SPSTEAMPULSELIVE ANALYTICS
Caves of Lore

Caves of Lore Steam metadata

by Mike Robins | Jan 21, 2023 | game

Released

3players observed · 5 October 2026 - 22:53:52 UTC

IndieRPGStrategySteam Store

  • Latest observed players3 · 5 October 2026 - 22:53:52 UTC
  • SteamPulse tracked peak100
  • Units sold (VGI)10,603
  • Revenue (VGI)$78,478
  • Review score93% positive

Caves of Lore metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players3 · 5 October 2026 - 22:53:52 UTC
  • SteamPulse tracked peak100
  • Units sold (VGI)10,603
  • Revenue (VGI)$78,478
  • Review score93% positive
  • Total reviews421
  • Release dateJan 21, 2023
  • Developerby Mike Robins
  • Publisherby Mike Robins

Genres: Indie, RPG, Strategy

Company pages: Developer: by Mike RobinsPublisher: by Mike Robins

Top Steam chartsTop 100 gamesGame directorySteam Store page

Caves of Lore Steam metadata

Caves of Lore metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2227130/metadata
Steam Storehttps://store.steampowered.com/app/2227130/
Steam Communityhttps://steamcommunity.com/app/2227130
PCGamingWiki search
IGDB searchSearch IGDB for Caves of Lore

Reviews, pricing, and metadata

Review summary

Very Positive

93% positive, 392 positive, 29 negative

Price and discount

$9.99

Platforms

Windows, Mac

Categories

Single-player, Full controller support, Steam Cloud, Family Sharing

Achievements

36

Platform releases
  • Steam 21 January 2023

Latest Steam announcements

  • New Game Plus! - 20 May 2026

    +Added New Game Plus! Caves of Lore is now updated with New Game Plus Mode, giving you more ways to continue, rebuild, and replay after completing the game. After finishing the game, you can restart with bonuses from your last game or continue the game without restarting. New Game Plus lets you carry forward permanent stat increases, some memorized abilities and spells, previously unlocked traits, and equipped necklaces and rings. You may choose to reuse your stats or re-roll them for a fresh approach while keeping permanent gains. + New Weapons! (one Unique)+ Improved Spell: Erupt+ New necklace types and art+ Necklaces now give Resonance with similar worn materials (damage bonus)+ HP display can now be set to always on rather than mouse hover (better for mobile)+ Fixed issue with color of text in item/stat buff popup when pressing and holding for info+ Fixed being able to endlessly poi…

  • New "Travelling" Spellbook! - 23 August 2025

    + Added new Spellbook! + 6 New Spells! + Fixed a very old bug with a blank slot in combat inventory after fighting a certain something that shall go unnamed + Fixed a bug in the Fungal Shelf with a rock not being interactable due to interference from another object + Error pop-up panel now contains more specific information for bug reports + Other minor bugs fixes + Typos

  • Unique Weapons Update - 25 March 2025

    The time has finally come to make Unique weapons more unique. I've also added a few new bows and a potion. Another requested feature is allowing other characters to purchase starting abilities that Lannon has access to. They are pricier, but you get the primary and secondary when purchased. Only one character may have each of these abilities at a time, so there can be no duplication. I've also increased the frequency of Ability points slightly to help with these purchases. And, of course, bug fixes. Enjoy! 3/24/25 +1.7.6.0 + Added 3 new Unique Weapons + Buffed some unique weapons + Each Unique weapon now has a totally unique attribute + Added 2 new bows + Added a new super rare potion type + Starting abilites can now be purchased by other characters, but only one time each by the party + Ability points now come every 6 levels instead of 7 + Changed max damage from 9999 to 999999, becaus…

  • Prep and bug fixes - 21 March 2025

    This update is a small patch meant to precede the next update that will add more content. It provides important bug fixes and paves the way for more content. +1.7.5.0 (prep for a bigger patch coming soon) + Changed max damage from 9999 to 999999, because some of you are ridiculous, and I'm here for it + Fixed bug that generated too many copies of some cloaks + Fixed a bug that kept generating unique items at stores after they had already been bought or generated + Fixed Rycard leaping onto invalid tiles in rare circumstances + Fixed a rare screentouch bug when selecting items in a stash + Fixed a bug with Mana Fire reduction math + Fixed a bug where the inventory was not expanding properly on rare occasions, causing an error + Fixed a bug where Lannon would gain skill points after training + Fixed a rare pathfinding bug late game in Undermoor, using Seeking Lights + Fixed inventory size…

