SPSTEAMPULSELIVE ANALYTICS
Standable: Full Body Estimation

Standable: Full Body Estimation Steam metadata

Standable | May 8, 2023 | game

Released

417players observed · 5 October 2026 - 15:13:04 UTC

IndieUtilitiesVRSoftware6DOFSteam Store

  • Latest observed players417 · 5 October 2026 - 15:13:04 UTC
  • SteamPulse tracked peak820
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score80% positive

Standable: Full Body Estimation metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players417 · 5 October 2026 - 15:13:04 UTC
  • SteamPulse tracked peak820
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score80% positive
  • Total reviews1,624
  • Release dateMay 8, 2023
  • DeveloperStandable
  • PublisherStandable

Genres: Indie, Utilities

Company pages: Developer: StandablePublisher: Standable

Top Steam chartsTop 100 gamesGame directorySteam Store page

Standable: Full Body Estimation Steam metadata

Standable: Full Body Estimation metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2370570/metadata
Steam Storehttps://store.steampowered.com/app/2370570/
Steam Communityhttps://steamcommunity.com/app/2370570
PCGamingWiki search
IGDB searchSearch IGDB for Standable: Full Body Estimation

Reviews, pricing, and metadata

Review summary

Mostly Positive

80% positive, 1,299 positive, 325 negative

Price and discount

$19.99

Platforms

Windows

Categories

VR Only

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Standable v3.0.4 Patch Notes - 19 July 2026

    New Standable Website A full rewrite of the Standable Documentation Website! StandableVR.com is now the go-to place for anything Standable, including Quick Start guides, explanations of more advanced systems like Mixed Tracking and Custom Poses, more in-depth setting explanations, frequently asked questions, and help with common issues. And the biggest change.. A SEARCH BAR! Any feedback on the new documentation would be greatly appreciated. Check it out at StandableVR.com or click "Online Manual" in the Standable UI. Steam Cloud Saves Implemented Steam Cloud Saves Things saved through Steam Cloud Saves: Standable Settings & Preferences Custom Poses Custom Themes Language edits & Custom Language files Things NOT saved through Steam Cloud Saves: Device Manager device history Per Device Settings Per Device Offsets (if there are any issues or feedback on Steam Cloud Saves, please let me kn…

  • Standable v3.0.3 Patch Notes - 14 March 2026

    A mini-patch to fix some important developer-side issues. Minor Laying Estimation change - Torso laying rotation now prioritizes head rotation over hand rotation in specific cases (helps torso not get stuck laying on side when hands are to one side) Bug Fixes - Fixed issue where Mixed Tracking offset calibration wouldn't properly ignore calibrating offsets for lost tracking or disabled devices. - Fixed Auto Calibration still triggering when Standable was disabled through the UI. Developer & Debugging changes - Added proper driver build versioning. - Added proper exe build versioning. - Build changes for much more advanced crash debugging. These may seem simple on the surface, but will allow me to debug crashes much much easier with MUCH less guess work.

  • Standable v3.0.2 Patch Notes - 20 December 2025

    Standable v3.0.2 Bug Fix Patch is now live! Hopefully to help the issues that arose from v3.0.1. v3.0.2 Patch NotesAdded "Sync Standable Floor to SteamVR"SteamVR floor now updates to match Standable's floor, ensuring the floors are always aligned. For now it requires the StandableUI to be open, but this won't be a requirement in the future. This feature can be disabled in the "Calibration" section. Fixed Bed Mode "Set Bed at Controller" not working as intended.Fixed issue where randomly all Standable trackers would get stuck in a ball in the corner of your playspace. This bug is not 100% exterminated, but no where near as common now. Reverted many UI framework changes that caused constant UI crashes. Will be revisiting framework changes in the future.

