SPSTEAMPULSELIVE ANALYTICS
Away To The Stars

Away To The Stars Steam metadata

Lucid Play | To be announced | game

Coming Soon

GameSteam Store content

ActionAdventureIndieRPGEarly Access

  • Steam app typegame
  • Steam App ID2329800
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperLucid Play

Away To The Stars metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID2329800
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperLucid Play
  • PublisherLucid Play
  • Parent gameNot available

Genres: Action, Adventure, Indie, RPG, Early Access

Company pages: Developer: Lucid PlayPublisher: Lucid Play

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Away To The Stars Steam metadata

Away To The Stars metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2329800/metadata
Steam Communityhttps://steamcommunity.com/app/2329800
PCGamingWiki search
IGDB searchSearch IGDB for Away To The Stars

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows, Mac, Linux

Categories

Single-player, Multi-player, Co-op, Shared/Split Screen Co-op, Shared/Split Screen, Full controller support

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Caves overwhaul - 18 September 2026

    Hi ExplorersBeen mainly focusing of polishing this week and fixing long times loading cave scenes, that StudioArqing had some troubles with. Also managed to increase their size and add more stuff like being able to sleep in them. Although I still need to work on path finding algorithms inside them New ruins you can find around Added- Sleeping in caves- A help arrow on the cave map to guide players toward the exit- Scene loading time recording- Wishlist button in the main menu- New UI boxes for crafting panels- New labyrinth art- Two 2 new original songs- A transition when landing on a planet- Background art for the map tutorial- Bike tutorial on-screen- Translation for placeable positioning- Buttons in the companion interaction dialogue menuChanged- Increased the number of props in caves- Doubled cave size- Toggle landing buttons when the map is open- Reduced companion price- Decreased…

  • Mountains and Streams - 2 September 2026

    Hi SpaceTravellersI have been lurking twitch this time around to contact streamers to move the game a bit providing closed beta keys. This has been really useful to gather loads of feedback and squashing some nasty bugs. Also some motivation with how many youtubers got excited about the game and played for long repeated sessions like @studioarqin great youtuber from colombia! Or Imadeeonline_ with three long videos As well as other great twitchers that wanted to play the closed betaAddedNew procedural mountains system integrated into world generationLoading screens added for entering/exiting cavesWaypoints now show in space when picking up side quests; X markers appear on both the map and target planet once reached"Days left" count displayed directly on the quest indicator, plus an X indicator where NPCs will reward questsError sounds play when attempting to buy items while inventory is…

  • RetroPixel Malaga - 2 July 2026

    Hi Spacecowboys or girls!Getting ready to go to a new game convention here in Málaga, Spain, this weekend and show the game to my city. This update brings a lot of polish from playtesting, as well as the ability to swim on planets. I’ve been wanting to implement this for a long time. When you swim, you won’t get shot by enemies, but you can’t dash anymore nor fight. Sharing some youtube videos with this update.Here is some swimming in action:AddedAdded a new transition for space levels.You can now press down to fall through cliffs into water.Added a fade to black when starting a new journey.Added underwater graphics and sound effects when swimming.The player now shows depth when entering water to swim.Added a way to force water colors in the editor.Added an editor option to spawn enemies near the player on demand.Implemented swim animations.Added laser sounds for robots.Hoverbikes can a…

  • Update 43: CyL Games Show and Quests - 4 June 2026

    Hi Spacecowboys or girls!I have been working hard on introducing procedural quests. You can find some people on Planets, That will let you know of his problems in close planets. You can talk to them and completing the quests should help with their faction reputation and some good cash. Also I will be going to Zamora / Spain this weekend to show the full game. And see how people like it. Here is the full devlogQuestsStarted NPC quest interactions.Quest givers now appear in houses on planets.Added dynamic dialogue injection from code for quest conversations.Added player choice flow with 4 quest options, each with different rewards and difficulty.Quest givers can now find and suggest the closest 5 planets.Added kill-quest element creation on planet arrival.Quests now send completion messages.You can now complete quests by returning to the NPC who gave them.NPCs now remember if they gave yo…

