SPSTEAMPULSELIVE ANALYTICS
REDSHOT

REDSHOT Steam metadata

Brian Lynch | Aug 1, 2022 | game

Released

0players observed · 10 October 2026 - 10:31:30 UTC

ActionAdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)750
  • Revenue (VGI)$7,379
  • Review score80% positive

REDSHOT metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)750
  • Revenue (VGI)$7,379
  • Review score80% positive
  • Total reviews25
  • Release dateAug 1, 2022
  • DeveloperBrian Lynch
  • PublisherBrian Lynch

Genres: Action, Adventure, Indie

Company pages: Developer: Brian LynchPublisher: Brian Lynch

Top Steam chartsTop 100 gamesGame directorySteam Store page

REDSHOT Steam metadata

REDSHOT metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1745520/metadata
Steam Storehttps://store.steampowered.com/app/1745520/
Steam Communityhttps://steamcommunity.com/app/1745520
PCGamingWiki search
IGDB searchSearch IGDB for REDSHOT

Reviews, pricing, and metadata

Review summary

Positive

80% positive, 20 positive, 5 negative

Price and discount

$3.99 (50% off from $7.99)

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Shared/Split Screen Co-op, Shared/Split Screen, Full controller support

Achievements

42

Platform releases
  • Steam 2 August 2022

Latest Steam announcements

  • No Walls In Heaven and the future of REDSHOT - 28 February 2026

    Hey everyone! Long time no see. If you haven't heard the news via my other platforms, I've recently just announced my next game that should be landing sometime in 2027 if all goes according to plan: No Walls In Heaven, a first-person exploration platformer and shooter that combines the massive artifical citysapes of Nihei's Blame! with the innovation and forward thinking gameplay philosophy of games like Valve's half-life series. You can check out the game here: I'm currently in the middle of development, so still a ways to go yet, but it's all coming together very nicely so far, and quite frankly I'm shocked at how smoothly development is going compared to the hellish process of REDSHOT's development (which no doubt many of you have noticed via the plethora of random bugs present in that game, especially on release).Speaking of REDSHOT's development, a lot of you may wonder what happen…

  • Grenade and Sawdisc hotfix - 23 January 2024

    This is a very small hotfix that just fixes grenades and Disc Saws not being usable, a bug that was introduced in the last patch due to a spelling change. Whoops! ːsteamfacepalmː

  • [v1.2.7] Bug fixes, stability, and polish - 19 January 2024

    PATCH NOTES v1.2.7 This is a pretty large update that fixes quite a few minor bugs, a few rare crashes, and polishes up some rough edges. Full patch notes below: Fix crash when remapping interact button Fix game freeze if pausing during room transition Fix crash if player dies on the same frame as they pause the game Fix desert birds dropping too much money and infinitely respawning before saving Add some missing save points to the map legend Save points now properly restore stamina Apple pies now restore 100hp, up from 50hp previously Fixes overgrowth and balrog boss respawning infinitely and dropping hearts each time they are defeated Fix rare crash if missiles hit an exploding barrel in a specific way Fix helicopter turret dropping coins after it has been defeated Fix mimics infinitely respawning Fix camera locking after talking to an NPC in the throneroom Fix interact not triggering…

  • Soundtrack now available! - 10 November 2023

    Hey everyone! I just wanted to announce that the REDSHOT official soundtrack is now available. It features over 30 tracks in both mp3 and lossless flac formats. You can check it out on the store page, where there is also a bundle available for anyone who hasn't already purchased the game. Thank you all for your support with this project! ~Brian

  • [v1.2.6] Minor fixes - 13 October 2023

    This is a small patch that includes the following handful of minor fixes and improvements: Fix looping slide sound when slugger does a slide attack Increase flamethrower shoot velocity Improve hurt overlay when player gets damaged Fix chadwick facing wrong direction after fighting balrog Fix sword creating 2 damage numbers after attacking when wearing glasses Fix music playing after defeating helicopter if music is turned off Fix flying shooter healthbar alignment when wearing glasses Other minor fixes and improvements

