SPSTEAMPULSELIVE ANALYTICS
Survival Machine

Survival Machine Steam metadata

Grape Pickers | May 7, 2025 | game

Released

8players observed · 24 September 2026 - 10:52:52 UTC

ActionAdventureCasualIndieSimulationSteam Store

  • Latest observed players8 · 24 September 2026 - 10:52:52 UTC
  • SteamPulse tracked peak681
  • Units sold (VGI)76,868
  • Revenue (VGI)$857,000
  • Review score74% positive

Survival Machine metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players8 · 24 September 2026 - 10:52:52 UTC
  • SteamPulse tracked peak681
  • Units sold (VGI)76,868
  • Revenue (VGI)$857,000
  • Review score74% positive
  • Total reviews683
  • Release dateMay 7, 2025
  • DeveloperGrape Pickers
  • PublisherGames Operators, PlayWay S.A.

Genres: Action, Adventure, Casual, Indie, Simulation

Company pages: Developer: Grape PickersPublisher: Games Operators, PlayWay S.A.

Top Steam chartsTop 100 gamesGame directorySteam Store page

Survival Machine Steam metadata

Survival Machine metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1601330/metadata
Steam Storehttps://store.steampowered.com/app/1601330/
Steam Communityhttps://steamcommunity.com/app/1601330
PCGamingWiki search
IGDB searchSearch IGDB for Survival Machine

Reviews, pricing, and metadata

Review summary

Mostly Positive

74% positive, 503 positive, 180 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Online Co-op, Steam Achievements, Custom Volume Controls

Achievements

57

Platform releases
  • Steam 7 May 2025

Latest Steam announcements

  • Patch 1.6 - Game Modes Update & Bugfix - 21 August 2026

    NewGame Modes. The new world flow opens with a Game Mode screen. Pick one preset and the game sets fuel usage, raid frequency and size, roadblocks, puzzle difficulty, resource gathering, day length and more in a single click.Default — The Survival Machine experience as designed. A balanced mix of building, fighting, exploring and puzzles.Machinist — Scarce fuel, wearing parts and raids that test your defenses. Plan every tile of the deck and keep the Machine running.Pathfinder — Long days and a quiet road. The hardest riddles guard the best blueprints. Leave the deck and go find them.Warpath — A horde every night and a road with no stops. Grab your gun and hold the roof.Caravan — A forgiving ride built for crews. Every role counts and the run survives your mistakes.Creator — Build your own game experience. Answer a few questions and tune every setting yourself.Difficulty stays a separat…

  • Hotfix 1.5 - Mission Fixes, Structure Loss & Skin Issue Resolution - 30 June 2026

    Hi Survivors!We’ve just released a hotfix addressing several issues reported by the community after the latest update. Thank you for your continued support and for taking the time to report bugs—it really helps us improve Survival Machine.FixedFixed an issue where players could get stuck during the "Fix the Bridge" mission because Subtask 3 did not progress correctly.Fixed an issue that caused parts of player-built structures to disappear after the latest update.Fixed an issue introduced during the migration to Unity 6, where Machine Skins that replace vehicle meshes stopped applying correctly after leaving and re-entering the vehicle.Thanks again for playing Survival Machine! We’ll keep working on improvements and stability with every update! If you have any other problems - new or old - let us know on our Discord! Dzięki! Berdol

  • AI Use in Survival Machine: Setting the Record Straight - 19 June 2026

    Hi Survivors!We've noticed a growing number of reviews and comments claiming that Survival Machine uses AI-generated content — art, dialogue, or voices. We've been answering this one by one, but since it keeps coming up, we wanted to address it properly, in one place.So let's say it plainly: we do not use AI-generated art, dialogue, or voices in the game itself. Every character, environment asset, weapon, UI element, and piece of concept art was created by our in-house 2D and 3D artists — real people sketching, modeling, texturing, and lighting everything you see on screen. Every line of dialogue was recorded by real voice actors, directed and produced for this game. And you, the community, helped us shape it!We also want to be honest rather than defensive about this: AI-generated content is everywhere now, and telling it apart from human work isn't always easy, even for trained eyes. T…

  • Hotfix 1.4 – Achievement & Building Fixes - 18 June 2026

    Hi Survivors!We've just rolled out a new hotfix with fixes for quests, achievements, and building-related issues.Fixed an issue where the text for the Hit the Road quest would not appearFixed an issue preventing co-op clients from unlocking the Eyes in the Sky achievementFixed the Heart of the Machine achievement not unlocking correctlyFixed an issue where Radio Receiver floor connections could become disconnected after restarting the game when an upper floor connected to a wall belowDzięki! Berdol

