- Devblog #06 – Team Up, Sell Up, Outsmart the AI - 18 September 2026
Commanders, Welcome back to another Silica Development Blog! This time we're bringing you something a lot of you have been asking for: a way to fight alongside your friends instead of against them. On top of that, we've got new options for managing your base, a handful of quality of life improvements, and another round of upgrades for the AI commanders. Let's take a look! Cooperative Strategy Mode You can now team up with your friends and take on the AI together in the new Cooperative Strategy mode, which doesn't care about fairness. The host selects the difficulty, so you can make it as challenging as you want. Player controlled units are also a bit stronger and have a bit more health, because surviving longer on the battlefield simply feels better than dying to the first shot. Sell Your Structures Made a mistake, or just need some resources back? Structures can now be sold directly fr…
- Cooperative Strategy Game Mode, Repairs & New RTS Tools Are Here! - 10 September 2026
Hello everyone! A new update has landed, bringing one of the most requested additions to Silica: Cooperative Strategy game mode, alongside a major overhaul of the Commander AI and a whole set of new command options for RTS players. Fight Side by Side The new Cooperative Strategy game mode lets you team up and take on AI-controlled forces together, with selectable difficulty so you can find the challenge that suits your squad. This mode is still "work in progress", so expect it to keep evolving with your feedback. A Smarter Commander AI The Commander AI has received one of its biggest upgrades yet. It now captures points of interest such as bunkers, expands its territory using Nodes and HQs, and dynamically creates unit groups while evaluating how well they perform in battle. Base attacks are properly staged before being launched, and if an assault starts taking too many losses, the AI w…
- Devblog #05 – Tactical Battles & Performance Boosts - 21 August 2026
Commanders, Welcome back to another Silica Development Blog! We've been busy improving some of the systems that sit at the heart of Silica's large-scale battles. This update focuses on smarter AI commanders, better battlefield control, and improved late-game performance. Let's take a look! Smarter AI Commanders AI commanders are getting a major upgrade, with improvements across both offensive and defensive behavior. They can now better: Respond to incoming threats Defend resource points and Harvesters Repair damaged units and structures Retreat damaged repair units Stage larger attacks Expand their bases Capture points of interest such as bunkers Use transport units to move infantry Build multiple production structures AI commanders will also use dynamic unit presets and rankings, allowing them to choose more appropriate units depending on what they're facing. The goal is to make AI-con…
- Hotfix 0.9.42 - 5 August 2026
Commanders, We've just launched a hotfix, focusing on the crash that appeared recently for some players. Until next time! Change Log: Removed framegen plugin that caused crashes on some machines Join our Discord to get the latest updates Or join us on our other social media:
- Hotfix 0.9.39 - 30 July 2026
Commanders, We've just launched a hotfix for the crash that was happening on startup with certain hardware configurations. Until next time! Join our Discord to get the latest updates Or join us on our other social media:
- Devblog #04 – Smarter AI, Better Battles & More Improvements Ahead - 22 July 2026
Commanders, Welcome back to another Silica Development Blog! Over the past few weeks, we've been focusing on something that influences every match you play: AI behavior, battlefield responsiveness, and overall game performance. While some of these changes happen behind the scenes, together they make battles feel more tactical, more reliable, and more immersive than ever before. Let's dive into what we've been working on! Smarter AI Takes the Wheel One of our biggest priorities has been making AI-controlled armies behave more intelligently in every situation. AI Can Now Use Transports Whether it's reinforcing the front line or moving troops across the battlefield, AI units are now capable of boarding transport vehicles just like human players. This allows them to react much more efficiently, making large-scale engagements feel more dynamic and believable. New Protect Command We've introd…
- New Command Options & Troop Transports Are Here! - 14 July 2026
Hello everyone! A new update has landed, bringing two highly requested features that give Commanders even more control over the battlefield: Attack Commands and Troop Transports. Smarter Attack Commands Units can now be ordered to attack specific targets with much greater effectiveness. They'll engage enemies while trying to maintain their optimal combat range and will even pursue targets if they temporarily lose visual contact. This makes engagements feel more dynamic and gives you greater tactical control during intense battles. Defend What Matters We've also introduced a new Defend command. Assign units to protect another friendly unit or structure, and they'll stay close while responding to nearby threats. It's especially useful for keeping your Harvesters safe while they gather valuable resources, but the possibilities don't stop there. Transport Your Forces Moving troops across th…