  • [v1.2.5] Minor bug fixes & balance improvements - 6 September 2023

    PATCH NOTES This is a moderately sized but minor update that fixes some small bugs and updates the balance of some aspects of the game to be more consistent. Full patch notes below: Fixes room transition bug in aqueducts Remove wavegun ability to pass through walls (too easy to sequence break), instead it now has increased damage and ammo to compensate Minor level design improvements Minor enemy animation improvements Fix soldiers and helicopters spawning double ragdolls on death Adjust some shop prices (some things are now more expensive) Fix second gun in southface bossfight not triggering in second phase, and fixes his animation playing while the game is paused Final boss max health is now lowered by 10% Fix final boss dialogue sometimes not triggering in second phase Various other minor fixes and improvements

  • [v1.2.4] Audio improvements and bug fixes, fix crash on new installs - 28 August 2023

    PATCH NOTES This is a moderate patch that fixes a few issues that have cropped up in the last few patches as well as many improvements to audio. Also fixes a crash that happens on new installs (not sure why this started happening but I removed the setting that caused it). Full patch notes below. Fix random crash on start if settings.ini doesn't exist yet Improve audio mixing Fix crash if player dies while slashing at breakable rope with sword Fix closing pause menu triggering interact if using the interact button Fix gunslinger getting stuck in shooting animation (introduced in last patch) Minor forest improvements FIx rocket enemies killing themselves (again, apparently I didn't actually fix it last time) Fix final boss music not triggering Fix hiker death on spawn Update final boss music mixdown Other minor fixes and improvements

  • [v1.2.3] Minor fixes and Polish - 23 August 2023

    PATCH NOTES v1.2.3 (v1.2.2.1) This is a small update that fixes some minor bugs and issues. I forgot to update the version number on the title screen, so it still says v1.2.2, but that's fine honestly since this is such a small patch. You may even consider this to be v1.2.2.1, if you feel so numerically inclined. Either way, I'll have another patch out soon that will fix the version number on the title screen; I didn't realize this until I already published on steam. So it goes. Full patch notes below: Fix mines not sticking properly to walls; now they will properly stick to any solid surface you throw them on to Improve slugger enemy for more consistent behavior Improve enemy knockback behavior when hit by bullets to prevent unwanted behavior Slight improvements to bullet collision code Fix player collision check bug with doors and destructable terrain: you will no longer get stuck in…

  • [v1.2.2] Stability, Bug Fixes, and Polish - 16 August 2023

    PATCH NOTES v1.2.2 This is a moderately sized stability update that fixes many of the new problems and bugs that have cropped up since 1.2.0. The last two updates were a lot buggier than I thought... I had to rewrite the way player death works in order to get multiplayer functioning correctly, and unfortunately that introduced a lot of new bugs that I didn't catch beforehand related to player death, among other bugs and crashes that I just didn't foresee. So, my apologies for the unstable last few patches! This update will hopefully address most of the issues, I played through the game twice to make sure and it seems to work fine for me, but nevertheless if anyone finds more serious bugs feel free to reach out and I'll fix them as quickly as I can. Anyway, full patch notes below: Fix crash when starting a new game (introduced in 1.2.1) Fix crash if player dies during final boss second p…

  • [v1.2.1] Enemy and NPC AI improvements, Crash Hotfixes, and more - 9 August 2023

    PATCH NOTES This is a moderate patch that improves NPC and Enemy AI and pathfinding, fixes some crashes and bugs introduced in the last patch, adds friendly fire toggle, and more. Full patch notes below. Improve NPC and Enemy AI, pathfinding, and weapon handling Fix crash when introduced to the antagonist for the first time in the mines (this was a game breaking bug introduced in the last patch, sorry for missing it!!) Fix crash if player dies while an energy ball is damaging an enemy, introduced in last patch Fix crash in player dies with an NPC follower, introduced in last patch Fix looking around with the camera controls, broken in last patch Improve some boss sprites to make them more consistent Add a friendly fire option in the gameplay settings for multiplayer Improve options menu UI for mouse control Improve buying items from the shop in multiplayer and with KBM controls Add back…

