- Version 0.9.0 - The Baker Has Arrived - 8 July 2026
The Baker is now available!Fresh from the oven, the Baker joins the party in Ragtag Heroes.This new hero brings a brand-new playstyle built around bread, sticky effects, and baked chaos. Support your team, slow down enemies, and crush anything standing in your lane.Time to serve some pain.0.9.0 Changes✨ ContentAdded the Baker heroAdded missing event artAdded missing status effect artAdded missing relic art⚖️ BalanceReduced the number of Bottom Feeders in Act 3Removed Pickwig from a Highlands fight that was proving too difficult⚠ ImportantOld runs should still work with this update. Fingers crossed.Let Us Know What You ThinkWe’re continuing to refine balance, pacing, and multiplayer stability.See you in the next run ⚔️
- Version 0.8.0 - FINAL ACT - 29 May 2026
The Final Act is now available!The final act awaits. Collect all 3 key fragments hidden during the run to unlock the final act and confront Madrok in his castle. Now with the final act available we have reactivated the Unlock System: Earning XP during runs unlocks new cards.Important: If you played previous versions you probably have most cards already unlocked and found. If you want to experience the progression system from the start, you can use the button "Reset Progress" in Settings to return the game to a fresh install 0.8.0 Changes✨ ContentAdded final act !Added final act unlock relicsAdded a number of missing card imagesAdded a few missing status effects icons⚖️ BalanceBuffed Snow world ElitesRebalanced Highlands Changed CHAIN THROW behaviour (prevents issue #1026)Changed OVEREXERT to give Strength✨ UX & Quality of LifeAdded Card Unlocks ! (5 card unlock levels for each hero)Adde…
- Deckbuilder Fest - 25% Off | A Look Back & What’s Next - 4 May 2026
Best Time to Jump In!Ragtag Heroes is part of the Steam Deckbuilder Fest (May 4 @ 10:00am PDT to May 11 @ 10:00am PDT). To mark the occasion we’re running the biggest discount the game has had so far: 25% off.This discount is applied on top of the already reduced Early Access price, making this the lowest price the game will have before 1.0.We plan to increase the price with the full release, so this is the best time to jump in if you’ve been watching the game.A Co-op Deckbuilder Built for TeamplayRagtag Heroes is not a solo deckbuilder with co-op added on top. It’s designed from the ground up around shared decisions, team synergy, and interaction between players.You control a party of heroes across lanes, combine decks, and manipulate turn order together. The outcome of a run doesn’t just depend on your own build, but on how well your team coordinates—timing plays, sharing resources, a…
- Version 0.7.4 - Dedicated ambush fights, small fixes and improvements - 18 April 2026
Iterating on last week's new guard mechanic, this update introduces dedicated ambush battles. These are much harder than normal fights and will make you think twice about skipping guarding at rest sites. Important: Save games from previous versions won't work with this update. UI and QoLAdd new statistics UI imagesBalanceReduce max HP now correctly updates current HP in UIUpdate BATTLEFIELD COMMAND behaviourFixesFix issue where reducing max HP did not update current HP in UIFix soft-lock when enemy spawns another enemy in the same location on deathContentAdd unique and more challenging ambush fightsAdd Battle Spoils card imageAdd missing Turnover Images to Sunlight fightersAdd Stun intentAdd Magic Quiver card imageUpdate wording for RelicsUpdate wording on multiple Brute cardsUpdate Occultist card descriptions As always: Please keep the feedback coming. 🙌
- Version 0.7.3 - GUARD update, achievements, polish - 11 April 2026
This update introduces a reworked GUARD mechanic that can now be skipped at the risk of triggering an ambush, adds a randomize hero button to streamline and vary character selection, and brings in Steam achievements (WIP). Important: Save games from previous versions won't work with this update. UI and QoLChange GUARD mechanic so it can be skipped but risks an ambushAdd randomize hero button to character selectionAdd images to multiplayer buttonsBalanceHawknight - Reduced Sweep Attack damageGiant Dreamer - Reduced HPEvent: Petrified Dragon - Reduced Jinxed stacks from Tainted Dragon SoulFixesFix issue where spawned enemy cards could be played but had no effectFix softlock when enemy spawns another enemy in the same location on deathFix BURN ARMORContentAdd Steam achievementsAdditional environments for HIGHLANDSAdd relic Pure Dragon Soul with unique artAdd Dice Card imagesAdd descriptive…