  • Item Updates and Bug Fixes - 15 October 2024

    10/15/24 +1.6.8.0 + Fixed an issue with Adventurer's Helm + Fixed some inaccuratedisplay with spell level when using items with lots of level boosting enchantments + New Weapon: Broadsword + New Unique Club(Mace) + New Unique Hand-to-Hand Weapon + New Unique Set Helm + Increased Long Sword mim damage by 2 + Increased Claymore min damage by 5 and max damage by 5 + Fixed enchanting bug that let you strip and amplify stacked enchantments. Item stacks are now split when performing these actions + Using Cure now gives you the option to Skip Turn afterwards + Fixed an issue that could prevent you from entering the Gargoyle Crypt + Fixed Crevice stunning flying monsters + Text clarification + Typos

  • MAC Launch and Improvements! - 17 May 2024

    Hi everyone, Mike here! It has been a humbling experience to hear all the positive fan responses from you all on my Discord, Twitter(X), or in Steam Reviews. I am truly grateful for you kindness and support ❤️❤️❤️ While I’ve continued working on new things (yet to be announced) I’ve also been working to get much requested features into Caves of Lore. 📢I’m happy to announce that MAC support has launched! As well as Apple Store availability! Now you can download the game on Steam and play on your MAC or PC, in addition to it being available on iOS and Android. Updates and Changes since 1.4.0.0! Mac Support! 🍎 Better Character Creation 🦸 Earlier access to an important party member 🥳 Colorized Item stats 🌈 Spell, Ability and Skill improvements 👏 Better map interaction 🗺️ Quest enhancements ❓ Better Scroll Wheel functionality 🖱️ Better Controller Support and Rebinding 🎮 External Aud…

  • Dimas is now available much earlier in the game - 2 March 2024

    I've felt for a while now that Dimas appears too late in the game and players seem to agree. I've now made him available much earlier (in the same dungeon accessible earlier). For those that don't want to go back, or are past this point, he will still be available in the usual place. Both old and new work. 3/02/24 +1.5.2.0 + Dimas appears too late in the game for many players. Now he can be accessed much earlier.

  • Spells on items now add to your spell level, and max spell level capacity. - 29 February 2024

    + Spells on items now give a bonus level to that spell + Lots of minor fixes

  • Minor QoL - 15 February 2024

    2/15/24 1.4.7.0 + Bucklers can now be worn with bows and wo-handed weapons + Combat entries at the end of combat can now be scrolled through + Added some mouse-wheel scrolling options to a few places that didn't have it + Fixed some bugs

  • Controller Fixes - 11 February 2024

    There have been some long standing controller related issues that I finally was able to address. I had to move to an entirely new input system to fix them, but it's working great now.

  • Some new QoL options and a few minor adjustments - 2 February 2024

    With an influx of iOS players, I'm seeing new styles of play and also encountering new bugs (albeit minor ones). You should now be able to listen to other music sources external to the game. I wasn't aware that I was muting outside sources until now. 2/2/24 1.4.3.0 + Audio from other sources is no longer muted + Added rotation options more mobile devices + Moon Gems now show up in inventory mode even if no outline UI is being used + Additional information on Initiative rolls added to Info section + Fixed modified spell range with traits and enchantments not always working + Forging now has a minimum ore cost of 1 + Other minor bug fixes

  • Anniversary Update! - 30 January 2024

    It's been a year since Caves of Lore launched. A lot has changed in that time. Players like you have been a big part of additions and improvements to the game. Below is a small summary of changes since launch. Controller Support, Achievements and Stat Respeccing. New Starting Character Options, including Female hero option. New Lore, New Secrets and Quest Notes. New Abilities, Traits, and Spells. Adjustable Casting Levels, Key Rebinding and Difficulty Settings. New Books and New Conversation Keywords. New Items, Unique Weapons, Equipment Sets and Enchantments Balance Changes, and many other QoL updates. Today I am adding a Female Hero option, along with new Spells, Abilities and some other minor changes. I've worked on Caves of Lore pretty much every day since launch. It's been a wild ride as a solo dev with no previous experience, but this community has been more than I imagined it cou…

  • Achievement fixes and some minor improvements and additions - 12 January 2024

    1/11/24 + 1.2.2.5 + Fixed achievement numbers + New Summoning Book Spell: Destabilize + Saved games do better at recording which one should be loaded upon death + Starting health and mana for summons slightly reduced before bonuses are applied + Improved scrolling in skill, trait and enchanting menus (mostly for Android)

