SPSTEAMPULSELIVE ANALYTICS
OVIS LOOP

OVIS LOOP Steam metadata

LIFUEL | Aug 14, 2025 | game

Released

22players observed · 5 October 2026 - 08:48:44 UTC

ActionIndieEarly AccessSteam Store

  • Latest observed players22 · 5 October 2026 - 08:48:44 UTC
  • SteamPulse tracked peak723
  • Units sold (VGI)43,543
  • Revenue (VGI)$513,000
  • Review score89% positive

OVIS LOOP metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players22 · 5 October 2026 - 08:48:44 UTC
  • SteamPulse tracked peak723
  • Units sold (VGI)43,543
  • Revenue (VGI)$513,000
  • Review score89% positive
  • Total reviews1,162
  • Release dateAug 14, 2025
  • DeveloperLIFUEL
  • PublisherLIFUEL

Genres: Action, Indie, Early Access

Company pages: Developer: LIFUELPublisher: LIFUEL

Top Steam chartsTop 100 gamesGame directorySteam Store page

OVIS LOOP Steam metadata

OVIS LOOP metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2226730/metadata
Steam Storehttps://store.steampowered.com/app/2226730/
Steam Communityhttps://steamcommunity.com/app/2226730
PCGamingWiki search
IGDB searchSearch IGDB for OVIS LOOP

Reviews, pricing, and metadata

Review summary

Very Positive

89% positive, 1,038 positive, 124 negative

Price and discount

$13.59 (20% off from $16.99)

Platforms

Windows

Categories

Single-player, Full controller support, Custom Volume Controls, Adjustable Difficulty, Gamepad Recommended, DualShock Controller Support

Achievements

32

Platform releases
  • Steam 14 August 2025

Latest Steam announcements

  • 0.6.1–0.6.2 Minor Update - 1 October 2026

    AnnouncementHello, this is LIFUEL.We have quickly addressed several issues based on the large amount of feedback and testing from all of you. Some of the bugs were severe enough that we had no choice but to release the fixes before publishing this announcement.Below is a combined summary of the changes included in versions 0.6.1–0.6.2.Thank you to everyone who reported issues and shared feedback with us.NewAdded a new \ illustration when entering a shop occupied by a Pursuit Golem, making it easier to understand what is happening.BalancePursuit Golems and Elite Pursuers can now be affected by status effects such as Burn, Shock, Stun, and Vulnerable. (They cannot be affected while they are immune to damage, such as during their entrance or retreat animations.)Omega Project Purple 5-Point \ has been changed from instantly drinking a potion to drinking potions twice as fast. (This keeps th…

  • 0.6.0 Major Update - 24 September 2026

    Hello, this is LIFUEL!First of all, we're sorry it took so long to get this update out.We expected to finish it in one month. However, as different systems started affecting one another, a series of unexpected issues came up during development. Finally, it took us almost three months to wrap everything up.So in this announcement, we'd like to talk not only about what's been added and changed, but also about some of the reasons behind these changes and how they came about.Map System Expansion One of the biggest additions is the map system expansion.As we mentioned in an earlier announcement, the original map was designed around moving forward in a single direction.It was to make the map itself simple: make the best choice from a limited set of options, collect rewards, repeat the process, and gradually make up your ideal build. We wanted the depth to come from build variety rather than f…

  • Minor Update Delay & Development Progress Update 2 - 30 July 2026

    Hello, this is LIFUEL. We are truly sorry to greet you again with a delay announcement. As the current development progress has been delayed significantly beyond our original schedule, we would like to share our current situation with you.In the process of development, as we tried to flesh out our initial concepts and add more content, the overall scale of the game gradually expanded. The main reason is that we found some of our early designs lacked the fun we aimed for, so we decided to invest more time into adjustments and additional development.Although this has extended the development cycle, we hope to polish the game into a much better state. In this announcement, we would like to share how the central system of our next update—the map system—expanded in scale, and what we are currently working on.Map SystemThe feature originally planned to be added to the map system was the "Back…