  • A more welcoming main menu - 5 May 2026

    Hi Space Cowboys!Here is a new monthly update. We have been working hard on art, the UI for the main menu, and pause. And trying to give each planet more personality.ART & VISUALS-------------- Player laser now uses particle system instead of sprites for added effect in space- Enemy lasers in space using particle systems- Enemy lasers in planet using FXhttps://x.com/aWay2TheStars/status/2051597901609013450?s=20- Revamped new items art adding outlines describing items type- Improved head placement on some NPCs generation- Reduced map indicators size- Max shirt line more visible by adapting shader- Companion interaction UI new box- Updated companion health bars- Decreased planets soil brightness- Stronger vibration when last combo of melee attack- Removed more low resolution guns- Pause menu art improved- Main menu art buttons improved- Changed stairs art- Updated menu image to new capsul…

  • Firefly (not the series :D) - 31 March 2026

    Hi Space explorersWe have been busy polishing loads of stuff from the implants update, things I saw in the latest game convention in Cordoba Spain and watching Derox playing for a long time the game in Twitch, here is the clip:https://www.twitch.tv/videos/2733105787 Biggest highlight I can think of is a new type of Fireflies, much cooler than the ones before. Not the amazing series, which I would love to see again though.Here is some of the improvements made in this build;One type of house per planet if they are non-procedural.There is a 30% chance to get non-procedural houses on planets.Fixed skill leveling up; now levels up science too.Translated "buy shop" and "sell shop."Fixed accents in data pads.Fixed a bug where selling items did not select the next item.Fixed a bug where selling stuck items did not work.Fixed platform collider.Button prompts are now pixel art.Cleared map coordin…

  • Level Up your game - 13 March 2026

    Hi explorers,Haven't posted an event update in a while. We've been busy building some new systems and polishing the UI.The basic skill system is up! I wanted to create that feeling of purpose while living in space. I want to introduce a skill tree where you can level up many different skills, giving you new features to unlock in the future.Currently, you level up skills by using them in-game. Say you want to level up your shooting—then you need to shoot accurately at enemies. The moment your level increases, you will start shooting with more damage and accuracy.We have been reworking the UI too, since it was an important piece of feedback that I got multiple times. We're trying to make it uniform with a sci-fi look, with the help of Andrés Carnicero, who is now in the credits too.Let me share some images and a more detailed devlog:- New inventory pad art: - Adapted buy and sell panels,…

  • Public Demo up and running - 26 January 2026

    Hi explorers, Happy to bring the demo to public again, with the option of reviewing it and giving some valuable feedback. Hoping this will help wishlists too. Already managed to get great balancing feedback. And worked mainly on polishing this time. Reduced hoverbike speedsIncreased story planets difficultyIncreased variety of very small props in planetsFix: An issue when clicking shops while on inventoryReduced some placeables pricesBalanced containers items amountSorted layer issue with kitchenAdded more shade on UI statsReorganized controls tutorial to fit in different resolutionsAdded cooking entry in tutorialsFixed resolution issues in gameImproved planet ray graphicsFixed lasers scaleHouses in planets will share same roofs nowAdded new rock type of enemy outpostChanged art for cliffsFixed pause menu not scaling Thank you for playing Jejo

  • HOTFIX 38.1 - 18 December 2025

    Just a quick hot fix, introducing resolution change options in menus. Increased bug attack speedImprove gamepad navigation for scroll barsHave funJejo

  • 10th Development Aniversary: ENEMY OUTPOSTS IN PLANETS - 15 December 2025

    Hi explorers, Here is a new pre-christmas update I hope you like it, marking ten years of development yuhu!!Starting work on active enemy settlements, they will guard a house and roam around it: Lasers will trigger enemies following player Lasers will also break guns now when used for too longDarkened colors for panels backgroundsAdapted difficulty to accommodate new enemy active settlementsIncorporated active settlements workingLaser can now be tiled properly changing code for its generationSolved an issue making enemy speeds to stay at zeroDecrease lighting on player clothes Improved house objects artChanged fruit tree sprite Add dark panel to crafting menu Add sounds fx to pause menuFix chocolate sprite was broccoliAdded new song remixes of existing songsFix scaling issues in inventorypad In space Add Dark panel for containers Play sounds on inventory button selectionsFix workbench l…

  • Contain yourself: the container update - 18 November 2025

    Added containers to store your precious ingredients and weapons found along your journey. You will have a container in your ships, and you can also find and place them wherever you please—such as in your houses or on that favorite Earth-like planet you’ve discovered.Other fixes we made with this update: Added two new art assets for freighters. Added debugging options for the playtesting branch. Removed a problematic large sofa from houses. Fixed layer issue with elevated mini cities. Added new sprites for freighter interiors. Increased likelihood of getting money from small boxes. Added more randomized loot. Created groups of asteroids that can hit you in space. Added container data to the middle of the ship. Now storing data in player preferences across three scenes. Extended container functionality to all scenes. Limited sprites for loot containers.Fixed issue where items were not sto…

