SPSTEAMPULSELIVE ANALYTICS
Tenebris: Terra Incognita

Tenebris: Terra Incognita Steam metadata

Phantasmica Studios | Sep 30, 2024 | game

Released

95players observed · 24 September 2026 - 03:10:34 UTC

AdventureIndieRPGStrategyEarly AccessSteam Store

  • Latest observed players95 · 24 September 2026 - 03:10:34 UTC
  • SteamPulse tracked peak258
  • Units sold (VGI)5,133
  • Revenue (VGI)$72,034
  • Review score87% positive

Tenebris: Terra Incognita metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players95 · 24 September 2026 - 03:10:34 UTC
  • SteamPulse tracked peak258
  • Units sold (VGI)5,133
  • Revenue (VGI)$72,034
  • Review score87% positive
  • Total reviews265
  • Release dateSep 30, 2024
  • DeveloperPhantasmica Studios
  • PublisherPhantasmica Studios

Genres: Adventure, Indie, RPG, Strategy, Early Access

Company pages: Developer: Phantasmica StudiosPublisher: Phantasmica Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Tenebris: Terra Incognita Steam metadata

Tenebris: Terra Incognita metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2280060/metadata
Steam Storehttps://store.steampowered.com/app/2280060/
Steam Communityhttps://steamcommunity.com/app/2280060
PCGamingWiki search
IGDB searchSearch IGDB for Tenebris: Terra Incognita

Reviews, pricing, and metadata

Review summary

Very Positive

87% positive, 230 positive, 35 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Cloud, Family Sharing

Achievements

83

Platform releases
  • Steam 30 September 2024

Latest Steam announcements

  • Patch 1.0.04 - 21 September 2026

    GeneralFix: The Lampurator mini-boss was not spawning in waves.Balance"Hunter's Bounty" Effect: Increased the required number of effects to gain an action point from 3 to 5."Ambush" Effect: The effect now decays with each turn.Experience: Increased EXP gained from level 1–10 enemies by +15%.CombatFix: Fixed softlocks/freezes at the end of a round when fighting Nekronoms.Fix: Fixed an issue causing certain skills to deal 0 damage.SkillsViduaVidua"Special Training 2" Skill: Reduced Initiative gained per enemy kill from 25% to 15%.Venefica"Harvesting" Skill: Reduced the chance to apply the "Hunter's Bounty" effect on shot from 50% to 15%.

  • Update 1.0.03 - 20 September 2026

    GeneralImprovement: Increased reliability of saves.Fixed various localization errors.MissionFixed a bug that made it possible to complete the "Red List of Tenebris" mission from the start.Fixed a bug that made it possible to complete the "Eliminate Threat" mission from the start.Corrected placement of foreground in the mission "Even deeper!"Corrected boss placement in the mission "Even deeper!".Fixed the error with wounded soldiers on mission "Trust".Fixed error that could cause the game to lock on mission "Trust".Fixed error that prevented clicking on the chests in the "Ice Prison" mission.RaidFix: It was impossible to resurrect Armatus, Centurio and Phoenix after the battle.Fix: The passive skill of "Emergency Injector" did not allow the battle to end if Venefica was alone.Combat Fix: Achievements related to the launch of the combo strike were incorrectly counted.Fix: A mistake when b…

  • Hotfix 1.0.02 - 17 September 2026

    Fixed a bug that kept the game loading on the initial clean missions.

  • Update 1.0.01 - 17 September 2026

    GeneralFix: Some errors leading to a complete stop of the battle.Fix: Incorrect generation of operations when some were already plannedFix: The selected class role was not displayed correctlyFix: The hero cards were not updating when changing the hero’s equipmentFix: Some localization errorsFix: You could see the hero’s skills before the available purchase of a new class in the career.Fix: The “outer hull” was not counted in the armor.RaidFixed same dialogues on “Emergency evacuation” and “10th Symphony - Heroic” missions.Fixed “Pyrite Tree” mission cave transition.Fixed broken texture on “Last chance” mission.Fixed broken texture on “Crystal Cave” mission.Fixed layering issue on “Faith” mission.Fixed stuck issue on “Trust” mission.Fixed chopped texture on “Unknown” mission.Fixed broken looking texture on “Train hard, fight easy” mission.Added a sweep POI for lvl 1-4. On the right of th…

  • Tenebris: Terra Incognita has been released as version 1.0! - 14 September 2026