  • Development Progress Update: Notice of Version Plan Adjustment - 30 June 2026

    Hello everyone, this is LIFUEL.First, we would like to share an important adjustment regarding our update schedule: we plan to integrate the originally scheduled 0.5.1 minor update into the 0.6.0 major update and release them together.Following the completion of the 0.5.0 update, we have been parallelly advancing the development of contents for both version 0.6.0 and version 0.5.1. However, during the actual development process, because we were working on too many things simultaneously, some version conflicts occurred at the system level. More importantly, we only discovered this issue after version 0.5.1 had already been developed to a certain stage. Looking back, we were indeed complacent and short-sighted in our planning.Therefore, the skills and modules originally scheduled to be added in version 0.5.1 will be adjusted and integrated into version 0.6.0, releasing alongside the Map s…

  • 0.5.0 Major Update - 11 June 2026

    Hello everyone, this is LIFUEL. This update focuses primarily on skill overhauls and adjustments.We have completed these optimizations and tuning based on the continuous feedback you've provided and our analysis of player skill usage data.Skills that previously had low pick rates have been reworked or buffed, and we've also introduced a new suite of Combo Skills centered around throwing-type mechanics. On the other hand, some skills that were overperforming have received balance adjustments. The specific details are as follows:New SkillsThe skills added in this update are mainly focused on throwing and ranged categories. Build variations utilizing consecutive throws will be further enhanced, and we’ve also introduced new skills that yield higher returns as their cooldowns and energy costs increase.Previously, builds that maximized cooldown reduction or focused on melee combat had an ove…

  • HotFix 0.4.3 - 20 May 2026

    Hello, this is LIFUEL. We have fixed several critical bugs.Fixed an issue where the game could occasionally crash when using independent object skills together with stamina-based item effects.Fixed a crash that could occur when using the Combo Skill Preview feature.Fixed an issue where certain monster patterns could rarely cause the game to crash.Thank you.

  • 0.4.2 Minor Update + Development Log - 15 May 2026

    Hello, this is LIFUEL. This update mainly focuses on addressing feedback and optimization details. Like many of you, we prefer working on new content such as skills, modules, or Boss expansions. However, because of this focus, we accumulated a significant number of bugs and usability issues up until March of this year. Consequently, from April to early May, we dedicated about a month to fixing these issues and optimizing the game. While these improvements might not be as exciting as new content, we want to share this process of adjustment and refinement with you. Intermittent occurrence of unknown Critical Issues?We have addressed several "Critical Issues," which we define as bugs that prevent normal gameplay or significantly degrade the player experience. However, if such issues cannot be reproduced, it may consume a significant amount of time to fix them. Therefore, we want to first i…

  • 0.4.1 Minor Update - 5 April 2026

    AnnouncementHello, this is LIFUEL. We’ve quickly addressed some of the more urgent feedback and implemented improvements. We’ve also added a few new modules. In addition to improving the game, we’ll continue to put strong focus on developing new content as well.ChangesAdded a “Collect All” function for rewards obtained by defeating wolves in the Database (Codex)Polished the Phase 2 transition animationBug FixesReduced the issue of getting stuck in the flamethrower trap in Stage 2Fixed an issue where the game would occasionally crash in environments not using the latest C++ versionFixed an issue where the door would occasionally not open after defeating the Doctor WolfFixed an issue where the game would occasionally crash when using indirect attacks such as summon skillsFixed an issue where text did not appear during the Doctor Wolf Phase 2 transition in English, Simplified Chinese, Port…

  • 0.4.0 Major Update - 3 April 2026

    AnnouncementHello everyone, this is LIFUEL. In this update, our focus is the addition of Dr. Wolf's Phase 2.The appearance was completely scrapped and redesigned, which led to an extension of the overall development cycle. However, we also took this opportunity to add various new action systems, striving to bring everyone a clearer and refreshed combat experience. At the same time, we have optimized Phase 1 of Dr. Wolf to make the overall performance and flow transition more smooth and natural.Next, we will explain the specific combat flow:Combat FlowIn previous versions, after defeating Dr. Wolf for the first time, players would enter the Developer Room and return to the game's ending; when encountering Dr. Wolf again, a special plot would be triggered.This update maintains consistency in the overall flow, but changes the "Developer Room" to connect directly with the in-game story.Afte…

  • Doctor Wolf Phase 2 Live Now in Beta - 25 March 2026

    Hello again, Protectors. This is LIFUEL!We’re beginning preparations for our upcoming Major Update in April. To ensure things go smoothly, and to give back to our Protectors for all of your support, today we’re launching a Beta version of this update, so you can experience Doctor Wolf’s second battle phase in advance!If you’d like to join in, head to the bottom of this article to find our Beta code and get ready to get your hooves dirtyDuring this new Beta period, feedback from our Protectors is vital, and we’ll continue to optimise many areas of Phase 2, including controls, difficulty, performance and combat visibility, as well as overall visual effects. This is also an opportunity for you Protectors to have an impact on Ovis Loop, and let us know how you feel about this new battle.We’ve added a significant amount of new mechanisms for Phase 2, so do bear in mind that there may be some…

