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War Of Being

War Of Being Steam news

DMTesseracT Ltd | Aug 11, 2023 | game

Released

0players observed · 6 October 2026 - 07:37:26 UTC

AdventureCasualIndieSimulationEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak40
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score93% positive

War Of Being news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak40
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score93% positive
  • Total reviews100
  • Release dateAug 11, 2023
  • DeveloperDMTesseracT Ltd
  • PublisherDMTesseracT Ltd

Genres: Adventure, Casual, Indie, Simulation, Early Access

Company pages: Developer: DMTesseracT LtdPublisher: DMTesseracT Ltd

Top Steam chartsTop 100 gamesGame directorySteam Store page

War Of Being Steam news

War Of Being news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • AN UPDATE FROM THE STRANGELAND. - 11 July 2026

    THE ALPHA STAYSThe VR and desktop alpha you've been playing — the one that started this whole thing — isn't going anywhere. It's a complete chapter of The Strangeland in its own right, playable today in both VR and desktop mode, and it always will be. If you own it, you own a finished piece of this world. WE'RE BUILDING SOMETHING BIGGERWhat we're working on now isn't an update to that alpha. It's a new game, built from the ground up: a full desktop first-person action RPG, no headset required, spanning multiple levels across two distinct planes of The Strangeland — the surface world, and the spaces beneath it that change everything you thought you understood about the story. This is a much bigger undertaking than the alpha ever was. Full narrative. Voice acting. A final sequence that reframes the whole game. We're a team of three, and we're taking the time to get it right rather than ru…

  • VR Game of the Year - 22 November 2023

    WAR OF BEING FOR VR GAME OF THE YEAR It's been a crazy year! As the lead singer for TesseracT and the lead game developer of War Of Being, this year has been non-stop! We released our Early Access version of the War Of Being VR and Desktop game to coincide with TesseracT's new single 'The Grey' In August this year, which was met with a lot of excitement. As you know we have developed our gaming experience to coincide with the story and music from the bands new album 'War Of Being' As we continue to develop the full game with help from our currently running and successful Kickstarter, it's clear that our game is resonating with fans around the world as well as new gamers! The idea to bring the band's music and concept into multimedia was a fresh and bold idea and we are passionate about raising the level with the full game holistically. Please vote for War Of Being as VR Game of the Year…

  • DLSS patch - 9 November 2023

    Players who have supported hardware can find now find DLSS options in the Video settings menu. A Note on the quality settings: Quality setting options for DLSS include Auto mode and DLAA, as they are part of the options provided by nvidia. Though neither mode are currently officially supported by the game. Use of these modes may or may not have an intended affect on quality settings at this time. We recommended selecting an appropriate setting between Ultra Quality and Ultra Performance for the best results. FSR support will be added in the coming weeks, as soon as the official update is released for unreal 5.3.

  • Migrated to unreal 5.3 - 9 October 2023

    The project is now updated from 5.1 to 5.3. There were multiple performance upgrades and bug fixes from epic in 5.3. Migrating the project has made optimizing the game a lot easier for us in general and hopefully some users will already experience better performance across the board. Though this does result in almost a complete reinstall of the game files, we expect to stay on 5.3 for the rest of development, unless undeniable VR performance optimizations are included in future engine versions. So large downloads shouldn't be required again, ahead of new content updates. VR changes - Sweeping optimizations. Most notable is Foveated Rendering that aims to reduce the GPU overhead by reducing the quality required at the edge of your view. This should result in some notable performance gains without any noticeable degradation in quality. Desktop Changes - Added control option to invert came…

  • KICKSTARTER CAMPAIGN - 23 September 2023

    KICKSTARTER We're extremely excited to announce our Kickstarter crowdfunding campaign for the full development of TesseracT's 'War of Being' VR and desktop game. We have some very unique and wonderful rewards for backers and with your support we will be able to fund our incredible developers in creating a fully developed Indie game. Our initial Steam 'Early Access' version was very much a proof of concept that supported the release of our single 'The Grey' but now we are committed to making the game in full and need your help! Head to https://tesseract.lnk.to/Kickstarter and press ‘notify me’, this will help us massively in getting featured on the platform and also let you know when the project goes live.

