SPSTEAMPULSELIVE ANALYTICS
Caves of Lore

Caves of Lore Steam news

by Mike Robins | Jan 21, 2023 | game

Released

3players observed · 6 October 2026 - 01:46:51 UTC

IndieRPGStrategySteam Store

  • Latest observed players3 · 6 October 2026 - 01:46:51 UTC
  • SteamPulse tracked peak100
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score93% positive

Caves of Lore news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players3 · 6 October 2026 - 01:46:51 UTC
  • SteamPulse tracked peak100
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score93% positive
  • Total reviews421
  • Release dateJan 21, 2023
  • Developerby Mike Robins
  • Publisherby Mike Robins

Genres: Indie, RPG, Strategy

Company pages: Developer: by Mike RobinsPublisher: by Mike Robins

Top Steam chartsTop 100 gamesGame directorySteam Store page

Caves of Lore Steam news

Caves of Lore news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • New Game Plus! - 20 May 2026

    +Added New Game Plus! Caves of Lore is now updated with New Game Plus Mode, giving you more ways to continue, rebuild, and replay after completing the game. After finishing the game, you can restart with bonuses from your last game or continue the game without restarting. New Game Plus lets you carry forward permanent stat increases, some memorized abilities and spells, previously unlocked traits, and equipped necklaces and rings. You may choose to reuse your stats or re-roll them for a fresh approach while keeping permanent gains. + New Weapons! (one Unique)+ Improved Spell: Erupt+ New necklace types and art+ Necklaces now give Resonance with similar worn materials (damage bonus)+ HP display can now be set to always on rather than mouse hover (better for mobile)+ Fixed issue with color of text in item/stat buff popup when pressing and holding for info+ Fixed being able to endlessly poi…

  • New "Travelling" Spellbook! - 23 August 2025

    + Added new Spellbook! + 6 New Spells! + Fixed a very old bug with a blank slot in combat inventory after fighting a certain something that shall go unnamed + Fixed a bug in the Fungal Shelf with a rock not being interactable due to interference from another object + Error pop-up panel now contains more specific information for bug reports + Other minor bugs fixes + Typos

  • Unique Weapons Update - 25 March 2025

    The time has finally come to make Unique weapons more unique. I've also added a few new bows and a potion. Another requested feature is allowing other characters to purchase starting abilities that Lannon has access to. They are pricier, but you get the primary and secondary when purchased. Only one character may have each of these abilities at a time, so there can be no duplication. I've also increased the frequency of Ability points slightly to help with these purchases. And, of course, bug fixes. Enjoy! 3/24/25 +1.7.6.0 + Added 3 new Unique Weapons + Buffed some unique weapons + Each Unique weapon now has a totally unique attribute + Added 2 new bows + Added a new super rare potion type + Starting abilites can now be purchased by other characters, but only one time each by the party + Ability points now come every 6 levels instead of 7 + Changed max damage from 9999 to 999999, becaus…

  • Prep and bug fixes - 21 March 2025

    This update is a small patch meant to precede the next update that will add more content. It provides important bug fixes and paves the way for more content. +1.7.5.0 (prep for a bigger patch coming soon) + Changed max damage from 9999 to 999999, because some of you are ridiculous, and I'm here for it + Fixed bug that generated too many copies of some cloaks + Fixed a bug that kept generating unique items at stores after they had already been bought or generated + Fixed Rycard leaping onto invalid tiles in rare circumstances + Fixed a rare screentouch bug when selecting items in a stash + Fixed a bug with Mana Fire reduction math + Fixed a bug where the inventory was not expanding properly on rare occasions, causing an error + Fixed a bug where Lannon would gain skill points after training + Fixed a rare pathfinding bug late game in Undermoor, using Seeking Lights + Fixed inventory size…

  • Item Updates and Bug Fixes - 15 October 2024

    10/15/24 +1.6.8.0 + Fixed an issue with Adventurer's Helm + Fixed some inaccuratedisplay with spell level when using items with lots of level boosting enchantments + New Weapon: Broadsword + New Unique Club(Mace) + New Unique Hand-to-Hand Weapon + New Unique Set Helm + Increased Long Sword mim damage by 2 + Increased Claymore min damage by 5 and max damage by 5 + Fixed enchanting bug that let you strip and amplify stacked enchantments. Item stacks are now split when performing these actions + Using Cure now gives you the option to Skip Turn afterwards + Fixed an issue that could prevent you from entering the Gargoyle Crypt + Fixed Crevice stunning flying monsters + Text clarification + Typos