    The day has finally arrived! Version 1.0 of our game, “Tenebris: Terra Incognita”, has been released!It’s been a hell of a long journey for us. The team came together full of enthusiasm but with no development experience, yet driven by a burning desire to create a good, challenging tactical game. It took us six years; our team grew from two to twelve people, having gone through all the trials and tribulations of development without a budget or investors.From the very start, we didn’t want to take anyone else’s money, so the game isn’t exactly what you’d call expensive. It won’t blow you away with stunning graphics or cutting-edge technology. Knowing this, we focused on hooking players with the gameplay and tactical depth. And believe us, the game has plenty to surprise you with!By our modest estimates, it’ll take around 60 hours to play through the story at a leisurely pace, though some…

  • Pre-release announcement. Version 1.0 launches tomorrow! - 13 September 2026

    Friends, we’d like to remind you that Tenebris launches tomorrow!The game will be available at a 25% discount for the first week.For existing players who’ve been playing during Early Access, we’ve sped up the animations so you can get to the new content as quickly as possible.Although, to be honest, you’ll encounter the new content straight after completing the first two missions. That’s because we’ve polished up a lot of the old mechanics and added plenty of new ones.Please do try to find some time tomorrow to launch Tenebris. After all, if we all manage to achieve a good peak online player count, Steam will promote the game! And that means we’ll have a chance to further develop the story of the legendary lieutenant and his friends!See you tomorrow on Tenebris! Best wishes, the Phantasmica Studios team.

  • 14 September: the release of ‘Tenebris: Terra incognita’ version 1.0! - 1 September 2026

    14 September: the release of ‘Tenebris: Terra incognita’ version 1.0!Friends, September is finally here. And that means there are 14 days to go until the release of Tenebris: Terra Incognita. That’s just two weeks!It’s been a long journey, and we ourselves are eagerly awaiting this momentous day.If you haven’t bought the game yet or would like to treat your friends to a copy, we have a gift for you – a 25% discount during the first week of release.Over this time, we’ve processed around a thousand reviews and suggestions for improving Tenebris, and many of your ideas have been taken on board and implemented.We can now say with confidence that the Early Access launch was absolutely essential for such a large-scale tactical game with such a vast array of abilities and mechanics. As a reminder, in version 1.0, players will have access to 23 heroes with 23 talent trees.That’s 414 passive and…

  • Devlog #19 - 1 August 2026

    Hi, friends! The game’s release is getting closer and closer—September 14 is just around the corner! Now is the perfect time to tell you about the massive amount of work we’ve put in over the past six months. There are less than two months left until release, and this expansion is comparable in size to the previous two combined! Let’s start with the 10 new subclasses we’ve implemented—we’ve been telling you about them in our last five dev logs, where you can read more details.Each of the 10 new heroes will have their own unique mechanic that forms the core of their gameplay. We don’t like it when developers just tweak stats upward to make heroes stronger, so we tried to come up with something more unique. We’re looking forward to your feedback on the heroes in September! We’ve finished the story, and it now consists of 48 missions, not counting side quests! We didn’t expect our first ga…

  • Devlog #18 - 2 July 2026

    Hi, friends! Finally, we’ve gotten to the girls with the big guns! Snipers in Tenebris are quite canonical; this class boldly and confidently delivers the highest damage numbers of any class to the player.PellentesClad in light armor and with low health, Pellentes easily makes up for her weaknesses with one ironclad fact: she is the ONLY hero capable of killing enemies with a single shot right from the start of the game! And for that, as we all know, you’d sell your soul to a waffle monster or whoever it is you pray- and make sacrifices to. One of the most popular builds for this hero isn’t focused on negative effects, as an inexperienced player might think, but rather on making her a critical strike specialist, maximizing both critical strike chance and critical strike damage.The “Pull the Trigger” ability deals massive damage and, with a critical hit, will take down most monsters righ…

  • Devlog #17 - 1 June 2026

    Welcome, Space Marines! While game development is in full swing, we’d like to tell you about the Medicus archetype.MedicusThis heroine will be an indispensable part of the team, especially in the early stages. Without her, it’s best not to take any risks and stay on board the ship. After all, who else but her will be sewing back the severed limbs of our soldiers on the front lines? Although, in reality, in our age of advanced technology, she’ll hardly have to sew or patch anything. If you look at the medic’s arm, you’ll see an interesting device on it. It’s a pneumaton! And here’s how it works: microchips and sensors located beneath the casing analyze the wounded person’s condition and, using a special neural network, prepare the necessary combination of antibodies, various medications, nanobots, and other complex compounds and technical gadgets.In short, it’s a brilliant device. Upon r…