  • 0.3.7 Minor Update - 27 February 2026

    Hi protectors! This is LIFUEL.This minor update introduces new ways to spend more points in the Omega Project. With the recent updates of the Omega Project, data fragments temporarily lost their primary consumption path. To address this, we plan to gradually reintroduce new methods for acquiring and utilizing data fragments in future updates.Buy Omega PointsA new method for purchasing Omega Points has been added. When using Data Fragments to make a purchase, you will receive 5 Omega Points per transaction, with a maximum of two purchase chances. This allows you to obtain an additional 10 points in total.※ All resources consumed up to this point will be 100% automatically refunded.Bug FixesFixed an intermittent issue where the screen would turn dark during the Stage 2 boss introduction and not return to normal.Partially fixed an issue where the character would occasionally fall through t…

  • HotFix 0.3.6 - 10 February 2026

    AnnouncementHello, this is LIFUEL. This update includes bug fixes and other improvements. Thank you to everyone who reported issues.FixesSurgical GownBefore: Gain 30 Armor when HP falls to 50% or below. (Once per encounter)After: Gain 30 Shield when HP falls to 30% or below. The shield is consumed first. (Once per encounter)A new effect has been added so the shield is consumed first upon activation. Previously, taking 40 damage would reduce HP first and then grant 30 Shield for the next hit. Now, 30 of the 40 damage is absorbed and only 10 damage is applied to HP.Lucky CoinFixed an issue where the “Armor” keyword was not displayed.Fixed an issue where the Armor effect was incorrectly applied as damage reduction.Added SFX to Lucky Coin.Added SFX to Elephant negotiation.Removed an issue where some in-development event choices were visible.Improved the visibility of the warning popup when…

  • 0.3.5 Minor Update - 8 February 2026

    Update NoticeHi protectors! This is LIFUEL. We have deployed new combat-related modules in this minor update. These modules introduce significant visual variety and new ways to engage the enemy. We have polished these additions so you can integrate them into a complete, devastating combat build.Additionally, we've added modules focused on defense and recovery. Moving forward, we'll continue introducing content that enhances game stability and overall experience.Support P1When using a Combo Skill, summons a laser-firing drone that deals 10 damage as a piercing attack.Malfunction P2When using a Combo Skill, if an enemy is nearby, summons a drone that self-destructs for 20 damage.Elastic P3When using a Combo Skill, if an enemy is nearby, summons a drone that deals 30 damage as an explosion attack.Energy OrbEach time Energy is restored, generate 1 Energy Orb. When you attack an enemy, charg…

  • 0.3.4 Minor Update - 24 January 2026

    Hi protectors! This is LIFUEL.We've received valuable feedback from many players recently. In previous updates, due to the Omega Project remake, several players reported feeling fatigued during gameplay. Based on this feedback, we've created new supplementary content.Therefore, in this minor update, the Database (Compendium) system gains a brand-new feature.Previously, viewing enemy information in the Database only showed which wolf enemies had appeared. With this update, we've added unique story content for each wolf and introduced a system to obtain Manium Crystals. This system will ease the early-game progression pace, allowing players to use and accumulate resources more comfortably.Details are as follows:DatabaseManium Crystal Acquisition System UpdateAccess the new system by entering the Enemy tab within the Database. New information and unlockable story content will appear around…

  • 0.3.3 Hot Fix Update - 15 January 2026

    Hi protectors! This is LIFUEL.Following the recent Omega Project update, we received extensive feedback from players. Based on this, we have implemented rapid fixes for issues requiring immediate attention and critical bugs. ChangesWhen opening the Omega Project, the default selection now starts on the Omega Points button, allowing you to purchase Omega Points immediately.When moving the cursor over a locked node for the first time, a new tooltip with corresponding instructions will appear.Added keyword descriptions for the currently selected node. Bug FixesFixed a memory leak issue occurring in Basecamp.Fixed an issue where the Gem Amplification +1 damage effect was not being applied.Improved the visual behavior of the connecting lines between nodes so they appear and disappear smoothly when opening or closing the Omega Points UI.Fixed an issue where Overflow Shield only had one level…