  • [v1.2.0] Multiplayer Update, and 1-Year Anniversary! - 2 August 2023

    Patch Notes Today marks exactly 1 year since the official release of REDSHOT! I've had so much fun working on this game over the past year and beyond, and I want to thank everybody for their support with this major free update adding up to 4 player local co-op and a host of other improvements. Online play should work with steam remote play, but I have not personally tested this. Huge thanks to everyone who has bought and played the game, or otherwise supported me making this silly little thing over the years. Looking back over the past year since release there's been many things I think I could have done better at the time, but I think the game is in the best state its ever been and I personally still have fun playing it after hundreds of hours of work and playtesting, and now with multiplayer support, the potential longevity of the game has increased massively. Thank you for playing an…

  • [v1.1.2] Custom Map Markers, more minor improvements - 4 May 2023

    PATCH NOTES This is another small patch that primarily adds custom map markers and icons onto the world map, as well as other various improvements. Full patch notes below. Add Custom Map Markers to map screen, and some other QOL improvements to the map screen Improve aiming with Mouse and Keyboard Auto Healing is now a stand alone toggle in options menu, can be used in any difficulty mode, and can now be turned off in easy mode. Fix rare game freeze when sliding off ledges into a ladder Various background and tile fixes and improvements Fix player bullet spawn location bug Snowpeak level improvements Improve ice behavior Other minor fixes and improvements

  • [v1.1.1] Easy Mode + Bug fixes - 3 May 2023

    PATCH NOTES This is a small patch that primarily adds an Easy mode into the game, as well as fixing some bugs from the most recent update. Full patch notes below. Add Easy Mode into the game, changeable at any time in the options menu. This new difficulty mode will reduce default enemy damage by half, reduce stamina consumption, and will automatically trigger use of a healing item when one is equipped and the player is low on health. Ammo pickups now vary based on difficulty level Fix bounceball physics inconsistency when at framerates that aren't 144fps Fix NPC behavior during initial tournament cutscene Increase gold reward for picking up an upgrade when the upgrade type is at full capacity, and make it more clear that you are getting gold instead of the upgrade when it's maxed out Various other minor fixes and improvements

  • [v1.1] Tournament Update - 21 April 2023

    PATCH NOTES This first major content update for REDSHOT includes new side content, remixed encounters in new game plus, a variety of visual improvements, and numerous bug fixes. Full patch notes below: New Content New game plus now features remixed enemy and boss encounters, giving a new and fresh challenge to anyone wanting to play through the game a second time. You can now enter in the bounceball tournament taking place in Carcosa. Completing the 7 bounceball arenas scattered around the map will earn you a brand new gun! A new gun was added as a reward for completing the bounceball tournament: the Golden Gun, a beefier and improved version of your starting raygun. Two new achievements were added. One for completing the bounceball tournament, and the other for beating the game in new game plus mode. Game Improvements Level design improvements, for more varied and engaging gameplay Imp…

  • [1.0.18.1] Collision Hotfix - 23 February 2023

    Fix collision detection when jumping on walls on player's right hand side, causing player to get stuck inside the wall Bounceball Improvements

  • [1.0.18] Minor bug fixes - 12 February 2023

    PATCH NOTES This is a small patch that fixes a handful of bugs and minor issues. If I'm lucky, the game is finally reasonably stable now and the next update can be the 1.1 bounceball update sometime later this month... as long as I don't discover any serious bugs between now and then :p If you have any bugs to report feel free to email me at [email protected] or dm me on twitter @wiseyoungfool Fix max speed being capped while dodging Improve snowfall effect Fix bug when landing on slopes not triggering landing effect Improve pistol charge particles Fix bullet trails, remove trail effect from assistant bot (ALI)

  • [1.0.17] Max Health and Teleporter Hotfix - 30 January 2023

    PATCH NOTES This is a small hotfix that fixes a major issue where players would lose their hp upgrades upon loading a save game, introduced I believe in the last patch, or possibly the one before. This also fixes an issue with the teleporters not working, and a few other minor bugs. Huge thanks to Alan Hernandez for reporting these issues! Fix teleporters not sending you to the current room instead of your destination Fix max hp resetting to default upon loading a saved game Fix duplicate map in depths area Fix wave projectile bullets not spawning if you are next to a wall Fix vibration for pistol not turning off when vibration is disabled in the options menu

