SPSTEAMPULSELIVE ANALYTICS
Mercenary Operator: Wolves

Mercenary Operator: Wolves Steam metadata

Dustin | Aug 16, 2021 | game

Released

0players observed · 22 September 2026 - 09:31:28 UTC

ActionIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)30
  • Revenue (VGI)$240
  • Review scoreNot available

Mercenary Operator: Wolves metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)30
  • Revenue (VGI)$240
  • Review scoreNot available
  • Total reviews1
  • Release dateAug 16, 2021
  • DeveloperDustin
  • PublisherDustin

Genres: Action, Indie, Early Access

Company pages: Developer: DustinPublisher: Dustin

Top Steam chartsTop 100 gamesGame directorySteam Store page

Mercenary Operator: Wolves Steam metadata

Mercenary Operator: Wolves metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1656740/metadata
Steam Storehttps://store.steampowered.com/app/1656740/
Steam Communityhttps://steamcommunity.com/app/1656740
PCGamingWiki search
IGDB searchSearch IGDB for Mercenary Operator: Wolves

Reviews, pricing, and metadata

Review summary

1 user reviews

Review score unavailable, 0 positive, 1 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 16 August 2021

Latest Steam announcements

  • Bullet Speed Increase and Map Improvements - 25 May 2026

    Changed Increased bullet speeds Replaced concrete floor sprites with higher resolution and multiple variants South Miji - more detail and buildings in the warehouse area of the map Fixed Certain obstacles/world objects no longer have an excessive Doppler effect or volume. South Miji - grass clipping fixed South Miji - optimization to out-of-sight objects

  • Optimization and Vehicle Windows Change - 11 May 2026

    Mostly a bug fix and optimization update but with a few changes to vehicles following some feedback. Full Changelog Changed Improved compression on several sprites and audio files AKM lower handguard top-down sprite no longer has a palm swell Improved Airport map Lower footsteps audible range Windows can now be seen through on all standard-sized vehicles (i.e. sedans or SUVs, not tall vehicles such as the M35A2) Fixed UMP weight is no longer 4 kg

  • Character Customization Overhaul - 19 January 2026

    Character customization has been completely overhauled! You can now change your character’s hair, shirts, gear (vests, jackets, chest rigs, gloves), headwear, and footwear.

  • "Run Through The Jungle" Campaign Level Released - 15 September 2025

    Exciting news! This update marks the release of the final campaign level - Run Through The Jungle. Despite this being the last level in the Obatenwe campaign, before full release I will be going through and overhauling the campaign levels, especially some of the older ones. The next set of updates will however be shifting focus towards the Tuning/Armory system for guns and adding a significant amount of character customization options. Full ChangelogAdded New campaign level “Run Through the Jungle” and various related sprites A-Frame tent sprite and object Various new guns to the Loadout menu. Currently these are all locked but they will be made playable in a later update. Code for manual-action guns Arm flags to NATO, Obatenwe, and Separatist troops. Rustling sound to bushes when walked through Changed 417 Sniper side-view sprite rear iron sight redrawn to more accurately represent the…

  • PB, Uzi - 30 December 2024

    The PB and Uzi are now available from the Loadout menu and can be equipped by the player. Full Changelog Added Playable Uzi Playable PB PDW animation set (used by Uzi) Fixed PB back portion of suppressor no longer reciprocates with the slide when firing

  • New Campaign Level Released - 25 November 2024

    The next campaign level is out now, along with a variety of feature improvements and bug fixes. Full Changelog Added New campaign level Ambient cave sound Lights to all buildings in Wolf HQ Changed Upon exiting a vehicle, both AI and player occupants are now moved to a set exit position relative to the seat Night is less dark Fixed South Miji stage map is now correctly labeled as “South Miji Stage” AI now seek cover along the sides of ammo crates Loading screen now always displays before a level starts loading Story-related camera zoom events no longer cause the camera zoom to sometimes stutter Various general bugfixes

