SPSTEAMPULSELIVE ANALYTICS
The Last Citadel

The Last Citadel Steam news

Honest Demon | Feb 16, 2026 | game

Released

2players observed · 24 September 2026 - 21:03:40 UTC

ActionSteam Store

  • Latest observed players2 · 24 September 2026 - 21:03:40 UTC
  • SteamPulse tracked peak64
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score88% positive

The Last Citadel news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players2 · 24 September 2026 - 21:03:40 UTC
  • SteamPulse tracked peak64
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score88% positive
  • Total reviews58
  • Release dateFeb 16, 2026
  • DeveloperHonest Demon
  • PublisherHonest Demon

Genres: Action

Company pages: Developer: Honest DemonPublisher: Honest Demon

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The Last Citadel Steam news

The Last Citadel news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • V 1.0.3 OUT NOW: MAYHEM - 11 September 2026

    Get your raiding party together and explore the Citadel as a group of up to 8 players at once! Experience the mayhem of an 8-player crew, as well as the new Survival Mode, featuring waves of enemies in a fast-paced, fast-leveling experience.Wave Survival Mode: Gather your party for an endless onslaught of demons. In this mode, get new passives and upgrade your arsenal at a very rapid pace to try and keep up with the growing number of enemies and threats. 8 Player Coop :Starting with this patch, the game's max party size has been changed to up to 8 players. The game has been re balanced and reworked to account for big party size. Experience the Mayhem of an 8-player expedition, or try to survive as a team of 8.Bugfix:Enemy movement speed was not changing in relation to the difficulty and current stage correctlyFocused Altar would sometimes offer passives you already ownedFixed some insta…

  • V 1.0.2.8 - Minor Update (Bug fix and Features) - 1 July 2026

    FeaturesFPS Cap in the settingsWeapons can now be sold directly from the groundBug FixWhen falling off the map, some random behaviour would happen like spawning back at a bad location or simply not spawning back up at all.A beacon would appear in the Drone table in World 2The Sprint Toggle did not behave like players expectedThe Reroll machine was sometimes missingThe Focused altar was charging 25 less than shownSome typos have been fixedThis patch also marks the launch of the game on the Epic Game Store. The Content patch for the Survival and 8 player coop is currently set for end of July

  • V 1.0.2 OUT NOW: END GAME - 22 May 2026

    Version 1.0.2 is out and brings 9 new Events to unlock after each of your successful expedition to help you conquer harder difficultiesNEW CONTENT New Unlockable Events: (EXPLORER UNLOCKABLE) FLASH SALE : The Guns and Go will always have a 50% sale on one of the weapons available(EXPLORER UNLOCKABLE) SERVICE STATION : A service station providing unlimited ammo and health will sometimes spawn on any level (60%)(EXPLORER UNLOCKABLE) GUN REROLLER : A Machine will be available in the starting area of the Citadel to reroll the stats on any weapon. Allowing players to get better initial rolls on their weapon on choice. The Machine can only be used once per run.(ADVENTURER UNLOCKABLE) FOCUSED ALTAR: An Altar that will provide players with a passive of a specific type (Offensive, Defensive, Supportive) will spawn on every level and cab be acquired with crystals. (ADVENTURER UNLOCKABLE) GAMBLE '…

  • V 1.0.1 OUT NOW : MECHANICAL ARCANA - 3 April 2026

    Version 1.0.1 is out and brings 2 new Weapons as well as 6 Active Abilities and a multitude of Passive Abilities.NEW CONTENT Weapons: - The Invoker - The Invoker is a effect trigger specialist. Its projectiles also tracks enemies, making it a easy to use and late game devastating weapon.- Tyrant's Claw -The Tyrant's claw is a curse weapon with extreme group damage. While its single target damage is not great, it can clear big rooms in an instantActive Abilities: PERFECT RETALIATION : The caster deploys a thorn shield damaging all attackers for 50% of the damage received before mitigation.MECHANICAL REINFORCEMENT : Temporarily deploy 3 drones. Upgrade the Power of all drones and deployables for 20 secs.GLORIOUS ADVANCE : The caster cannot be affected by crowd control and will not slow down while aiming/blocking. The caster will auto block using stamina.CLOAK : The caster turns invisible…

