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Of Life and Land

Of Life and Land Steam news

Kerzoven | May 16, 2025 | game

Released

4players observed ยท 5 October 2026 - 22:51:10 UTC

IndieSimulationStrategySteam Store

  • Latest observed players4 ยท 5 October 2026 - 22:51:10 UTC
  • SteamPulse tracked peak246
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive

Of Life and Land news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players4 ยท 5 October 2026 - 22:51:10 UTC
  • SteamPulse tracked peak246
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive
  • Total reviews355
  • Release dateMay 16, 2025
  • DeveloperKerzoven
  • PublisherMetaroot, Kerzoven

Genres: Indie, Simulation, Strategy

Company pages: Developer: KerzovenPublisher: Metaroot, Kerzoven

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Of Life and Land Steam news

Of Life and Land news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • ๐Ÿ› ๏ธ Balancing & Fixes (18.06.2026) ๐Ÿ› ๏ธ - 19 June 2026

    Hey settlers ๐Ÿ‘‹Again this update focuses on balancing, small improvements, and a few important fixes. ๐Ÿ› ๏ธ Patch NotesFixed an issue where newborn cats not belonging to the faction could not leave the Big Cabin.Fixed an issue where newborn wolves not belonging to the faction could not leave the Residency.Fixed a crash when a 'no path to building warning' was clicked if the building got deconstructed in the meantime by the player.Fixed an issue where the maximum number of animals in a barn was automatically increased after loading a savegame if there is an active limit upgrade but not the full amount was used by the player. This is now only done when the upgrade is unlocked by the player to respect the decision.Old people will no longer take community jobs that are far away from them unless they are a high priority.Bakeries can now use preserved meat in a new recipe for baking meat batterโ€ฆ

  • ๐Ÿ› ๏ธ Update โ€“ Balancing & Fixes (19.03.2026) ๐Ÿ› ๏ธ - 19 March 2026

    Hey settlers ๐Ÿ‘‹This update focuses on balancing, small improvements, and a few important fixes to keep your settlements running smoothly. ๐Ÿ› ๏ธ Patch NotesThe Apothecary will now also track the soap it has created.The community center now also pushes excess material to the public inventory during long reallocation or map discoveries.Fixed an issue where the soap recipe used too much resources to craft one item.The item history can now store twice as many items to accurately display the history for super-efficient villages.Buffed the Fruit tree.Made the construction description of the Guild House more clear what its purpose is.Fixed a extremely rare race condition that could cause the game to crash if a walking path was written while the job was being terminated and memory synchronization had not yet been fully completed.Fixed an issue when there were multiple market places on one map, andโ€ฆ

  • ๐Ÿ› ๏ธ Trading Improvements (09.02.2025) ๐Ÿ› ๏ธ - 9 February 2026

    Hey settlers ๐Ÿ‘‹ This update focuses on improving trading, market behavior, and faction takeovers, making large-scale commerce smoother and more impactful. Especially in the mid and late game. Trading is now faster, smarter, and better balanced when factions join you, while marketplaces can handle much higher volumes than before. ๐Ÿฃ Metaroot Game Celebration Of Life and Land is part of the Metaroot Game Celebration and currently available with a 50% discount on Steam! ๐Ÿ‘‰ https://store.steampowered.com/publisher/Metaroot/sale/metarootgamecelebrationfeb This is a great opportunity to get the game or gift it to a friend. ๐Ÿ› ๏ธ Patch Notes Joining factions now bring their wealth with them Marketplace settings of joining factions are reset to avoid accidental spending Duplicate marketplaces are removed if you already own one Your existing community center or guild house has priority when factioโ€ฆ

  • ๐Ÿ”ง Small Update - Editor Unlocks & Crash Fix (23.12.2025) ๐ŸŽ - 23 December 2025

    Hey settlers ๐Ÿ‘‹ This small update addresses a crash with the guild house if there was no path. Additionally, we unlocked all mystical places in the editor. Patch Notes: Fixed an issue where a locked-in student could crash the game if a path to the guild house and his home could not be found repeatedly. Enabled to build Vulcanos, the Ancient Tropical Tree, Hot Springs and Moon Lilies in the editor.Thanks again for your support and bug reports ๐Ÿ’šYour Team Kerzoven ๐Ÿฅฐ