- Version 0.7.2 - Quality of Life & Small Fixes - 28 March 2026
Small patch update focused on fixes & quality of life updates. Save games from version 0.7.1 should continue to work with this update. UI and QoLSupport for finding and joining rooms of friends via STEAM overlayShow "DODGED" instead of "BLOCKED" for BLINDNESS and DODGEUpdate images on compendium buttonsAllow map toggle in chest UI after elitesBalanceNerf HATCHET BIRD HPContentAdd missing turn order imagesFixesFix issue with GIANT DREAMERFix HAWK KNIGHT flying issueFix MESMERIST UI positionAs always: Please keep the feedback coming! 🙌
- Version 0.7.1 - Balancing & Fixes - 23 March 2026
Small patch update focused on fixes & balance updates.Save games from version 0.7.0 will continue to work with this update. BalanceBuff Healing cards 50% (exception CLERIC)Buff RAPTORChange CATCHUP functionalityChange PANIC REACTION to exhaustNerf SPECTER healthNerf SKELETON KNIGHT inititative Reduced MOSQUITO initiative on higher levelsFixes & ChangesFix SPECTER showing wrong intent on MAGIC attacksFix issues with NIMROD Fix ALCHEMIST fight typeAs always — keep the feedback coming. Balance is a moving target, and your runs help us tune it 🙌
- Version 0.7.0 - NEW WORLD - 22 March 2026
The Highlands of Kharadun are now live.In the windswept Highlands of Kharadun, ancient stone circles and crumbling watchtowers stand as silent witnesses to forgotten wars. Three would-be heroes meet on a storm-lashed ridge high above the ocean...This new world introduces a fresh setting for your runs - with its own atmosphere and challenges to overcome. And same as all other worlds the Highlands become corrupted over time, resulting in harder foes if you arrive there later in your run. 0.7.0 Changes⚖️ ContentAdded new world: Highlands of KharadunOver 20 new foes to challenge the heroes✨ UX & Quality of LifeMultiplayer UI updated to better highlight the open room browser🛠 Fixes & ImprovementsFixed Ascension level showing incorrectly on empty save slots⚠ ImportantSave games from previous versions are no longer compatible with this update.We’re continuing to refine balance, pacing, and mu…
- Version 0.6.10 - QoL, Fixes & New Art - 19 March 2026
A smaller update this time, focused on improving clarity, stability, and polishing the experience while we prepare for a larger content update coming soon. UX & Quality of LifeTooltips for effects like Ghoul Bite now show their actual values when hovering a fighterSave files now display their Ascension level for easier trackingFixes & ImprovementsFixed an issue where map signaling could stop working correctly after visiting shopsAdded additional safeguards to reduce desyncs in multiplayerContentAdded new card art for the Occultist
- Version 0.6.9 - Tuning down Ascension, new game icon, fixing some descriptions - 15 March 2026
Just a quick hot fix to take care of some errors in card description.Also tuning down Ascension and adding a new game icon.Balance ChangesAdd debuff attack to BLOOD WARRIORReduced monster damage on AscensionFixes & ImprovementsCard previews in events now show tooltipsFix GLIMPSE card selection popup headerFix BESTOW SWIFTNESS descriptionFix SHADOW STRENGTH descriptionFix PATIENCE+ descriptionContentNew card art for SQUIRE and OCCULTISTNew game icon
- Version 0.6.8 - Squire and Occultist changes, new TAUNT, many fixes - 13 March 2026
This update focuses on rebalancing some of the strongest builds, improving shield mechanics for the Squire, and fixing a large number of bugs reported by the community.Important: Save games from previous versions are no longer compatible with this update.Major ChangesOccultist AdjustmentsNerfed OCCULTIST to reduce infinite scaling potential.Squire ImprovementsBuffed SQUIRE shield build.Taunt ReworkTAUNT now attracts MELEE and RANGED attacks (but not Sweep attacks).Balance ChangesMechanicsIRON BASTION – At turn end now grants 50% of current Shield.SWIFTNESS – Now draws additional cards at the start of the next turn.BuffsCENTER OF ATTENTIONHEADMAN'S OATHAGGRESSIVE BLOCKSTONESKINBLOOD FOR STEELReworks / AdjustmentsSHIELD PACT – Grants additional Shield if the target already has Shield.SELFLESS GIFT – Now adds Shield instead of replacing it. Upgrade reduces Squire Shield loss.MOCK – Now cos…