- The Heat Is On - Silica Joins the Summer Sale - 25 June 2026
The sale is dead, long live the sale! Bohemia Interactive's sale has just ended and Steam Summer Sale is ready to take its place already. Prepare your wallets, the sale starts on June 25, 19:00 CEST and ends on July 9 around the same time. For its entire duration, you can get your hands on Silica with a 20% discount! 🔥 Stay in the loop! Join our Discord to get the latest updates Or join us on our other social media:
- DevBlog Returns: A Look Behind the Scenes - 22 June 2026
It's been a while, but we're back with a new style of DevBlog. From now on, we'll be sharing regularly more work-in-progress content and giving you a closer look at what we're building behind the scenes. Let's dive into some of the latest developments. A New Ride for the Centauri One of the most anticipated vehicles in development is the Centauri Hoverbike, designed as the counterpart to the sleek Sol Hoverbike. While Sol technology emphasizes advanced engineering and smooth lines, the Centauri approach is far more rugged. Think of it as a massive jet engine with a seat attached; exposed pipes, visible cables, and plenty of raw thrust. Several distinct vehicle concepts were explored, from early design ideas... ...to detailed modeling... ...and finally to a more polished take on the chosen direction. We're very happy with the final look and can't wait to show it in action. Brighter Night…
- 20% Discount on Silica - Publisher Sale is Live! - 18 June 2026
With summer in full swing, Bohemia Interactive's Publisher Sale starts today, meaning you can now get Silica with a 20% discount. The sale starts on June 18, 19:00 CEST and ends on June 22 around the same time. We also have a pretty nice devblog on the way, you can expect it to arrive early next week and it will shed some light onto certain development processes. 🔥 Stay in the loop! Join our Discord to get the latest updates Or join us on our other social media:
- Major AI Overhaul, New Maps & Massive Gameplay Improvements - 21 May 2026
Hello Everyone, A new update is rolling out including many features improving your experience: From improved AI pathfinding and vehicle handling to new maps, major UI improvements, Sandbox upgrades, multiplayer additions, and dozens of long-standing fixes. Units now move smarter and more naturally, vehicles navigate terrain reliably, air units behave correctly, and alien pathfinding has been heavily optimized for more aggressive and responsive combat. On top of that, we’ve added two brand-new maps, victory screens, loading screens, RTS notifications, team-specific Sandbox objectives, and a wide range of balancing and graphical improvements. This patch is focused on making the entire experience smoother, more stable, and far more polished whether you're commanding armies in Strategy mode, experimenting in Sandbox, or fighting alongside friends in multiplayer. You can find the full patch…
- [Hotfix] Silica V0.9.1 - 18 December 2025
Greetings Everyone! Firstly, we'd like to thank you for the overwhelmingly positive reaction on Steam, our Discord server, and our social media channels, as it truly means a great deal to us!As this also marks the last update of 2025, we would like to wish you great Christmas holidays and a happy new year - we'll see you with more updates in 2026! Now, let's jump into some hot fixes and changes coming with the 0.9.1 version of Silica.Fixed: Massive performance loss on minimap with many units and structures
- [Update] Silica V0.9 - Unit split - 11 December 2025
Season's greetings everyone! In the spirit of Christmas, we want to share our thanks for your glorious support by releasing one massive update to close off the year. It is truly giant, featuring the long-awaited Unit Split, completely differentiating the two human factions, Centauri and Sol. This adds a total of 21 new units and 13 new structures, fully nailing down the distinction between the two. Performance is also greatly improved thanks to a plethora of optimizations leading to much smoother gameplay, even on older systems. But that is not all, and so to keep things simple and intuitive, here is a rough rundown of what to expect in the update: 21 new units, 13 new structures, completely differentiating the two human factions. 2 new maps to play on (Crystal Chasm and Whispering Plains). FPS Commanding (using the F key), which allows you to group up with fellow units in the battlefie…
- [Update] Silica V0.8.144 - 8 August 2025
Get ready as update V0.8.144 just dropped, and it’s packing some handy new features and fixes. Sandbox players can now set rally points AI pathing got a brain boost The map just got way more interactive with fresh ping tools. Oh, and did someone say Sol Research Facility? (Cheaters only—for now.) Full patch note below: Silica V0.8.144: Gameplay: Added: Rally points for UnitGenerators in Sandbox AI: Improved: Smoother AI pathing UI: Added: Pinging on large map Added: Pinging units directly via map Added: Name of pinger and pinged target to ping icon display Added: Simple tooltips for map icons in Full screen map Improve: Generator Settings in Sandbox (Clear separation between Generator Properties) Fixed: Problem when UI in Arena changed when another player joined Fixed: Missing ammo display for vehicles in Arena Fixed: Centauri UI for Centauri units in Arena Technical: Fixed: Super high…
