Balance Patch 1 — Dungeon Defenders: Going Rogue Steam update #1341564

DEFENDERS, Today we are making our first significant balance pass on Dungeon Defenders Going Rogue. We have collected a ton of useful data internally as...

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Dungeon Defenders: Going Rogue (1815530)
Event type
patch note
Published
8 April 2022 - 20:03:27 UTC
Source
steam_community_announcements
DEFENDERS, Today we are making our first significant balance pass on Dungeon Defenders Going Rogue. We have collected a ton of useful data internally as well as from the speedrun competition and community at large. This is just our first pass at balance and you can expect more patches in the future as we continue to iterate! Balance Ancient Dragon Will no longer have a random number of flying patterns or fire barrage attacks while flying. As before, the Dragon will do 3 charges in each phase. Previously it had a chance to change directions, but now it will always continue along the same clockwise or counter clockwise path depending on how it started. Goblin Mech Saw Blades before charge and during Self-Destruct will now be slower and easier to dodge, but will do more damage. The Self Destruct countdown has also been slightly increased to help ease some frustration. Saw Blade speed reduce...

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