  • [1.0.16] Bug Fixes and Stability - 28 January 2023

    PATCH NOTES This patch fixes a variety of small bugs and issues that have cropped up over the last few patches, mostly relating to the new camera system, but plenty other general ones as well. Many of the bugs were so small I did not list them, but regardless, full patch notes are available below: Improve introduction sequence Improve ending sequence Fix pause menu not functioning correctly when event controller is present Fix landing effect sometimes not registering Fix rare crash relating to sun light Add more framerates to preset framerate lock steps Various other minor fixes and improvements

  • Camera, AI, Performance, and Bounceball Improvements - 27 January 2023

    PATCH NOTES This is a smaller but still significant patch that fixes a variety of minor issues and bugs, as well as improving a handful of things relating to the upcoming 1.1 update. Full patch notes below: Improve teleporter menu Improve multi-object camera behavior Improve NPC pathfinding Improve bounceball Adjust ending rank room I am once again updating the final boss music mixdown Significant performance improvements when shadows are on Significant performance improvements in rooms with water rendering Fix aim jitter when crouching on ghost platforms Fix camera following helicopter as it's leaving in intro scene Other minor fixes and improvements

  • [1.0.14] High Resolution Text Fonts, Settings Updates, Bug Hotfixes, and more - 16 January 2023

    PATCH NOTES This is a moderately sized patch that primarily adds high resolution font scaling (with the ability to change fonts), Improves the game options menu, and fixes a variety of bugs that have cropped up due to changes made in recent patches. Full patch notes below: Add High Resolution Font scaling, now on by default (changeable in options menu) Shadows are now on by default (turn off for better performance) Fix speedrun mode toggle not working in options menu Reorganize options menu for more space for settings Add reset to default option in gameplay options menu Fix analog movement controls broken in recent patch, add toggle for digital-style controls if it is preferred Update options menu descriptions Fix common items always respawning after being picked up Fix starburst alignment bug Fix camera glitch during cutscenes if speaker is far from the camera Minor performance improve…

Patch notes and updates

S.noRelease datePatch nameGID number
123 January 2024Grenade and Sawdisc hotfix5510784213116296737
213 October 2023[v1.2.6] Minor fixes6438516944125292467
323 February 2023[1.0.18.1] Collision Hotfix5059268543358246164
430 January 2023[1.0.17] Max Health and Teleporter Hotfix5035622109525087347
56 January 2023[1.0.12] Bounceball Improvements, KBM hotfix, bug fixes5035620387692993162
65 August 2022[v1.02] Load Game Crash hotfix4598757090452000315
713 July 2022Hotfix Update v0.98.14591999790063833149

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1745520
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
Price$3.99 (50% off from $7.99)
Free to playNo
Discount50%
Original price USD$7.99
Current price USD$3.99
Release dateAug 1, 2022
DeveloperBrian Lynch
PublisherBrian Lynch
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent80%
Positive reviews20
Negative reviews5
Total reviews25
Steam recommendationsNot available
Achievements42
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1745520/

Short description

Multiplayer Update now available! Quick reflexes and clever strategies are required in REDSHOT, a bullet-time metroidvania where everything is deadly, but you are deadlier. Can you save the royal city from total destruction? ...Can you do it with style?