  • Small VR Fix - 8 September 2023

    Adjusted 3D Mesh on left motion controller

  • UI Update, Full controller support & more - 6 September 2023

    Overhauled menus & extended customisation VR and desktop menu's have been redesigned to fully support a plethora of input devices. Automatic input device detection should switch context appropriately in real-time to reflect the device you're currently using (Only in desktop mode) The full list of scalable graphics options are now exposed under the video menu. Users can now fully customise the graphics options to tweak performance. Moved the mouse sensitivity option to the Control menu. Fully customisable key bindings are now exposed in the Control menu (desktop). VR users can use SteamVR's controller bindings menu to rebind keys for Motion Controllers. Fixed simulated crouching in VR.

  • More crash fixes - 18 August 2023

    Small patch to increase app stability.

  • VR Crash Fix & enhanced input system - 17 August 2023

    VR Mode Fixed a common issue that would immediately crash the game when loading VR mode. VR mode should now load more reliably. Please continue to feedback any errors you may encounter! General Overhauled the input system, bringing it up to date with the latest solution in engine. Added controller detection for dynamic tooltip feedback based on the controller you are currently using. Added support for Windows Mixed Reality controllers. Enabled engine logging for tracing the cause of crashes, to better enable bug tracking and reporting.

  • Save Fix, Config Migration - 15 August 2023

    Migrated all user configuration settings (Graphics, input, etc) into GameUserSettings.ini. Users can now modify these settings outside of the game client if necessary. Fixed the problem where the game wouldn't save progress.

  • Menu and Save fix - 14 August 2023

    Fixed multiple issues with in-game menu for both modes. Small adjustment to save system to fix issue where game progress wouldn't save. All previous save data will be lost (Sorry!). Hopefully this resolves the issue going forward. Minor environment fixes

  • interim rollback - 13 August 2023

    Rollback fix for item pickup due to helmet glitch.

  • Bug Fixes & Accessibility - 12 August 2023

    Thank you to our early adopting community for helping us with fantastic feedback and bug fixes from the day 1 client. This patch is an accumulation of some of the critical issues highlighted by you. VR A small fix has been implemented to resolve certain startup crashes when launching in VR. Standard Mode (Non VR) Field of View (FOV) option has been added to the video settings. Ultra Wide scaling lock option has been added to the video settings for testing. Users that run displays 16:9 or above can set this option to 'Maintain Y' to cater for Ultra wide displays. Please let us know how this performs for you! Mouse sensitivity has been corrected and a scale option has been added to the video settings menu. Added an option to the video settings to toggle Head bob effects. General Any and all motion blur effects have been globally disabled. Fixed a bug where users could pick up a second pag…

  • Manifest update - 11 August 2023

    Small update to address manifest mismatch that may be causing the app to crash on startup.

  • Tesseract's War of Being is a magnificently metal adventure game - 10 August 2023

    Tesseract is a prog-metal, grassroots UK band about to drop an immersive VR experience for its new album War of Being . Back in 2019, Dan Tompkins (vocals) began streaming on Twitch, through which he met developer and programmer Adam Boyt. When Tompkins became involved in streaming VR games, Boyt approached him with the suggestion of recreating his studio space in VR. This idea soon evolved into a Tesseract metaverse - a visually striking space where fans of the band and Tompkins could gather, socialize, and enjoy Tesseract's brand of hard-hitting, ethereal metal together as a community. The original concept was a huge lounge bar, cinema, and merch area for fans to congregate, as well as an area to meet some of War of Being's characters and soak in its story. But why stop there? Read the rest of the story...

Patch notes and updates

S.noRelease datePatch nameGID number
19 November 2023DLSS patch5302486387998904842
29 October 2023Migrated to unreal 5.35220292521195360629
38 September 2023Small VR Fix5159491482911955745
46 September 2023UI Update, Full controller support & more5141476355680120839
518 August 2023More crash fixes5127964289176396686
617 August 2023VR Crash Fix & enhanced input system5127964289173409150
715 August 2023Save Fix, Config Migration5839532486228396951
814 August 2023Menu and Save fix5839532486224329630
913 August 2023interim rollback5839532486219760071
1012 August 2023Bug Fixes & Accessibility5839532486219505177
1111 August 2023Manifest update5839532486215281746

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