  • v3.0.1 Patch Notes - 19 December 2025

    The Standable v3.0.1 Patch is now available! There are some big changes on how floor and height works in this patch. While it may be a little confusing if you're familiar with the old Floor Offset system, it is much simpler for new users and requires less manual calibration on the user's end. (Please read through the new changes (especially the new height/floor system) before asking for help in the discord.) With the holidays around the corner I'll be taking a breather from development, but once I am back I'll be swing'n, ready to make v3.1 the best I can! Wish you all the best during the holidays

  • Actively working on fixes! Hang tight! - 15 December 2025

    Hey everyone!We are very aware of the many issues with the new update. While a good chunk of the issues are just due to unfamiliarity with the new systems (we could have communicated better for a smoother transition) there are some many core issues that are being addressed. If we can't help you in the support channels right now, please know we are not ignoring you! We have dozens of tickets open and can only help so many. I am prioritizing getting a patch released to fix the core issues rather than trying to help individual issues one by one. So if you have an issue, I ask you wait for the v3.0.1 patch to see if it resolves your issue. I am working fast to try to get as many of these issues resolved, but I can only do so much as a solo developer. Thank you all for your patience while we get things ironed out. I am excited to see where Standable as a software goes, even if the road there…

  • Standable v3.0 - 12 December 2025

    Welcome to Standable v3.0! This update is the biggest rewrite Standable has ever received, bringing many long awaited features, and building the foundation for even larger updates in the future! I’ve posted the full patch notes on the official Standable website (link below). Feel free to react, comment, and read at your own pace, but I'd love to hear what you guys think! v3.0 Major Features: - Brand new Standable UI - Auto Avatar Calibration - Custom Poses! - Device Manager - Localization for 8+ languages! - Many improvements & groundwork forv3.1 You can read the full release notes here (with pictures!) https://standablevr.com/patchNotesV3/

  • We're Back! - 22 January 2025

    There were some complications with Steam that meant Standable was not purchasable for almost a full week. I've worked diligently with Steam to get this resolved, and I can now officially say Standable is back up for Sale! For everyone wanted to get Standable but couldn't, now's your chance! Thank you all for the patience while I got things resolved :heart:

  • Standable v2.1.1 PATCH NOTES - 17 January 2025

    Mini Patch Notes for Standable v2.1.1! v2.1.1 has only a few bug fixes and updates, but very important nonetheless! Patch Notes below: One Handed/Controller Calibration If a controller dies or you are unable to use two controllers for whatever reasons Standable calibration will still work as intended with only one controller connected (t-pose, alignment options, etc). Note: Two controllers must be connected at the beginning of each session, but after initial connection you are free to turn one of the controllers off. Anti Virus Fixes There have been multiple reports of Standable triggering Anti-Virus programs (specifically McAfee). These triggers have been mitigated and Standable now no longer falsely triggers Anti-Virus Programs (or at least not the most popular ones. There will be edge cases where it still could). Other - Fixed: Standable no longer spams the Steam Console when an HMD…

  • Need Help with Standable? - 28 December 2024

    We've noticed there's a lot of people who could use some help getting Standable working, or have questions about the program! As a solo developer I am unable to help every single person individually, so if we aren't able to get you help directly, it's not personal. Despite this, I have a few ways you can get the help you need! Standable Docs (Recommended) Standable Docs (standablevr.com) is the new hub for all things Standable. Almost any question about Standable can be answered here, and we did our best to make it as user friendly as possible (let us know how we can improve it!) The Manual/Docs are divided into 5 main sections: Quick Start: Installation, Calibration, and General Use. Mixed Tracking: Learn how to setup Mixed Tracking w/ Standable. Settings Overview: Don't know what that setting does? Let us explain. FAQ: Answers to frequently asked questions. Common Issues: Fixes for co…

  • Standable v2.1.0 PATCH NOTES - 27 December 2024

    Heyo everyone! It's been a real challenge to get this update ready for the New Year, BUT despite the odds, I've done it! Standable v2.1.0 is an update for the newbies as much as the power users. New UI, descriptive tooltips, rebuilt Floor & Bed systems, multiple new Estimation features, and even custom Body Proportions! Releasing in parallel with v2.1 is the official Standable Docs website! Standable Docs is where you can learn everything you need for installing, using, and optimizing Standable for your use cases! Alright, enough dilly dallying! Go see what's all in Standable v2.1! v2.1.0 PATCH NOTES (standablevr.com)

