TraumaCore Violence news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak5
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score97% positive
- Total reviews148
- Release dateMay 6, 2023
- DeveloperDiscade Project
- PublisherDiscade Project
Company pages: Developer: Discade ProjectPublisher: Discade Project
TraumaCore Violence Steam news
TraumaCore Violence news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- trauma mode text, go away.... - 7 December 2025
fixed a bug where the traumamode text was ALWAYS ON!! Having to find this out through much-cherished and much-appreciated youtube coverage was a little embarrassing :3
- TRAUMA MODE ADDED - 19 March 2025
-Added Trauma Mode, which has a written tutorial at the start of the mode -Actually fixed bug where you would get softlocked in slide tunnels -Some co-op bugs fixed Trauma Mode: -removes the parry -shotgun costs health instead of ammo -parry key trades combo for health -no other differences and NO changes have been made to the main game outside fixing the slide bug, any other differences are exclusive to trauma mode (mostly changed behavior for a single enemy)
- SPEEDRUN MODE ADDED "I didnt know you could do that..." - 9 November 2023
-added a speed run mode, unlocked by beating the game, selected from the Mode Select Menu. -fixed a warp bug -fixed the sliding bug yet again -added ability in the game options to toggle on and off the hitstun removing the hitstun DRASTICALLY changes how the game plays, its a bit fast but its very refreshing I HOPE YOU ADHD RIDDLED SPEED-BROS HAVE FUN WITH THE SPEEDRUN MODE its not really how I wanted the game to be played, I think playing for score is much more fun but whatever you guys ask I will give
- "Huh. Okay..." SLIDE ISSUE MITIGATED - 30 October 2023
OKAY so I think I finally actually found the line of code causing the slide bug, and while I don't think its entirely fixed (there's still one way to activate it I don't really understand) the way I've most commonly seen people activating it is for-sure fixed. so that and a bug that let you shotgun out of the teleport animation so you could go flying through walls at insane speeds has also been fixed. Have fun! and be sure to join the Discade Discord if you wanna share clips, speedrun times, highscores, or bug findings! Discade Server
- Once again, this time with vitriol (New Micro-Patch) - 29 October 2023
Hi guys, I finally decided to get off my ass and make a small patch to the game! -MAYBE POSSIBLY MAYBE SUPER MAYBE the sliding getting stuck in walls issue is finally fixed, idk I've "fixed" it so many time I have no clue at this point. -Stages can no longer be stopped from ending because the player wont collect a point during the stage end animation, there is now a timer that overrides if this happens (Uzi will very suddenly go pop and the stage will forcefully end)
- SLIDING ISSUE FIXED MAYBE? - 27 May 2023
Sorry for going quiet for so long, but I think I *finally* fixed any and all "getting stuck in sliding tunnels" related issues. You should no longer get stuck in tunnels and if you run into an issue like that again you can post a clip/screenshot to twitter and tag @DiscadeProject or post it in the steam community tab to let me know!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 7 December 2025 | trauma mode text, go away.... | 1818118366181176 |
| 2 | 30 October 2023 | "Huh. Okay..." SLIDE ISSUE MITIGATED | 5229301621591022436 |
| 3 | 29 October 2023 | Once again, this time with vitriol (New Micro-Patch) | 5229301621587013764 |
| 4 | 27 May 2023 | SLIDING ISSUE FIXED MAYBE? | 5151600576596775208 |
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