  • ๐Ÿ› ๏ธ Update โ€“ Balancing & Fixes (04.12.2025) ๐Ÿ› ๏ธ - 4 December 2025

    Hey settlers ๐Ÿ‘‹ Todayโ€™s patch brings balancing improvements to the Kerzoven-C scenario, clearer tutorial guidance, and lots of useful fixes and tweaks! โœจHighlights: Biberstein's political requests are now easier, especially when expanding west Tutorial now helps you reach the desert and unlock trading with Hochdorf for copper Better achievement descriptions for "Prince in peril" and "A noble cause" Faction animals now have a different color on the minimap ๐Ÿ„ Various text, UI and localization fixes Slightly improved fish baiting chance ๐ŸŽฃ ๐ŸŽ‰Winter Discount! Of Life and Land is 50% off on Steam but only until January 5th! If youโ€™ve been waiting to jump in (or bring a friend), nowโ€™s the perfect time. Your Team Kerzoven ๐Ÿฅฐ Wishlist our new game If Red Then Stop: Program traffic lights, barriers & more to solve traffic problems! https://store.steampowered.com/app/3987060/If_Red_Then_Stop/ Fuโ€ฆ

  • Please nominate us for Most Innovative Gameplay - 24 November 2025

    Hey settlers ๐Ÿ‘‹ The Steam Awards are just around the corner. We would be super happy if you would nominate Of Life and Land for the โ€œMost Innovative Gameplayโ€ Award. Cheers and a big thank you, Your Team Kerzoven ๐Ÿฅฐ

  • ๐ŸŽ Small Update - Balancing & Better Food Info (24.10.2025) ๐Ÿฅ• - 24 October 2025

    Hey settlers ๐Ÿ‘‹ This small update improves early game guidance and food balancing based on your feedback. Patch Notes: The low food warning is not shown until the first few buildings are built in a new scenario to make it more meaningful and to not overwhelm new players. The low food warning can now be clicked where you get additional information about it and what you can do against it. Balanced when the low food warning is visible to get better guidance. Using a more realistic sprout weight for the set calories. Balancing: Slightly increased the size of fruits, vegetables and mushrooms = more calories per item. Added more info to food and drink items, allowing them to be compared better with each other. Your Team Kerzoven ๐Ÿฅฐ

  • ๐Ÿ”ง Update - Fixes & Improvements (20.10.2025) ๐Ÿ”ง - 20 October 2025

    Hey settlers ๐Ÿ‘‹Weโ€™ve given the stone walls a visual upgrade and polished up several systems based on your feedback.This update also improves the building UI, resource behavior, and fixes multiple rare crashes โ€” making Of Life and Land even more stable and satisfying to play. ๐Ÿ“‹ Patch Notes:Finally improved the visuals for the stone wall.The setting to disable hover markings now also consistently disables the hover markings when building new things.Construction sites can now show the range information of the finished building as well.I mproved the way people select where to get the resource from by improving the human bias cutoff for larger stocks.Fixed an extremely rare crash where a lock statement did not lead to a full memory barrier for the critical variables at initialization time.Fixed an extremely rare issue where a saving thread could start its work too early and access uninitialโ€ฆ

  • ๐Ÿšฆ New Starting Map & Game Announcement! ๐Ÿšฆ - 10 October 2025

    Hey settlers ๐Ÿ‘‹ We just released a new starting map for the Lenzburg scenario! ๐Ÿฐ Many of you enjoyed building around Lenzburg Castle. So weโ€™ve made the iconic fortress more central and adjusted the resource layout around it. Time to rediscover the region in a fresh way!This update also includes gameplay improvements, UI fixes, and new options in production buildings . Full patch notes below. ๐Ÿ‘‡ ๐Ÿ’š And Of Life and Land is currently 50% off on Steam!This is our biggest discount ever, so itโ€™s a perfect time to grab the game or gift it to a friend! ๐Ÿ‘€ But thatโ€™s not allโ€ฆ๐ŸŒŸ REVEALING OUR NEXT GAME ๐ŸŒŸYou know that moment when youโ€™re stuck in traffic and think, โ€œWhy is this light still red? ๐Ÿคฌโ€ Wellโ€ฆ we made a game about that. ๐ŸŽ‰ Say hello to If Red Then Stop! Our brand new project!Over the past few months, alongside our work on Of Life and Land, we've been quietly developing a new project. Iโ€ฆ