  • V 1.0.0.5 - Minor Update (Bug fix and Features) - 3 March 2026

    V 1.0.0.5 - Minor Update (Bug fix and Features)BalancingThe Scortched SentinelHis shock waves are now thinnerThe Spike attack now deals less damageThe overall damage of the Scorched Sentinel has been reduced by 10%The ParasiteThe overall damage of the Parasite has been increased by 15%FeaturesThe Beacon keybind can now be changedSave zones now allow players to shoot through the shieldFalling off the map now deals 50% of max HP instead of killing the playerThe Difficulty setting is now saved and will not reset to Explorer upon closing the gameA Big Red Button was added to the Lobby area that will drop the player’s health to 1 HP to test out healing abilities.A "Reset Tutorial" option was added to the mission NPCThe Suits stats have been reworded to be clearerA box of colour now highlights the tier of each passive (Bronze, Silver, Gold)Fixed FOV option on Ultrawide monitorsRebalanced the…

  • Update V 1.0.0.4 - Bug fix and options - 19 February 2026

    V 1.0.0.4 is Live with a lot of bug fix and a couple of new settings and features. Bug Fix: Boss : Parasite - When on the ground would randomly die for certain players and not for others, creating a Desync issue Boss : Scortched Sentinel - Would sometimes have a temporary stuck animation after a spin attack Boss : Blazing Death - If killed during his infernal breath, the SFX and FX would remain after death forever Boss : Blazing Death - In Phase 2, when his crystal heart is destroyed, the Blazing Death would sometimes continue attacking for a long time before throwing the next heart. Enemy : Arch Fiend - The Arch fiend would be able to teleport out of a trap room, leaving the player unable to end the event from inside the room The Mark Rifle would not aim correctly if zoomed in on a client player The UP arrow could not be used as a keybind Overhealth on players would sometimes deplete 1…

  • The Last Citadel is out now! Check out the Roadmap - 16 February 2026

    The Last Citadel - Out now!After over 4 years of development, The Last Citadel releases to the public in 1.0Here is a feature Roadmap of what is to come with The Last CitadelJoin the community and friend new friends to explore the Citadel with on our DiscordLeave feedback on Steam Community or Discord. We read every message and will be improving the experience following the game release.

  • DEMO UPDATE - 24 March 2025

    Features The Void Seeker now has a new attack and his phase 2 has been reworked/rebalanced Gamma option added Contrast option added Option to remove Black outlines Server list now displays game progress Camera Zoom value is now saved You can now dash to break pots Added Active Ability description to the Inspect Menu Added separated values for X and Y camera sensitivity Effect chance and alteration stats are now displayed when modifying a weapon Option to reset Keybind controls Option to swap to certain weapons directly and more Bug fix Void Gather FX and SFX not removing correctly on clients Loop machine would sometimes appear at the wrong place on clients Game Art would stretch on wide monitors Quests could be progressed in the Lobby Players could finish a revive while dying Impact modifier would sometimes have a X1 Damage Camera issue that would not be the same sensitivity on the X an…

  • DEMO - New Suit THE REDEMPTOR + bug fix, balance - 3 February 2024

    Features New Suit : THE REDEMPTOR This suit is designed with melee and close quarters players in mind. Dash straight through enemies with a unique devastating dash. Balance Ammo Drop are more frequent across all difficulties Crystal Drop are more frequent for the Explorer difficulty Prism Drop are more frequent across all difficulties Ajusted the SFX of the anomaly canon to be more consistent with the rest of the sounds All flying enemies have been increased in size and added some emissive parts to make them easier to see. Bug fix Players joining a game late would sometimes have decor elements still present (they would see huge rocks in the middle of levels) If a player took a long time to load, other players would be free to move before the map would generate Sometimes Anomally projectiles would not disappear Steam VR would open for no reason Medic Quest would not track Guns and Go in…

  • NEW DEMO AND KICKSTARTER ON THE 29TH! - 24 January 2024

    The DEMO The demo will contain a preview of the first 2 levels of the game and allow player access to more than 18 abilities to create their own loadouts. Players can expect up to 10 hours of content to unlock everything. Dowload the Demo now Directly on Steam KICKSTARTER Simultaneously, the studio announces the launch of a Kickstarter campaign to support the final stages of development to add extra content and an extra layer of polish. Players who back "The Raider" tier or more on kickstarter can unlock immediate access to the current full version of the game. Support the Campaign HERE

Patch notes and updates

S.noRelease datePatch nameGID number
11 July 2026V 1.0.2.8 - Minor Update (Bug fix and Features)1836506165566101
219 February 2026Update V 1.0.0.4 - Bug fix and options1825093633186431

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