SPSTEAMPULSELIVE ANALYTICS
Primitive Society Simulator

Primitive Society Simulator Steam metadata

YSH BigDove | Feb 26, 2024 | game

Released

1players observed · 23 September 2026 - 19:36:31 UTC

IndieSimulationStrategyEarly AccessCity BuilderSteam Store

  • Latest observed players1 · 23 September 2026 - 19:36:31 UTC
  • SteamPulse tracked peak455
  • Units sold (VGI)22,740
  • Revenue (VGI)$339,000
  • Review score83% positive

Primitive Society Simulator metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players1 · 23 September 2026 - 19:36:31 UTC
  • SteamPulse tracked peak455
  • Units sold (VGI)22,740
  • Revenue (VGI)$339,000
  • Review score83% positive
  • Total reviews708
  • Release dateFeb 26, 2024
  • DeveloperYSH BigDove
  • PublisherYSH Games, The Bueno Interactive

Genres: Indie, Simulation, Strategy, Early Access

Company pages: Developer: YSH BigDovePublisher: YSH Games, The Bueno Interactive

Top Steam chartsTop 100 gamesGame directorySteam Store page

Primitive Society Simulator Steam metadata

Primitive Society Simulator metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1876880/metadata
Steam Storehttps://store.steampowered.com/app/1876880/
Steam Communityhttps://steamcommunity.com/app/1876880
PCGamingWiki search
IGDB searchSearch IGDB for Primitive Society Simulator

Reviews, pricing, and metadata

Review summary

Very Positive

83% positive, 585 positive, 123 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Steam Cloud, Family Sharing

Achievements

Not available

Platform releases
  • Steam 26 February 2024

Latest Steam announcements

  • 0.3.5_907.1945 - 7 September 2026

    Bug FixesSold slaves are no longer stuck, and the caravan count no longer displays as negative.When migrating, if no tribesmen are selected, slaves cannot be selected either.Fixed issues with the creation queue.

  • 0.3.5_830.1848 - 30 August 2026

    Added a note to the room interfaces indicating that "the roof will be auto built together with the room."Fixed some bugs that would trigger red error messages, which did not actually affect gameplay.

  • 0.3.5_817.1746 - 17 August 2026

    Bug FixesRivers on the large map do not freeze in winterGhost-faced warriors should have a faster movement speed than other unit typesThe quality of weapons looted from enemies should not be None

  • 0.3.5_806.1412 - 6 August 2026

    Bug fixesBurning corpses causes an errorLeftover soldiers were not removed

  • Added a larger map - 29 July 2026

    Added a larger map.Old saves are compatible and unaffected.The main change is the expanded landmass, featuring additional rivers and fish/lobster resources.The future focus of our game will be on social simulation, organizations, family relationships, and so on, so we won't be developing more complex terrain.This larger map is also designed to accommodate families building estates in the future.Other Interaction ImprovementsYou can now place bedroom furniture on carpets.However, no other furniture can be placed.Carpets cannot overlap one another.Stone floors and stone bricks are now unlocked together.Altar stairs are now unlocked alongside the altar.Added missing text for Youchao's cultural effect.Added an option to disable these.Old illnessesRequires apprenticing to a masterRequires carving a Stone TabletAge-related illnessesRequires apprenticing to a masterRequires carving a steleDist…

  • Beta 0.3.5_727.2117 - 27 July 2026

    Bug fixesRoofs should not generate on city walls and altar basesRooms enclosed by animal pens and execution ground fences should not generate roofsFixed lightmaps on new mapsSome land on new maps cannot have buildings constructed on it