  • ๐Ÿ‚ [Hotfix] 29.09.2025 โ€“ Gameplay Fixes & Improvements - 29 September 2025

    Hey settlers ๐Ÿ‘‹Weโ€™ve just released a hotfix that brings several gameplay improvements and fixes to Of Life and Land. From better handling of preserved meat and animal homes to UI enhancements and bug fixes, things should feel smoother all around. You can find the full patch notes below.But thatโ€™s not all! Weโ€™re also excited to be part of the Metaroot Publisher Sale on Steam!Of Life and Land is now 50% off ! Our biggest discount ever! ๐Ÿ‘‰ Check out the sale here: https://store.steampowered.com/curator/44892821/sale/autumnsale2025 We also want to let you know that a new Lenzburg map is on the way very soon, and weโ€™ve secretly started working on a brand-new game.More details coming soon, so stay tuned! ๐Ÿ‘€ Thanks for being part of this wonderful community ๐Ÿ’šYour Team Kerzoven ๐Ÿฅฐ Patch Notes โ€“ 29.09.2025 Non-tradeable items are no longer dumped at the community centre if their task is interruโ€ฆ

  • ๐Ÿ› ๏ธ (Hotfix) Editor & Hotkey Fix (02.09.2025) ๐Ÿ› ๏ธ - 2 September 2025

    Hey settlers ๐Ÿ‘‹Weโ€™ve just released a small hotfix that improves gameplay clarity and fixes a few key issues around storage, heating, and education balance.Thanks as always for your feedback and support! ๐Ÿ’š ๐Ÿ“ Patch Notes:Inactive genetic effects are now grayed out for better readability ๐ŸงฌChanging pets/animals no longer affects firewood in heated homes ๐Ÿ”ฅNew storage upgrade added to the carpenter ๐ŸชšCharcoal Burner can now use firewoodFixed over-educated immigrants affecting family balanceCathedral and bathhouse now auto-clean their full area ๐ŸงผSlightly increased the chance for educated immigration https://images-ext-1.discordapp.net/external/pCTAINOD_Wl1Cg4upCvSi4BPqKa1pS_TBN9IQONXB28/https/clan.akamai.steamstatic.com/images/28912985/1fb9a308322abf93a79c77e45558004d8ff8832c.png?format=webp&quality=lossless&width=600&height=120

  • New Kerzoven Single City Scenario (25.07.2025) - 25 July 2025

    Hey settlers ๐Ÿ‘‹ We have released a patch that allows you to start the Kerzoven scenario on the coast map. We have also added three new AI villages with which you can trade to obtain the resources you need. ๐Ÿ”ง Patch Notes:Added Kerzoven C Scenario (Single settlement mode, coast map start)Added an animal count label next to the mini map symbols when you select animals to display.Added a hint to the map symbols to make it more clear what the button is for.It is now possible to show and hide animal population lines in the census UI.Buffed the recipes with leather.The water mill can now produce rags with leather only.Cats can now as well be freed with the unstuck animal button.The list of new scenarios is now sorted alphabetically on all platforms.Fixed a potential rare crash where the static effect tree was not ready to be looked up by the engine.๐Ÿ˜๏ธ Simfest 2025: We are part of this year'sโ€ฆ

  • ๐Ÿ› ๏ธ Performance Boost, Regional Pricing (10.07.2025) - 10 July 2025

    Hey settlers ๐Ÿ‘‹Weโ€™ve released a new patch that updates our game engine to Godot 3.6.1 LTS, improving render performance by 7โ€“21% depending on your setup. ๐Ÿ“ˆPlease take a look and let us know if you notice any issues. ๐Ÿ’š ๐ŸŒ Regional Price AdjustmentThanks to our community for pointing out that the game was priced a bit high in some regions compared to similar titles.Weโ€™ve adjusted the price in the following countries: Switzerland: CHF 24.99Poland: 99.99 zล‚Brazil: R$ 69.99 We really appreciate your feedback! โค๏ธ ๐Ÿ”ง Patch NotesUpdated to the latest LTS Godot 3.6.1 versionRemoved a few small erosion banks in the Kerzoven scenario map.The wood cost reduction upgrade in the Apothecary also reduces the ash amount requirement for the soap.Improved the shadow fade setting.Fixed a rare potential issue where the bubble sprite was not visible for the mushroom circle.Fixed an extremely rare crash wheโ€ฆ

  • ๐Ÿ› ๏ธ New Engine version on the Beta-Branch - 3 July 2025

    Hey settlers ๐Ÿ‘‹We have released a patch containing an updated version of the game engine, which improves render performance by 7โ€“21%, depending on your system and settings. ๐Ÿฅณ๐Ÿ“ˆPlease take a look and let us know if you notice any issues. ๐Ÿ’šโžก๏ธ How to access the beta version:In your Steam library: Right click on your game: Properties: Betas: Select the beta-branch.๐ŸŒŸ Weโ€™ve just reached 200 Steam reviews. Thank you so much for the love and support!It means the world to our small team. ๐Ÿ’š If you havenโ€™t yet, leaving a review helps us more than you know!๐Ÿ”ฅ And donโ€™t forget: Of Life and Land will be 40% off during the Steam Summer Sale!โ˜€๏ธTeam Of Life and Land ๐ŸฆŠ