  • "Lip Service" Campaign Level Released - 4 March 2024

    This update took quite a bit longer than normal, but features a lot of new additions and changes that are all in use on the newly released “Lip Service” campaign level. Full Changelog Added New campaign level “Lip Service” Commander UI New dialogue display method New radio sounds, music, and ambience More UI, character, clothing, and dialogue portrait sprites Little Bird helicopter Changed Bandits will now randomize their appearance from a much larger pool of sprites Renamed “Makarov Pistol” to “PM” to match better with other gun names AI and player now use the same code to call reload animations, and AI can now use all weapon reload animation types whereas they previously could only reference the rifle reload animation. More locations added to the South Miji map Increased raycasts used by AI for target detection to reduce instances of not seeing enemies AUG side-view sprite now display…

  • Campaign Bugfixes - 17 October 2023

    I noticed a few issues in the first campaign level that have now been fixed, and some code optimizations have been implemented. Full Changelog Changed Refactored campaign functions for performance Fixed Map screen overlay UI object for Wolf HQ in the Introduction campaign level is no longer duplicated on all other campaign levels AI in Introduction level no longer throws errors Technical gun in Introduction level now displays correctly.

  • Sprites, Lights, Bugfixes - 2 October 2023

    v1.27.0 A smaller content update this time as the primary focus was on writing the next few campaign levels, which were previously only outlines. As for the content in this update, most of it will only show up in the upcoming campaign level, but most of the new content and features will be added to past levels as well. Full Changelog Added Overhead lights Sprites for characters appearing in the upcoming campaign level World-space waypoints for objective markers. Changed Garbage bin and bed sorting layers changed to render below characters Code refactoring Fixed APRF officers now randomize appearance from the correct list Removed Unused enemy spawnpoints from the “Old Friends” and “Rule of Law” campaign levels

  • AUG, Length Stat, and Bugfixes - 31 July 2023

    Added another new gun, the AUG, and added an Overall Length/Total Length stat to all guns currently in the game, which will play a role in the upcoming campaign level. Full Changelog Added AUG and its’ associated sprites and sounds Gun total length stat Changed Refactored Loadout UI code Fixed Correct ambient sound now plays on the Grocery Store contract map Gun positioning on the humanoid backpack and bomb planting animations UMP collider has been shortened to match the visible sprite’s length

  • UMP, .45 ACP Adjustments, and Bugfixes - 26 June 2023

    A brand new gun, the UMP, has been added and will show up in the next campaign level. It can also be unlocked through the ingame loadout menu. Along with the UMP, .45 ACP and the M1911A1 have been rebalanced as it was erroneously using 9mm muzzle velocities when calculating its damage output, which resulted in it inflicting significantly more damage than it should. The friendly AI was causing some annoyances on the latest “Rule of Law” campaign level and so their behavior has been adjusted now so they will no longer crowd around the player. An issue was also found with Separatist AI causing errors due to them referencing a gun they weren’t actually using which has been fixed now. Full Changelog Added UMP (sprites, sounds, magazines) Changed M1911A1 now uses a realistic muzzle velocity whereas it previously was using the same muzzle velocity calculations as the 9mm handguns, causing it t…

  • Map fixed and other bugfixes - 22 May 2023

    Several bugfixes in this update, most notably the issue with map objective markers being off in the newest Hot on the Trail has been fixed. Changed Map in the “Hot on the Trail” campaign level now changes when moving between the Savannah and Plantation, and the final objective is now marked on the map. Fixed Delivery truck can no longer be seen through and now acts as a solid obstacle Injuries on friendly AI are now always visible, rather than only when they are in view In-game map offset calculation. This fixes the markers being off in the new Rule of Law level, and allows for the map to be changed mid-level AI in the campaign level “Hot on the Trail” gun positioning and animations synchronized

  • Rule of Law Campaign Level Released - 8 May 2023

    The next campaign level, “Rule of Law” is out and playable now! As with many of the campaign level releases so far, there’s a lot of new content, mostly focused on improving South Miji and the many sub-maps (such as the Grocery Store from a previous update) belonging to it. The next update will focus on some new weaponry that will be used in the upcoming campaign level, and some annoying behavior with friendly AI will be ironed out. Full Changelog Added “Rule of Law” campaign level and related content (sprites, sounds) Helicopter startup sound South Miji full city map Several new areas to South Miji Changed Lowered helicopter audio South Miji grocery store exterior improved Fixed Parked Mi-8 on the Wolf HQ no longer spins up rotors when the level starts. 417 Sniper left-side idle animation positioning now aligns with the holders’ hands. Null Reference Exception is no longer thrown when…