- [Update] Silica V0.8.143 - Collision Avoidance - 26 June 2025
The scorching rays of Dan’s Star seared my face as I watched the lumbering beast make its way across the chasm, a testament to human ingenuity. On Baltarus, even the evening sun is torture. My guard up I stood fast as the final Harvester screeched to a halt and lowered its bucket-wheel mining apparatus, preparing to excavate. The day was long and arduous, just like the one before it. The unforgiving sands swept across my visor, etching wide contours akin to the abundant dunes beyond. The Barracks provide a brief but welcome respite from this hell before once more heading into the fray. But I am lucky, my deployment concludes this solar cycle, and I shall once more walk the green grasses of the Grand Capital. I am ready to leave this place. -- Final Entry, ‘A Tour of Duty’ by Elite Captain Brenn of the Heavy Ordnance UnitSummer greetings from the dev team!Today’s update introduces an ove…
- [Update] A new look! - 18 March 2025
Hey everyone, A brand-new update has just landed in Baltarus, and it brings some exciting changes! Our main beat with this update is the brand-new UI changes! This update will make the interface visually appealing and more intuitive providing a better experience while fighting for resources on Baltarus or exploring a new map! Massive shoutout to Aleksander "Koji" Karlov for his incredible work! GG, Koji! ❤️ 🌍 Introducing Black Isle! One of the biggest highlights of this update is the addition of Black Isle, a brand-new battlefield on Centaurus. Prepare for intense combat as you explore its rugged terrain and uncover new strategic possibilities. Upgrade to unity 6. We’ve upgraded to Unity 6 for better performance, so now when you miss a shot, you can’t blame lag! (Don’t worry, you can still blame your teammates. That’s tradition.) Zoom for vehicles. You asked, we delivered! Vehicle zoom…
- 🎉 Silica 20% Off – Bring a Friend & Conquer Baltarus! 🚀 - 13 March 2025
From March 13th to March 20th, Silica is 20% off—the perfect time to squad up with a friend and dive into Baltarus together! Will you fight for survival as humans or dominate the battlefield as aliens? The choice is yours! But that’s not all... a big update is just around the corner! Get ready for a sleek new UI, tons of quality-of-life improvements, and an exciting new map to explore. 🔥 Stay in the loop! Join our Discord to get the latest updates Or join us on our other social media:
- Real Time Strategy stream with LycanMB! - 26 January 2025
🎮 The RTS Action Continues! 🚀 Whether you're a seasoned veteran or a fresh recruit, it's always the right time to sharpen your skills and become a top-tier commander! 🛡️⚔️ 🗓️ This Sunday, January 26th, at 20:00 CEST, join our amazing contributor LycanMB for a special stream dedicated to turning you into the next elite commander on the Baltarus battlefield! 🌌🔥 📺 Catch the stream on Steam, Twitch, or YouTube! 🎥 Can't wait to get started? Check out this video packed with essential tips: 💬 Don’t forget to join our community on Discord and connect with fellow strategists: Or on our other social media channels: See you on Baltarus, Commander! 🚀
- Master the Battlefield: Silica's RTS Event and Essential Tips! - 21 January 2025
Hello everyone! From January 20th to 27th, the Real-Time Strategy event is live on Steam, and to celebrate, Silica is available at a 20% discount! Don’t miss your chance to dive into the action. New to commanding? No worries—we’ve got you covered! Check out our top 5 tips for mastering the commander role, whether you’re leading the aliens or the humans. Looking for even more expert advice? Join our community on Discord and connect with seasoned players. Take care, and may the best commander conquer Baltarus! 🚀👾 Or on our other social media channels:
- Thank You for an Amazing Year with Silica - 23 December 2024
Hello Everyone, As the year comes to a close, we’re filled with gratitude and joy reflecting on what an incredible journey it has been. While our story began some time ago, this past year has been one of the most exciting yet, with updates like new units, game modes, and maps. During this festive season, we wanted to give you a closer look at our team and our work through a special devblog in a new format. We hope you enjoy it! On behalf of the entire Silica team, we wish you and your loved ones a wonderful end to the year, filled with warmth, joy, and cherished memories. Your unwavering enthusiasm and support have been our greatest source of inspiration, driving us to keep innovating and moving forward. We’re excited to bring you even more updates and adventures in the coming year! Thank you for being such an important part of this journey. We can’t wait to see you in 2025 for more thr…