting more content on the game! Obviously, let's talk about the elephant in the room: We had a "little" delay, and I confess that it was all my fault! Ya know, making games is cool, but it is VERY challenging, that requires concentration, discipline... And this whole situation is a little more challenging when you're the sole developer that makes everything: Programming, story, content, sprites, sounds, music... So, I know that I don't like the term but I feel like a "one-man army". In the last weeks, I've been sleeping late, 1 AM... 2 AM... Since yesterday, I've slept only two hours, being awake in the morning because my children wakes up in the morning too (as I must too!) I'm not a full-ti…

  • Hour one patch (...what?) - Changing from YYC to VM - 4 October 2022

    It appears that the YYC compiled build messed with everything in game. Changing to VM can let the game run a little slower than expected, but everything should work by now. PLEASE UPDATE ASAP!

  • From Tyrian to beyond - Part 4 - 2 October 2022

    Hi everyone, Leandro here! LAUNCH IS TOMORROW AAAAAAAAAA*inhales* *exhales* *inhales* *exhales* So, let's talk about the power mechanic, an specific one that WILL help you in tough situations! Tyrian had it's energy bar, to power weapons and shields. Without a good generator, you couldn't have good weapons. Maybe it's even the most iconic game mechanic from Tyrian. So, let's use a little LORE to explain how things are done in Beyond the Storm... *clears throat* The galarian professor Malktor Von Wann wanted to CHANGE the spaceships's power matrix, to redirect power to an specific system on the fly. Here's he yelling at his coworkers, explaining how it could be done, in 951.8 AGS. Such a genius, indeed. So, the main idea behind the Power Matrix is that you can define how much Power Cells each system can have. More cells means: Deadlier and faster shots Faster shield recharges Faster thru…

  • From Tyrian to beyond - Part 3 - 25 September 2022

    Hi everyone, Leandro here! Beyond the Storm will launch in the next week so, it’s a good time to talk about one mechanic: the “open-galaxy”! You know, Tyrian had a little map view before starting every level, showing the locations and even a track to the next level, when available. As a love-letter, it was necessary to include this map in Beyond the Storm. But then, I asked: How could I make this map more challenging? So, I wanted to make it like free roam, so we could focus on the planets and stations, and having a little "space section" between them. This is an early concept of how this could be achieved: To make these interestellar travels possible, I made a little thing called the Warp Cells, in which they can be available in the levels like the Data Cubes. Without them, you'll not have the needed fuel to continue, getting stranded in space so, make sure to get every Warp Cell that…

  • From Tyrian to beyond - Part 2 - 18 September 2022

    Hi everyone, Leandro here! This week, let's go a little deeper on the soundtrack of Beyond the Storm. As a game like Tyrian, with a soundtrack so magnificent, made by Alexander Brandon - which is one of the most incredible videogame composers -, I knew that it would be almost impossible for me to reach that level so, I dig it up the soundtrack of Tyrian and start analyzing it. Fortunately, for me, all the time spent in my childhood just listening to the soundtrack of Tyrian was well spent! But I had a different way to listen it: In my childhood, I couldn't figure out how to setup the sound settings of the DOS games. I just remember my dad telling me that it was "Adress 220, IRQ 5, DMA 1". I put those numbers, sound came, and it was magical. But, for Tyrian, maybe because of some foreign planets misaligned with something else, I didn't hear any sound effect of Tyrian - just the music. An…

  • From Tyrian to beyond - Part 1 - 11 September 2022

    Hi, everyone! Leandro here, working in A LOT of things to get Beyond the Storm ready in the next month! In this 4-part series I'm gonna show some aspects from the very first beginning of the development of Beyond the Storm! The levels in Beyond the Storm are being made in Tiled Map Editor. But, when we started, Tiled didn't had a tool to export the maps to Game Maker Studio 2. So, for this, I've made my own "Tiled Map Editor export tool to GMS2", which is available today in this link: With this tool, I could do the maps in Tiled Map Editor and export them to Game Maker Studio 2 easily. With this, I've made a few tests, and even recreated the first level of Tyrian on it, screenshooting the whole level and remaking it tile by tile. And, here's a peek of the first level in Beyond the Storm, the Sector A of Tarwen Station. Fun fact: I've been using Game Maker since it's version 4.2, when it…

  • Official gameplay trailer! - 21 July 2022

    Gameplay official trailer is here: ----- It was in JANUARY since I've created the project, got a few sfx here and there, made some animations, put some info together and said "Now I'll only record the gameplay and put everything here! Next week I'll have the perfect trailer!" But then, I've noticed that I can't have a trailer showing only two levels. Even worse: I can't have a trailer showing only three space ships or only two bosses... I need CONTENT! But, in order to have content, I needed GRAPHICS. So, I needed to draw them too. During content insertion proccess, there were BUGS. And bugs on trailers aren't welcome (and we know this very well, isn't?) Along with this content situation, I've got a few others on the real life: New responsabilities, my daughters were growing, I've started a graduation in computation, returned to work in-loco after the pandemic, personal events... Sudden…