About this game

*Works on Steam Deck/Linux through Proton* After a malfunction in his ship's warp drive, Jack "Goose" Redshot finds himself stranded on a strange planet with even stranger people, and is forced to do anything in his power to survive and save the city of Carcosa from pure annihilation. In REDSHOT, you will have to make split second decisions to stay alive in the middle of fast and frantic combat with a variety of horrid monstrosities and murderous nomads. Lucky for you, your ability to focus has been finely tuned after years of potato chips and video games, giving you the power to slow time and hit em right where it hurts. A variety of weapons and abilities lie at your disposal to use how you please in many different creative ways, and more to be discovered in the expansive land of Carcosa, which is open for you to explore, providing you're clever enough to stay alive and find its secrets. The land holds many forgotten tales, known by few and understood by none. With over 200 rooms to explore and many weapons, items, and secrets to find, fans of the genre will find a challenging but fair adventure to be had in the wild lands of Carcosa. Multiplayer Now Available! EXPLORE A VAST NON-LINEAR WORLD Travel to the land of Carcosa where the great capitol city is under siege by an unknown off world invader. Explore the city and it's surrounding landscape to restore the defense network, and save the city from total destruction. Tackle objectives in any order and explore the non-linear world map to find many hidden secrets and goodies! CHOOSE YOUR FAVORITE WEAPONS FROM A MULTITUDE OF GUNS AND ITEMS Use a plethora of different guns, weapons, and items to strategically outwit your enemies in fast-paced, deadly combat encounters. With over 10 different guns to acquire and even more secondary weapons, each with their own advantages and disadvantages, you will be tasked with equipping the right tools for the right job. Matching the right weapon with the right situation will help you greatly. USE BULLET TIME TO OUTWIT YOUR FOES Your focus bar allows you to slow time to fire off quick and accurate attacks, as well as quickly dodge incoming attacks to avoid damage. However, use…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
28Full controller support
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Linguagem imprópria Violência fantasiosa
steam germany12Alkohol / Tabak Derbe Sprache Fantasy-Gewalt
igrs15Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Penggunaan bahasa Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 10, 2026 to Oct 10, 2026
  • Lowest observed: $3.99
  • Highest observed: $3.99

REDSHOT's USD price history spans from Oct 10, 2026 to Oct 10, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $3.99, the highest is $3.99, and the first visible tracked price is $3.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -50%
  • Latest sale window: Oct 10, 2026 to Oct 10, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -50%, with a lowest recorded final price of $3.99 during rows named Steam sale. The latest recorded window starts Oct 10, 2026 and ends Oct 10, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $3.99, from Oct 10, 2026 through Oct 10, 2026. The latest run records $3.99 for 1 day of uninterrupted daily tracking with a listed discount from $7.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $3.99
  • Current list price: $7.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records REDSHOT at $3.99 in USD, with a listed base price of $7.99 and a -50% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$3.99$7.9950%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $3.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$3.99$3.99No change50% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $3.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-10$3.99$7.9950% (Steam sale)Steam Store - Steam sale

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Adventure

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Grand Theft Auto V Legacy67,43810 October 2026 - 11:03:13 UTC360,7612,058,145Rockstar North
Grand Theft Auto V Enhanced51,24710 October 2026 - 09:39:25 UTC161,805217,159Rockstar North
Palworld50,58010 October 2026 - 11:01:41 UTC2,101,535451,088Pocketpair
Aniimo47,89310 October 2026 - 07:54:54 UTC140,219Not availablePawprint Studio
Terraria43,36810 October 2026 - 11:34:06 UTC486,9181,521,492Re-Logic
Deskrawl: Idle ARPG42,68910 October 2026 - 01:39:43 UTC47,204Not availableFirst Day Games

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat168,78810 October 2026 - 11:43:01 UTC193,859110,826Marcel Zurawka, Julius Krüger
Rust112,81010 October 2026 - 11:41:34 UTC259,6461,403,838Facepunch Studios
Valheim100,13310 October 2026 - 11:43:27 UTC498,478533,888Iron Gate AB
Wallpaper Engine98,19010 October 2026 - 11:13:28 UTC150,2711,008,495Wallpaper Engine Team
WARDOGS97,95910 October 2026 - 10:10:12 UTC399,748Not availableBULKHEAD
TBH: Task Bar Hero64,90110 October 2026 - 10:21:29 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 264,03110 October 2026 - 11:04:36 UTC574,638199,438Mega Crit
Stardew Valley63,57010 October 2026 - 11:16:10 UTC236,6141,016,067ConcernedApe
Geometry Dash54,79710 October 2026 - 11:08:08 UTC108,707646,789RobTop Games
Palworld50,58010 October 2026 - 11:01:41 UTC2,101,535451,088Pocketpair
Project Zomboid50,39310 October 2026 - 11:10:33 UTC122,811486,203The Indie Stone
Euro Truck Simulator 244,73210 October 2026 - 11:51:57 UTC73,289940,058SCS Software

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