SPSTEAMPULSELIVE ANALYTICS
Escape From Meat City

Escape From Meat City Steam metadata

Naked Cactus | Sep 7, 2022 | game

Released

0players observed · 5 October 2026 - 12:08:22 UTC

ActionAdventureEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)840
  • Revenue (VGI)$4,074
  • Review score89% positive

Escape From Meat City metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)840
  • Revenue (VGI)$4,074
  • Review score89% positive
  • Total reviews28
  • Release dateSep 7, 2022
  • DeveloperNaked Cactus
  • PublisherNaked Cactus

Genres: Action, Adventure, Early Access

Company pages: Developer: Naked CactusPublisher: Naked Cactus

Top Steam chartsTop 100 gamesGame directorySteam Store page

Escape From Meat City Steam metadata

Escape From Meat City metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1994720/metadata
Steam Storehttps://store.steampowered.com/app/1994720/
Steam Communityhttps://steamcommunity.com/app/1994720
PCGamingWiki search
IGDB searchSearch IGDB for Escape From Meat City

Reviews, pricing, and metadata

Review summary

Positive

89% positive, 25 positive, 3 negative

Price and discount

$6.99

Platforms

Windows

Categories

Single-player, Partial Controller Support, Family Sharing

Achievements

Not available

Platform releases
  • Steam 7 September 2022

Latest Steam announcements

  • UPDATE 19: Under the Hood - 28 July 2024

    https://i.imgur.com/3rt3uJw.jpeg Update time! I am hard at work grinding out all the new maps, but none of that is in this update! This is a primarily technical update to fix up a lot of sloppy old work that was underpinning some of the core mechanics, as well as making some important improvements to the game mode in anticipation of the updated level content. The biggest highlights are the choice of 1 of 3 free power-ups in the bus after each stage, and the reduction of the number of bus tokens needed to progress each level: now 3 instead of 5! There was definitely too much running around scouring the map for hands before, so this change greatly improves the pacing and makes the difficulty level less brutal. CHANGELIST: Fixed the Flame Rifle and Double Barrel Shotgun firing at crooked angles Fixed lots of materials having incorrect filtering settings, causing them to render oddly and ha…

  • UPDATE 18: NEW COAT OF PAINT - 16 March 2024

    https://media.discordapp.net/attachments/938281634745159681/1218467231558537237/image.png?ex=6607c50a&is=65f5500a&hm=9f995fdbe5409f0482a8bd98911234c3bb010eeee4fab37860c32f01b52fe054&=&format=webp&quality=lossless&width=1440&height=607 At long last: another update! This is a very big one with a ton of polish, visual improvements, technical improvements, and new content! 8 new power-ups! A whole new level! Everything looks better! Wow! Isn't life amazing? Never more so than now! Another big update, this one focusing mainly on new levels, will be coming at you soon... UPDATE CHANGELIST: Updated to Unreal 5.3 from 5.2 - should see better performance and fewer bugs Replaced Smokestacks level with a completely new version! Added lots of new environment art assets - mainly buildings and storefronts Made significant improvements to most textures, adding more detailed shading and grime. Added ca…

  • Settings patch - 27 September 2023

    Fixed a very small settings bug

  • UPDATE 17 PATCH - 27 September 2023

    -Fixed a bug that was causing the bus to get stuck between levels. -Fixed some input handling issues. Hoping this fixes the interact bug, but it may still occur. Please let me know if you encounter issues interacting with NPCs and other things!

  • UPDATE 17: CALL THE CORONER, RETURNS DEPARTMENT - 26 September 2023

    https://i.imgur.com/gDNoQTu.jpg After a ridiculously long wait, a humongous update! The biggest and most immediately obvious change is a big update to how the game looks: outlines! This game along with improvements to lighting, post processing, and visuals across every map! Also: fully functional ammo economy! Play the game with infinite ammo turned off and you can actually still win! New powerups! Improved weapon animations! New enemies! And more! There is a small patch coming shortly to fix a few visual issues caused by the new changes (specifically, the thin pixel artifacts around the edges of some of the weapon viewmodels) and then it will probably be a bit before the next major content update. I am currently hard at work on a major level overhaul that will see all of the maps completely replaced with new, built-from-scratch versions, and major changes to the core game mode. Because…

