Dungeon Defenders: Going Rogue news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players1 · 25 September 2026 - 06:20:26 UTC
- SteamPulse tracked peak162
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score36% positive
- Total reviews270
- Release dateJan 10, 2025
- DeveloperChromatic Games
- PublisherChromatic Games
Genres: Action, Adventure, Indie, RPG
Company pages: Developer: Chromatic GamesPublisher: Chromatic Games
Dungeon Defenders: Going Rogue Steam news
Dungeon Defenders: Going Rogue news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Loadouts, Map Choice, and More! - 16 March 2023
DEFENDERS, Today we have an exciting new update which includes some huge changes we have been working hard on! There are two main features to highlight: Loadouts to customize heroes with new abilities and Map Choice which gives players the choice of which map and mode to go to next. In addition to these we have also made changes to game flow, balance, health, runes, weapons, and UI polish. Read on for the details or jump in the game and check them out right away! Loadouts Each hero now has at least 4 new abilities that are unlocked through a variety of quests and challenges. These new abilities are not intended to be complete replacements for the default ones but to enhance and give additional options to each hero. In addition to Abilities there are also two other types of Loadouts: Runes and Offhands. Abilities These are alternate abilities for the Skill (Right-Click), Ability One (F),…
- Controller Support and Bug Fixes - 14 December 2022
Greetings Defenders! Today is a small update adding controller support and fixing high priority bugs such as enemies not spawning in multiplayer. There is much more to come and we are very excited about the future of the game next year but instead of releasing things too early we have decided to hold the large update until Q1 2023. We very much appreciate all of your feedback, bug reports, and patience! Controller Support The game is now fully playable with your favorite controller! There are a few minor exceptions such as the profile conflict pop-up and not being able to invite other players in the lobby but otherwise you can now play from Main Menu to Victory (or Defeat). If you run into any bugs or have feedback for us on the inputs please let us know in our Discord. Shared Settings Going Rogue no longer shares game settings with Dungeon Defenders: Awakened. This was an issue where p…
- Series EV-GR enters the battle! - 2 September 2022
DEFENDERS, Today we have a new update which includes a new hero, new enemy, new talent category, and ping system. We are also at PAX West (Booth 764) this weekend showing it off and doing some giveaways so if you are in the area please stop by! Demo With this update also comes a free demo! This is a shortened version of the game where you can play one map then fight the Demon Lord with the Squire and Apprentice. If you’ve been waiting to try the game out then now is your chance! https://store.steampowered.com/app/2137730 New Hero: EV-GR The Series EV-GR is a ranged hero that defends Etheria by summoning decoys, channeling powerful lasers, and harnessing the new Pulsator tower technology! Weapon and Attack Staffs - Fire magical bolts of energy at your foes! Skill Fire The Laser - Unleash a powerful laser blast to devastate a single foe! Can also be charged up to increase its damage. Abil…
- The Warden Joins DDGR! - 17 May 2022
DEFENDERS, We’ve got some all natural goodies coming to DDGR. New hero, adjustment to some talents, some nice quality of life additions/changes, a boat load of bug fixes, and more! This is the start of what you can expect to come in future Going Rogue updates! New Hero: The Warden Spew Shrooms, fire seeds, and summon brambles to defend Etheria. Welcome your favorite Guardian of Nature to DDGR! Weapon and Attack Polearms - Wield a mighty polearm to cleave through your foes! Skill Sprout - Shoots an AoE explosive seed, dropping a buff seed on its impact. Picking it up increases the Warden’s Haste by 50% for 3 seconds. Abilities Mushroom Circle - Explodes when placed and Ensnares all enemies by 25% while active. Lasts for 10 seconds. Wrath Form - The Warden gains 25% Armor and 40% Attack and your Defenses also gain 25% Armor and 40% Power while active. Lasts for 10 seconds. Towers Beaming…
- Balance Patch 1 - 8 April 2022
DEFENDERS, Today we are making our first significant balance pass on Dungeon Defenders Going Rogue. We have collected a ton of useful data internally as well as from the speedrun competition and community at large. This is just our first pass at balance and you can expect more patches in the future as we continue to iterate! Balance Ancient Dragon Will no longer have a random number of flying patterns or fire barrage attacks while flying. As before, the Dragon will do 3 charges in each phase. Previously it had a chance to change directions, but now it will always continue along the same clockwise or counter clockwise path depending on how it started. Goblin Mech Saw Blades before charge and during Self-Destruct will now be slower and easier to dodge, but will do more damage. The Self Destruct countdown has also been slightly increased to help ease some frustration. Saw Blade speed reduc…
- DDGR Hotfix 2 - 4 April 2022
DEFENDERS, It has been almost one week since we launched DDGR, and we have been getting a ton of great feedback from our community. We want to make sure we are addressing as many of these concerns as quickly as possible, so today we are releasing our second Hotfix. Bug Fixes Fixed brightness on some maps when Shadow Quality is set to minimum by player. The image in the next map portal for clients is always the shop Some enemies (looking at you, Ogre) have nameplates that are lingering on death for too long Added buff bar support for additional Talents and Runes Fixed talents not refreshing "can upgrade" state when points are spent Fixed talents appearing locked due to insufficient points. Talents now properly show reason they are locked Updated talent lock visuals to actually show the icon grayed out Shop confirm button no longer shows player gold Action bar now correctly disappears whe…
- DDGR Hotfix 1 - 1 April 2022
With an early access release comes early access bug fixes and iteration! We aren’t looking to adjust balance while the Dungeon Dash is going on, so these fixes shouldn’t include any nerfs or major changes that affect the competition. Let’s get into it. Bug Fixes and QoL Improvements Fixed a handful of crashes that rarely happened, but no more! Fixed multiplayer visuals issues with Enemy health bars and animations when playing with 3 or 4 players. Defense duration bar properly updates when modified Fixed an issue where the Ancient Dragon wouldn't be targeted by some towers and traps Cleaned up some errant SFX when summoning some defenses Improved the Ogre’s projectile and impact VFX Improved lighting in Ramparts and Throne Room Clients in multiplayer no longer lose Rune stacks on map transition Updated tooltips to show greater clarity, including: Defense Cooldown, Defense Duration, Abili…
- Dungeon Defenders is back as a co-op roguelike game - 29 March 2022
The Dungeon Defenders series is making a return today, but with a spin on the classic formula. The latest entry, Dungeon Defenders: Going Rogue, is a co-op roguelike game , and it's available today on Steam Early Access. Developer Chromatic Games explains that the roguelike format for Dungeon Defenders: Going Rogue began life as a game mode, but eventually grew into its own game as the team added unique elements to the familiar Dungeon Defenders action. While you'll be able to play as beloved characters like the squire, huntress, monk, and apprentice and still place towers and traps on the dungeon floor to manage the flow of enemies, there are new threats to face. Perhaps most notable among the new additions are the boss arenas, where you and your team of adventurers will have to face down increasingly challenging boss monsters as your make your way to the dragon at the end of each run.…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 14 December 2022 | Controller Support and Bug Fixes | 4991708208075953439 |
| 2 | 2 September 2022 | Series EV-GR enters the battle! | 4621277624695072966 |
| 3 | 17 May 2022 | The Warden Joins DDGR! | 5849624375836952813 |
| 4 | 8 April 2022 | Balance Patch 1 | 4353300134230065649 |
| 5 | 4 April 2022 | DDGR Hotfix 2 | 4347669995475987966 |
| 6 | 1 April 2022 | DDGR Hotfix 1 | 4347669995464420851 |
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