  • Hotfix 1.3 – Zombieburg, FOV, Achievements & Loading Fixes - 16 June 2026

    Hi Survivors!Introducing Hotfix 1.3, featuring:FixesFixed Zombieburg getting stuck / freezing during gameplayFixed Ultrawide FOV issue causing camera shift Fixed quest showing incorrect description and wrong progressFixed coroutine error (“continue failure”) in logs causing potential runtime interruptionFixed achievements not tracking correctly:“Kick Pavel” achievement not registering“Eyes in the Sky” achievement not registeringFixed nuclear fuel - removed unnecessary machine upgrade Fixed infinite / long loading issuesFixed movement issue where holding Shift caused walking instead of runningFixed inability to change FOV without restarting the gameAdded option to rebind input for destroying constructions (default key: Q)I hope this next batch of fixes addresses all the issues you’ve reported so far. If not, let us know! Enjoy the game! Dzięki! Berdol

  • Hotfix 1.2 - Co-op, Alpine Biome & Quest Fixes - 15 June 2026

    Hi Survivors!We've just released another hotfix focused on improving the co-op experience, Alpine Biome progression, quests, and overall game stability.Gameplay & ProgressionRemoved the requirement to build the starting Ballista in a specific location, preventing progression blockers.Fixed an issue where players loading an existing Frontier save and traveling to the Alpine Biome could immediately receive the wrong Roadblock quest.Fixed an issue where interacting with the wrong Alpine Biome Communication Tower could prevent quest progression.Co-opFixed several issues preventing clients from joining or loading into the Alpine Biome.Fixed an infinite loading issue affecting multiplayer sessions.Fixed missing notifications for co-op clients when interacting with automation systems (such as missing power or radio connection warnings).QuestsFixed missing HUD objectives for the following quest…

  • We've updated the Demo! - 13 June 2026

    Quick FYI: Our demo has just been updated and now better represents the experience you’ll find in the full version of the game. So what you play now is a much more accurate taste of the complete experience.Enjoy the game, and have fun to everyone who wants to jump in and try Survival Machine! Dzięki! Berdol

  • Hotfix 1.1 - Audio, Stability & Gameplay Fixes - 13 June 2026

    Hi Survivors! We've just released a new hotfix addressing several issues reported by the community, along with a few gameplay improvements.Changes & FixesAdded ambient wind and rain sounds to improve immersion.Buffed the starting pistol to make the early game feel more balanced.Fixed an issue where a quiet resource node destruction sound would continue looping after a rock was destroyed.Fixed a bug where consumables repeatedly triggered their sound effect while their effect was active.Fixed an Out of Memory exception that could cause crashes in certain situations.Fixed an issue preventing gamepad controls from working in the Game Customization menu.Implemented additional logging to help investigate a connectivity issue.Thank you for all your reports and feedback! Your bug reports help us identify and fix issues much faster. Please keep sharing your experiences with us either here on Ste…

  • Survival Machine 1.0 is LIVE! - 12 June 2026

    Hi Survivors!There's no other way to say it - 1.0 is here!!!Today, we're putting the full version of Survival Machine into your hands — the result of several years of hard work, passion, and dedication!We truly hope you'll enjoy the complete Survival Machine experience and have a great time exploring everything the game has to offer.If you're new here, be sure to check out the 1.0 Devlog, where I go into detail about all the features and content included in the game.Have fun, and thank you for being part of this journey! See you on our Discord and in the comments and reviews section!

  • SURVIVAL MACHINE 1.0 — EVERYTHING YOU NEED TO KNOW ON JUNE 12th! - 8 June 2026

    🧟Hi Survivors!🧟 🚨Survival Machine 1.0 goes live on June 12th! If you're new — this post explains everything. If you've been here since the start — welcome back! There's a lot waiting for you.🚨 🗺️ EXPLORATION - The world changes with every pass. There's always more to find. 🚂 At the heart of Survival Machine is a world built around a single moving fortress — the Machine. It travels through the world in a continuous loop, but the pace is yours to control: slow down, stop to explore, push forward when you're ready. No area runs dry. The world reshapes itself with every pass — loot moves, Points of Interest reconfigure, and secrets you missed last time might be right where you least expect them. 🌄The Frontier Biome is where it all begins. Open terrain, abandoned civilization, forests full of resources. The further you stray from the road, the harder the zombies get — it's a simple ru…