  • UPDATE 16: KILL FOR IT - 23 June 2023

    https://i.imgur.com/K1Dn3Sg.jpg A pretty substantial technical update with lots of new features and improvements! A new stage! Bug fixes aplenty! Its neat! Lots of these changes were necessary to make my upcoming content plans possible, so expect more cool new levels very soon! CHANGELIST Added new intro stage! Added a scoreboard after each stage Next stage will now only load once the player has pressed E on the score screen Added lots of new art assets! Items collected in the intro stage will no longer disappear afterwards Fixed Uzi viewmodel clipping off the screen when firing Improved weapon recoil animations Boosting is now disabled while standing on the ground, unless you have the Ski Boots active Fixed various bugs regarding save data and settings

  • Update 15 Patch - 29 May 2023

    Sorry for the delay! This is a small patch focusing on cleaning up issues with the last update, since all the new features came with lots of bugs. Now that all this technical stuff is out of the way, more substantial content updates coming soon! CHANGELIST: Fixed various bugs with the new game settings and ammo UI. The new settings Infinite Ammo, Infinite Time, and Skip Intro should now work consistently. Improved weapon sway and recoil animations Weapon pickup stats and the UI detail panel now accurately reflects which ammo type each weapon needs Secret under-the-hood changes for a cool new thing coming soon ;)

  • UPDATE 15: FINITE UNIVERSE - 6 May 2023

    https://i.imgur.com/gPAuUV0.png A huge and long overdue update, finally! This brings the game into a new engine version, as well as bringing in lots of big new options allowing you to customize the parameters of your runs! Ported the game to Unreal 5.1 from 4.27. This should be a mostly invisible change, since I haven’t actually started implementing any of the cool new features yet, but it may cause some new bugs. Cool new features to come in future updates ;) Added “Skip tutorial” checkbox to new game menu Added option to disable the time limit (and the Human Services airdrops) to the new game menu Added option to disable infinite ammo to the new game menu. When this is disabled, ammo vendors will spawn in the maps, and enemies will have a chance to drop ammo pickups. This is currently missing some useful UI elements, and the ammo economy definitely needs some balancing, but those will…

  • UPDATE 14: NEW PAINT JOB - 17 March 2023

    https://i.imgur.com/nfqfFXW.jpg Update time! Lots of polish and balance improvements, as well as level updates! The biggest item today is the new main menu and mode selection UI, fancy! There have also been some under the hood changes to the spawn manager to improve the balance of chests and upgrade stations found throughout the game. CHANGELIST: Reworked main menu UI to be much prettier Replaced weapon and powerup chests with new models Fixed some new powerups never spawning from powerup chests Removed $100 weapon chests from the spawn system Increased spawn rate of weapon upgrade tables Fixed Uranium pickups not adding to the total Major level overhaul to Dunes Removed floating foot shadow

  • UPDATE 13: Let there be light - 2 March 2023

    https://i.imgur.com/D0qRBmq.jpg A relatively small graphics and bugfix focused update! The biggest change by far is the fancy new lighting! Check it out! Cleaned up palm tree models to have nicer geometry Fixed rough polygonal shading on a lot of the rock models found throughout the game Reduced the emissive glow of all textures, so shadows are much darker now. Improved lighting across all levels. Rolling meatballs are now spawned in by floating meatballs, and explode after a set life span Added floating meatballs to several levels Fixed a bug where the player would get stuck in the bus forever and never move to the next level (I hope! Please report it if you encounter this bug still!)

  • Settings Patch - 27 February 2023

    Fixed a bug where the game would sometimes launch in the incorrect resolution

  • Update 12 Patch - 12 February 2023

    Sorry for the delay! A quick patch with a few fixes to all the big changes from the last update. Added collectibles tallies to the scoreboard Reduced bonus health granted by collectibles Collectibles now give bonus score Reduced spread on some shotgun variants Minor additions to Tombstone

