- Steam App
- The Last Citadel (1892090)
- Event type
- patch note
- Published
- 19 February 2026 - 21:04:44 UTC
- Source
- steam_community_announcements
V 1.0.0.4 is Live with a lot of bug fix and a couple of new settings and features. Bug Fix: Boss : Parasite - When on the ground would randomly die for certain players and not for others, creating a Desync issue Boss : Scortched Sentinel - Would sometimes have a temporary stuck animation after a spin attack Boss : Blazing Death - If killed during his infernal breath, the SFX and FX would remain after death forever Boss : Blazing Death - In Phase 2, when his crystal heart is destroyed, the Blazing Death would sometimes continue attacking for a long time before throwing the next heart. Enemy : Arch Fiend - The Arch fiend would be able to teleport out of a trap room, leaving the player unable to end the event from inside the room The Mark Rifle would not aim correctly if zoomed in on a client player The UP arrow could not be used as a keybind Overhealth on players would sometimes deplete 1 ...