- Patch 2.2.7 - 22 September 2026
Fixed a blocker preventing some players from reaching the final area of the game.
- Update 2.2.6 - 27 April 2026
Patchnote 2.2.6 OptimizationThis patch brings a big performance improvement, which should fix most of the issues faced until now. BalancingWe’re still trying to make the late game more challenging, while keeping a feeling of progression as you unlock bonuses.Roguelite upgrades for HPs and Shield give less bonusThe Captain Pirate weaknesses are drastically nerfedSome caravaneers were too slow to be a viable option in most cases. That’s why we choose to boost the Oniromancer & the Protector from 2 to 3 speed. The Hunter and the Swordman are boosted from 3 to 4 speedWe continue to reduce the drop rate of some items to make the inventory a little less crowdy. All valuable drop 30% less.BugfixSome Fragments were not obtained at the right time in the main questlineFix a softlock occurring sometimes after defeating the Dragonopterous caterpillarFix a softlock occurring sometimes at the beginni…
- Update 2.2.5 - 22 January 2026
Fix a blocker in the "Mushroom City" quest
- Update 2.2.3 - 19 December 2025
Fixed a blocker on "Livewood City" quest, where the caravan couldn't reach the next quest objective
- Update 2.2.2 - 19 November 2025
Helloooo everyone! Long time no see! This patch comes with a long awaited addition: controller support!Controller supportYou can finally play Sandwalker with your controller! Any input on a connected controller will switch the control mode automatically. BalancingMonsters are now scaling stronger starting level 6, increasing fight difficulty in late gameBosses rewards now scale with your Caravan’s levelReputations now have less impact on shop prices BugfixVarious fixes on quests, removing some edge-case blockers and improving UX.Custom controls should now be saved when you quit the game.Bounty Hunters attacks weren’t working as intended.Underground plants weren’t giving the right reward.A Limuloid attack was giving Shield to its enemies.The “Beast Lair” event wasn’t giving the expected trait in one of its choices.Some upgrades weren’t working properly on the Swordman & the Protector.Som…
- Update 2.1.2 - 25 June 2025
Hello everyone! Here's a new patch for Sandwalkers, with some balancing and some fixes! Please find the full patchnote below. Cheers, and thanks for playing Sandwalkers! BalancingPlease note that we’re iterating cautiously on this one: many variables impact Sandwalkers' balancing and a small change can sometimes have tremendous impactsWe increased monsters’ HPs & Shield. We don’t want to increase the stats anymore on the first levels, but we might continue to increase them on higher levels.Desertic & arid regions now provides between 10% & 20% less Supplies tilesThe weight of all equipments & fetishes is reduced to 1 instead of 3Several minor tweaks BugfixA blocker was occurring when encountering fire elementalsEquipments, Fetishes & fight consumables items have levels, but they were not behaving correctly.Fix a blocker on Nebulous questlineBloodworms weren’t positioned correctly in fig…
- Hotfix 2.1.1 - 30 May 2025
Hello! We're pushing a small hotfix as there was an issue with Renegades and Deserters monsters that could lead into a blocking situation Sorry about that! Fixed an issue with Renegades and Deserters monsters that could lead into a blocking situation
- Update 2.1.0 - 28 May 2025
Hello everyone! For the last few weeks, we've been working on content, as well as overall imporvements : with the weather, with balancing, bugfixing, polishing, we've been busy! We do hope you'll love all that's been added in this 2.1.0 version! And if you do, do not hesitate to leave a positive review! I know I ask every once in a while, but it is very important for us Have a wonderful day! Please find the full patch note below : Content All enemy groups have been reworked to improve variety and ensure a fair distribution of all existing mobs: Each region now has a set of specific monster “factions” it can trigger Each monster “faction” has more varied groups We added a new version of some monsters, who will start fights with an active effect on them to add even more variety All loot gained from monsters has been reworked: More variety of items Less loot most of the time Enemies will d…
- Patch 2.0.14 - 29 April 2025
