SPSTEAMPULSELIVE ANALYTICS
Project Absentia

Project Absentia Steam metadata

Waffle Iron Studios | Jul 29, 2022 | game

Released

0players observed · 23 September 2026 - 05:07:55 UTC

ActionIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)2,310
  • Revenue (VGI)$26,804
  • Review score97% positive

Project Absentia metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)2,310
  • Revenue (VGI)$26,804
  • Review score97% positive
  • Total reviews63
  • Release dateJul 29, 2022
  • DeveloperWaffle Iron Studios
  • PublisherWaffle Iron Studios, Hellforge Studios

Genres: Action, Indie, Early Access

Company pages: Developer: Waffle Iron StudiosPublisher: Waffle Iron Studios, Hellforge Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Project Absentia Steam metadata

Project Absentia metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1662010/metadata
Steam Storehttps://store.steampowered.com/app/1662010/
Steam Communityhttps://steamcommunity.com/app/1662010
PCGamingWiki search
IGDB searchSearch IGDB for Project Absentia

Reviews, pricing, and metadata

Review summary

Very Positive

97% positive, 61 positive, 2 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Partial Controller Support, Family Sharing

Achievements

Not available

Platform releases
  • Steam 29 July 2022

Latest Steam announcements

  • Hotfix 2 - E2M1 player start fixed - 21 June 2026

    Fixed a duplicate player start in Episode 2 Map 1

  • Episode 1 + 2 v2e Patch - 19 June 2026

    Thanks for your kind words and feedback during Project Absentia's launch! Here's the first patch. Previous version will be on the v2d-full branch, for people still playing through on that build (saves for E2M1 and E2M6 especially might break) E2M1 - Fix enemies from flying out of exploding garage and getting lost E2M6 - fix stuck rocket launcher in table Menu - add pickup/damage/powerup flash scale options to menus Misc - fix a typo in the credits Cheers folks!

  • PA Hotfix for resolution changing issue - 7 June 2026

    Removes default vid_fsdwmhack setting as it seems to make resolution changing inconsistent for those affected by the issue, open the console and go: vid_fsdwmhack false or append +vid_fsdwmhack false to a command prompt

  • Episode 1 + 2 v1.0 is out! - 5 June 2026

    Episode 1 + 2 v1.0 is out! We hope you enjoy it!

  • Project Absentia Full Release Announcement Date! - 16 May 2026

    Good news! Our flashcore movement shooter FPS - Project Absentia - is releasing on 6 June 2026 at 6AM NZST (or 5 June 2026 EST).

  • Project Absentia Price Change - 20 April 2026

    In preparation for PA's 2.0/Episode 2 release, on May 1st we're increasing the price to 19.99USD. Soon after we're going to be announcing a release date.

  • QA's finished + Making of Project Absentia - Part 2 - A ROTT-Like - 11 April 2026

    Quality Assurance for PA is done. We'll have news soon about our plans for a 2.0 release.In the meantime, we'll tease with some new weapons, upgrades to existing weapons, and the current state of the levels.The WeaponsProject Absentia takes huge inspiration from a game the director of the project, SanyaWaffles, grew up playing on a shareware disc on an old 486 she had - Rise of The Triad. Many of the features of RoTT were very ahead of their time - massive weapons that you could unload and forget on many enemies, huge levels with huge amounts of verticality, ludicrous gibs, a bit of style, and really cool explosions.In both Project Absentia and Rise of The Triad, the amount of weapons you can carry on your person are limited, but extremely powerful. You can switch out a weapon for another based on the situation at hand or personal preference for an encounter.In Rise of The Triad, you co…

  • Making of Project Absentia - Part 1 - Making A Flashcore Game - 27 February 2026

    Waffle Iron Studios' motto is "Home of Saturday Morning Slaughter". We aim to make cartoony games for a mature audience. Since 2021 we've been working on Project Absentia as a commercial endeavour in our spare time. During the early days the art style was rough, but with dedication PA's art style evolved into something some ouf our friends and colleagues dubbed "Flashcore".Making a Flashcore Game with GZDoom (and later UZDoom)The biggest challenge is drawing sprites for 5 (and sometimes 8) angles while keeping the enemy shape distinct. Also, both UZDoom and GZDoom before it do not allow vector graphics - so the next best thing was hi-res sprites drawn in Flash (or Animate in imperial units) and exported at around 512 x 512. Some sprites are bigger or smaller depending on the actual size of the enemy.Variants of the high guards in Episode 1 and mobsters in Episode 2 have physical differe…