  • MAC Launch and Improvements! - 17 May 2024

    Hi everyone, Mike here! It has been a humbling experience to hear all the positive fan responses from you all on my Discord, Twitter(X), or in Steam Reviews. I am truly grateful for you kindness and support ❤️❤️❤️ While I’ve continued working on new things (yet to be announced) I’ve also been working to get much requested features into Caves of Lore. 📢I’m happy to announce that MAC support has launched! As well as Apple Store availability! Now you can download the game on Steam and play on your MAC or PC, in addition to it being available on iOS and Android. Updates and Changes since 1.4.0.0! Mac Support! 🍎 Better Character Creation 🦸 Earlier access to an important party member 🥳 Colorized Item stats 🌈 Spell, Ability and Skill improvements 👏 Better map interaction 🗺️ Quest enhancements ❓ Better Scroll Wheel functionality 🖱️ Better Controller Support and Rebinding 🎮 External Aud…

  • Dimas is now available much earlier in the game - 2 March 2024

    I've felt for a while now that Dimas appears too late in the game and players seem to agree. I've now made him available much earlier (in the same dungeon accessible earlier). For those that don't want to go back, or are past this point, he will still be available in the usual place. Both old and new work. 3/02/24 +1.5.2.0 + Dimas appears too late in the game for many players. Now he can be accessed much earlier.

  • Spells on items now add to your spell level, and max spell level capacity. - 29 February 2024

    + Spells on items now give a bonus level to that spell + Lots of minor fixes

  • Minor QoL - 15 February 2024

    2/15/24 1.4.7.0 + Bucklers can now be worn with bows and wo-handed weapons + Combat entries at the end of combat can now be scrolled through + Added some mouse-wheel scrolling options to a few places that didn't have it + Fixed some bugs

  • Controller Fixes - 11 February 2024

    There have been some long standing controller related issues that I finally was able to address. I had to move to an entirely new input system to fix them, but it's working great now.

  • Some new QoL options and a few minor adjustments - 2 February 2024

    With an influx of iOS players, I'm seeing new styles of play and also encountering new bugs (albeit minor ones). You should now be able to listen to other music sources external to the game. I wasn't aware that I was muting outside sources until now. 2/2/24 1.4.3.0 + Audio from other sources is no longer muted + Added rotation options more mobile devices + Moon Gems now show up in inventory mode even if no outline UI is being used + Additional information on Initiative rolls added to Info section + Fixed modified spell range with traits and enchantments not always working + Forging now has a minimum ore cost of 1 + Other minor bug fixes

  • Anniversary Update! - 30 January 2024

    It's been a year since Caves of Lore launched. A lot has changed in that time. Players like you have been a big part of additions and improvements to the game. Below is a small summary of changes since launch. Controller Support, Achievements and Stat Respeccing. New Starting Character Options, including Female hero option. New Lore, New Secrets and Quest Notes. New Abilities, Traits, and Spells. Adjustable Casting Levels, Key Rebinding and Difficulty Settings. New Books and New Conversation Keywords. New Items, Unique Weapons, Equipment Sets and Enchantments Balance Changes, and many other QoL updates. Today I am adding a Female Hero option, along with new Spells, Abilities and some other minor changes. I've worked on Caves of Lore pretty much every day since launch. It's been a wild ride as a solo dev with no previous experience, but this community has been more than I imagined it cou…

  • Achievement fixes and some minor improvements and additions - 12 January 2024

    1/11/24 + 1.2.2.5 + Fixed achievement numbers + New Summoning Book Spell: Destabilize + Saved games do better at recording which one should be loaded upon death + Starting health and mana for summons slightly reduced before bonuses are applied + Improved scrolling in skill, trait and enchanting menus (mostly for Android)

  • Some improvements and prep for future updates - 4 January 2024

    I'm making some adjustments and balance changes to various parts of the game, and prepping for future updates where I plan to add some more abilities, spells, plus some other things I'm working on. 1/4/24 + 1.2.2.3 + Slightly Improved Distract + Slightly Improved Umbral Embrace and Minister of Wrath + New option in Preferences to be asked whether you want to leave loot behind after combat + "j" key (rebindable) now takes you to your quest journal + Fixed summoning allowing too many Vermin + Fixed resuscitations being incorrectly recorded + Other minor bug fixes