  • 【Beta】Added a larger map - 25 July 2026

    Added a larger map.Old saves are compatible and unaffected.The main change is the expanded landmass, featuring additional rivers and fish/lobster resources.The future focus of our game will be on social simulation, organizations, family relationships, and so on, so we won't be developing more complex terrain.This larger map is also designed to accommodate families building estates in the future.Other Interaction ImprovementsYou can now place bedroom furniture on carpets.However, no other furniture can be placed.Carpets cannot overlap one another.Stone floors and stone bricks are now unlocked together.Altar stairs are now unlocked alongside the altar.Added missing text for Youchao's cultural effect.Added an option to disable these.Old illnessesRequires apprenticing to a masterRequires carving a Stone TabletAge-related illnessesRequires apprenticing to a masterRequires carving a steleDist…

  • 0.3.5_715.1601 - 15 July 2026

    Slaves count as migrantsSlaves can be migrated from the Migrant buttonSlaves appear in the commodity list when opened from the Trade buttonBug fixesCharacters carry carts while sleepingChildren should have a kneeling animation during Divination, Mythology, and Fertility Worship

  • 0.3.5_713.1101 - 13 July 2026

    Bug FixesFixed an issue where vassals with the "Exempt from Obligations" relationship would be immediately occupied when attacked, preventing the player from defending them.

  • 0.3.5_712.2121 - 12 July 2026

    Bug FixedClicking on the storage area on the ground causes an error.

  • 0.3.5_712.1433 - 12 July 2026

    Auto-Generate RoofsAs Dahuang introduces more and more gameplay mechanics, excessive building micro-management has become a burden.Plus, building roofs has always been a bit cumbersome, so we've made them generate automatically.This will also make it easier for us to create new roof styles for noble mansions in the future.After building a room, a roof will be automatically generated for that room.After demolishing a room, its corresponding roof will disappear.At the bottom of the room interface, there will be an "Enable Roof" option. Unchecking this option is equivalent to not building a roof, which should cause some facilities underneath to lose durability due to being exposed.When hovering the mouse over a roof, a transparent effect will be applied, which also works for thatched sheds.The "Hide Roofs" option in the top right corner now works properly.Added branches and grass as buildi…

  • [Main Branch] Vassal Independence Tendency and Oracles - 10 July 2026

    Old saves are compatible, but all vassal tribes will also start to have an increase in their Independence Tendency, and you will need to make Oracles to soothe them. So starting a new save is still recommended.Vassal Independence TendencyModified the vassal mechanism, vassal tribes now have an Independence Tendency, and the vassal interface has also been changed."Handprints" are used to signify the signing of contracts. It is still tribute and military service, which counts as occupation.Both of these contracts will increase Independence Tendency; when it reaches 100, they will break away from the player's control. Therefore, the more vassals you have, the harder it is to control their independence.Of course, a method to suppress independence is also provided: Altar Divination - Distributing OraclesThe "Cohesion" previously in the schedule has been deleted and replaced with "Divination"…

  • Vassal independence tendencies and Oracles will be merged into the main branch - 7 July 2026

    Old save files are compatible, but the influence mechanics will definitely require a shift in strategy. Overall, the system has become much more intuitive. If you run into any issues, just reach out to me. Email: [email protected] Discord:https://discord.gg/Yjx8hvqgH

  • Beta 0.3.5_629.0857 - 29 June 2026

    OraclesFixed a bug where altar bonuses did not take effect on oraclesAdded an explanation that "oracles are distributed during the tribute ceremony"Interaction OptimizationOnly ash heap adds granary completion, others don'tRemoved empty space requirement for granaryFixed noble room tooltip layoutBronze standing lamp adds prosperityAdded food shelf to granaryBedroom braziers can satisfy warmth needsThis means that if a person is not warming up by a campfire, but there is a brazier in their bedroom, they will not feel cold. At the same time, the bedroom completion value provided by the brazier has been lowered, as it was too high before, causing some players to keep stacking braziers in bedrooms.Multilingual LocalizationFixed UI issues caused by long text in Russian and Portuguese