  • Project Absentia has been content locked, moving to Quality Assurance Phase! - 31 January 2026

    Greetings peeps!We are proud to announce Project Absentia has been content locked and is playable from beginning to end - but we wanna still make sure it's proper (thus Quality Assurance is being done).This is every exciting news for everyone! We aren't ready to announce a release date - but we currently are aiming for Q2 of 2026.In the meantime, we'll be posting occasional weekly updates starting in the middle of February discussing about what to expect for Episode 2, as well as eventually cleaning up the store page to better suit the current state of both Episode 1 and 2, as well as updating the press kit.We know y'all have been asking about where Project Absentia stands, and we apologize for taking so long to announce this, as well as overshooting the original release timeframe for Episode 2. The past year has not been easy for us. We thank you for your patience and your continued su…

  • WIP screenshots of Project Absentia Episode 2 - 19 September 2025

    Project Absentia is still being worked on despite some delays.Here's a sneak peak of some of the areas and some flavor text.Heaven is in shambles after Hell finally got to Heaven and wrecked Olympus.To get to the Hell Territories, you must hijack a naval battleship - one of the last the Orkans have - and get to the mainland. You sure aren't gliding all the way there.Hell is more of an edgy paradise in this universe. The Orkans loved to play it up as a place of suffering, but they seem to be doing fine since pushing the Orkans back to their island. One of the places occupied by Hell's forces is a soda manufacturing plant previously owned by the Grungus Mfg. Concern out in the western territories of Hell.Inside you'll find rivers of soda... and the origin of what makes all that delicious green soda. ;)The last of the Orkan places you get to browse is their last remaining airship. Here you…

  • Patch for Demo + Episode 1 - 12 September 2025

    Fix HUD not appearing + scale not working. For those with broken huds with existing playthroughs, set screenblocks to 11 via the console (press the key above tab on your keyboard). Episode 2 news coming soon.

  • Where's Episode 2? - 1 June 2025

    Greetings people, SanyaWaffles here. I am the creative director at Waffle Iron Studios and lead dev of Project Absentia. People have been asking where Episode 2 of the game has been. We announced it back when for a Q2 2023 release date and outside some Twitter (and later BlueSky posts) we've been kind of radio silent. Unfortunately we missed the mark by a long shot. We should have waited to announce we had anything until it was ready to go, or tote it as a teaser or something rather than a release timeframe. There are several factors into this. My health was all over the place (I am disabled, I work on PA when my body and mind allow), I had to move apartments in December, and many of the people at Waffle Iron Studios and Hellforge Studios who are helping out have their own stuff going on, such as dayjobs and family and social life stuff to attend to. Some of them also have their own hea…

  • PA engine update for 1.7.3 - EA and Demo - 25 October 2024

    Update engine to impending 4.13.2 release.

  • Indie FPS Summer Showcase - 5 June 2024

    Projejct Absentia has been invited to the Indie FPS Summer Showcase! From now until the 12th, Project Absentia will be 35% off! There will be a live event on the 8th hosted by ZlimBratski! Follow Zlim on Twitter for up-to-date news about the event; https://x.com/zlimbratski Live event happening on Youtube: https://www.youtube.com/live/8tG-jv3BGYA We'll be making some more devlogs soon about what we're working on.

  • Another 1.7.3 hotfix - 18 April 2024

    Fixed green protomoxium terrain flats not damaging player. Also boost Asphodel's new voice clips to be more audible.

  • 1.7.3 Hotfix - 16 April 2024

    Fix: Miniboss variant of Man-Eating Plants would become nearly invulnerable if attacked too early.