  • Standable v2.1 & SALE! (Dec 27th) - 24 December 2024

    I'm sure you all are busy with the holidays, so I'll keep it brief: Standable v2.1 Update Official Documentation Week long SALE (33% off) All happening on Dec 27th! Watch about it here: https://youtu.be/QhO3CSxgC6o

  • Standable v2.0.1 Patch Notes - 24 May 2024

    Patch v2.0.1 is now live! UI: QuickStart Guide link in UI now flashes yellow for first time users. Calibrate Floor Button: New Button in advanced settings for quick floor setting without need to stand up. Virtual Desktop Jitter (temporary) Workaround: There is an issue that arises sometimes when using Virtual Desktop where Standable's DeltaTime is somehow messed up. This can slightly or severely affect Standable's tracker velocity math (depending on unknown variables). To temporarily mitigate the issues while I search for the root cause, I've added a new section `Virtual Desktop` in advanced settings with two new settings: Auto Detect VD Issues: This attempts to detect the incorrect deltatimes and auto disables the tracker velocity math. Disable Velocity Math: This will manually disable the velocity math (use if auto detect doesn't help). "Auto Detect VD Issues" must be disabled for thi…

  • v2.0 Release: please be patient as things get ironed out. - 22 May 2024

    There are a LOT of questions and getting used to the new systems. Remember to watch the (not so quick) QuickStart Guide before creating a support ticket to make it easier on our volunteer support. I plan on releasing a v2.0.1 (or v2.1) patch in the new few days to help solve some issues. As well as multiple patches over the next few weeks to iron even more out. One of the biggest issues is a bunch of jittery movement and lag when using Virtual Desktop. This is being actively looked into and I hope to get a workaround out in v2.0.1 in the meantime while I look into the root cause. v2.0 is quite a bit more complex to use than v1.1, so please be patient with us and be patient with the software as you learn all the quirks it has and how it differs from v2.0. That's all for now.

  • Standable Full Body Estimation v2.0 Patch Notes - 22 May 2024

    Standable v2.0 is a full rewrite of Standable: Full Body Estimation. This gave the opportunity to add new systems like Seat Estimation and Mixed Tracking, but it also gave the opportunity to vastly improve what was already there, adding that bit much more polish. Hope you enjoy! Make sure to watch through the (not so quick) QuickStart Guide video to get a grasp of how to use v2.0! All New User Interface Fresh new UI to personalize your Standable experience to your liking. Sit/Lay Pose Adjustment sliders for more control over your pose. Adjustable hip sway and hip counterbalance movement. Enable/Disable Trackers on the fly without restarting. New tracker models that dynamically change color based on tracking status. Over 30 new tracker icons to represent the Standable virtual trackers. We like to call them "Standabuddies". IK/Estimation Improvements Rewritten from the ground up for a bet…

  • Standable v2.0 Reveal - 9 May 2024

    Standable v2.0 is releasing on MAY 22 as a FREE update! Watch the reveal video to see what v2.0 has in store:

  • Standable: 1 Year Anniversary Meetup! - 4 May 2024

    Some of you will know that May 8th is a special day for Standable. May 8th will mark the 1 year anniversary for Standable v1.0 on Steam! Due to this milestone, I am holding a large Standable meetup in VRChat on Standable's Anniversary. This won't be limited to just Patreon users, it will be available to EVERYONE. During the meetup I will be providing a first look at the upcoming v2.0 update followed by a Q&A session. A few of the v2.0 beta testers will also be attending to give their thoughts on v2.0. I expect we may have multiple full VRC instances, so be prepared to fight for a spot in the instances. I will provide more detailed info on what exactly will go down during the meetup in the next few days on the official discord as we gauge interest (make sure to rsvp for our headcount in the discord: HERE) The fact that there are over 25,000+ Standable users out there still blows my mind.…