  • #MachineLog #5 – Loot Rebuild, Zombieburg Updates & Multiplayer Fixes - 1 June 2026

    Hey Survivors!Zombiestein started recalibrating the Zombieburg again — so the crew spent this week chasing loot that wasn't landing right, syncing up the boss exits, and giving the Machine's economy a proper tuning pass. Loot that drops where it shouldMechanical Parts — rare components like Carbon Fiber, Homing Sensors, and Nuclear Fuel — were coming from the wrong sources across several biomes. A substantial fix corrects the drop logic, and we rebuilt the loot reference system from scratch alongside it. The Loot V2 system — rarity tiers and signature drops per enemy type — now has a proper randomizer underneath it, so the spread of what you find in chests and from enemies is consistent rather than arbitrary.Zombieburg's exits, finally in syncZombiestein always has a lot to say when the Zombieburg retreats — and all three encounter sequences got their voice-over timing corrected this we…

  • #MachineLog #4 — Potions, Tesla Buffs, Slingshot Rebalance & Final Economy Pass - 25 May 2026

    Hey Survivors! Zombiestein's been suspiciously quiet, which usually means the crew on the Machine is fixing things before the next attack. Health Potions join the Machine's medicine cabinetThree Health Potions are now craftable for the first time — Small (restores 20 HP), Standard (30 HP), and Large (40 HP). Each shares a 10-second cooldown, so you can't chug through a zombie wave. Hotbar slot 0 is now the dedicated potion slot. All 16 launch languages have potion descriptions ready. Tesla weapons: calibrated, then buffedThe Tesla electric weapons — the Chain Lightning line that arcs voltage between zombie groups — had a sphere cast radius locked at 1.0 when it should have been 0.3. Roughly an 11× volume difference. Shots were connecting with geometry they shouldn't, skipping enemies they should have tagged. With the radius fixed, base damage was recalibrated upward: Tesla Rifle went 7→…

  • Machine Log#3: Loot V2, crafting QoL overhaul & endgame fixes! - 18 May 2026

    Hey Survivors! Pavel barely put his wrench down this week — the loot pipeline was having opinions, crafting stations needed labels, and Zombiestein apparently upgraded his missile guidance. Progress on all fronts. Loot V2 — every enemy class has its own tableThe Loot V2 system — rebuilt loot with rarity tiers and signature drops per enemy type — has its full cascade pipeline live. Day-run enemies, night-wave spawns, and each zombie class now each route through their own aggregate drop tables, with distinct quantities and rarity weights per trigger type. The importer is end-to-end verified: every zombie type in the game now has a distinct pool to draw from. Item tiers reshuffled, defenses tunedWeapons and tools got a tier redistribution pass this week — a batch of items that were gated a tier too high got moved earlier. Concrete changes: the Boomstick Bow (an explosive-tipped ranged vari…

  • Machine Log #2: Harder Nights and Faster Forges! - 11 May 2026

    Hey Survivors! Pavel put down his wrench just long enough to send this — the Machine's been making noise in all the right ways. Big week. Zombiestein found his microphoneZombiestein's got a lot more to say. A round of fresh voice lines landed — Ice Missile taunts, Rocket Barrage barks, FloorIsLava callbacks, and several lines for when the Survivors finally knock the Zombieburg out of the sky. Pavel is reportedly unmoved. "He is my brother after all, for better or worse..." The kitchen got reorganizedConsumables took a hard design call this week. The rule change: Apples and Apple Shake now give stamina regen (Apple: 12s, 1 stamina per 2s; Apple Shake: 30s, 1 stamina per 2s). Berries and Berry Jam flipped to HP regen (Berries: 12s, 1 HP per 2s; Berry Jam: 30s, 1 HP per 2s). They were both competing for the same stat before — which made half the pantry feel pointless. Sprint-speed food als…

  • Machine Log #1: The Balance Sheet Strikes Back - 6 May 2026

    Hey Survivors! Pavel finally found the balance sheet Zombiestein tried to steal — turns out it was buried under wrench grease the whole time. This week the crew on the Machine spent more time with numbers than night hordes: consumable timings, crafting costs, and the Zombieburg's spawn window all got passes until the friction stopped working against us. The countdown to launch is on! Here are a few more changes coming on June 12. Buffs that finally feel like buffsCarrot Juice, Mushroom Salad, and the Sprint Potion had their effect durations pulled wide open — Carrot Juice went from 2 minutes to 10, Sprint Potion from 3 minutes to 15, Mushroom Salad the same 2→10 treatment. The old windows evaporated mid-fight; the new ones are long enough to actually build around. Every consumable in the stack — Apple Shake, Berry Jam, Berries — also had its total stacking ceiling expanded, so effects a…