  • UPDATE 12: VEHICULAR HOMICIDE - 6 February 2023

    https://media.discordapp.net/attachments/1013898841549967390/1071862648473399316/Capture3.JPG?width=2841&height=1364 This is a very big and important update. We have dangerous automobile traffic! Collectible uranium! Meatballs! Lots of improvements to enemies and levels, including the first complete redo of one of the rougher early levels, something that I will be doing to a few more of the levels over the upcoming updates. CHANGELIST: Completely remade the Tombstone map Removed TowerBlocks from the map rotation. It’s being remade along the same lines as Tombstone and will be re-added once it’s ready. Adjusted enemy AI to be more mobile and aggressive. They will randomly wander much more, move around while shooting, jump around, and will find and pursue you if shot from far away. Major level overhaul to Backwash Added getting run over by trucks Added 3 types of collectible to each level…

  • UPDATE 11: feetlovers pizza - 11 January 2023

    https://i.imgur.com/WA1SpWz.jpg Another update! The big add this time is kicking! Press F to pay your respects to doors, barrels, and the faces of your enemies! Also a lot of level improvements and new art assets! The old stock image power-up icons are gone! Yay! CHANGELIST: Added new icons for power-ups Added feet and kicking! Press F to kick! Added kick damage power-up Re-added damage reflect power-up Major level overhauls to Smokestack and Backwash Update building parts to make windows easier to see and shoot through Added kickable/openable doors Minor level improvements to Neighborhood Raised the height of the player’s camera to make the heights of things in the environment appear more realistic Fixed Backwash using Smokestack’s icon on the level map

  • Update 10 Patch - 28 December 2022

    Fixed chompers spamming attack sounds Fixed a bug regarding chest and weapon interactions that was sometimes causing crashes or failed use button presses

  • UPDATE 10: New Beginning - 28 December 2022

    https://i.imgur.com/zVrifqC.png A new update? It is possible! This one is mostly focused on bug fixes and UI improvements, but also includes a new rework of the intro stage to be a bit more interesting and hopefully improve the first time player experience! Now you can see weapon stats, and more! Another small update will be coming soon along with a few in-progress changes that didn't quite make it into this update, so keep an eye out for that in the next couple of days! https://i.imgur.com/ZVHupBj.jpg CHANGELIST: Reworked the opening stage to be larger and more interesting! Added detailed stat panels when looking at any weapon pickup! Pressing TAB now displays the stats of your currently equipped weapon! Added damage numbers that appear when enemies are damaged! Reworked Chompers and Human Services Armed Response Officers to improve traversal and fix a crashing bug Fixed a bug that was…

  • UPDATE 9: STICKY BUSINESS - 17 December 2022

    https://i.imgur.com/xj6mBl2.jpg Update 9! This one was done like a week ago but I kept changing stuff so it slipped back a bit. This one makes some major improvements and additions to the game, including a bunch of new weapons, new projectiles, and a rework to enemy spawning that should make a very big, noticeable difference to the pacing of the game. Hope you enjoy! CHANGELIST: Reworked enemy spawn points on all maps! This should significantly improve pacing and balance, with enemies more concentrated around points of interest instead of being randomly scattered evenly across the levels. General level design improvements on Refinery, Smokestack, and Neighborhood Fixed invisible enemies in tombstone Added new projectile type: STICKYBOMBS! Added multiple new weapons that fire stickybombs Added new NPCs across various levels Added some NPC side quests and collectible items to various leve…

  • UPDATE 8 - 29 November 2022

    https://i.imgur.com/hS6l3Nv.jpg We are back with a new update! This is a big one! I got a bit ahead of myself implementing a ton of new systems but a lot of them aren't actually usable yet because they're gonna need a bunch of new content to fill them up. So I've got my work cut out for me filling in the blanks over the next few weeks :) For now enjoy a bunch of new guns, enemy improvements, better build stability and more! CHANGELIST: Re-coded melee feds. The old ones were using bad code that was the most common cause of reported crashes. The build should be significantly more stable now. Most enemies now have sound effects that play when they are injured and when they are alerted to the player’s presence Implemented adventure mode in the backend. The mode functions now but is not accessible yet until the minimum required amount of maps are ready to ship Added player inventory and uniq…