  • Have you heard of Tyrian? - 2 September 2021

    Hi. I am Leandro Gabriel, the developer of Beyond the Storm, and I'm here to tell you a little backstory of Beyond the Storm. In the 90's, I was just a child with a computer and a lot of games to play. And then, one day, I saw my brother playing the coolest game I ever saw back then. It was incredible. A nice looking brown ship, destroying everything ahead of it, while it filled the screen with colored bullets. At the right, there was an odd GUI that I didn't understand at first: A lot of vertical bars, some green text on small screens... But it was just after watching one level that I've already understood what was that thing, and clearly admitted: "This is RAD. I've never seen a game like this!" That game was Tyrian, which was made by Jason Emery, Alexander Brandon and Daniel Cook (Eclipse Software), published by XSIV Games (Epic Megagames, on it's "sequel": Tyrian 2000). I can't real…

Patch notes and updates

S.noRelease datePatch nameGID number
127 September 2025Reminder: Beyond the Storm will be free!1811772772322662
24 October 2023Update 0.9.0.1 - Squashing a small bug with a four-legged contraption5220292521177614448
319 October 2022Update 0.8.3.1 - Bugs fixing bugs fixing bugs4714731755408630189
416 October 2022Update 0.8.3.0 - Be besties with your generators 6402455182516585764
57 October 2022Update 0.8.2.4 - More fixes, more data, more smash, more more4613399405943848430
65 October 2022Update 0.8.1.0 - Full of bugs. Someone call pest control!4613399405934712953
74 October 2022Hour one patch (...what?) - Changing from YYC to VM4613399405931087056

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1473760
Live current players0
SteamPulse tracked peak4
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD—
Current price USDFree
Release dateOct 3, 2022
DeveloperLeandroGabriel.net
PublisherLeandroGabriel.net
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent76%
Positive reviews25
Negative reviews8
Total reviews33
Steam recommendationsNot available
AchievementsNot available
Average playtime forever162 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1473760/

Short description

Be NEARLY vaporized, crushed, blown to pieces, flame broiled, and electrocuted using your incredible targeting skills and class 1 fancy flying to keep you alive in this SHMUP that brings back the essence of the classic arcade shmups!

About this game

Beyond the Storm is a love-letter for the game Tyrian , published in 1995 by XSIV/Epic Megagames. As it, expect the same experience, with a lot of more content and improved visuals. Be NEARLY vaporized, crushed, blown to pieces, flame broiled, and electrocuted using your incredible targeting skills and class 1 fancy flying to keep you alive in this SHMUP that brings back the essence of the classic arcade shmups! Features An "open-galaxy", divided in sectors, wormholes, nebulas, asteroid fields, enemy fleets and full of planets and stations, each one with it's own playable sectors Original music, inspired on the iconic soundtrack from Alexander Brandon Original graphics based on the original Tyrian art made by Daniel Cook, a.k.a. Lost Garden Lots of ships, enemies and weapons A lot of content lore-based, with a full readable database inside for more info Customizable weaponry A re-imagined energy generation system, allowing customizable ship systems based on energy redirection Fully voiced lines (in EN and PT-BR) Starfield Jukebox, for listening the OST with awesome visuals!

Supported languages

English * , Portuguese - Brazil * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
28Full controller support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: Free
  • Highest observed: Free

Beyond the Storm's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Beyond the Storm's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Beyond the Storm at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-10-05FreeFreeNo discountSteam Store

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Adventure

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Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat165,4495 October 2026 - 09:11:38 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS94,9175 October 2026 - 09:14:37 UTC399,748Not availableBULKHEAD
Wallpaper Engine84,5765 October 2026 - 08:15:38 UTC150,2711,008,495Wallpaper Engine Team
Rust74,8945 October 2026 - 09:19:00 UTC259,6461,403,838Facepunch Studios
Valheim64,6595 October 2026 - 09:20:09 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero64,5465 October 2026 - 09:12:40 UTC546,13043,714Nugem Studio, Tesseract Studio
Stardew Valley61,0335 October 2026 - 08:59:22 UTC236,6141,016,067ConcernedApe
Slay the Spire 253,9605 October 2026 - 08:31:28 UTC574,638199,438Mega Crit
Palworld44,7775 October 2026 - 08:59:29 UTC2,101,535451,088Pocketpair
The Outlast Trials44,4105 October 2026 - 09:13:21 UTC90,646101,323Red Barrels
Deskrawl: Idle ARPG43,8165 October 2026 - 08:09:08 UTC43,816Not availableFirst Day Games
Crosshair X40,6143 October 2026 - 16:03:34 UTC87,92844,617CenterPoint Gaming

Free To Play

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2728,9875 October 2026 - 09:30:02 UTC1,818,3689,896,033Valve
Dota 2544,6425 October 2026 - 09:30:02 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS362,6305 October 2026 - 09:30:02 UTC3,236,0272,744,193PUBG Corporation
Bongo Cat165,4495 October 2026 - 09:11:38 UTC193,859110,826Marcel Zurawka, Julius Krüger
Apex Legends™97,6155 October 2026 - 07:14:42 UTC624,4731,047,228Respawn
Delta Force89,3005 October 2026 - 09:16:15 UTC246,418192,933Team Jade
TBH: Task Bar Hero64,5465 October 2026 - 09:12:40 UTC546,13043,714Nugem Studio, Tesseract Studio
Team Fortress 257,9265 October 2026 - 07:57:33 UTC253,2251,230,475Valve
Aniimo57,0055 October 2026 - 03:56:34 UTC140,219Not availablePawprint Studio
Warframe51,4305 October 2026 - 08:31:02 UTC181,509676,031Digital Extremes
War Thunder37,3725 October 2026 - 04:39:29 UTC125,317781,076Gaijin Entertainment
VRChat37,2705 October 2026 - 07:25:52 UTC74,217269,026VRChat Inc.

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