  • 0.3.2 Major Update - 12 January 2026

    OverviewHi protectors! This is LIFUEL. Happy New Year!In this update, we have officially implemented content previously introduced in dev logs and tested during the beta phase into the live version. Players will now experience the completely revamped Omega Project, comprising 44 distinct branches. Consequently, extensive adjustments have been made to overall values and balance. While striving to preserve the original feel, we hope you'll choose your growth path based on personal preference. We've also added several special features centered around this system.Below are the details of this update: (*All resources obtained and used in previous versions will be automatically refunded 100% when the game is launched.) Omega ProjectThe new Omega Project is now officially available. Enhance your character's abilities by unlocking nodes and investing points. Since each node has a limited number…

  • 0.300.1 BETA update - 7 January 2026

    AnnouncementHi protectors! This is LIFUEL.We have been actively developing the game during this period and have incorporated some feedback received during testing into the game. We will continue to address and implement changes based on subsequent feedback in future updates.Thank you to everyone who took the time to share suggestions and report issues — your support has been a huge help.Update NotesCompleted ContentIncreased movement speed immediately after a downward attackIncreased downward Attack damage based on heightIncreased Downward Attack damage and changes the skill’s hit detection/behaviorConverted excess healing into a shieldIncreased probability of obtaining Manium CrystalsYou can train during RestYou can recover one module from your previous run upon deathFeedback ImplementedA lot of players requested for more noticeable attribute changes, and we completely agree. Therefore…

  • 0.300.0 BETA update - 25 December 2025

    AnnouncementHello, this is LIFUEL.The renewed Omega Project (Meta-Progression) is being released first as a beta version.In this version, you will be able to enhance a large portion of the Omega Project.All Manium Crystals and Data Shards used in the previous version will be fully refunded, and the Omega Project will be reset to its initial state.As part of this renewal, many core elements have been changed, including a new UI/UX structure and resource persistence. With players becoming significantly stronger, some balance adjustments have also been made.While these changes were implemented to match the scale of the update, they are not final. We plan to actively collect your feedback and continuously reflect it in the beta through ongoing updates.The beta is available to all players who have purchased the game.We look forward to your participation.Thank you.BETACODE: ovisloop20251101Be…

  • Dev Log_Omega Project - 19 December 2025

    Dev LogHi protectors! This is LIFUEL. We are currently remastering the Omega Project (Meta-Progression System). We'd like to share our development progress with you through this article.We've incorporated some of your feedback into these updates and will continue to listen carefully to future input. We greatly appreciate your ongoing feedback and look forward to your continued input. Thank you.(*The image below is a mid-development concept and may be subject to change.)DesignThe new changes to the Omega Project are as follows:Left side: Information panelRight side: Enhancement branchCentral circular area: Enhancement point As shown in the image, the diamond icons on the right represent the enhancement branch paths. Players can permanently boost their abilities through enhancements.Initially, all branches are locked. Although locked nodes display details when hovered over, players must u…

  • HotFix 0.2.6 - 5 December 2025

    Hello everyone, We’ve pushed an urgent bug fix. Thank you so much to everyone who reported the issues. Bug FixesFixed an intermittent crash when previewing the Laser DroneFixed an intermittent crash during the Stage 2 mini-boss for the Laser DroneFixed an issue where weapon translations in the Armory and Inventory were not displaying correctly We are still investigating the other reported issues. We’ll continue working to fix them as quickly as possible and will keep the updates coming.

Patch notes and updates

S.noRelease datePatch nameGID number
120 May 2026HotFix 0.4.31833334318565677
225 March 2026Doctor Wolf Phase 2 Live Now in Beta1827626365768954
327 February 20260.3.7 Minor Update1825727806711889
410 February 2026HotFix 0.3.61823825466508490
524 January 20260.3.4 Minor Update1822556746163905
615 January 20260.3.3 Hot Fix Update1821922921812431
77 January 20260.300.1 BETA update1821288646576143
819 December 2025Dev Log_Omega Project1819386365094280
95 December 2025HotFix 0.2.61818118366176806
1028 November 20250.2.5 Update & Devlog1817483467039024
1114 November 2025HotFix 0.2.41816307528938930
126 October 2025HotFix 0.1.21811772772608021
1330 September 2025HotFix 0.1.11811772772416122
1415 September 2025Patch Notes - 0.0.11 Update1810503566550232
1514 September 2025Patch Notes - 0.0.10 Update1810503566518560
1611 September 2025Patch Notes - 0.0.9 Update1810503566414947
179 September 2025Patch Notes - 0.0.8 Update (Codex Update!)1809869180194999
1826 August 2025Patch Notes - 0.0.6 & 0.0.7 Update1808601382605777
1922 August 2025Patch Notes - 0.0.5 Update1808601382471946
2020 August 2025Patch Notes - 0.0.4 Update1808601382408729

