Demise Sanctuary news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID1945770
- PriceNo longer available on Steam Store
- Release dateComing soon
- DeveloperBelho Studio
- PublisherBelho Studio
- Parent gameNot available
Company pages: Developer: Belho StudioPublisher: Belho Studio
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Demise Sanctuary Steam news
Demise Sanctuary news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Major Demo Update! - 8 March 2025
Today I'm super glad to announce that the Demo version of Demise Sanctuary has received a HUUUUUGE update 🥳 You have now access to the latest Build of the game, where everything (and I mean it) is more polished, refined and improved. A lot of new content and features is now present in the Demo: - Construction system in the Hub: you can build structures that will unlock the full potential of Artefacts, and alter the dungeons generation and rewards - Permanent progression through Milestones system: The game keeps track of your actions, and rewards you with Catalysts once Milestones are reached - Catalysts is a permanent currency used to unlock new Artefacts, Structures to build, Rooms and Hub improvements. You can also use them to permanently increase your character's stats using Shrines located in the dungeons. - New main objective: Activate the Obelisk in each Wing of the Sanctuary to…
- Alpha Demo Patch v0.8.40 - 28 May 2022
Hey everyone, here is a new major version of the Alpha Demo Alpha v0.8.40, enjoy! Changelog: IMPROVEMENTS & CHANGES Gameplay - Added a new menu allowing the player to chose the Unique Artefact they want when the Obelisk is fully charged. It is also possible to chose Engrams instead, the amount of which is equal to 30% of the total Engrams in the Obelisk. - The number of Engrams required to fully charge the Obelisk now increases by 100 per number of Unique Artefact possessed by the player. - A minimum number of Engrams is now required to manually activate the Obelisk. Enemies - New monster: Elite version of the Grunt (charging monster with horns). This one is tougher and generate poison trails! Skills - Rewind skill: now removes status effects that were applied less that 3 seconds ago - Rewind skill: the cooldown timer is now paused when out of combat. This will avoid any exploit consist…
- Alpha Demo Patch v0.8.395 - 23 May 2022
Hey everyone, based on your feedback, here is a quick hotfix v0.8.395 addressing some balance issues with the previous patch: Changelog: Balancing - Reroll now costs 20 Engrams (was 30) - Healing Totem now heals 10 HP for 4 Engrams (was 5 Engrams) - Rooms with an object at its center (chest, Artefact shop, Healing Totem) now spawn a random number of monster waves that scales with the Threat Level (max number of waves: 8). This will allow players to drop more Engrams during a dungeon exploration. Fixes: - Fixed a bug where you could use the Healing Totem without enough Engrams
- Alpha Demo Patch v0.8.39 - 22 May 2022
Hey everyone, version v0.8.39 is available on Steam and Itch! This patch is a pretty nice one with changes and improvements that fit both the suggestions from the Community and my vision for the game. I think you'll like it :) Changelog: Important changes - Now the Obelisk will activate automatically once the Infusion threshold is reached. A Unique Artefact will drop, or 30% of the accumulated Engrams if there are no more Unique Artefacts left in the Obelisk - Tweaked the monster spawn algorithm. Now monster packs should be more diverse, and Elite monsters should spawn more frequently - Dashing now allows the player to go through monsters, in addition to projectiles - Rerolling Artefacts now costs 30 engrams (was 10) - Healing totem now heals 10 HP for 5 Engrams (was 5 HP for 1 Engram) Artefact changes and balancing - Solar Blade: projectiles now deal 20 damage, and create a burning exp…
- Alpha Demo Patch v0.8.38 - 19 May 2022
Hey everyone, version v0.8.38 is now available to download! Changelog: - Added a new option to enable "Simple Lighting Mode", which uses different light effects that require far less computation power. This should significantly boost FPS on low-spec systems while being visually close to the normal lighting system! - Optimisation pass on several light effects - Updated some visual effects, including the main melee attack and fireballs - Increased the movement speed bonus of "Condensed Antimatter" Common Artefact to 10% (was 1%) - Updated the description of the "Gem of Torpor" Boss Artefact to include proper input commands (3 key / D-PAD right) - Updated the description of the "Ancient Prism" Common Artefact to include the total critical strike chance Thanks for your support!
- Alpha Demo Patch v0.8.37 - 17 May 2022
Hey everyone, version v0.8.37 of the Alpha Demo is now available to download! This patch aims to implement suggestions made by the community on the Discord server of the game. Changelog: - Added a Sprint feature! Hold the Dash button to sprint immediately after the Dash. Sprinting costs 4 Stamina per second only during combat, making navigation in already cleared rooms faster and more enjoyable. This also opens up novel combat strategies and placement opportunities! - Added an option to aim with the left stick (controller only). while keeping the right stick the main way to aim. - Traps are now a little bit more visible - Increased the chances to drop loot (Engrams, Artefacts) directly from monsters during combat - Optimisation: revamped the majority of light sources to make the game less demanding on low-spec systems Join the Discord server to post feedback and suggestions: https://dis…
- Alpha Demo Patch v0.8.36 - 16 May 2022
Hey everyone, version v0.8.36 of the Alpha Demo is now available to download! Changelog: - Improved the behaviour of the IronFire Boss. It will now stop its attack more often and hitting it will make it prepare another attack instead of making it attack directly. These changes should make its pattern more predictable for a more enjoyable combat - Added a short paragraph about the Focus and Rewind skills in the welcoming message "A Rough Awakening..." to serve as a tutorial - Increased the light effect of the Skull monsters to make their attack more visible - Reduced the duration of the Totem of Torpor to 2 seconds with +2 seconds per stack (was 3 seconds with +3 seconds per stack) - Changed the behaviour of the Galarium Horn (Unique Item): now its effect applies to all player's projectiles - Added an audio feedback when Stamina is too low - Added controller vibrations when Stamina is to…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 28 May 2022 | Alpha Demo Patch v0.8.40 | 4437747060834078376 |
| 2 | 23 May 2022 | Alpha Demo Patch v0.8.395 | 4292505348840184372 |
| 3 | 22 May 2022 | Alpha Demo Patch v0.8.39 | 4292505348837698622 |
| 4 | 19 May 2022 | Alpha Demo Patch v0.8.38 | 4292505348826774922 |
| 5 | 17 May 2022 | Alpha Demo Patch v0.8.37 | 5849624375837331287 |
| 6 | 16 May 2022 | Alpha Demo Patch v0.8.36 | 5849624375830920021 |
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