  • Devlog #16 - 3 May 2026

    Hello, everyone! In this devlog, we’ll be focusing on the truly massive units from the Defencor archetype. This is the only archetype designed to protect their allies and capable of withstanding a lot of damage. DefencorThis is the backbone of Earth’s heavy infantry. It will break through any defense and help you suppress even the most heavily fortified enemy firing positions, while its armor easily absorbs light and medium-intensity attacks. Every Defencor carries a bayonet for close combat and a large-caliber shotgun to suppress enemies at medium range.This class is only effective in the front lines, as it attacks only the row directly in front of it! It deals less damage than dedicated attackers and may slow down level progression slightly, but it fulfills its role as a tank perfectly. The hero has a higher amount of health and armor, as well as numerous crowd control abilities, rang…

  • DevLog #15 - 1 April 2026

    Dear friends, we are pleased to announce that the official release date for version 1.0 is September 14, 2026. In this 15th development log, we’ll share what we’ve already accomplished and what we’re currently working on.New ClassesWe’ve finished work on all 10 new hero classes. When designing these new heroes, our goal was to add variety to the gameplay experience after 40 hours of play. We didn’t want to limit ourselves to simply buffing existing characters by giving them a new look and boosting their stats. That would have made the gameplay rather predictable and wouldn’t have been satisfying. After all, by level 20, the player has already mastered all the mechanics and is looking for something fresh and new! That’s why we tried to give each new class its own unique mechanics to add tactical depth to the second half of the game. So, to play effectively, you need to choose heroes in s…

  • Devlog #14 - 1 March 2026

    Dear friends, in this log we will look at the Technicus archetype. We will explore how the character evolves up to level 30, and unravel the features of the new subclasses.TechnicusTechnicus is an engineer who specialises in repairing his teammates' armour and controlling a support drone.Like Medicus, this class is designed to support the team. However, it is much more difficult to control and requires high-quality equipment to reach its full potential, especially at high levels. The main mechanics of this class are built around the ‘Drone’ effect: the more you have, the higher the chance of applying positive effects to allies with your skills. It is also the only class in the game that can simultaneously strengthen allies while attacking enemies. A hero with high-quality equipment can make a significant contribution to the team, but cannot yet compete with the Medic due to their inabil…

  • Devlog #13 - 2 February 2026

    Dear friends, our team is actively working on the final release update 1.0, which will add a huge amount of content and gameplay improvements to the game. In this post, we'll focus on the Miles archetype. We'll talk about his further development up to level 30 and share some mechanics of the new subclasses. In the demo version and beyond, you could get acquainted with the starting hero Miles, or the Marine, as he is commonly known in our community.MilesMiles is one of the two starting heroes available to the player. He is a classic DD hero capable of dealing a lot of damage to the enemy. In a team, he competes with the sniper (Pellentes) for first place in damage dealt.The sniper has a high chance of critical hits and significant critical damage, as well as powerful abilities that can destroy a target with a single shot. So what is Miles' strength?First of all, this hero is capable of d…

  • Hotfix 0.7.08 - 22 January 2026

    Fix: Audio on certain missions.Fix: Targeting enemies on certain missions.Fix: Animations in arsenal.

  • Patch 0.7.07 - 19 January 2026

    RaidFix: Double-clicking on a squad slot opened the inventory of the first hero in the list instead of the selected hero.Fix: In the “Last Chance” mission, Miles joined instead of the wounded Technicus. CombatFix: The skill cooldown timer remained on an empty slot in the skill panel.Fix: The “Schizoid Embolism” skill did not work in subsequent battles. AudioFix: Fixed a bug with the music in the “Pyrit Tree” location. TextsFix: Multiple edits to localizations.Fix: Improved descriptions of some skills.Fix: Perk descriptions now include links to modifiable parameters. InterfaceFix: Tooltips for perks in the inventory and career.Fix: Highlighting of the “eye” filter.Fix: Alignment of the leader's name.Fix: Reset stimulator selection.Fix: Tab button bug in the ESC menu.Fix: Hotbar hiding in the bestiary on the ship and in battle.Fix: Command center tabs fixed.Fix: Equipment level limit in t…

  • Hotfix 0.07.06 - 17 January 2026

    Fix: Turn order in combat.