  • ๐Ÿ› ๏ธ Small Update โ€“ Barn Logic, UI Tweaks & Fixes (25.06.2025) - 26 June 2025

    Hey settlers ๐Ÿ‘‹This small update improves how barns handle their animals, adds some helpful tooltips, and includes various quality-of-life and crash fixes. Thanks for your continued support and feedback! ๐Ÿ’š ๐Ÿ„ Barns & AnimalsBarns now better manage runaway animalsBarns have more reserve slots to control populationOldest animals are now prioritized for guttingProducts from slaughtered animals now count in production statsTamed animals are less disturbed by nearby humans or wild animalsImproved logic for animal relocation: now tries barns/homes first before sending them to market or center ๐Ÿ›๏ธ UI & Gameplay ImprovementsAdded comfort and sleep tooltips to UIIntro & welcome screen can now be advanced with a mouse clickClarified you can use any button to progress the intro storyBetter handling of humans/animals when starving and thirsty simultaneouslyAdded aging weaknesses for very old charaโ€ฆ

  • ๐Ÿ› ๏ธ Small Update โ€“ Move Animals & More UI Polish (13.06.2025) ๐Ÿ„๐Ÿˆ - 13 June 2025

    Hey settlers ๐Ÿ‘‹This update is a smaller one, but it brings one long-awaited feature: You can now move animals between barns, homes, and even maps! Perfect for reorganizing your herds or giving that chicken a nicer view. ๐Ÿ“Weโ€™ve also made several UI improvements, fixed bugs, and added quality-of-life tweaks. ๐Ÿพ New FeatureMove animals between barns, homes, and maps! โœจ ImprovementsUI: Clearer category highlighting in the construction menuUI: Optional needs are now better color-codedUI: Resource bar now supports up to three columnsText fixes for Japanese localizationDefault pet is now a cat instead of a raccoonMusic: Balanced how often short tracks are repeatedโ€œSkip Introโ€ now skips the welcome screen as wellFree animal button now located with other window controlsStreet/demolish tools remember your selection on new game loadImproved map names in Kerzoven-BFaster body heat recovery in ideaโ€ฆ

  • ๐Ÿ› ๏ธ Update โ€“ More Music, Wolves as Pets & Improvements (05.06.2025) ๐Ÿบ - 5 June 2025

    Hey settlers ๐Ÿ‘‹ Thank you for the continuous feedback! ๐Ÿฅฐ We reviewed over 70 musicians and could acquire over one hour of fantastic new music from the talented Loรฏc Leclair and Yurii Panivan! This provides much greater variety in the music, even during long sessions. ๐ŸŽถ You can also tame wolves and have them as pets in your homes! Of course, we also fixed various issues and crashes. ๐Ÿ› ๏ธ Patch Notes: Added over one hour of new music from Loรฏc Leclair and Yurii Panivan Improved the description for energy reserves. Made the color indicator for good values in the plant UI better visible and less gray-ish. Fixed an issue where foxes could not be tamed when they already have a burrow home. You can now tame wolves and have them as pets. Improved the habitat AI when animals are pets. People can now care more for their pets if they feel lonely. You get now a flat 5 people event immigration everโ€ฆ

  • ๐Ÿ› ๏ธ Update โ€“ Improved UI, Better Explanations & Helpful New Features 30.05.2025 - 30 May 2025

    Hey settlers๐Ÿ‘‹ Thank you for all the feedback! This helped us to see what information is missing and what can be understood in which way. With this patch we added a lot of new information about the different systems in the game, more guidelines, tips and additional wiki entries with examples for common questions weโ€™ve received. We also implemented many new features requested by our players to make the game even more fun and easier to use. Of course we also fixed issues and crashes reported to us. ๐Ÿ“š New Explanations, Help & UI Improvements: More info for buildings like: Stonemason, Smelter, Gatherers Shack, Farm, Beehive, Barn, and more, New help views on: How to delete things How pollution & heat work How to get food How the marketplace works Warnings for common marketplace config mistakes Clearer feedback for work-related problems & specializations Improved info on why villagers died,โ€ฆ

