Boomerang Jack news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews14
- Release dateApr 24, 2026
- DeveloperRecall Interactive
- PublisherThe Bueno Lab
Genres: Action, Adventure, Indie, RPG
Company pages: Developer: Recall InteractivePublisher: The Bueno Lab
Boomerang Jack Steam news
Boomerang Jack news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- World Ocean Day Fest! - 16 May 2026
We're excited to announce that Boomerang Jack is once again featured in the World Ocean Day Fest from June 4th to June 11th!Join us in celebrating all of the awesome ocean-themed games on discount and supporting Whales.org's efforts to save the waters and protect dolphins and whales! This year’s event will focus on the Norway for Whales campaign, mobilising a wave of change within Norway to bring an end to the brutal hunting of whales.If you'd like to donate to stop whaling, or just want to learn more, please visit https://whales.org/Special Thanks to Sally Ward and the Team at whales.org for making this possible!
- Patch 1.05 - Difficulty Tuning & Balancing - 1 May 2026
This is our first major difficulty tuning update, focused on the early game. We will adjust as we continue to receive feedback, thank you to the several players who shared with us. The difficulty setting is adjustable at any time in-game, without any reload necessary. We encourage everyone to experiment with the 6 different difficulty options available. Normal is designed for players coming in with limited ARPG experience, Very Hard and Insane are more for Action / ARPG veterans. Additional options are coming in the future. Difficulty ChangesThe Machine Boss drops a bit more health at critical stages, and chef enemy spawns are more spaced out in that fight. Most enemy attacks do 10% more damage to the player on normal, hard, very hard, and insane. Bomb enemies attack slightly less often, but each bomb does 15% more damage. All health pickups, across the game, heal 25% less. Flaming bott…
- Patch 1.04 - 28 April 2026
- Fixed clipping issues on execution moves - Faster charging on heavy charge and sledgehammer upgrades / combos - Tweaks to Bearded Man Boss with updated art and better telegraphing of attacks - Fixed potential for getting stuck in boomerang charging state when frozen by an ice bomb attack - Slightly increased cooldown between player stun states
- Patch 1.03 - Boss tweaks - 27 April 2026
- Fixed transition to Lieutenant Boss - Added bottle enemy support on Smoke Eye Boss - Updated checkpoint timing on Sorcerer Boss - Fixed Machine Boss units potentially deactivating out of sync
- Patch 1.02 - 26 April 2026
- Updated credits - Reduced speed of some attacks on Spirit Sentinel Bossfight - Ensured boomerang is available or not available depending on narrative events - Adjusted water in grappling sections - Adjusted UI prompts on notes and scrolls - Added small guiding barriers in raft sections - Placed dash-cannon point more precisely in caldera section - Tightened late-game puzzle to avoid unintended skips - Improved checkpoint and saves system - Improved checkpoint on Bearded Man Bossfight
- Post-Launch Fixes Patch #1 - 25 April 2026
- Updated Scene Transition for Bearded Man Bossfight - Updated Scene Transition for Sunder Sentinel Bossfight - Added new UI prompts for Shield Stones Introduction - Adjusted Hints for Water Puzzles
- Boomerang Jack is OUT NOW! - 24 April 2026
Boomerang Jack is out now. Take advantage of the launch discount and ARPG bundle, and jump into a pirate-torn world of fast, free-flowing combat and island-hopping adventure. We have a series of free updates planned:Epilogue Update arriving in May, bringing the final chapter of the story, with bold combat challenges, and a climactic end-game encounter against your biggest foeBoss Rush mode arriving later in MayA curated Horde Mode experience in JuneNew Game Plus coming later this summerIf you jump in, we would love to hear what you think on Discord: https://discord.gg/Z82DH6VwvP Thanks for joining us on this island-hopping adventure!