  • Some new additions and a major quest change - 30 December 2023

    Hi everyone! First I want to mention a major change. There was a quest, Silk Road, that is given fairly early but could not be completed until later, and this was confusing a lot of people. I've moved the quest to later in the game. If you already have it. nothing will change. Aside from that, I've made some gold cost changes to Forging and Sharpening, as well as adding some new regular and unique items to shops. I'm trying to address the most pressing concerns from the feedback I regularly get. I will continue making improvements for the foreseeable future. Remember, you can always join the Discord channel and chat with me and others to talk about the game and/or make suggestions or ask for hints. 12/29/23 + 1.2.2.2 + Moved Silk Road quest further into the game to prevent confusion + Added new items that can only be bought from vendors + New Unique items only available in shops + Forgi…

  • Easier Monster Lore sorting, minor bug fixes - 15 December 2023

    12/14/23 + 1.2.1.8 + In Monster Lore you can now look at a list of monsters instead of only cycling through to the one you want + Minor UI fixes for Android + Minor bug fixes

  • Shop adjustments, bug fixes - 8 December 2023

    12/8/23 + 1.2.1.5 + A bunch more UI adjustments for screens that were having issues + Lowered potion cost for healing and mana potions, which also generate in stacks + Adjusted cost of items that have stat bosuses + Vendors now generate gear at a much more consistent rate, rather than in chunks + Library door no longer shows up as pickable + Made bridge in Infested Chambers more noticable xes

  • New items, secrets and puzzles. - 4 December 2023

    It's been a bit since I added secrets or items, and I wanted to get some things off of my mind. Hopefully you find these small diversions and rewards worth the while. There are 2 new Unique Items, nestled within secret areas with unique puzzles to surround them. I've also encountered an unusual number of issues lately with odd sized screens and dpis. I'm doing my best to resolve those here on Steam and especially on Android. Lastly, milking wasn't working? What? I had no idea. It's fixed now. Milk away! 12/3/23 + 1.2.1.4 + 2 New Secrets with 2 New Unique Weapons and 2 unique puzzles to figure out + Fixed Milking with buckets not working + Bug Fixes

  • Minor bug fixes - 30 November 2023

    11/30/23 + 1.2.1.3 + Fixed a bug that did not allow completion of Lore Master and Multipotentialite achievements (you will need to learn addition trait from Dread Host) + Fixed a bug that caused conversations words to be too close on some odd resolutions and dpis + Changed the way Recovery Rate is conveyed when Camping Limits are turned on (the previous way was confusing)

  • Nominate Caves of Lore - 21 November 2023

    Hi everyone! Thank you so much for playing Caves of Lore, and thank you to those who have supported me in other ways up to this point. This was a huge project to take on a solo-dev and I couldn't have seen it through without the support I got from you. I really appreciate all of the help, feedback, and reviews you have shown my game. Honestly, the game's reception and support from fans has all been beyond my wildest expectations. This community is passionate and full of ideas, and it has been a real pleasure interacting with you all. You've been an integral part of new features and QoL improvements. Those of you that have taken the time to dig into the Lore know how deep and intertwined it is. Crafting worlds is one of my favorite things to do, and I worked hard to tie all of the pieces together. In this regard, please consider nominating Caves of Lore for the "Outstanding Story-Rich Ga…

Patch notes and updates

S.noRelease datePatch nameGID number
120 May 2026New Game Plus!1833334318566981
223 August 2025New "Travelling" Spellbook!1808601382517420
321 March 2025Prep and bug fixes1794830910913829
415 October 2024Item Updates and Bug Fixes6212244583170052352
52 March 2024Dimas is now available much earlier in the game5688680204377885635
629 February 2024Spells on items now add to your spell level, and max spell level capacity.5688680204368280084
715 February 2024Minor QoL8033928544493780342
811 February 2024Controller Fixes5589599109277121009
92 February 2024Some new QoL options and a few minor adjustments5582843074945745190
1012 January 2024Achievement fixes and some minor improvements and additions6300039510121496349
114 January 2024Some improvements and prep for future updates5410576585182028166
1230 December 2023Some new additions and a major quest change5410576585161144451
1315 December 2023Easier Monster Lore sorting, minor bug fixes5409450219974756422
148 December 2023Shop adjustments, bug fixes5395938616799053571
154 December 2023New items, secrets and puzzles.5395937983674039882
1630 November 2023Minor bug fixes5395937983661291407
177 November 2023You can now select a non-leading character when interacting with locks and traps5288974951223127795
188 October 2023Minor Adjustments5220292521193169519
1928 July 2023Camping Difficulty Option and new Spell5124584686247893732
2017 July 2023Balance changes6079346804887126581

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