  • 417 Sniper Improvements - 13 March 2023

    The biggest change in this update is the 417 Sniper, which received a major face lift. I noticed several inconsistencies between the top-down and side-view sprite of the 417 Sniper, which then evolved into remaking and touching up large parts of the gun’s art. The focus for the next update will be AI animations to make them work the same way as the player. Currently, they’re handled by two completely separate animators, but this will be changed so AI can be animated in the same way. As of this update, the AI gun positioning and movement are now handled in the same way as the player, and all other animations will follow suit until both are unified. Full Changelog Added Road flare sprite, sound, and effects West and northeast parking lots to grocery store map, and more detail behind the store itself New sprites: delivery truck, traffic cones Changed 417 Sniper side-view and top-down sprit…

  • Grocery Store Contract Map - 6 February 2023

    The next campaign level is taking a while as it requires a large portion of the South Miji map to be finished. So in the interim, I’ve added a new playable contract map – the grocery store. This is one of the newly created South Miji areas, and is just one of many that will appear in the next few campaign levels. Full Changelog Added Grocery store contract map Bathroom sprites Grass patch sprite Grocery store sprites Elevator music loop 417 sounds Shopping cart sounds Changed More small clutter on the Airport map 417 Sniper now uses a unique set of sounds South Miji map updated with grocery store and other structures for upcoming campaign levels Fixed Small clutter objects no longer obstruct your FOV G17 dryfire sound now uses a striker-fired dryfire sound effect M1911 magazine instantiation in survival mode no longer throws an error

  • "Old Friends" bugfixes and upcoming level preparation - 28 November 2022

    Mostly bug fixes relating to the “Old Friends” campaign level, though some content for the upcoming level has also been added in this update as well. Full Changelog Added Police variant of the “American Cold-War era sedan” vehicle Changed Optimized “Old Friends” level code Some South Miji map changes for the upcoming campaign level Fixed Screen overlay now fades again on successive calls Wires are now also destroyed along with the mortar round in the “Old Friends” level Player control always re-enables after restoring from a checkpoint on the “Old Friends” level

  • "Old Friends" Campaign Level Released - 21 November 2022

    The next campaign level, “Old Friends” has been released, along with more bug fixes and optimizations. Full Changelog Added “Old Friends” campaign level Another pistol magazine unloading sound Two more handgun magazine loading sounds RPG-7 and FIM-92F Stinger side-view sprites Hidden area on the Hot on the Trail level Dialogue portrait sprites for characters appearing in the new campaign level More fallen log sprite variations Changed Optimized sounds to reduce total file size Garbage cans no longer block line of sight Fixed AI conversations set to end after the final text no longer continually loop Camera panning no longer causes the world to “flicker” UI notifications no longer play their sound if another notification sound is already playing. This prevents excessively loud notification sounds from playing such as when several objectives are added to the map at the same time. Occasion…

  • M1911A1 - 20 September 2022

    The classic M1911A1 handgun, as well as a custom story-related variant of it have been added to the game. The basic M1911A1 can be unlocked similarly to other handguns from the Loadout menu, however the custom variant will only be usable after completing the upcoming story level, which is being worked on now. Full Changelog Added Alternative door unlock sound. Two door locking sounds. Door locking and unlocking functionality via script for campaign levels M1911A1, new gunshot sound, .45 ACP rounds A custom M1911A1 called “Belu’s M1911A1”, belonging to a character who will be introduced in the next story level, has been added to the Loadout menu. It will be unlockable after the upcoming story level is completed. Changed AI groups in Contracts now determine the closest point to patrol or defend and move to it when a contract is started. Handgun firing animation has been adjusted so the sl…