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2226730
Live current players22
SteamPulse tracked peak723
Live count (today's peak floor)22
Price$13.59 (20% off from $16.99)
Free to playNo
Discount20%
Original price USD$16.99
Current price USD$13.59
Release dateAug 14, 2025
DeveloperLIFUEL
PublisherLIFUEL
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent89%
Positive reviews1,038
Negative reviews124
Total reviews1,162
Steam recommendations1,091
Achievements32
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2226730/

Short description

A pixel-art action roguelike with dynamic combat, player-led combo crafting and a post-apocalyptic battle of wolf and lamb. Step into the shoes of the robot-sheep Omega to wield sci-fi weapons and gather evolving skills to protect your flock. Jump into the loop and create a unique combat style.

About this game

Join Our Community We’ve been so lucky to find an incredible number of Protectors stepping up to defend the flock, and give us such wonderful feedback throughout demos and playtesting. We hope to continue working closely with you throughout the Early Access period and you can find us on X / Twitter | Discord | Steam Community | YouTube ROADMAP A Note from the Developers Hi everyone! We are LIFUEL, the development team behind Ovis Loop. We are a small team of just three developers, working closely with our wonderful community to build our first game. If you enjoy fast-paced dynamic combat and satisfying, side-scrolling roguelike action, we hope that you’ll join us in Early Access, to hit the Loop and protect the flock. While Ovis Loop is our first development journey, we are committed to using our in-depth understanding of action art and our knowledge as players, to develop a high-quality game that you can love as much as we do. We’re looking to provide continuous two-way communication throughout the Early Access period – while adding new content and optimising all areas of the game. But in addition to this, the community (and your feedback) is so important to us, and we really hope that you will come on this journey as well, to help guide Ovis Loop to its 1.0 launch. We hope that Ovis Loop delivers a fun, engaging and worthwhile experience, and we hope that you will help us to create this together. About the Game Step into a world where combat never has to go the same way twice. Engage the lupine enemy in dynamic combat, with responsive and precise battle controls. Find a host of ferocious enemies, ranging from the smallest minions to hulking monstrosities – with an army augmented by the despicable Doctor Wolf. Unlock new weapons, skills and abilities to pick up on each run, but Protectors beware! One wrong move and while Omega will persist through death, any modifications collected will be lost as you hit a new Loop with a fresh loadout – it’s time to steel your woollen form, and protect the flock. After defeating enemies, players will download and evolve critical skills to help you fight through the Loop. Rather than just acquiring new skills, Ov…

Supported languages

English, Korean, Japanese, Spanish - Spain, Spanish - Latin America, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Portuguese - Portugal, French, German

Steam categories

Category IDCategory
2Single-player
28Full controller support
68Custom Volume Controls
78Adjustable Difficulty
60Gamepad Recommended
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
79Save Anytime
69Stereo Sound
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany6Schimpfwörte Fantasy-Gewalt
igrs13Penggunaan bahasa Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $13.59
  • Highest observed: $13.59

OVIS LOOP's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $13.59, the highest is $13.59, and the first visible tracked price is $13.59. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -20%
  • Latest sale window: Oct 5, 2026 to Oct 5, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -20%, with a lowest recorded final price of $13.59 during rows named Steam sale. The latest recorded window starts Oct 5, 2026 and ends Oct 5, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $13.59, from Oct 5, 2026 through Oct 5, 2026. The latest run records $13.59 for 1 day of uninterrupted daily tracking with a listed discount from $16.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $13.59
  • Current list price: $16.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records OVIS LOOP at $13.59 in USD, with a listed base price of $16.99 and a -20% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$13.59$16.9920%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $13.59.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$13.59$13.59No change20% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $13.59.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$13.59$16.9920% (Steam sale)Steam Store - Steam sale