  • Some improvements and prep for future updates - 4 January 2024

    I'm making some adjustments and balance changes to various parts of the game, and prepping for future updates where I plan to add some more abilities, spells, plus some other things I'm working on. 1/4/24 + 1.2.2.3 + Slightly Improved Distract + Slightly Improved Umbral Embrace and Minister of Wrath + New option in Preferences to be asked whether you want to leave loot behind after combat + "j" key (rebindable) now takes you to your quest journal + Fixed summoning allowing too many Vermin + Fixed resuscitations being incorrectly recorded + Other minor bug fixes

  • Some new additions and a major quest change - 30 December 2023

    Hi everyone! First I want to mention a major change. There was a quest, Silk Road, that is given fairly early but could not be completed until later, and this was confusing a lot of people. I've moved the quest to later in the game. If you already have it. nothing will change. Aside from that, I've made some gold cost changes to Forging and Sharpening, as well as adding some new regular and unique items to shops. I'm trying to address the most pressing concerns from the feedback I regularly get. I will continue making improvements for the foreseeable future. Remember, you can always join the Discord channel and chat with me and others to talk about the game and/or make suggestions or ask for hints. 12/29/23 + 1.2.2.2 + Moved Silk Road quest further into the game to prevent confusion + Added new items that can only be bought from vendors + New Unique items only available in shops + Forgi…

  • Easier Monster Lore sorting, minor bug fixes - 15 December 2023

    12/14/23 + 1.2.1.8 + In Monster Lore you can now look at a list of monsters instead of only cycling through to the one you want + Minor UI fixes for Android + Minor bug fixes

  • Shop adjustments, bug fixes - 8 December 2023

    12/8/23 + 1.2.1.5 + A bunch more UI adjustments for screens that were having issues + Lowered potion cost for healing and mana potions, which also generate in stacks + Adjusted cost of items that have stat bosuses + Vendors now generate gear at a much more consistent rate, rather than in chunks + Library door no longer shows up as pickable + Made bridge in Infested Chambers more noticable xes

  • New items, secrets and puzzles. - 4 December 2023

    It's been a bit since I added secrets or items, and I wanted to get some things off of my mind. Hopefully you find these small diversions and rewards worth the while. There are 2 new Unique Items, nestled within secret areas with unique puzzles to surround them. I've also encountered an unusual number of issues lately with odd sized screens and dpis. I'm doing my best to resolve those here on Steam and especially on Android. Lastly, milking wasn't working? What? I had no idea. It's fixed now. Milk away! 12/3/23 + 1.2.1.4 + 2 New Secrets with 2 New Unique Weapons and 2 unique puzzles to figure out + Fixed Milking with buckets not working + Bug Fixes

  • Minor bug fixes - 30 November 2023

    11/30/23 + 1.2.1.3 + Fixed a bug that did not allow completion of Lore Master and Multipotentialite achievements (you will need to learn addition trait from Dread Host) + Fixed a bug that caused conversations words to be too close on some odd resolutions and dpis + Changed the way Recovery Rate is conveyed when Camping Limits are turned on (the previous way was confusing)

  • Nominate Caves of Lore - 21 November 2023

    Hi everyone! Thank you so much for playing Caves of Lore, and thank you to those who have supported me in other ways up to this point. This was a huge project to take on a solo-dev and I couldn't have seen it through without the support I got from you. I really appreciate all of the help, feedback, and reviews you have shown my game. Honestly, the game's reception and support from fans has all been beyond my wildest expectations. This community is passionate and full of ideas, and it has been a real pleasure interacting with you all. You've been an integral part of new features and QoL improvements. Those of you that have taken the time to dig into the Lore know how deep and intertwined it is. Crafting worlds is one of my favorite things to do, and I worked hard to tie all of the pieces together. In this regard, please consider nominating Caves of Lore for the "Outstanding Story-Rich Ga…