  • UPDATE 7 Is now live! - 3 November 2022

    https://i.imgur.com/gYS9jBu.jpg Redid the opening stage! Removed freebie chests from all stages in standard mode (still appear in horde) Added choice of one of three free weapons to the first bus ride Disabled shadows on a huge number of dynamic objects which were having a massive performance impact Removed chunks of floating geometry in Towerblocks Fixed pipes missing collision in Towerblocks Added more building variety and performance improvements to Neighborhood Fixed some sound effects not being affected by the volume settings Removed a lots of unused content from the package build

  • Update 6 Hotfix - 29 October 2022

    Fixed a debug testing feature that was left on in the package build

Patch notes and updates

S.noRelease datePatch nameGID number
128 July 2024UPDATE 19: Under the Hood5963413094359920542
216 March 2024UPDATE 18: NEW COAT OF PAINT7309977427441347224
327 September 2023Settings patch5220291886483995897
427 September 2023UPDATE 17 PATCH5220291886482121797
526 September 2023UPDATE 17: CALL THE CORONER, RETURNS DEPARTMENT5219165352643128960
623 June 2023UPDATE 16: KILL FOR IT5124581515257281746
729 May 2023Update 15 Patch5151600576604033146
86 May 2023UPDATE 15: FINITE UNIVERSE5138087875088026303
917 March 2023UPDATE 14: NEW PAINT JOB5125698536855800967
102 March 2023UPDATE 13: Let there be light5070528176561443026
1127 February 2023Settings Patch5059268543372565987
1212 February 2023Update 12 Patch5036749277241201487
136 February 2023UPDATE 12: VEHICULAR HOMICIDE5035622743895838188
1411 January 2023UPDATE 11: feetlovers pizza5035620840526936646
1528 December 2022Update 10 Patch5000716037463386429
1628 December 2022UPDATE 10: New Beginning5000716037462282613
1717 December 2022UPDATE 9: STICKY BUSINESS5623338145757151161
1829 November 2022UPDATE 84836332027672981198
193 November 2022UPDATE 7 Is now live!4732747437201371494
2029 October 2022Update 6 Hotfix4706851091181963280

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1994720
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$6.99
Free to playNo
Discount0%
Original price USD$6.99
Current price USD$6.99
Release dateSep 7, 2022
DeveloperNaked Cactus
PublisherNaked Cactus
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent89%
Positive reviews25
Negative reviews3
Total reviews28
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1994720/

Short description

A fast-paced, roguelike first-person shooter with hand-drawn visuals. Escape from the slaughterhouse, shoot your way through hordes of Federal Agents, and collect enough change for the bus!

About this game

Escape from Meat City is an intense, fast-paced first person shooter set in a surreal world where humans are raised for their meat. As an escapee from the slaughterhouse, you'll need to catch the bus and shoot your way through hordes of Federal Agents to make it out of town. Fight with a huge arsenal of randomized weapons, collect powerups, and explore the nightmarish urban sprawl of Meat City. Escape from Meat City is a roguelike shooter featuring randomized levels and permadeath. Each new game is a randomized journey through 9 different stages, populated with a unique set of enemies and items each time. If you die, it's game over, and you'll be sent back to the beginning to try again with a newly generated run. Try again and again to see all the 15+ unique enemies, 40+ unique weapons, and dozens of friendly characters.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
18Partial Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência Linguagem imprópria
steam germany16Drastische Gewalt Alkohol / Tabak Derbe Sprache
igrs18Kekerasan Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $6.99
  • Highest observed: $6.99

Escape From Meat City's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $6.99, the highest is $6.99, and the first visible tracked price is $6.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Escape From Meat City's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $6.99, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $6.99. The latest run records $6.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $6.99
  • Current list price: $6.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Escape From Meat City at $6.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$6.99$6.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $6.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$6.99$6.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $6.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$6.99$6.99No discountSteam Store

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Path of Exile 224,3355 October 2026 - 13:36:10 UTC578,562209,717Grinding Gear Games
R.E.P.O.22,6225 October 2026 - 14:42:36 UTC266,908420,693semiwork
BeamNG.drive15,5335 October 2026 - 11:39:48 UTC44,232392,944BeamNG
The Isle13,8625 October 2026 - 08:21:59 UTC27,916121,501Afterthought LLC
RuneScape: Dragonwilds9,8675 October 2026 - 11:52:57 UTC39,10324,686Jagex Ltd

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