  • Survival Machine is reaching its full version! Get ready for June 12! - 22 April 2026

    🚨Hi Survivors! The 1.0 release date for Survival Machine is officially set in stone🚨 🎉🧟Be ready for June 12🧟🎉, when the game will receive a ton of new content, including the long-awaited Alpine Biome!What a journey it’s been. Since entering Early Access on May 7 last year, the game has received 26 different hotfixes and patches. Some addressed bugs you reported, others tweaked gameplay or introduced new content.🗼For a while now, you’ve been able to use automated defense turrets, browse the lexicon, and fight the game’s main antagonist — the mad Zombiestein and his airborne fortress, Zombieburg. And of course, there’s Custom Mode, letting you decide key gameplay settings like night zombie attacks, items durability, and much more!🚨 But we’re not done yet! For the 1.0 release, we’ve prepared plenty of exciting additions that we hope you’ll love. The star of the update will definite…

  • Content Sneak Peak - New Zombie Types and Tesla Weapons - 26 March 2026

    Hi Survivors!Before you, we present more new features and changes we are working on. We want the Survival Machine experience to be as enjoyable as possible. I just want to say that your feedback, which you share with us here on Steam and on our Discord, shapes the game and guides our work. That’s why it’s so important for you to let us know what you think about Survival Machine.What you will see in this post is not yet in the game. These are elements that we will be adding to Survival Machine in the future. Let us know if you like them!New Zombie TypesSticky BomberYou haven’t yet encountered all the types of zombies that will be in the game at the 1.0 release. First, I’d like to introduce the Sticky Bomber (if you have a cool name idea for this zombie, let us know in the comments!).As its working name suggests, the Sticky Bomber throws adhesive bombs at the player, which deal area damag…

  • Content Sneak Peak - Drones, Force Impact, Sprint and Teleport! - 25 February 2026

    Hi Survivors!Today, I’d like to show you the latest things we’ve been working on. The game is evolving every day, and your feedback helps us tailor it better to your needs and expectations. I’ll also have a question for you — and I’m counting on your help in choosing the right direction for the changes we want to introduce.What you’ll see in this post represents different stages of development — none of these features are final and all of them are still work in progress (not in the game yet).Without further ado, let’s get started!DronesAs you already know from previous updates, we’re working on production automation. A very important part of this system will be drones that automatically gather resources for you and deliver them to the Machine. As you can see, they make resource gathering much easier — just point to the right resource and the drones will do all the work for you! All coll…

  • Hotfix 0.6.2 - Turrets, Spikes and Sniper rifle fixes! - 15 January 2026

    Hey Survivors!We hope you’ve had a chance to rest after the New Year celebrations. 🎉Over the holiday period, you reported several bugs — and we’ve just fixed them.So, what does today’s bugfix focus on? FixedSpike Traps now properly deal damage to zombiesAutomatic turrets now deal increased base damageAutomatic turrets now correctly track targets and fire as intendedThe sniper rifle now correctly yields resources when dismantledA huge thank you for your feedback!Thanks to it, we were able to quickly track down the issues you reported through the Bug Reporter (press F2 during gameplay). Please keep using it as much as possible — it’s an incredibly helpful tool for us! If you have any questions, you can always find us here on Steam in the comments or over on our Discord.Drop by and say hi — we’re always happy to chat! 👋 Dzięki!Berdol

  • Content Sneak Peak - Automated Production! - 19 December 2025

    Hi Survivors!We’re currently working on another major feature for our game — automation! Many of you have asked for this, especially as progression introduces more complex recipes and blueprints. We hope this feature will improve late-game gameplay and take some of the manual workload off your shoulders.Automation is not yet available in the game. It’s a feature still in active development, and we’re very open to your feedback and ideas on how it should work. Let’s get started!PremisesThe automation system is designed to automatically pull resources collected by Survivors from crates and barrels and transfer them directly into the appropriate processing units. This means players no longer need to manually move resources — the Machine does it for you!How does it work?Everything begins in the Alpine Biome, where you need to find the appropriate blueprint to upgrade your Machine. Installin…