Patch notes and updates

S.noRelease datePatch nameGID number
120 May 2026New Game Plus!1833334318566981
223 August 2025New "Travelling" Spellbook!1808601382517420
321 March 2025Prep and bug fixes1794830910913829
415 October 2024Item Updates and Bug Fixes6212244583170052352
52 March 2024Dimas is now available much earlier in the game5688680204377885635
629 February 2024Spells on items now add to your spell level, and max spell level capacity.5688680204368280084
715 February 2024Minor QoL8033928544493780342
811 February 2024Controller Fixes5589599109277121009
92 February 2024Some new QoL options and a few minor adjustments5582843074945745190
1012 January 2024Achievement fixes and some minor improvements and additions6300039510121496349
114 January 2024Some improvements and prep for future updates5410576585182028166
1230 December 2023Some new additions and a major quest change5410576585161144451
1315 December 2023Easier Monster Lore sorting, minor bug fixes5409450219974756422
148 December 2023Shop adjustments, bug fixes5395938616799053571
154 December 2023New items, secrets and puzzles.5395937983674039882
1630 November 2023Minor bug fixes5395937983661291407
177 November 2023You can now select a non-leading character when interacting with locks and traps5288974951223127795
188 October 2023Minor Adjustments5220292521193169519
1928 July 2023Camping Difficulty Option and new Spell5124584686247893732
2017 July 2023Balance changes6079346804887126581

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2227130
Live current players3
SteamPulse tracked peak100
Live count (today's peak floor)3
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateJan 21, 2023
Developerby Mike Robins
Publisherby Mike Robins
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent93%
Positive reviews392
Negative reviews29
Total reviews421
Steam recommendations408
Achievements36
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2227130/

Short description

I created Caves of Lore because of my deep love for RPGs. This project took me 6 years to make and I learned a lot about coding, art, and storytelling. If you reach the end then be sure to let me know! Caves has deep combat, classic-styled pixel art, and (of course) LORE! 📖

About this game

New Game Plus Mode Caves of Lore is now updated with New Game Plus Mode, giving you more ways to continue, rebuild, and replay after completing the game. After finishing the game, you can restart with bonuses from your last game or continue the game without restarting. New Game Plus lets you carry forward permanent stat increases, some memorized abilities and spells, previously unlocked traits, and equipped necklaces and rings. You may choose to reuse your stats or re-roll them for a fresh approach while keeping permanent gains. This update also adds new equipment options. Necklaces now have Resonance, which increases damage when worn with other items made from similar materials. Enchantments can now be destroyed, giving you more control over your gear and builds. MY JOURNEY MAKING THIS GAME I'm a self-taught solo-dev who built this passion project over 6 years while holding down a full time job and raising a family. I dedicated myself to work 5 minutes a day no matter what, and built the game piece by piece, not really knowing where I was going or how it would all end. CAVES OF LORE Caves of Lore is a turn-based, pixel-art, fantasy CRPG that combines elements of environmental exploration and character interaction with tactical, grid-based combat. Fun and weird adventures await as you progress through a world full of monsters and humor. Hidden secrets and strange powers abound, allowing for a highly customizable party. Vast amounts of loot and treasure constantly increase your power, while dialogue, books and lore are waiting for those who want to be drawn into the world further. Dark themes and ancient horrors don’t keep this game from remaining upbeat and funny, with a story that unfolds in unexpected ways. Tactical combat, endless magical item combos, and a vast array of spells, abilities and traits make for great replay value. 6 character capacity party, 65+ spells, 65+ abilities, 65+ traits, 50+ monsters, 40+ NPCs , 30+ quests, and 20+ areas to explore. Hundreds of items and tens of thousands of enchantment combinations make for all manner of powerful items.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
28Full controller support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Caves of Lore's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Caves of Lore's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Caves of Lore at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$9.99$9.99No discountSteam Store

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Total War: WARHAMMER III61,5615 October 2026 - 16:14:19 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Slay the Spire 256,5125 October 2026 - 17:45:15 UTC574,638199,438Mega Crit
Baldur's Gate 338,2455 October 2026 - 22:50:01 UTC875,343836,282Larian Studios
Mount & Blade II: Bannerlord28,1195 October 2026 - 18:06:10 UTC248,034297,199TaleWorlds Entertainment
Arena Breakout: Infinite25,6625 October 2026 - 21:54:50 UTC65,94478,112Morefun Studios
Transport Fever 325,0815 October 2026 - 20:56:47 UTC42,161Not availableUrban Games
Football Manager 2624,7015 October 2026 - 22:03:56 UTC82,75036,155Sports Interactive
Hearts of Iron IV22,9985 October 2026 - 22:37:44 UTC93,196377,014Paradox Development Studio
7 Days to Die19,9365 October 2026 - 20:32:46 UTC124,449401,451The Fun Pimps
RimWorld19,7915 October 2026 - 23:33:03 UTC95,851239,107Ludeon Studios
Satisfactory18,6585 October 2026 - 21:13:13 UTC185,957278,958Coffee Stain Studios

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