- 3.2.5 Patch - 8 June 2026
Fixed an issue where the door within the mist in Lava Dome is unable to be accessed, and previous path would lead back to the wrong exit. Fixed an issue where music during battle and field would randomly stop playing due to a race condition.
- 3.2.4 Patch - 7 June 2026
Save/load menu nil-window crash fixes. Safer save slot selection and cursor updates. Safer save preview drawing for missing/corrupt slots. Bitmap#smooth= compatibility shim. Missing $game_temp.message_window_showing compatibility. Config menu volume defaults and clamping. Audio playback guards for nil/empty BGM/BGS/ME/SE names. Fixed BGS/ME playback to use the right Audio channels. Safer sprite/window disposal. Startup quit now exits through $scene = nil instead of raising SystemExit. Cache clear no longer forces GC every time; GC is throttled for smoother performance. Safe Sound.play_* methods when $data_system.sounds is missing or nil. Safe Game_CommonEvent access when common event data is absent. Safer random encounter area handling. Dynamic battle actor sprite update instead of assuming exactly 4 party slots. Safer battle sprite disposal and animation checks. Status balloon guard fo…
- 3.2.3 Patch - 14 May 2026
Fixed bug with the Teleporter in Kaidge Temple (Next to statue) which warps the player out-of-bounds. Fixed selection bug in battle menus.
- 3.2.2 Patch - 10 May 2026
This patch fixes long standing issues since initial release of the game. Fixed a bug where the game's save system was not showing the correct levels of the characters (until loaded, so Jacob would always default to 1) Fixed another long standing bug where Gold was shown incorrectly on the save system as 0 when that was clearly not the case. Fixed another save bug where an initial index (selected slot) could randomly return nil which could result in a crash or overwrite of an incorrectly selected file.
- Patch 3.2.1 - 9 May 2026
Jacob's Quest Anniversary Edition HD — Version 3.2.1 Patch Notes ══════════════════════════════════════════════════ IMPORTANT FIXES ─────────────── • Fixed game softlock where areas in Pazuzu's Tower could become unpassable, preventing further progression. • Fixed bug where Ifrit Boss will re-spawn after defeating him and re-entering the Mine. • Fixed softlock bug where the blocks in Tower of Babil could no longer be moved, preventing access to the Teleporter. • Fixed block bug in Sealed Temple preventing the same progression issue as in Tower of Babil. • Fixed bug in Waterfall Basin where it was possible to skip the boss, causing the game to crash due to non-completed events. • Fixed bug with the game clock / Time display where it could reset or not cache time properly. • Fixed title screen bug where a game error could appear when attempting to Quit and it would require another keypres…
- Patch 3.2.0 - 24 April 2026
Jacob's Quest Anniversary Edition HD — Version 3.2.0 Patch Notes ══════════════════════════════════════════════════ IMPORTANT FIXES ─────────────── • Fixed a crash triggered by scrolling the mouse wheel in certain situations. • Fixed a freeze or crash that could occur during video playback when the game was closed or a scene transition interrupted the video. VISUAL FIXES ──────────── • Fixed a colour tinting bug where some bitmap operations were reading from the wrong colour channel internally. This could cause subtle but incorrect tint colours on certain graphics. Colours will now appear exactly as authored. CONTROLS ──────── • Pressing Escape while remapping a key in the settings menu now cancels the remapping instead of binding Escape as the action key. • The key-capture prompt in the settings menu now displays across two lines so the full message is always visible. PERFORMANCE ─────…
- Version 3.1.0.0 – Final Winter Holidays 2025 Release - 18 December 2025
Jacob’s Quest Anniversary Edition (HD)Version 3.1.0.0 – Final Winter Holidays 2025 Release✨ What’s New & ImprovedRefreshed title screen with updated visualsEnhanced game artwork for a more immersive experienceUpgraded game engine for smoother performance🛠️ Bug Fixes & Stability ImprovementsFixed Warp Crest in Sand Temple that warped players into a wallFixed Warp Crest in Tower of Babil that warped players into a wallFixed inaccessible Warp Crest in Pazuzu’s TowerFixed Warp Crest in Spencer’s Place that warped players into a wallFixed issue where re‑entering Rope Bridge warped players into a cliffFixed softlock when exiting Lava Dome – Lava Chamber, which previously placed players inside a wallFixed missing door tile in Lava Dome, which made re‑entering an exit impossible
- Patch 3.0.14 - 10 November 2025
Fixed softlock when trying to return from Doom Castle Fixed Wrong Warp glitch when obtaining Key of Fear. Fixed three chests in Waterfall Basin not appearing which prevented unlock of achievement.
- Patch 3.0.12 - 30 October 2025
We've fixed a bug where returning from Doom Castle to Cormac's Ship would warp you into a wall, softlocking progress. We've fixed a bug with Kaidge Temple.
- Patch 3.0.11 - 28 October 2025
Fixed issue where it would be impossible to obtain chest in Volcano. Added missing hookshot point in Pazuzu's Tower that would make it impossible to return to the previous chamber after obtaining the Radiant Shield.