  • Difficulty Progression Update - 6 October 2025

    Difficulty ProgressionIn this update, we focused on some art direction improvements and starting to improve the game loop by differentiating planets based on difficulty. Also updated Unity for recent vulnerability.Gameplay & CombatRange enemies now show dying animationLess energy spent while dashingLouder ship shotsImproved enemy aiming on dangerous planetsEnemies properly spawn on planets nowWhen in dialogue, enemies won't shoot (both in planet and space)Visual ImprovementsAdded shades to death screenFixed hue colors of house partsIncreased temperature colors warmthAdded shade to UI statsBrighter colors on playerWarmer temperature color during the day (up to 80)Changed player text colorImproved text readability on the pause menuOrange crafting buttonsShip engines are now active on planetsPlanets show blur effect when flying over themApplied art direction on different planet objectsSmoo…

  • Community Feedback Update: Crafting Overhaul, Bug Fixes and New trailer - 15 September 2025

    Hey ExplorersHere is a new update of polishing stuff and the new trailer: Added decay to central monoliths.Limited Fresa galaxy in closed beta. To focus on the game loop.Fixed monolith being disabled in the story.Fixed stats showing on top of loading screens.Fixed traveling to Fresa galaxy from planets console.Fixed Jack monolith puzzle position.Prevented pausing when landing on planet to avoid freezing.Fixed Hank not being able to talk to Max.Hunger message will now display a full meal instead.Improved boss fights.Fixed shade rotation of dragonflies on planet.Enemies now show hurt animation.Balanced boss health.Changed some story dialogues.Map uncovers when pacifying planet.Reduced amount of data pads found.Picked data pads now disappear from map.Fixed story chapters not being counted on books tab.Increased time before fading in the intro text.Avoided line breaks while typing words.Red…

  • New Key Art and Crafting Hotfix - 19 August 2025

    Hi explorers:New Key art addedWith this one, we wanted to show off more of the game's features and capture its essence.NPCs will now welcome you when you enter their homes, giving helpful advice if you are friendly to their faction.Removed particle systems that were randomly appearing in scenes.Caves now have a closer zoom.You can now use melee with zero energy.Fixed an error where not all journals were shown on the playerpad.Fixed some empty boxes not appearing as empty.Changed main menu buttons to keep the style consistent.Increased the volume of footsteps.Snapped the camera to avoid shaking.Light now reflects properly on elevations.Walls no longer intersect on snow planets.Fixed an issue where Max couldn’t ride his hoverbike after crafting.Hank can now be found with a campfire.Weather changes on planets are now more frequent.Enabled fog on Linux.Added animations for campfire cooking.…

  • Crafting to the infinitive - 1 August 2025

    Hi, space explorers,This update took longer because we’ve been developing a new key mechanic: Crafting. It will first be applied to the closed beta build.Crafting:I wanted to make crafting exploratory. You can create meals by mixing different ingredients: proteins, carbs, and vitamins. Every time you create a new recipe, you learn it and can browse it later. You can find crafting stations near statues or houses on planets.Here are more polishing changes that come with it:Inventory items can now have random prices when not found.Food stations can now be found in houses and near statues.Random loot is now available in outdoor boxes.Food stations can also be found in space stations.Exploding barrels are now visible.Wall elevation is no longer uniform; increased weight for the center tile.Some trees are no longer transparent when moving away from them.Added more food, including complete mea…

  • Explosions In the Sky - 19 May 2025

    Hey Travellers, Time for the free monthly Demo and Closed beta update: • Feature: Added exploding barrels: You can push them around and use them to damage enemies—or yourself. They can be found in ruins, space stations, or caves. • Fixes: Equipped guns sometimes not showing in inventory Zetons showing no material on settlements Inventory item indices not displaying when switching tabs Stat arrows now show correctly when gathering monoliths and no longer overlap You can now loot fallen trees to gather wood Story lab repositioned away from the ruined ship Selling prices no longer change when switching objects Hover Bike no longer blocks enemy paths Trader shop portrait fixed Accents now display correctly in Spanish translations Ship now stops correctly when fighting pirates in the "Pirates' Revenge" story • Balance: Gun prices now depend on rarity Entering a cave costs 50 energy to preven…