Hello there! A quick fix for you today, mainly about making sure that old saves are up to speed with the latest changes. A small content update is still in the works, you'll just have to be a liiiittle more patient. As always, if you did enjoy the game, please don't hesitate to leave a positive review, it helps us a whole lot! That being said, please find the patchnote below ↓ Sands Thanks a lot and have a wonderful day! -The Sandwalkers team Patchnote 2.0.14 Bugfix Fixed older saves missing some achievements and memories Fixed older saves not getting the right version of the Azore map Fixed a bug preventing in-game music to start again after a fight
- Patch 2.0.13 - 24 April 2025
Boop! Here's a small patchnote because some save were stuck and that sucks, and now they should be unstuck which makes it unsuck. On a sidenote, thanks a lot for playing Sandwalkers! If you did enjoy the game, please don't hesitate to leave a positive review. As the game has not been that much reviewed, there's not much of them needed to get the game out of "mixed" status on recent reviews, and that owuld help us a lot! So if you like the game and did not review it yet, we would be super glad if you could do it! Next step, some content is coming for the next patch, we'll keep you updated! That being said, please find the patchnote below Thanks a lot and have a wonderful day! -The Sandwalkers team Patchnote 2.0.13 Bugfix Add a way to unlock blocked saves on the “Usury” quest Add a way to unlock blocked saves on the “The Art of Forging” quest
- Patch 2.0.12 - 22 April 2025
Hello everyone! We're comiong with patch 2.0.12, containing more bugfixes that we've been able to reproduce and fix, thanks to your help! Thanks again for playing Sandwalkers ; and if you feel like giving the game a positive review and you haven't yet, it would definitely help us if you do so ! Have a wonderful day, -The Sandwalkers team Bugfix Merchants were merging their inventories sometimes A blocker was sometimes encountered during fights Several blockers on quests “Usury”, “The Art of Forging”, “Livewood City” and “Temesgen Slaves” were solved Some encyclopedia entries were unlockable One of the archeologist upgrade was giving an insane damage bonus We added a place action to gain Wood in Lecwasi during Agromancy quest as a safety net Some broken texts Various small fixes
- Patch 2.0.10 - 17 April 2025
Helloooo everyone! For today's patch, we're releasing some polished things that were not exactly as we intended ; we're also keeping on fixing bugs, and, finally, we're making some adjustments with the followers. Nerfing those that give damages, buffing those that give resistances! This should improve a bit more the overall stability and game experience. Thanks for sticking with us, and, as always, for playing Sandwalkers! -The Sandwalkers team Patchnote 2.0.10 Polish The Crystal Library upgrade providing XP is now increasing the base level of caravaneers instead The upgrade selection flow has been fastened, so that selecting multiples upgrades would be less painful A new upgrade in the Crystal library allows you to increase the max number of supports you can have The Crystal Library cannot be accessed from Lecwasi anymore: the only way to enter it is to start a new caravan! All bosses…
- Patch 2.0.9 - 16 April 2025
Hello everyone! You thought you'd have a day without an update? Nope! :D We've got some more fixes we'd wanted to publish before our next patch, that will be a bit bigger, so stay tuned! The game should be more stable now, and with this patch and the next one, we expect all the issues (or at least the main ones of course) to be gone. So before this final fixes, please enjoy today's Patchnote for 2.0.9! Patchnote 2.0.9 Save fix Fix a blocker on quests for some saves on 2.0.5 Hotfix Fix a blocker occurring on a fight against a specific enemy group Enemies will no longer play if they’re stunned and play last in turn order Boss will no longer take “behind target” damage type when they are the target Caravaneers can now be repositioned on an empty space in fight and fight setup Prevent an issue sometimes occurring when reaching a specific tile “Reaching Umama” achievement will not be gained…
- Patch 2.0.8 - 15 April 2025
Helloooo everyone! We're here with a new patch ; correcting a pretty nasty bug. In our haste to fix some previous issues, we introduced a new one that went through our testing nets. We're very sorry about that, and we're providing a fix. We're also fixing an issue on the Pilot event, and sliding in some balancing too. Thanks a lot for your patience, your reports, and once again, thanks for playing! -The Sandwalkers team Hotfix Fixed a blocker occurring on a fight against a specific enemy group Blocker on “Pilot” event when triggering the fight against pirates Balancing Tweaked enemy resistances