- Version 0.6.7 - Cleric Tweaks, Combat Fixes & QoL - 28 February 2026
This update focuses on fixing some common gripes, Cleric adjustments, and several combat & UI fixes.Important: Save games from previous versions are no longer compatible with this update. BalanceMonsters with very high Initiative now buff on turn 1 instead of immediately frontloading damage. (Early turns should feel less “oops you’re dead” and more tactical.)Cleric starting relic now reduces Max HP by 50% (percentage-based) instead of a flat value. (This should make him much more playable on higher ASCENSION levels and also make him a bit more easier in early game) EXPOSED no longer requires MARKED to increase damage (making it more universally usable).SHARPSHOOTER now checks for MARKED again (not EXPOSED).Starting event has a few more impactful choices.Reduced Initiative reduction from Spicy Fruit and Exotic Fruit.Relics can no longer reduce Initiative below 1.Fixes & ChangesCompleted…
- Version 0.6.6 - NEW HERO: The Cleric Joins the Ragtag - 24 February 2026
The Cleric officially joins the roster.Bringing a completely different playstyle focused on sacrifice, scaling, and high-risk power spikes, the Cleric rewards bold decisions and careful resource management.Playtesters will know him already - now he’s fully live for everyone.Time to test new synergies and see how he performs in the current balance meta.⚠ ImportantSave games from previous versions are no longer compatible with this update.0.6.6 Changes⚖️ Balance UpdatesNormal monsters are tougherASCENSION is more challengingReduced Initiative reduction in eventsCheaper starting cost for card removal in shopBuffed ORANGE relicNerfed ETERNAL WINTERReplaced CLONE with SMITH in starting eventBuffed BRAMBLE✨ UX & Quality of LifeStart-of-round visualizer added to turn orderASCENSION level now tracked in run historyTooltips now shown in potion rewardsMultiplayer signaling added to Card Reward “S…
- Update Notes for Version 0.6.5 - 19 February 2026
Overview: Should reduce the desynchs & solve the GRANDSHADOW issue. Also adds Map view from shop, tagging any node in multiplayer and fixes a bunch of other points found. Thanks again for the fast reports and feedback. Important: Save games from previous versions are no longer compatible with this update. 0.6.5 Changes: UX and QoL - Allow accessing map from shop, rest, event and treasue UI - Allow tagging any node on map in multiplayer Fixes & Changes - Fix GRAND SHADOW fight unkillable hand - Remove extra logs from desynch handling (added during last patch) - New version of WATCHFUL EYES on WATCHER - Fix HOBGOBLIN multi attack - Fix LEGENDARY THAUMATURGE event - Fix GET OVER HERE! description - Fix CRIPPLING GRAB description - Fix CURSED APPLE description - Fix HEART OF GOLD description - Fix FRICTION BURN description - Fix SPECTRAL RELICAS description - Fix INCANTATION description - F…
- Hotfix 0.6.4 Live + 24h left for the launch discount! - 17 February 2026
We’ve just pushed another hotfix focused on stability, bug fixes and balance adjustments.Thanks for all the fast reports - they’ve been extremely helpful during the first days of Early Access.🛠 FixesFixed menu feedback issueFixed Sinister Reflections event not workingFixed Tempest Blossom triggering on another heroFixed Vengeful Spirits keyword descriptionFixed infinite damage interaction (Bulwark Stance + Marked)Fixed typo in Shared PainFixed initiative positionFixed missing upgrades (Blood Moon, Powerful Spark, Cut to Ribbons)Fixed Fireborn card type🎮 UI & QoLSame card art used on both Tornado versionsImproved descriptions (Abra, Abundance Mentality)Starting initiative now shown in global status bar⚖️ BalanceRestore Balance+ now targets heroes onlyRebalanced: Asphyxiate, Blind, IntuitionEvents made more impactfulSeer’s Skull & Legendary Skull now generate fragile cards each turnLege…
- Now Live: Ragtag Heroes (15% Launch Discount) - 12 February 2026
Ragtag Heroes is officially live on Steam!Jump into 3-player co-op roguelike combat featuring:• Position-based tactics • Party synergy chaos • Meaningful turn trade-offs and build experimentationLaunch day support has been incredible - thank you all!If you’ve been watching the game, now is the perfect time to grab a couple of friends and dive in.👉 Play now on Steam 👉 15% launch discount available for a limited timeSee you in the wilds.