  • [Beta Branch] Vassal Independence Tendency and Oracles - 24 June 2026

    How to enter Beta: Right-click the game -> Properties -> Select Beta branchOld saves are compatible, but all vassal tribes will also start to have an increase in their Independence Tendency, and you will need to make Oracles to soothe them. So starting a new save is still recommended.Vassal Independence TendencyModified the vassal mechanism, vassal tribes now have an Independence Tendency, and the vassal interface has also been changed."Handprints" are used to signify the signing of contracts. It is still tribute and military service, which counts as occupation.Both of these contracts will increase Independence Tendency; when it reaches 100, they will break away from the player's control. Therefore, the more vassals you have, the harder it is to control their independence.Of course, a method to suppress independence is also provided: Altar Divination - Distributing OraclesThe "Cohesion"…

  • 0.3.5_622.1851 - 22 June 2026

    Bug fixesChildren join squad sorting breaksInteraction optimizationTwo different plagues now 15 days apartOptimized positive/negative value displayAvoid excessive pressure from plagues happening all at once.Vassal support mission ends by defeating them early

  • 【Default Branch】0.3.5_531.0908 - 3 June 2026

    Bug fixesIf a hunter runs out of arrows, they will stare at the prey motionless, and won't return at nightSave files cannot be loaded due to slaves dying of old ageSheep dying from plague, corpses cannot be processedStats balanceIntensity of InfamyIf a tribe is attacking me and I defeat them in victory, the attack mission should be removedDiplomacy interface optimizationProsperity stats should include noble roomsDiplomacy interface, weapon deterrence value should have a tooltipMany bugs are hard to reproduce, so it takes a long time to collect feedback. Please keep providing feedback. I've written the details here. Recently, I am working on the diplomacy-vassal-aggro-drop system, and the family system is also under development.-Magpie

  • 【Beta】0.3.5_531.0908 - 31 May 2026

    Bug fixesIf a hunter runs out of arrows, they will stare at the prey motionless, and won't return at nightSave files cannot be loaded due to slaves dying of old ageSheep dying from plague, corpses cannot be processedStats balanceIntensity of InfamyIf a tribe is attacking me and I defeat them in victory, the attack mission should be removedDiplomacy interface optimizationProsperity stats should include noble roomsDiplomacy interface, weapon deterrence value should have a tooltipMany bugs are hard to reproduce, so it takes a long time to collect feedback. Please keep providing feedback. I've written the details here. Recently, I am working on the diplomacy-vassal-aggro-drop system, and the family system is also under development.-Magpie

  • 0.3.5_515.1232 - 15 May 2026

    Attempting to fix these bugs:Tech/Culture progress stuckPeople gathering herbs get stuck at the map edge when returningError when placing items, causing items to be stuck in characters' hands and unable to be put downThese bugs are all extremely difficult to reproduce, so they might not be completely fixed.If you encounter them again, please give me more feedback. Thank you.-MagPie

  • [Main Branch] 0.3.5_513.0708 - 12 May 2026

    Bug fixCannot gain experience points when attacking other tribes

Patch notes and updates

S.noRelease datePatch nameGID number
17 September 20260.3.5_907.19451842846814453032
230 August 20260.3.5_830.18481842212951306852
317 August 20260.3.5_817.17461840944183785707
46 August 20260.3.5_806.14121840310314342503
527 July 2026Beta 0.3.5_727.21171839041357035759
625 July 2026【Beta】Added a larger map1839041357032064
715 July 20260.3.5_715.16011838407329254038
813 July 20260.3.5_713.11011837955055362292
912 July 20260.3.5_712.21211837955055361120
1012 July 20260.3.5_712.14331837955055360661
1129 June 2026Beta 0.3.5_629.08571836506165559059
1222 June 20260.3.5_622.18511835871199312683
133 June 2026【Default Branch】0.3.5_531.09081834602721184274
1431 May 2026【Beta】0.3.5_531.09081833968530894551
1515 May 20260.3.5_515.12321832700592790919
1612 May 2026[Main Branch] 0.3.5_513.07081832700592785002
1712 May 2026[Default Branch] 0.3.5_512.12301832065502822950
1812 May 2026[Beta] 0.3.5_506.17451832065502822699
196 May 2026[Default] 0.3.5_504.09101832065502807876
204 May 2026[Beta] 0.3.5_504.09101831432155576473