Patch notes and updates

S.noRelease datePatch nameGID number
130 June 2026Hotfix 1.5 - Mission Fixes, Structure Loss & Skin Issue Resolution1836506165562254
218 June 2026Hotfix 1.4 – Achievement & Building Fixes1835871199305246
316 June 2026Hotfix 1.3 – Zombieburg, FOV, Achievements & Loading Fixes1835236783574540
415 June 2026Hotfix 1.2 - Co-op, Alpine Biome & Quest Fixes1835236783571943
513 June 2026Hotfix 1.1 - Audio, Stability & Gameplay Fixes1835236783566279
615 January 2026Hotfix 0.6.2 - Turrets, Spikes and Sniper rifle fixes!1821922921812945
717 December 2025Hotfix 0.6.1 - Bug Fixes, DLC Skin Improvements & Quest Fixes!1819386365086523
812 December 2025Update 0.6 – Detailed Fixes and Improvements1818752592127183
930 October 2025We're ready with 0.5.2!1815034432869204
1027 October 20250.5.1 is Out - Small Patch, Big Fixes!1814309641579159
1123 July 2025Hotfix 0.3.31806064758585758
1221 July 2025Check out Hotfix 0.3.21805431065463946
1321 July 2025Hotfix 0.3.11805431065463512
1426 June 2025Hotfix 0.2.21803527891500483
1520 June 2025Hotfix 0.2.11802893906759703
1616 May 2025Hotfix 0.0.91799817379507105
1715 May 2025Hotfix 0.0.81799817379468355
1810 May 2025Hotfix 0.0.71799088287902022
199 May 2025Hotfix 0.0.6.11799088287879296
209 May 2025Hotfix 0.0.61799088287873921

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1601330
Live current players8
SteamPulse tracked peak681
Live count (today's peak floor)8
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateMay 7, 2025
DeveloperGrape Pickers
PublisherGames Operators, PlayWay S.A.
Owners estimatedNot available
SteamSpy owner estimate minimum50,000
SteamSpy owner estimate maximum100,000
Review typeMostly Positive
Positive review percent74%
Positive reviews503
Negative reviews180
Total reviews683
Steam recommendations693
Achievements57
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1601330/

Short description

Build your base on a moving Machine, travel through biomes with different resources, and prepare for the night when a zombie threat is much higher than during the day. Would you go solo or explore this new world with your best friends?

About this game

Survival Machine is a 4 player co-op, 3rd person, survival-adventure game set in vibrant, diverse landscapes. Navigate the ever-changing world aboard the colossal Machine that doubles as your fortress, homestead, and transport. Whether braving the game solo or with friends, explore biomes full of random challenges to gather resources, craft new upgrades, and build structures that will help you survive. EMBARK ON THE ADVENTUROUS JOURNEY Follow your pathway through the colorful lands full of engaging challenges, and varied mysteries to uncover. Precious rewards are lurking for you in every corner. The more you search, the more you encounter platforming challenges, combat arenas, and hidden secrets. Look around and plan your steps to find the way through the parkour challenges and use personal transport options like gliders and ziplines to explore even the most daunting terrains and hard-to-reach places. Run around solo or team up with your friends to travel together and uncover all the secrets ahead. PUSH FORWARD WITH YOUR RELIABLE MACHINE At the heart of your adventure lies your trusty Machine, a versatile vehicle you can upgrade and customize to brave the toughest terrains lying ahead. Use all your exploration skills to unlock the path before you and overcome every obstacle that will stand in your Machine’s way! To keep your moving base safe and ready for an onward journey, make sure it’s prepared for diverse lands and extreme weather in this half-randomly generated sandbox. Secure the fuel resources to keep your Machine rolling and find multiple blueprints to craft and develop new improvements to enhance the chances of surviving on your way. And when your one-of-a-kind vehicle is ready to move, take your time to fortify the top of the Machine to prepare it for new adventures and resist the zombies' assaults! Build and fortify your Machine-located base and create the mobile home of your dreams. PREPARE IN THE DAYTIME Everything in your eyesight might help you gain the advantage, so keep your eyes open for rare resources and blueprints. Uncover your inner gatherer and cut, gather, or harvest everything you or your Machine can process. Full of resources y…

Supported languages

English * , French, German, Spanish - Spain, Simplified Chinese, Polish, Russian, Italian, Danish, Dutch, Japanese, Korean, Norwegian, Portuguese - Portugal, Swedish, Turkish, Traditional Chinese, Portuguese - Brazil * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
22Steam Achievements
68Custom Volume Controls
78Adjustable Difficulty
57DualSense Controller Support
58DualSense Controller Support
18Partial Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany16Drastische Gewalt
igrs18Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Survival Machine's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Survival Machine's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Survival Machine at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$19.99$19.99No discountSteam Store

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