- Friday Launch Day! - 18 April 2026
Boomerang Jack launches Friday - April 24th at 12:00 PM Central Time! After years of development and with your feedback and support, we're finally ready to get it into your hands. Jump into a non-stop thrill-ride where you topple legendary bosses, swing from island to island, discover stories deep within the earth, and wreak havoc on primordial beasts and pirate scum.Please wishlist to be notified exactly when it's out, and look out for our launch trailer next week!Thank you from all of us,Boomerang Jack Team
- Special Drop for Bullet Heaven Festival 3.0! - 5 December 2025
Something unusual is coming up on the horizon… As Bullet Heaven Festival 3.0 kicks off, we're excited to share an exclusive sneak preview in a few days. No spoilers… but keep an eye out for something a little special. Until then, check out all the rad games in BHF 3.0. Stay sharp matey!
- A New Challenger Awaits... - 28 September 2025
Legendary bosses have been a core pillar of our philosophy from the start. We promised players 7 wildly different boss encounters filled with dramatic surprises and unique tests of skill. Now an eighth challenger joins the ranks, ready to stop Jack in his tracks just minutes after you hit PLAY. 2025 has been a quiet year for the team publicly as we’ve been heads-down finishing Jack’s journey -- overhauling the entire experience with revamped bosses, a new skill-tree system, more robust boomerang combat, and smarter, more dynamic enemy AI. We’re excited to finally share what we’ve been building in a video reveal coming soon!
- Localization & Release Update - 3 September 2025
Launch UpdateWe’ve made the tough decision to delay the release of Boomerang Jack, now coming a few months later than planned. Our goal has always been to deliver a polished, exciting adventure from day one, and we need a bit more time to make sure it’s the best it can be. We’re also excited to confirm that Boomerang Jack will launch with full localization -- English, Spanish, Portuguese, French, Italian, Korean, Japanese, Chinese, Turkish and more! In the meantime, we’ll keep sharing progress updates and behind-the-scenes looks as we wrap up development. Thank you so much for your patience, your wishlists, and your support, it means the world to us and helps us bring Boomerang Jack to life the right way.— The Recall Interactive Team
- Coming 2025! New trailer & demo... - 6 December 2024
After years of development, we finally have a release window -- Early 2025! Check out the new extended trailer to see our work. 2024 has been a crazy year for the team, and we've made significant progress towards fleshing out locations you'll cross on your globe-trotting adventure. Travel through deserts, caves, swamps, volcanoes, ships, ruins and more! In order to stop the Pirate King, you'll also need to upgrade Jack's abilities - boomerang, kick, dash, shockwave to turn into lethal weapons that fit YOUR playstyle. Obsessed with kicking bottles? Kick a bottle at the last second to split into 3 and hit 3 foes. Dash through enemies to spawn mini-AOEs. Do damage with your shockwave, and hit multiple enemies to multiply the effects! Perhaps my favorite is the ability to do one dash without any recovery period or roll. This comes in handy in the 7 multi-phase boss fights you'll encounter a…
- 💥 EXCLUSIVE REVEAL 💥 Late Game Combat 🪃 ⚔️ 🏴☠️ - 14 June 2023
All 3 Boomerang Jack devs cover the FULL GAME for the first time. Check out boss battles, intense combat arenas, parkour platforming, bullet-hell raft fighting, and a history of the development.
- 💥 EXCLUSIVE REVEAL 💥 Late Game Combat 🪃 ⚔️ 🏴☠️ - 14 June 2023
All 3 Boomerang Jack devs cover the FULL GAME for the first time. Check out boss battles, intense combat arenas, parkour platforming, bullet-hell raft fighting, and a history of the development.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 1 May 2026 | Patch 1.05 - Difficulty Tuning & Balancing | 1831432155572113 |
| 2 | 28 April 2026 | Patch 1.04 | 1830797770244506 |
| 3 | 27 April 2026 | Patch 1.03 - Boss tweaks | 1830797770242049 |
| 4 | 26 April 2026 | Patch 1.02 | 1830797770239928 |
| 5 | 25 April 2026 | Post-Launch Fixes Patch #1 | 1830797770238117 |
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