  • Patch 0.7.05 - 16 January 2026

    General BalanceChange: Rebalanced equipment bonuses to reflect changes to hero abilities.Change: Wasteland bugs now give more experience. Levels 1-5 +10%. Levels 6 and above +20%.Change: Crater parasites now give more experience. Was not level-scaled.Change: Completing missions no longer grants “Uncommon” rarity rewards. Only “Rare” and above.Hero Skill RebalanceMedicusChange: The skills “Toxic Shot” and “Viper Bullets” now apply Poison to armored targets.Change: The “Military Doctor” talent's resistance to control has been increased from 15/30 to 25/50.RemediatorChange: The “Vaccination” talent now additionally applies “Panacea” x2.DefencorChange: Bayonet Strike now ignores the target's armor.LegionnaireChange: The talent “Swinging Blow” now ignores the target's armor.IgniferChange: The talent “Radiant Blade” now applies x2 the Burning effect instead of x1. Change: The “Predictable Out…

  • Hotfix 0.7.004 - 9 January 2026

    Raid- Fix: Perks reset when resetting skills in career mode.- Fix: The foreground in Blood Crater missions was obscuring enemy corpses.- Removed (temp): Requirement for a Defencor archetype hero in the squad to clear debris.- Removed (temp): Requirement for a Medic archetype in the squad to revive a wounded soldier.- Change: Mission reward equipment is now sorted by quality and level. Combat- Fix: Additional damage against effects could reduce damage to negative values.- Fix: The “Additional damage against furious” attribute was not taken into account.- Fix: The experience reward coefficient in custom difficulty visually incorrectly calculated experience at the end of the mission.- Fix: Small chance of missing with 100% chance to hit due to rounding errors.- Fix: Small chance of a successful ambush with 0% chance due to rounding errors.- Fix: Boss “Albinus.” The “Slime Membrane” effect…

  • Patch 0.7.003 - 31 December 2025

    RaidFix: Removed the icon displayed at the start indicating that the hero cannot be revived when the “Permanent Death” difficulty setting is manually selected.CombatFix: Skills in the combat panel did not display tooltips when they were inactive.Fix: On “Easy Walk” difficulty, monsters from the crater lost their resistance to bleeding.BalanceWeakened the Androctonus boss in the second mission. Weakened the Praedatum boss in the hunting mission. TextsVarious minor edits in different languages. Music and SoundsFootstep sounds in lava caves and Thunder quests.Footstep sounds in all Crater missions.Added combat sounds to two Libritor defense missions.Fix: Scorpio's Pheromone Exchange ability sound was not playing.Fix: Scorpio's Revenge skill sound was not playing.Fix: Facem's Pheromone Exchange skill sound was not playing.Fix: Facem's death sound was not playing.Fix: Added armor loss sound…

Patch notes and updates

S.noRelease datePatch nameGID number
121 September 2026Patch 1.0.041844115010501247
220 September 2026Update 1.0.031844115010499075
317 September 2026Hotfix 1.0.021844115010492283
417 September 2026Update 1.0.011844115010491206
522 January 2026Hotfix 0.7.081822556746159059
617 January 2026Hotfix 0.07.061821922921817951
79 January 2026Hotfix 0.7.0041821288646580665
831 December 2025Patch 0.7.0031819386365115814
931 May 2025Patch 0.5.0081800991756377551
1017 May 2025Hotfix. Version 0.05.0021799817379523354
111 December 2024Patch 0.02.0011784506359111484
127 November 2024Hotfix 0.1.0.656148070194801585641
136 November 2024Patch 0.01.0656148070194801560412
1419 October 2024Patch v 0.01.0616212244583182707231
1512 October 2024Hotfix 0.01.0596211118320229416679
1611 October 2024Patch 0.01.0596931694080295435066
176 October 2024Hotfix 0.01.0576350729003504924308
185 October 2024Patch version 0.01.0566350729003501514943
192 October 2024Patch 0.01.0556350729003490641655

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2280060
Live current players95
SteamPulse tracked peak258
Live count (today's peak floor)95
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateSep 30, 2024
DeveloperPhantasmica Studios
PublisherPhantasmica Studios
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent87%
Positive reviews230
Negative reviews35
Total reviews265
Steam recommendations373
Achievements83
Average playtime forever2,471 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2280060/

Short description

A turn-based tactical RPG in which you will explore a harsh planet teeming with terrifying monsters. Experiment with talent builds for 23 heroes. Combine abilities with equipment and other characters. Assemble a squad and learn the secrets of the planet Tenebris!