  • Early Access Version 1.7.3 - 12 April 2024

    Fixed some defaults that were accidentally removed/reverted to stock GZDoom New voice acting for Asphodel Fixed HUD not appearing in some rare instances

  • Projejct Absentia - Episode 2 Devlog #1 - 15 March 2024

    Greetings! Project Absentia is going along, with a lot of work being done on the maps. There's going to be, at the moment, 13 levels like Episode 1 was. Here's some screenshots of some of the locations, including the ruins of Olympus, a hijacked Orkan naval ship, a topsy turvy festival on the Shores of Hell, and an abandoned soda factory. Also a guest mapper - Major Arlene - is working on a special map - an Gigantic Orkan Airship that has been hijacked by Hell's forces. Go to new heights! Now, an announcement: A while back we showed Episode 2 was coming out Q2 of this year. We have since decided to restructure Project Absentia into a two large episode structure instead of three episodes. This means Episode 2 will take longer to make. The good news is this means Episode 2 will mark the end of Early Access, with a 1.0 release. Oh, and before we forget, Project Absentia Episode 2's soundtr…

  • Episode 1 Version 1.7.2 - 28 February 2024

    This patch fixes some regressions with E1M3 and E1M10, as well as fixing a critical bug with the final boss of Episode 1 being stunlocked in his first stage, making him hard to hit due to him dodging you constantly. Older versions are on beta branches as usual.

  • Hotfix for 1.7.1 - 21 January 2024

    -Temporarily get rid of music ducking as it was causing trouble with music fadeouts/fadeins.

Patch notes and updates

S.noRelease datePatch nameGID number
121 June 2026Hotfix 2 - E2M1 player start fixed1835871199311261
219 June 2026Episode 1 + 2 v2e Patch1835871199308350
37 June 2026PA Hotfix for resolution changing issue1834602721195058
412 September 2025Patch for Demo + Episode 11810503566432355
525 October 2024PA engine update for 1.7.3 - EA and Demo6212245217911854409
618 April 2024Another 1.7.3 hotfix5762994032389755757
716 April 20241.7.3 Hotfix6474562312199856425
812 April 2024Early Access Version 1.7.36474562312186208942
928 February 2024Episode 1 Version 1.7.25688680204364544299
1021 January 2024Hotfix for 1.7.15510784213107721942
117 January 2024Episode 1 Version 1.7.15410576585193066413
1210 November 2023Hotfix for E1v2 Beta 75302486388002204700
1320 May 2023EA Episode 1 1.6.55140340943311200108
1418 April 2023Hotfix for Episode 1 Version 1.6.46539831519502166173
1516 April 2023Episode 1 Early Access 1.6.4 hotfix6539831519497104523
167 April 2023Project Absentia 1.6.3 Early Access Hotfix5121196841292921225
1714 March 2023Early Access Version 1.6.25125698536848082411
1814 March 2023Early Access Version 1.6.15070528810308533579
1927 February 2023Early Access Episode 1 version 1.65059268543371297789
2011 January 2023Early Access Version 1.5.1a5035620840525968462

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1662010
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateJul 29, 2022
DeveloperWaffle Iron Studios
PublisherWaffle Iron Studios, Hellforge Studios
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent97%
Positive reviews61
Negative reviews2
Total reviews63
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1662010/

Short description

Play as an angel known as Abby in this retro shooter based on flash cartoons and sprite comics of days gone by focused on interactivity, verticality and cool weapons.

About this game

Project Absentia is a retro FPS inspired by 2000s-2010s flash animations and sprite comics, with vertical, aerial, elemental combat as the main focus. You play as Abby, an angel who has been captured by the Orkan Corporation, along with her girlfriend Aurora, and her best friend Orion. You break free of your captors, but your friends are still captive. Armed with only a Tommy Gun, your gliding abilities and your wits, you must jump and glide and move around to get the high ground against your enemies. They don't know who they're messing with, and no one messes with Abby. Huge levels focused on emulating physical locations - lived-in mines, castles, apartments, entertainment districts, derelict ships and more. A huge armory - tons of weapons lying around. Use the Hailer to freeze your enemies. Missile Launchers blow your enemies apart. Drain health with the man-eating plant known as Blitzcraig. Use the trusty double-barreled shotgun to shred your foes. Oh, and make 'em taste the rainbow with the Rainbowitzer. Just to name a few! Interactive elements - vending machines, breakable glass, mini-golf, water coolers, mirrors, just to name a few! Feel free to play with the environment. Fully voice acted cast - with a broad cast of characters Accessibility options - subtitles, speech control, adjustable FOV, and so much more.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
18Partial Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus16Violência Extrema Medo Linguagem imprópria
steam germany18Drastische Gewalt Sexuelle Andeutungen Derbe Sprache
igrs18Penampilan Tokoh Horor Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Project Absentia's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Project Absentia's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Project Absentia at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$19.99$19.99No discountSteam Store

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