- ⚔️ Early Access Roadmap - What’s in at Launch & What’s Next - 8 February 2026
Ragtag Heroes launches in Early Access on February 11th.Here’s exactly what’s included at launch — and where we’re taking the game during Early Access.No vague promises. No artificial timelines. Just clear direction.What’s Included at Early Access LaunchAt launch, Ragtag Heroes features:5 playable heroes (Squire, Scoundrel, Acolyte, Occultist, Brute)3 Acts forming the core campaign progression4 rotating Worlds that grow more corrupted and dangerous500+ synergy-driven cards100+ relicsAscension-style difficulty scaling3-player online co-opPublic matchmakingThis is the full core gameplay loop — fully playable in co-op from day one.Design PhilosophyRagtag Heroes is built around mastery and coordination.Deep run-to-run strategyMeaningful hero synergiesCooperative decision-makingThere are no permanent power boosts at launch. Progression comes from understanding builds, adapting to corruption,…
- Update: Early Access on February 11th! - 3 February 2026
⚠️ Early Access Date Update⚔️Heroes,We’re moving the Early Access launch one week later than planned.👉 New Early Access date: Wednesday, February 11thWe know this is frustrating — many of you were counting the days — and we don’t make this decision lightly.The reason is simple: We need a few extra days to polish, fix, and tighten key areas so your first Early Access experience feels right.Ragtag Heroes is a co-op game at heart. And first impressions matter.Instead of rushing it out the door, we’re taking the time to ensure:Multiplayer stability is solidBalance feels goodFewer annoying bugs in your first runsThank you for your patience and continued support — especially to everyone testing, giving feedback, and hanging out in Discord. You’re genuinely shaping this game.We’re almost there. ⚔️ February 11th. No more delays.
- Ragtag Heroes enters Early Access on February 4th! - 9 January 2026
Ragtag Heroes enters Early Access on February 4th!After countless builds, balance tweaks, and community feedback, Ragtag Heroes enters Early Access on February 4th.Early Access is a key part of development — and we want players to help shape the game.What we want to focus on during Early Access:Card balance and synergies — refining builds, combos, and archetypesParty composition & co-op dynamics — what works, what breaks, and what’s most fun togetherDifficulty scaling & progression pacing — making runs challenging, fair, and rewardingQuality-of-life & usability improvements — polish, clarity, and smoother playAdditional content - during EA we will add new worlds and heroes as well as the true ending 💰 Early Access PricingDuring Early Access, the game will be available at a discounted price of $14.99. The price will increase with the 1.0 release, so Early Access is the best time to jump…
- ⚔️ Playtest Extended! ⚔️ - 24 September 2025
Great news, heroes 👋The Ragtag Heroes Playtest has been extended indefinitely! That means you can keep fighting, experimenting with builds, and exploring all the latest updates — no closing date this time.✨ How to JoinAlready in? Just fire up Ragtag Heroes Playtest in your Steam library — it’s still live.Not in yet? No problem — you can apply directly from the Steam page now!