About this game

Tenebris: Terra Incognita is a challenging turn-based RPG set in a gloomy science fiction setting. Take command of the best fighters of humanity and save the expedition of the Solaris starship, which crashed on an uncharted planet infested with terrible monsters! CHARACTERS We are big fans of series like Darkest Dungeon, X-COM and Disciples, and we want to give players a similar experience through deep hero customization and career progression. Having 5 basic classes with easily recognizable roles at the beginning of the playthrough, the player will be able to choose character development branches from 17 advanced classes as they gain experience. Each specialization has separate talent trees, allowing the player to create unique characters within the same class. The game has a full inventory system. Found or purchased items - weapons, armor, special equipment - can not only improve the basic characteristics of the characters, but also influence their talents or give new abilities. Experiment with the talent branches of the characters. Combine your abilities with equipment items. Create your own unique build, and conquer the world of Tenebris! MONSTERS The damaged hull of the ship turned out to be the least of the expedition's problems: the people, not having time to recover from the heavy landing, were immediately attacked by huge bugs. The size, speed and aggressiveness of the enemy would not be such a problem if not for the amazing organization of the swarm. These bugs, through chemical signals, are able not only to coordinate, but also to strengthen and accelerate each other. The more there are, the more dangerous each individual enemy is. If you manage to defend the starship and gain a foothold in the insect-infested Misty Wasteland, your troops will be able to open other areas where the bug scouts do not dare to go. And if you learn from the swarm, you will understand: there, beyond the borders of the wasteland, you will need new abilities, different combat tactics and, most likely - bigger guns. STARSHIP "SOLARIS" The Solaris starship is your base and the only relatively safe place on the planet. Here you can purchase weapons and armor, awaken new…

Supported languages

English, Russian, Hungarian, German, Spanish - Spain, Simplified Chinese, Polish

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Linguagem imprópria Violência fantasiosa
steam germany6Alkohol / Tabak Fantasy-Gewalt
igrs15Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Tenebris: Terra Incognita's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Tenebris: Terra Incognita's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Tenebris: Terra Incognita at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$19.99$19.99No discountSteam Store

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RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim125,29524 September 2026 - 02:59:49 UTC498,478533,888Iron Gate AB
Aniimo118,26623 September 2026 - 13:11:56 UTC118,266Not availablePawprint Studio
Warframe83,09724 September 2026 - 01:44:36 UTC181,509676,031Digital Extremes
TBH: Task Bar Hero69,04423 September 2026 - 18:56:22 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld45,84324 September 2026 - 03:32:41 UTC2,101,535451,088Pocketpair
Baldur's Gate 341,67923 September 2026 - 22:02:21 UTC875,343836,282Larian Studios
Rust41,60724 September 2026 - 04:07:45 UTC259,6461,359,516Facepunch Studios
Project Zomboid40,66324 September 2026 - 03:37:27 UTC122,811467,999The Indie Stone
Path of Exile 237,12423 September 2026 - 21:38:18 UTC578,562209,717Grinding Gear Games
Stardew Valley31,77223 September 2026 - 23:46:21 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Graveyard Keeper 230,99224 September 2026 - 00:09:01 UTC49,484Not availableLazy Bear Games

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2373,40524 September 2026 - 04:14:25 UTC1,291,3282,758,031Valve
Slay the Spire 255,87524 September 2026 - 03:33:35 UTC574,638199,438Mega Crit
Baldur's Gate 341,67923 September 2026 - 22:02:21 UTC875,343836,282Larian Studios
RimWorld21,73224 September 2026 - 03:13:01 UTC95,851239,107Ludeon Studios
Hearts of Iron IV20,47524 September 2026 - 03:35:46 UTC93,196377,014Paradox Development Studio
Total War: WARHAMMER III19,96123 September 2026 - 11:36:19 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Sid Meier’s Civilization® VI18,67824 September 2026 - 00:42:19 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Black Desert18,49524 September 2026 - 02:45:03 UTC59,91792,632Pearl Abyss
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Eternal Return18,46923 September 2026 - 15:56:31 UTC25,74971,991Nimble Neuron
Once Human16,78424 September 2026 - 03:57:04 UTC231,343179,110Starry Studio
Arena Breakout: Infinite16,72524 September 2026 - 03:26:54 UTC65,94478,112Morefun Studios

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