  • "Hot on the Trail" Level Fixes - 29 August 2022

    Fixed a lot of issues with the checkpoints in the new campaign level, as well as some general code optimization. Full Changelog Changed Optimized and refactored player code All friendly Wolf operators in Hot on the Trail can now be seen even when not looking at them Fixed Hot on the Trail Fixes Worthsfeld consistently plays the charge planting animation in the new Hot on the Trail level No longer throws an index out of bound exception when the last AA site is destroyed Player no longer spawns in the middle of nowhere when restarting from the third checkpoint Worthsfeld will now always continue to walk to the AA site to plant charges rather than walking off if he gets interrupted by enemy fire Trees that have overlapping leaves with other trees no longer have occasional clipping between their leaves Checkpoints have been fixed

  • "Hot on the Trail" Campaign Level Released - 22 August 2022

    It took a lot longer than I was expecting, but the next campaign level – “Hot on the Trail” is out now. This level features the all new gas mask and smoke system that was also added in this update. Full Changelog Added Several sprites for AA sites which will appear in later missions Sniper overwatch AI behavior Gas masks Smoke New music Changed Pressing the Escape key when certain UI are open (inventory, map) now closes those UI from most recently opened before pausing the game Opening a UI now always places it on top of all other open UIs Ambient bush swaying animations have been simplified significantly due to their impact on performance Fixed Dialogue text out-of-bounds error no longer occurs when multiple characters are looking at the same target TakeDamage() no longer does anything after a target has been destroyed/killed Grass no longer randomly flickers on edges Dialogue now corr…

Patch notes and updates

S.noRelease datePatch nameGID number
125 May 2026Bullet Speed Increase and Map Improvements1833334318577329
211 May 2026Optimization and Vehicle Windows Change1832065502821435
317 October 2023Campaign Bugfixes6438516944136843816
42 October 2023Sprites, Lights, Bugfixes5220291886501739236
522 May 2023Map fixed and other bugfixes5140340943320668209
628 November 2022"Old Friends" bugfixes and upcoming level preparation4836332027670212970
729 August 2022"Hot on the Trail" Level Fixes4514316500017309453
827 June 2022Bugfixes, Optimization, Small Additions4474904295744428084
916 May 2022Healing Items At Checkpoints and Bugfixes5849624375833408791
1011 April 2022Bugfixes and Cartridge Sprite Improvements4353300134239992104
1121 March 2022Art and Animation Update4259848535842730027
1223 February 2022Loadout bugfix4246335832502595841
1317 January 2022Checkpoint Additions, Fixes, and Rebalancing4224939931843650588
1410 January 2022Campaign Checkpoints and Bugfixes4224939386891391176
154 January 2022Campaign Progress File Serialization Fix4224939245930915950
1622 November 2021Optimization and Bugfixes4227186657156587904
1711 October 2021Timing issue in campaign fixed4069556867219916944
1827 September 2021Another quick fix3936699406885170556
1927 September 2021Quick fix3936699406885146806
2027 September 2021Next campaign level preparation and bugfixes3936699406885047145

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1656740
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateAug 16, 2021
DeveloperDustin
PublisherDustin
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type1 user reviews
Positive review percentNot available
Positive reviews0
Negative reviews1
Total reviews1
Steam recommendationsNot available
AchievementsNot available
Average playtime forever27 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1656740/

Short description

Mercenary Operator: Wolves is a 2D top-down shooter with a focus on methodical, tactical gameplay.

About this game

Mercenary Operator: Wolves is a 2D tactical top-down shooter that puts you into the shoes of a mercenary employed by Wolf, a private military company. Follow the Wolf PMC through their journey across a war-torn African country and elsewhere. Features Play across several maps with randomized enemies and objectives for lots of replayability. Choose from a variety of different weapons. Customize your character and loadout.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus16Drogas ilícitas Violência Linguagem imprópria
steam germany16Drogen Drastische Gewalt Derbe Sprache
igrs18Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Kekerasan Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Mercenary Operator: Wolves's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Mercenary Operator: Wolves's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Mercenary Operator: Wolves at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$9.99$9.99No discountSteam Store

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The Isle14,36922 September 2026 - 11:04:20 UTC27,916111,695Afterthought LLC
RuneScape: Dragonwilds11,16622 September 2026 - 10:56:37 UTC39,10324,686Jagex Ltd
BeamNG.drive10,66222 September 2026 - 03:32:01 UTC44,232392,944BeamNG
Schedule I9,50722 September 2026 - 03:58:41 UTC455,652297,022TVGS

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