- Patch 2.0.7 - 14 April 2025
Hello again everyone! For the second patch of the day, two major bugs are now properly fixed. We're tackling the Dragonopterous issue also for old saves. With this morning's fix of the blackscreen, we should normally have fixed the 2 major bugs that were still happenning. Thanks again for your patience, and do not hesitate to confirm in the forums if your issues have been solved! Thanks for playing Sandwalkers, and stay tuned for further updates -The Sandwalkers team Save fix Fixed all saves that were stuck in an empty Yoz without a Dragonopterous. There might be 2 of them, but defeating one will allow you to finish the quest. Some saves were missing a Fragment due to a bug which has since been fixed. It should now be resolved. Balancing Enemies scale correctly again, depending on the regions and caravan’s level It means that you won’t always face enemies matching your caravan’s level a…
- Patch 2.0.6 - 14 April 2025
Helloooo everyone! We're keeping on patching the game thanks to your feedback during the weekend. We're starting the day with two hotfixes : Fixing black screens that were happenning with the Crystal Library Slowed down the rate at which the encounter bar is being filled in almost every region We'll try to slide in more fixes later today ; but it's still in testing so we couldn't give then to you yet! Thanks again for playing Sandwalkers, and for your feedback - The Sandwalkers team
- Patch 2.0.5 - Balance overhaul & Fixes - 11 April 2025
Hi everyone! The past two days have been intense as we tackled major balancing issues. Some players were able to finish the game in a single run, defeating all enemies in just one turn — not exactly what we had in mind for Sandwalkers! This patch focuses on restoring challenge and progression. Here’s what’s new: Enemy Scaling & Encounters Enemy scaling fixed Enemy groups were no longer scaling with your caravan, leading to easy fights against low-level (Lv.1) enemies. This is now fixed. Unit encounter rework We’ve restructured enemy groups to make encounters more varied and challenging: 2-enemy fights were too frequent and not engaging — most have been removed. Stronger enemy groups have been added across all regions. Each region now features more diverse enemy compositions. More tweaks will follow — this is just the first step in our balancing effort. Caravaneer Upgrades Nerfed / Rogue…
- Patch 2.0.4 - 10 April 2025
Hello again! We're pushing live a fix for a blocker, along with some more minor issues that were ready to be pushed and safe to release. Thanks a lot once again for your feedback and patience! Patch 2.0.4 - Full changes Fixed a bug with the Dragonopterous not reappearing if you lost against him once, preventing you to complete the quest ATTENTION, this is right now only fixed for new players doing the quest after this patch. To apply the fix on currently locked save, we need more time as it require editing the saves. We should be ready to deploy this on monday. If this happened to you, please wait monday (or alternatively you can delete your save files and start over). We're very sorry about this, but rather deploy the fix now for future players even if it is partial Fixed an error in Ban Hammer's fetish description Azor boss cannot be stun anymore "Shields Up!" attack : Now give 90% of…
- Post-Release Checkpoint - Balancing & issues - 10 April 2025
Hello everyone! It's been a few days Sandwalkers is out now, and we wanted to talk about it! We know not everyone's checking patchnotes, Steam forums and everything, so this is your place to get posted about the release! First of all, we want to of course thank you all for playing the game, whether you just hopped on the caravan, or if you helped build it from EA and beyond. Creating a video game is always a challenge, and having feedback from people helps a lot, quite litteraly for the quality of the game, but also to make us give our everything Bug issues There's been some issues in the game for the release. A vast majority of them are due to save compatibility issues between some versions of the Early Access, and the Release version. Some really bad ones were fixed already, and some other fixes are also coming along the way (we see you Yoz Larvae). Thanks again for reporting them her…
- Patch 2.0.3 - 9 April 2025
Hi again! Yes I know, another patch. But there was just one nasty bug we wanted to fix, so here we are :D Sandwalkers - 2.0.3 version - 09/04/2025 full patchnote Fix an issue with the follower rising global experience gain instead of just combat experience Cheers! :D