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RankGameLatest observed playersTracked peak
1Counter-Strike 2808,8345 October 2026 - 11:20:04 UTC1,818,368
2Dota 2615,8085 October 2026 - 11:18:02 UTC1,291,328
3Wallpaper Engine90,2645 October 2026 - 10:41:06 UTC150,271
4Battle Teams 23155 October 2026 - 08:34:56 UTC7,966
5BlazBlue Entropy Effect2,8835 October 2026 - 11:02:30 UTC5,599
6Lost Castle 26785 October 2026 - 00:27:52 UTC28,835
7环行旅舍05 October 2026 - 03:09:01 UTC12
8Escape From Duckov3,1965 October 2026 - 04:50:52 UTC301,322
9Soundpad9,3065 October 2026 - 07:46:43 UTC39,857

Related Steam games by tag and genre

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2808,8345 October 2026 - 11:20:04 UTC1,818,3689,896,033Valve
Dota 2615,8085 October 2026 - 11:21:01 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS384,3685 October 2026 - 11:21:01 UTC3,236,0272,744,193PUBG Corporation
WARDOGS102,3985 October 2026 - 11:03:25 UTC399,748Not availableBULKHEAD
Apex Legends™96,2215 October 2026 - 09:57:08 UTC624,4731,047,228Respawn
Rust89,0845 October 2026 - 11:02:56 UTC259,6461,403,838Facepunch Studios
Delta Force87,6805 October 2026 - 09:43:23 UTC246,418192,933Team Jade
Valheim70,8485 October 2026 - 10:45:49 UTC498,478533,888Iron Gate AB
Team Fortress 259,3415 October 2026 - 09:31:22 UTC253,2251,230,475Valve
Aniimo57,0055 October 2026 - 03:56:34 UTC140,219Not availablePawprint Studio
Warframe55,1955 October 2026 - 11:04:03 UTC181,509676,031Digital Extremes
War Thunder47,7815 October 2026 - 10:06:58 UTC125,317781,076Gaijin Entertainment

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat166,9245 October 2026 - 09:56:32 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS102,3985 October 2026 - 11:03:25 UTC399,748Not availableBULKHEAD
Wallpaper Engine90,2645 October 2026 - 10:41:06 UTC150,2711,008,495Wallpaper Engine Team
Rust89,0845 October 2026 - 11:02:56 UTC259,6461,403,838Facepunch Studios
Valheim70,8485 October 2026 - 10:45:49 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero70,6185 October 2026 - 10:59:15 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 257,5425 October 2026 - 11:08:32 UTC574,638199,438Mega Crit
Stardew Valley56,7205 October 2026 - 10:17:06 UTC236,6141,016,067ConcernedApe
Deskrawl: Idle ARPG45,5875 October 2026 - 10:58:55 UTC45,587Not availableFirst Day Games
Palworld45,2625 October 2026 - 10:38:12 UTC2,101,535451,088Pocketpair
Crosshair X40,6143 October 2026 - 16:03:34 UTC87,92844,617CenterPoint Gaming
Project Zomboid39,9445 October 2026 - 09:56:10 UTC122,811467,999The Indie Stone

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS102,3985 October 2026 - 11:03:25 UTC399,748Not availableBULKHEAD
Valheim70,8485 October 2026 - 10:45:49 UTC498,478533,888Iron Gate AB
Slay the Spire 257,5425 October 2026 - 11:08:32 UTC574,638199,438Mega Crit
Palworld45,2625 October 2026 - 10:38:12 UTC2,101,535451,088Pocketpair
Project Zomboid39,9445 October 2026 - 09:56:10 UTC122,811467,999The Indie Stone
VRChat32,6425 October 2026 - 09:39:29 UTC74,217269,026VRChat Inc.
ARK: Survival Ascended20,2585 October 2026 - 11:09:50 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
Path of Exile 219,1115 October 2026 - 10:17:41 UTC578,562209,717Grinding Gear Games
RuneScape: Dragonwilds15,5755 October 2026 - 05:14:38 UTC39,10324,686Jagex Ltd
BeamNG.drive15,0095 October 2026 - 11:20:51 UTC44,232392,944BeamNG
The Isle13,8625 October 2026 - 08:21:59 UTC27,916121,501Afterthought LLC
R.E.P.O.9,3135 October 2026 - 11:04:23 UTC266,908420,693semiwork

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