  • Patch Notes for May 14 (v1.1) - 15 May 2023

    Additions • Rotating logic breakthrough! - While working on the small bugs I accidentally came across a huge issue with my code. After a simple variable change, now turning around is much more natural! This also fixes most cases of the legs randomly crossing. v1.1 feels so much more natural to "puppet"! • Calibration message - Calibration notification when in calibration mode (For VRChat make sure to set tracker visualization to "system" in to see it in-game) • Improved laying pose - Much more natural laying/prone look (requires to set "lock all" in VRChat settings) • Slightly improved sitting pose - Not as scrunched as before 🤷‍♂️ • Selectively disable trackers - while you wait for a proper UI in v2.0 you can disable specific tracker points by changing the sfbe_settings.txt located in the sfbe plugin's folder* ———————————————————— Changes • Set floor level change - To set the floor le…

Patch notes and updates

S.noRelease datePatch nameGID number
119 July 2026Standable v3.0.4 Patch Notes1838407329264336
214 March 2026Standable v3.0.3 Patch Notes1826992588597207
320 December 2025Standable v3.0.2 Patch Notes1819386365097335
419 December 2025v3.0.1 Patch Notes1819386365093243
517 January 2025Standable v2.1.1 PATCH NOTES1789039014362897
627 December 2024Standable v2.1.0 PATCH NOTES1786573930885173
724 May 2024Standable v2.0.1 Patch Notes5741605105612247705
822 May 2024Standable Full Body Estimation v2.0 Patch Notes5741605105604041558
915 May 2023Patch Notes for May 14 (v1.1)6557848386954497932

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2370570
Live current players417
SteamPulse tracked peak820
Live count (today's peak floor)417
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateMay 8, 2023
DeveloperStandable
PublisherStandable
Owners estimatedNot available
SteamSpy owner estimate minimum100,000
SteamSpy owner estimate maximum200,000
Review typeMostly Positive
Positive review percent80%
Positive reviews1,299
Negative reviews325
Total reviews1,624
Steam recommendations1,641
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2370570/

Short description

Standable Full Body Estimation is a method of estimating points of your body that are not currently tracked by 3-point tracking solutions.

About this game

Standable Full Body Estimation is a method of estimating points of your body that are not currently tracked by 3-point tracking solutions or other FBT tracking devices. Using the continuous positional data from any VR headset / HMD, Standable FBE can emulate the general movement of an 11-point tracking solution. Key Features Quick Calibration: Spend less time setting up and more time immersed in VR. Advanced Tracking: Estimates 8 additional points to mimic a full 11-point tracking system. Natural Leg Movement: Seamlessly integrates with 3-point tracking (or more with mixed tracking!) for fluid body motion. Versatile Poses: Lay down in any direction (stomach, back, sides) and transition smoothly between standing and laying positions. Enhanced Elbow Estimation: Improved elbow angles for natural arm movements. SteamVR Compatibility: Works with any SteamVR app supporting full body tracking. Slick User Interface Personalize your Standable experience with a fresh and intuitive UI. Pose Adjustment Sliders: Fine-tune your sit/lay poses. Hip Movement Control: Adjustable hip sway and counterbalance. Dynamic Tracker Management: Enable/disable trackers on the fly. Advanced Estimation Options Seat Estimation: Automatically blend into a seated pose on various surfaces. Advanced Chest Estimation: Dynamic chest movement based on hand proximity. Mixed Tracking Combine Standable with real FBT devices for the best of both worlds. Fill in the Gaps: Use Standable to fill in tracking gaps where hardware trackers are absent. Fallback Triggers: Smoothly transition between FBT and Standable when trackers get occluded or run out of battery. Tracker Data Smoothing: Basic interpolation for smooth tracking (more advanced methods coming soon). Quick Consistent Calibration Alignment Options: Align Standable skeleton to your avatar for consistent calibration. Pencil Pose: Quick calibration for mixed tracking setups. Smart Offsets: Ensure consistent mixed tracking calibration. Join the Community For technical support and to connect with the community, join the Official Standable Discord!

Supported languages

English

Steam categories

Category IDCategory
54VR Only

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Standable: Full Body Estimation's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Standable: Full Body Estimation's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Standable: Full Body Estimation at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$19.99$19.99No discountSteam Store

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