- Patch 3.0.10 - 26 October 2025
Fixed an issue where Spencer would re-appear after re-entering Spencer's Place after giving Ozzy the Thunder Rock. While it wouldn't nessecarily cause a game loop (softlock) if you ignored him and progressed to the north cave proper, it would cause the cutscene to play again, causing a loop.
- Patch 3.0.9 - 25 October 2025
We've fixed an issue that could occur when defeating Pazuzu, Jacob would get stuck in the middle of the next area after going up the elevator, blocking further progress. This has been resolved.
- Patch 3.0.8 - 24 October 2025
Fixed Giant Tree 2F impassible tile bug when attempting to open chest next to Skeleton. Fixed Mine Interiors showing black space on the edge of the map Restored shadow to the battle floor during Molten Battlefields. Removed white borders around Red Cap sprite. Removed white borders around Mint Mint sprites. Fixed behaviour where Stethno was incorrectly floating during battles. Fixed Mummies appearing grey when near defeat (leftover behaviour from 2.x builds)Fixed dark screen that could occur after defeating the boss of Giant Tree and viewing the cutscene (Revised). Fixed an issue where the World Map would become dark and stuck in a unrecoverable state after finishing Giant Tree.Fixed an issue where the Giant Tree cutscene graphics would glitch and remain on-screen after it has finished (engine bug)
- 3.0.7 Patch - 23 October 2025
Fixed Lava Dome inaccessible tile preventing navigation back down. Fixed inaccessible enemy in Ice Pyramid Basement.
- 3.0.6 Patch - 22 October 2025
Fixed a engine-level crash that occurs when defeating 400 monster troops in total (most commonly occurs when reaching the Mines) This crash would occur after the 400th battle, making it impossible to continue.Fixed another potential crash that could occur when calling old Steamworks API code under certain scenarios.Fixed incorrect positioning on Mine Cutscene when exploding the boulder.Fixed incorrect positioning of Daphne and Iasaac when defeating Scarmighound.Fixed impassible area bugs in Volcano.Fixed Cat Claw bug in Volcano. Fixed impassable door bug in Volcano.Fixed Ifrit Boss repawning when re-entering the Mine after defeat. (Existing bug since original release)
- 3.0.5 Patch - 20 October 2025
We've fixed a softlock issue in Hellmouth Hill, previously the door would be locked barring access to returning to the exit of the map. The door will now teleport to the exit,We'ved fixed a softlock issue in Hollow Town, it was impossible to return back to the town after jumping across to visit the Old Man.We've fixed another softlock in the Mine where it would be possible to get stuck in the passageway exit when attempting to leave again.
- 3.0.4 Patch - 11 October 2025
Fixed bug where Stony Roost / Hot Wings would not change sprite states when incurring enough damage. Fixed bug where Mage would be too high up on the battle screen Fixed a bug where re-entering Waterfall Basin after defeating Snow Crab would result in going out of bounds. Improved the graphics in Hellmouth Hill in which it wouldn't be clear that you had to walk towards the door at the summit to progress. We've changed it so that when approaching the door, it opens showing an animation and visual cue. Added a Libra Crest in the Mine which prevents a softlock that could occur making it impossible to go back to the starting door unless you progress to the end of the Mine. Improved crash and error handling Refactored game logic and Nil (Divide by 0) bugs that could occur.Fixed bloom being too bright in Waterfall Basin.Fixed a softlock when entering the Main Hall in the Tower of Babil (Optio…
- Jacob's Quest Anniversary Edition is now on macOS! - 10 October 2025
We are pleased to announce native (Universal) support for Jacob's Quest Anniversary Edition on macOS!!This marks the first time that macOS gamers can download and play Jacob's Quest Anniversary Edition natively on thier Apple Device.Supported devices must be running macOS Ventura or higher, with an Apple M1 Silicon or Intel Core M hardware or higher. The system requirements, such as RAM and CPU speed and storage requirements that apply to Windows also applies to macOS.
- 3.0.3 Patch - 9 October 2025
Fixed Forest of Silence map being glitched when re-entering after rescuing the Earth Crystal. Fixed a bug where after defeating Flamerus Rex and entering the Sand Temple, you would go out of bounds. Fixed bug with 'Exit' on the title screen not closing to the desktop immediately requiring more inputs than it should. Fixed flares with bloom being too high, which were more evident in the Wellspring and Winter Temple areas. Fixed screen resolution not defaulting to native 1280x800 on Steam Deck.
- Jacob's Quest is now verified as Playable on Steam Deck - 9 October 2025
We are pleased to announce that the 3.0 update marks the first time that Jacob's Quest has passed Valve's testing for Steam Deck and they have marked the game as Playable for Steam Deck.Our Quest is not yet over in reaching full Verified status. Mind a few issues with manual control configuration and on-screen button prompts, when we resolve these the game will be fully Verified.So we hope you enjoy taking Jacob's Quest on the go with you and pick up your journey at any time.Happy Questing!