  • ๐Ÿ› ๏ธ Update 30.05.2025 Patch Notes - 30 May 2025

    Here are the complete patch notes for the: ๐Ÿ› ๏ธ Update โ€“ Improved UI, Better Explanations & Helpful New Features 30.05.2025 Added more information about the Stonemason Shop, Smelter, Bloomery, Gatherers Shack, Farm, Forester, Beehive, Barn, Small Cabin and Shrine. Added a new help view to explain how to delete things, how the pollution works, how the heat works, how to get food and how to buy something from the marketplace. Balanced the water in the default scenario: Less rain in the mountains. Less springs on the start map = less floods. Moved water drainage in hills. Reduce winter rain on the start map. Made the AI a little more resistant to extinction. The Root Cellar now also considers the open dairy as a source even if the stock is not that high. Fixed a missing description for the mountain pass. Fixed an issue where the trade change event to solve the tutorial was not triggering coโ€ฆ

  • ๐Ÿ› ๏ธ Hotfix: Crash Fixes & Improvements - 22.05.2025 ๐Ÿ“ - 22 May 2025

    Hey settlers ๐Ÿ‘‹ Hereโ€™s another small update focused on stability, balance, and small UI improvements. Thanks again for your feedback and crash reports! ๐Ÿ’š ๐Ÿฅฐ Reviews As always, we would be super happy if you could let us know how you liked Of Life and Land with a review. ๐Ÿ”ง Improvements & Balancing Increased default inventory space of the open dairy to better interact with root cellar storage. Increased Twitch emote duration. Balanced wheat field and garden bed: better flood resistance and deeper root access. The church and cathedral can now prepare services using milk or wine instead of only honey. Added separate storage for fruits and exotic fruits to reduce storage conflicts. Slightly adjusted groundwater values under waterfalls. Buffed immigration bonuses for T1โ€“T3 and slightly reduced them for T6โ€“T7. Improved UI visibility for road & deconstruction tools. Made inactive spin boxes iโ€ฆ

Patch notes and updates

S.noRelease datePatch nameGID number
119 June 2026๐Ÿ› ๏ธ Balancing & Fixes (18.06.2026) ๐Ÿ› ๏ธ1835871199307328
219 March 2026๐Ÿ› ๏ธ Update โ€“ Balancing & Fixes (19.03.2026) ๐Ÿ› ๏ธ1827626365753388
323 December 2025๐Ÿ”ง Small Update - Editor Unlocks & Crash Fix (23.12.2025) ๐ŸŽ1819386365104983
424 October 2025๐ŸŽ Small Update - Balancing & Better Food Info (24.10.2025) ๐Ÿฅ•1814309641466365
529 September 2025๐Ÿ‚ [Hotfix] 29.09.2025 โ€“ Gameplay Fixes & Improvements1811772772376791
62 September 2025๐Ÿ› ๏ธ (Hotfix) Editor & Hotkey Fix (02.09.2025) ๐Ÿ› ๏ธ1809235871747870
726 June 2025๐Ÿ› ๏ธ Small Update โ€“ Barn Logic, UI Tweaks & Fixes (25.06.2025)1803527891513686
813 June 2025๐Ÿ› ๏ธ Small Update โ€“ Move Animals & More UI Polish (13.06.2025) ๐Ÿ„๐Ÿˆ1802354289592512
930 May 2025๐Ÿ› ๏ธ Update 30.05.2025 Patch Notes1800991756340716
1022 May 2025๐Ÿ› ๏ธ Hotfix: Crash Fixes & Improvements - 22.05.2025 ๐Ÿ“1800357164411282
1120 May 2025๐Ÿ› ๏ธ Hotfix: Crash Fixes & Improvements - 20.05.2025 ๐Ÿ“1799817379633024
1217 May 2025๐Ÿ“ (Hotfix) exploration and water visuals - 17.05.2025 ๐Ÿ“1799817379532186
1325 April 2025๐Ÿ“ (Hotfix) Editor and hotkeys - EA 2025.04.25 ๐Ÿ“1797820624488554
1414 February 2025๐Ÿ“ (Hotfix) UI improvements - EA 2025.02.12 ๐Ÿ“1791580425992644
154 December 2024๐Ÿ“ Fixes and File Access Compatibility - EA 2024.12.04 ๐Ÿ“1784506359205511
1626 September 2024๐Ÿ“ Fixes, Improvements and More - EA 2024.09.25 ๐Ÿ“6339469370181278276
177 August 2024๐Ÿ“ Enhanced Quests UI and Exploration - Patch Update 2024.08.07 ๐Ÿ“5963414363386309715
1814 May 2024๐Ÿ“ Fixes, UI Improvements and More - EA 2024.05.15 ๐Ÿ“5768625435413681687
198 May 2024๐Ÿ“ Extensive Quality of Life Update - EA 2024.05.08 ๐Ÿ“5768625435392297178
2025 April 2024๐Ÿ“ Sorting Functions, Extended Tutorial and More - EA 2024.04.25 ๐Ÿ“5759616966663832461

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