  • Player pad at your fingertips - 12 March 2025

    Hey Travellers Finally finished coding the player pad. This will contain all the info from the game at the reach of your fingertips: Travel safe Jejo

  • Hotfix 30.2 - 29 December 2024

    -Solved a bug that was causing inventory not being shown -Fixed new tenant appearing trying to rent an in existent house -Easier to read trade sign -Improved tree transparency algorithm Thank you for playing Jejo

  • Patch 30.1 - 26 December 2024

    Merry Christmas, Travelers! Here are some fixes and improvements I made after watching people play Away to the Stars: The map now works while on hover-bikes. Increased the difficulty of the electricity mini-game. Crosshairs are now available on all guns, with variable distances. Fixed an issue allowing infinite lab placements. Increased the variety of rainwater effects on planets. Fixed a bug where giants would disappear when moving away. Increased the speed of giants. Resolved a bug where pressing the map button while dying caused errors. Improved lighting on Hank while on planets. Gun names now display in different colors. Fixed an issue preventing pirates from talking to you in the story. Thank you for playing and supporting the game Jejo

  • Inventory pad Progress + Mouse and keyboard fixes - 9 December 2024

    Hi Explorers! Here are some updates based on your fantastic feedback and playtesting: Fixes: No more shooting in menus when using keyboard and mouse. Enemies no longer spawn during dialogues. Dash tutorial message translation issue resolved. Asteroid sounds are now controlled by sound sliders. Bikes no longer slow down near trees. Improved tutorial for placing objects with mouse and keyboard. Beds can now be placed on planets more easily. Fixed a bug when selling items in shops. Cave audio now respects volume sliders. Quality of Life Improvements: Stat changes are now more noticeable. Press E to exit the bike. Light rays added to cave entrances. Guns will only reload when needed. You can now control your houses directly from your inventory. Balance Changes: Increased enemy spawns on non-pacified planets, scaling with difficulty. Goods prices have been increased. Faction loyalty now appl…

Patch notes and updates

S.noRelease datePatch nameGID number
118 December 2025HOTFIX 38.11819386365089319
219 August 2025New Key Art and Crafting Hotfix1808061939490875
329 December 2024Hotfix 30.21786573930933715
426 December 2024Patch 30.11786573930839874
521 November 2024Improved colors in planets1783872411989091
621 November 2024Dialogue Bug Fix1783872411977078
73 June 2024Demo Hotfix 23.15742731639345006054
824 May 2024Going ship shopping on planets5741605105610711068
910 May 2024Hotfix 21.25768625435398955096
101 April 2024Hotfix 20.15749481331450784070
1111 October 2023HOTFIX5246188851833942339
129 June 2023HotFix5129083846342420863
1319 May 2023PATCH NOTES5140340943309336364
144 April 2023Prologue released for Mac and Towing ships around!6839319552000015074

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2329800
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateTo be announced
DeveloperLucid Play
PublisherLucid Play
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLNot available on Steam Store

Short description

Explore over 1 million planets across an endless universe. Fight in brutal ground combat, from your ship, or from your freighter. Hack, loot, steal, improve, craft, build, and deceive your way to power. Uncover your past and help humanity find a new home.

About this game

Discover procedurally generated planets with caves, islands, cities, events and distinct weather across galaxies. Collect a diverse range of weapons to adapt your playstyle dodging, ranged, or melee in demanding, skill-based bullet hell planet combat Or Engage in spaceship battles: steal, tow, or board ships and freighters, and command your ship from the cockpit. When you fall, the story continues and may take you to a new place. Uncover your origins by recovering lost pieces of information. Hire and care for companions from different races, who may die on your journey. Help factions through procedural quests or engage in complex dialogue choices. Collect and craft items essential for survival and adapting to the planets you visit. Buy and sell houses, items, and ships. Improve a wide range of skills through use to unlock perks that help you survive longer. A game in constant development since 2016 and still going strong.

Supported languages

English, Spanish - Spain

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
28Full controller support
68Custom Volume Controls
74Playable without Timed Input
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
79Save Anytime
23Steam Cloud
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Away To The Stars's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Away To The Stars's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Away To The Stars at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$0.00$0.00No discountSteam Store

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