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1876880
Live current players1
SteamPulse tracked peak455
Live count (today's peak floor)1
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateFeb 26, 2024
DeveloperYSH BigDove
PublisherYSH Games, The Bueno Interactive
Owners estimatedNot available
SteamSpy owner estimate minimum50,000
SteamSpy owner estimate maximum100,000
Review typeVery Positive
Positive review percent83%
Positive reviews585
Negative reviews123
Total reviews708
Steam recommendations647
AchievementsNot available
Average playtime forever1,725 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1876880/

Short description

A colony-building game combined with grand strategy elements. Play as a tribal leader, guiding your people from the Stone Age to the Bronze Age. Survive, multiply, and compete for territory among ancient nations.

About this game

Community About the Game Colonies x Grand Strategy Fusing the intuitive management of Colony-Build games with the clear competitive stakes and vast scale of Grand Strategy. Dive into diverse breakthrough tactics: Early Rush • Cultural Expansion • Trade/Slavery • Migration • Enforce other tribes to tribute or become your vassal. Combine these approaches, restarting to conquer new paths after each victory. We added simple grand strategy gameplay to colony-building mechanics. You will lead a branch of ‌Ancient Chinese, starting by building a small tribe: crafting tools, constructing houses, hunting, farming, and raising livestock. Then face 5 ethnic groups in Asia: ‌Rongdi, Baiyue, Ancient Chinese States, Aryans, Assyrians‌. From the eastern Yellow River basin to Mesopotamia – rule or be ruled. Through war, cultural promotion, and migration, increase your influence over other tribes. Make other tribes submit, pay tribute, and provide you with slaves, armies, and resources. Gain advanced tools and bronze through technological advantage for trade. Or prioritize reproduction through ‌fertility worship‌. Or embrace violence, train professional soldiers, and plunder extensively. Use Leaders to manage groups, reducing repetitive actions. Set group schedules: labor, create culture, develop tech, or train. Leaders gain battlefield experience and can be promoted to nobles. Noble ranks unlock unique unit types, attire, and room facilities. This is the shared morale of a unit. When any member is attacked, in addition to taking damage, it also reduces the unit's overall organization. When a leader's unit reaches 0 organization, the entire unit will rout. You can improve organization by enhancing training, mood, and noble rank. You can also increase organization damage, which is an effective winning strategy besides directly killing enemies. Construct specialized rooms to meet tribal needs: Bedrooms, slave quarters, kitchens, meeting halls, granaries, execution grounds, and altars. Force lifelong labor, OR adopt them into your tribe to bear children. Execute slaves to suppress rebellions, OR sell them directly. Tribesmen gain knowledge through labor – lost when they die. Must…

Supported languages

Simplified Chinese, English, French, Japanese, Spanish - Spain, Portuguese - Brazil, Traditional Chinese, Russian, German, Italian, Korean

Steam categories

Category IDCategory
2Single-player
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
cadpa161、本游戏是一款模拟经营类游戏,适用于年满18周岁及以上的用户。 2、本游戏背景融合了原始社会历史及部分幻想世界观,存在部分基于历史的改编,但不会与现实生活相混淆。 游戏为卡通风格,有丰富的音效来烘托游戏气氛。 游戏玩法基于房屋搭建,制造工具,驯养家畜操作,鼓励玩家探索策略规划。 3、本游戏中有用户实名认证系统,认证为未成年人的用户将接受防沉迷系统的管理。 4、游戏中需要玩家利用操作和策略领导部落发展壮大,有助于锻炼玩家的逻辑思维能力、协调能力和规划能力。 同时在游戏动画、角色设计、服饰等方面结合了众多原始社会文化元素,能够激起玩家对原始社会历史的兴趣。
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Primitive Society Simulator's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Primitive Society Simulator's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Primitive Society Simulator at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$19.99$19.99No discountSteam Store

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